diff options
Diffstat (limited to 'modules/raycast/raycast_occlusion_cull.cpp')
-rw-r--r-- | modules/raycast/raycast_occlusion_cull.cpp | 274 |
1 files changed, 157 insertions, 117 deletions
diff --git a/modules/raycast/raycast_occlusion_cull.cpp b/modules/raycast/raycast_occlusion_cull.cpp index 88c0145ebc..13824c3830 100644 --- a/modules/raycast/raycast_occlusion_cull.cpp +++ b/modules/raycast/raycast_occlusion_cull.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -30,6 +30,7 @@ #include "raycast_occlusion_cull.h" #include "core/config/project_settings.h" +#include "core/object/worker_thread_pool.h" #include "core/templates/local_vector.h" #ifdef __SSE2__ @@ -41,9 +42,14 @@ RaycastOcclusionCull *RaycastOcclusionCull::raycast_singleton = nullptr; void RaycastOcclusionCull::RaycastHZBuffer::clear() { HZBuffer::clear(); - camera_rays.clear(); + if (camera_rays_unaligned_buffer) { + memfree(camera_rays_unaligned_buffer); + camera_rays_unaligned_buffer = nullptr; + camera_rays = nullptr; + } camera_ray_masks.clear(); - packs_size = Size2i(); + camera_rays_tile_count = 0; + tile_grid_size = Size2i(); } void RaycastOcclusionCull::RaycastHZBuffer::resize(const Size2i &p_size) { @@ -58,100 +64,113 @@ void RaycastOcclusionCull::RaycastHZBuffer::resize(const Size2i &p_size) { HZBuffer::resize(p_size); - packs_size = Size2i(Math::ceil(p_size.x / (float)TILE_SIZE), Math::ceil(p_size.y / (float)TILE_SIZE)); - int ray_packets_count = packs_size.x * packs_size.y; - camera_rays.resize(ray_packets_count); - camera_ray_masks.resize(ray_packets_count * TILE_SIZE * TILE_SIZE); + tile_grid_size = Size2i(Math::ceil(p_size.x / (float)TILE_SIZE), Math::ceil(p_size.y / (float)TILE_SIZE)); + camera_rays_tile_count = tile_grid_size.x * tile_grid_size.y; + + if (camera_rays_unaligned_buffer) { + memfree(camera_rays_unaligned_buffer); + } + + const int alignment = 64; // Embree requires ray packets to be 64-aligned + camera_rays_unaligned_buffer = (uint8_t *)memalloc(camera_rays_tile_count * sizeof(CameraRayTile) + alignment); + camera_rays = (CameraRayTile *)(camera_rays_unaligned_buffer + alignment - (((uint64_t)camera_rays_unaligned_buffer) % alignment)); + + camera_ray_masks.resize(camera_rays_tile_count * TILE_RAYS); + memset(camera_ray_masks.ptr(), ~0, camera_rays_tile_count * TILE_RAYS * sizeof(uint32_t)); } -void RaycastOcclusionCull::RaycastHZBuffer::update_camera_rays(const Transform3D &p_cam_transform, const CameraMatrix &p_cam_projection, bool p_cam_orthogonal, ThreadWorkPool &p_thread_work_pool) { +void RaycastOcclusionCull::RaycastHZBuffer::update_camera_rays(const Transform3D &p_cam_transform, const Projection &p_cam_projection, bool p_cam_orthogonal) { CameraRayThreadData td; - td.camera_matrix = p_cam_projection; - td.camera_transform = p_cam_transform; + td.thread_count = WorkerThreadPool::get_singleton()->get_thread_count(); + + td.z_near = p_cam_projection.get_z_near(); + td.z_far = p_cam_projection.get_z_far() * 1.05f; + td.camera_pos = p_cam_transform.origin; + td.camera_dir = -p_cam_transform.basis.get_column(2); td.camera_orthogonal = p_cam_orthogonal; - td.thread_count = p_thread_work_pool.get_thread_count(); - p_thread_work_pool.do_work(td.thread_count, this, &RaycastHZBuffer::_camera_rays_threaded, &td); + Projection inv_camera_matrix = p_cam_projection.inverse(); + Vector3 camera_corner_proj = Vector3(-1.0f, -1.0f, -1.0f); + Vector3 camera_corner_view = inv_camera_matrix.xform(camera_corner_proj); + td.pixel_corner = p_cam_transform.xform(camera_corner_view); + + Vector3 top_corner_proj = Vector3(-1.0f, 1.0f, -1.0f); + Vector3 top_corner_view = inv_camera_matrix.xform(top_corner_proj); + Vector3 top_corner_world = p_cam_transform.xform(top_corner_view); + + Vector3 left_corner_proj = Vector3(1.0f, -1.0f, -1.0f); + Vector3 left_corner_view = inv_camera_matrix.xform(left_corner_proj); + Vector3 left_corner_world = p_cam_transform.xform(left_corner_view); + + td.pixel_u_interp = left_corner_world - td.pixel_corner; + td.pixel_v_interp = top_corner_world - td.pixel_corner; + + debug_tex_range = td.z_far; + + WorkerThreadPool::GroupID group_task = WorkerThreadPool::get_singleton()->add_template_group_task(this, &RaycastHZBuffer::_camera_rays_threaded, &td, td.thread_count, -1, true, SNAME("RaycastOcclusionCullUpdateCamera")); + WorkerThreadPool::get_singleton()->wait_for_group_task_completion(group_task); } -void RaycastOcclusionCull::RaycastHZBuffer::_camera_rays_threaded(uint32_t p_thread, RaycastOcclusionCull::RaycastHZBuffer::CameraRayThreadData *p_data) { - uint32_t packs_total = camera_rays.size(); +void RaycastOcclusionCull::RaycastHZBuffer::_camera_rays_threaded(uint32_t p_thread, const CameraRayThreadData *p_data) { + uint32_t total_tiles = camera_rays_tile_count; uint32_t total_threads = p_data->thread_count; - uint32_t from = p_thread * packs_total / total_threads; - uint32_t to = (p_thread + 1 == total_threads) ? packs_total : ((p_thread + 1) * packs_total / total_threads); - _generate_camera_rays(p_data->camera_transform, p_data->camera_matrix, p_data->camera_orthogonal, from, to); + uint32_t from = p_thread * total_tiles / total_threads; + uint32_t to = (p_thread + 1 == total_threads) ? total_tiles : ((p_thread + 1) * total_tiles / total_threads); + _generate_camera_rays(p_data, from, to); } -void RaycastOcclusionCull::RaycastHZBuffer::_generate_camera_rays(const Transform3D &p_cam_transform, const CameraMatrix &p_cam_projection, bool p_cam_orthogonal, int p_from, int p_to) { - Size2i buffer_size = sizes[0]; - - CameraMatrix inv_camera_matrix = p_cam_projection.inverse(); - float z_far = p_cam_projection.get_z_far() * 1.05f; - debug_tex_range = z_far; - - RayPacket *ray_packets = camera_rays.ptr(); - uint32_t *ray_masks = camera_ray_masks.ptr(); +void RaycastOcclusionCull::RaycastHZBuffer::_generate_camera_rays(const CameraRayThreadData *p_data, int p_from, int p_to) { + const Size2i &buffer_size = sizes[0]; for (int i = p_from; i < p_to; i++) { - RayPacket &packet = ray_packets[i]; - int tile_x = (i % packs_size.x) * TILE_SIZE; - int tile_y = (i / packs_size.x) * TILE_SIZE; + CameraRayTile &tile = camera_rays[i]; + int tile_x = (i % tile_grid_size.x) * TILE_SIZE; + int tile_y = (i / tile_grid_size.x) * TILE_SIZE; for (int j = 0; j < TILE_RAYS; j++) { - float x = tile_x + j % TILE_SIZE; - float y = tile_y + j / TILE_SIZE; - - ray_masks[i * TILE_RAYS + j] = ~0U; + int x = tile_x + j % TILE_SIZE; + int y = tile_y + j / TILE_SIZE; - if (x >= buffer_size.x || y >= buffer_size.y) { - ray_masks[i * TILE_RAYS + j] = 0U; - } else { - float u = x / (buffer_size.x - 1); - float v = y / (buffer_size.y - 1); - u = u * 2.0f - 1.0f; - v = v * 2.0f - 1.0f; - - Plane pixel_proj = Plane(u, v, -1.0, 1.0); - Plane pixel_view = inv_camera_matrix.xform4(pixel_proj); - Vector3 pixel_world = p_cam_transform.xform(pixel_view.normal); - - Vector3 dir; - if (p_cam_orthogonal) { - dir = -p_cam_transform.basis.get_axis(2); - } else { - dir = (pixel_world - p_cam_transform.origin).normalized(); - } + float u = (float(x) + 0.5f) / buffer_size.x; + float v = (float(y) + 0.5f) / buffer_size.y; + Vector3 pixel_pos = p_data->pixel_corner + u * p_data->pixel_u_interp + v * p_data->pixel_v_interp; - packet.ray.org_x[j] = pixel_world.x; - packet.ray.org_y[j] = pixel_world.y; - packet.ray.org_z[j] = pixel_world.z; + tile.ray.tnear[j] = p_data->z_near; - packet.ray.dir_x[j] = dir.x; - packet.ray.dir_y[j] = dir.y; - packet.ray.dir_z[j] = dir.z; + Vector3 dir; + if (p_data->camera_orthogonal) { + dir = -p_data->camera_dir; + tile.ray.org_x[j] = pixel_pos.x - dir.x * p_data->z_near; + tile.ray.org_y[j] = pixel_pos.y - dir.y * p_data->z_near; + tile.ray.org_z[j] = pixel_pos.z - dir.z * p_data->z_near; + } else { + dir = (pixel_pos - p_data->camera_pos).normalized(); + tile.ray.org_x[j] = p_data->camera_pos.x; + tile.ray.org_y[j] = p_data->camera_pos.y; + tile.ray.org_z[j] = p_data->camera_pos.z; + tile.ray.tnear[j] /= dir.dot(p_data->camera_dir); + } - packet.ray.tnear[j] = 0.0f; + tile.ray.dir_x[j] = dir.x; + tile.ray.dir_y[j] = dir.y; + tile.ray.dir_z[j] = dir.z; - packet.ray.time[j] = 0.0f; + tile.ray.tfar[j] = p_data->z_far; + tile.ray.time[j] = 0.0f; - packet.ray.flags[j] = 0; - packet.ray.mask[j] = -1; - packet.hit.geomID[j] = RTC_INVALID_GEOMETRY_ID; - } - - packet.ray.tfar[j] = z_far; + tile.ray.flags[j] = 0; + tile.ray.mask[j] = ~0U; + tile.hit.geomID[j] = RTC_INVALID_GEOMETRY_ID; } } } -void RaycastOcclusionCull::RaycastHZBuffer::sort_rays() { - if (is_empty()) { - return; - } +void RaycastOcclusionCull::RaycastHZBuffer::sort_rays(const Vector3 &p_camera_dir, bool p_orthogonal) { + ERR_FAIL_COND(is_empty()); Size2i buffer_size = sizes[0]; - for (int i = 0; i < packs_size.y; i++) { - for (int j = 0; j < packs_size.x; j++) { + for (int i = 0; i < tile_grid_size.y; i++) { + for (int j = 0; j < tile_grid_size.x; j++) { for (int tile_i = 0; tile_i < TILE_SIZE; tile_i++) { for (int tile_j = 0; tile_j < TILE_SIZE; tile_j++) { int x = j * TILE_SIZE + tile_j; @@ -160,14 +179,30 @@ void RaycastOcclusionCull::RaycastHZBuffer::sort_rays() { continue; } int k = tile_i * TILE_SIZE + tile_j; - int packet_index = i * packs_size.x + j; - mips[0][y * buffer_size.x + x] = camera_rays[packet_index].ray.tfar[k]; + int tile_index = i * tile_grid_size.x + j; + float d = camera_rays[tile_index].ray.tfar[k]; + + if (!p_orthogonal) { + const float &dir_x = camera_rays[tile_index].ray.dir_x[k]; + const float &dir_y = camera_rays[tile_index].ray.dir_y[k]; + const float &dir_z = camera_rays[tile_index].ray.dir_z[k]; + float cos_theta = p_camera_dir.x * dir_x + p_camera_dir.y * dir_y + p_camera_dir.z * dir_z; + d *= cos_theta; + } + + mips[0][y * buffer_size.x + x] = d; } } } } } +RaycastOcclusionCull::RaycastHZBuffer::~RaycastHZBuffer() { + if (camera_rays_unaligned_buffer) { + memfree(camera_rays_unaligned_buffer); + } +} + //////////////////////////////////////////////////////// bool RaycastOcclusionCull::is_occluder(RID p_rid) { @@ -184,15 +219,15 @@ void RaycastOcclusionCull::occluder_initialize(RID p_occluder) { } void RaycastOcclusionCull::occluder_set_mesh(RID p_occluder, const PackedVector3Array &p_vertices, const PackedInt32Array &p_indices) { - Occluder *occluder = occluder_owner.getornull(p_occluder); + Occluder *occluder = occluder_owner.get_or_null(p_occluder); ERR_FAIL_COND(!occluder); occluder->vertices = p_vertices; occluder->indices = p_indices; - for (Set<InstanceID>::Element *E = occluder->users.front(); E; E = E->next()) { - RID scenario_rid = E->get().scenario; - RID instance_rid = E->get().instance; + for (const InstanceID &E : occluder->users) { + RID scenario_rid = E.scenario; + RID instance_rid = E.instance; ERR_CONTINUE(!scenarios.has(scenario_rid)); Scenario &scenario = scenarios[scenario_rid]; ERR_CONTINUE(!scenario.instances.has(instance_rid)); @@ -205,7 +240,7 @@ void RaycastOcclusionCull::occluder_set_mesh(RID p_occluder, const PackedVector3 } void RaycastOcclusionCull::free_occluder(RID p_occluder) { - Occluder *occluder = occluder_owner.getornull(p_occluder); + Occluder *occluder = occluder_owner.get_or_null(p_occluder); ERR_FAIL_COND(!occluder); memdelete(occluder); occluder_owner.free(p_occluder); @@ -237,15 +272,16 @@ void RaycastOcclusionCull::scenario_set_instance(RID p_scenario, RID p_instance, OccluderInstance &instance = scenario.instances[p_instance]; + bool changed = false; + if (instance.removed) { instance.removed = false; scenario.removed_instances.erase(p_instance); + changed = true; // It was removed and re-added, we might have missed some changes } - bool changed = false; - if (instance.occluder != p_occluder) { - Occluder *old_occluder = occluder_owner.getornull(instance.occluder); + Occluder *old_occluder = occluder_owner.get_or_null(instance.occluder); if (old_occluder) { old_occluder->users.erase(InstanceID(p_scenario, p_instance)); } @@ -253,7 +289,7 @@ void RaycastOcclusionCull::scenario_set_instance(RID p_scenario, RID p_instance, instance.occluder = p_occluder; if (p_occluder.is_valid()) { - Occluder *occluder = occluder_owner.getornull(p_occluder); + Occluder *occluder = occluder_owner.get_or_null(p_occluder); ERR_FAIL_COND(!occluder); occluder->users.insert(InstanceID(p_scenario, p_instance)); } @@ -285,7 +321,7 @@ void RaycastOcclusionCull::scenario_remove_instance(RID p_scenario, RID p_instan OccluderInstance &instance = scenario.instances[p_instance]; if (!instance.removed) { - Occluder *occluder = occluder_owner.getornull(instance.occluder); + Occluder *occluder = occluder_owner.get_or_null(instance.occluder); if (occluder) { occluder->users.erase(InstanceID(p_scenario, p_instance)); } @@ -297,17 +333,17 @@ void RaycastOcclusionCull::scenario_remove_instance(RID p_scenario, RID p_instan } void RaycastOcclusionCull::Scenario::_update_dirty_instance_thread(int p_idx, RID *p_instances) { - _update_dirty_instance(p_idx, p_instances, nullptr); + _update_dirty_instance(p_idx, p_instances); } -void RaycastOcclusionCull::Scenario::_update_dirty_instance(int p_idx, RID *p_instances, ThreadWorkPool *p_thread_pool) { +void RaycastOcclusionCull::Scenario::_update_dirty_instance(int p_idx, RID *p_instances) { OccluderInstance *occ_inst = instances.getptr(p_instances[p_idx]); if (!occ_inst) { return; } - Occluder *occ = raycast_singleton->occluder_owner.getornull(occ_inst->occluder); + Occluder *occ = raycast_singleton->occluder_owner.get_or_null(occ_inst->occluder); if (!occ) { return; @@ -321,14 +357,16 @@ void RaycastOcclusionCull::Scenario::_update_dirty_instance(int p_idx, RID *p_in const Vector3 *read_ptr = occ->vertices.ptr(); Vector3 *write_ptr = occ_inst->xformed_vertices.ptr(); - if (p_thread_pool && vertices_size > 1024) { + if (vertices_size > 1024) { TransformThreadData td; td.xform = occ_inst->xform; td.read = read_ptr; td.write = write_ptr; td.vertex_count = vertices_size; - td.thread_count = p_thread_pool->get_thread_count(); - p_thread_pool->do_work(td.thread_count, this, &Scenario::_transform_vertices_thread, &td); + td.thread_count = WorkerThreadPool::get_singleton()->get_thread_count(); + WorkerThreadPool::GroupID group_task = WorkerThreadPool::get_singleton()->add_template_group_task(this, &Scenario::_transform_vertices_thread, &td, td.thread_count, -1, true, SNAME("RaycastOcclusionCull")); + WorkerThreadPool::get_singleton()->wait_for_group_task_completion(group_task); + } else { _transform_vertices_range(read_ptr, write_ptr, occ_inst->xform, 0, vertices_size); } @@ -358,7 +396,7 @@ void RaycastOcclusionCull::Scenario::_commit_scene(void *p_ud) { scenario->commit_done = true; } -bool RaycastOcclusionCull::Scenario::update(ThreadWorkPool &p_thread_pool) { +bool RaycastOcclusionCull::Scenario::update() { ERR_FAIL_COND_V(singleton == nullptr, false); if (commit_thread == nullptr) { @@ -392,13 +430,15 @@ bool RaycastOcclusionCull::Scenario::update(ThreadWorkPool &p_thread_pool) { instances.erase(removed_instances[i]); } - if (dirty_instances_array.size() / p_thread_pool.get_thread_count() > 128) { + if (dirty_instances_array.size() / WorkerThreadPool::get_singleton()->get_thread_count() > 128) { // Lots of instances, use per-instance threading - p_thread_pool.do_work(dirty_instances_array.size(), this, &Scenario::_update_dirty_instance_thread, dirty_instances_array.ptr()); + WorkerThreadPool::GroupID group_task = WorkerThreadPool::get_singleton()->add_template_group_task(this, &Scenario::_update_dirty_instance_thread, dirty_instances_array.ptr(), dirty_instances_array.size(), -1, true, SNAME("RaycastOcclusionCullUpdate")); + WorkerThreadPool::get_singleton()->wait_for_group_task_completion(group_task); + } else { // Few instances, use threading on the vertex transforms for (unsigned int i = 0; i < dirty_instances_array.size(); i++) { - _update_dirty_instance(i, dirty_instances_array.ptr(), &p_thread_pool); + _update_dirty_instance(i, dirty_instances_array.ptr()); } } @@ -420,10 +460,9 @@ bool RaycastOcclusionCull::Scenario::update(ThreadWorkPool &p_thread_pool) { next_scene = rtcNewScene(raycast_singleton->ebr_device); rtcSetSceneBuildQuality(next_scene, RTCBuildQuality(raycast_singleton->build_quality)); - const RID *inst_rid = nullptr; - while ((inst_rid = instances.next(inst_rid))) { - OccluderInstance *occ_inst = instances.getptr(*inst_rid); - Occluder *occ = raycast_singleton->occluder_owner.getornull(occ_inst->occluder); + for (const KeyValue<RID, OccluderInstance> &E : instances) { + const OccluderInstance *occ_inst = &E.value; + const Occluder *occ = raycast_singleton->occluder_owner.get_or_null(occ_inst->occluder); if (!occ || !occ_inst->enabled) { continue; @@ -451,7 +490,7 @@ void RaycastOcclusionCull::Scenario::_raycast(uint32_t p_idx, const RaycastThrea rtcIntersect16((const int *)&p_raycast_data->masks[p_idx * TILE_RAYS], ebr_scene[current_scene_idx], &ctx, &p_raycast_data->rays[p_idx]); } -void RaycastOcclusionCull::Scenario::raycast(LocalVector<RayPacket> &r_rays, const LocalVector<uint32_t> p_valid_masks, ThreadWorkPool &p_thread_pool) const { +void RaycastOcclusionCull::Scenario::raycast(CameraRayTile *r_rays, const uint32_t *p_valid_masks, uint32_t p_tile_count) const { ERR_FAIL_COND(singleton == nullptr); if (raycast_singleton->ebr_device == nullptr) { return; // Embree is initialized on demand when there is some scenario with occluders in it. @@ -462,10 +501,11 @@ void RaycastOcclusionCull::Scenario::raycast(LocalVector<RayPacket> &r_rays, con } RaycastThreadData td; - td.rays = r_rays.ptr(); - td.masks = p_valid_masks.ptr(); + td.rays = r_rays; + td.masks = p_valid_masks; - p_thread_pool.do_work(r_rays.size(), this, &Scenario::_raycast, &td); + WorkerThreadPool::GroupID group_task = WorkerThreadPool::get_singleton()->add_template_group_task(this, &Scenario::_raycast, &td, p_tile_count, -1, true, SNAME("RaycastOcclusionCullRaycast")); + WorkerThreadPool::get_singleton()->wait_for_group_task_completion(group_task); } //////////////////////////////////////////////////////// @@ -491,7 +531,7 @@ void RaycastOcclusionCull::buffer_set_size(RID p_buffer, const Vector2i &p_size) buffers[p_buffer].resize(p_size); } -void RaycastOcclusionCull::buffer_update(RID p_buffer, const Transform3D &p_cam_transform, const CameraMatrix &p_cam_projection, bool p_cam_orthogonal, ThreadWorkPool &p_thread_pool) { +void RaycastOcclusionCull::buffer_update(RID p_buffer, const Transform3D &p_cam_transform, const Projection &p_cam_projection, bool p_cam_orthogonal) { if (!buffers.has(p_buffer)) { return; } @@ -504,17 +544,17 @@ void RaycastOcclusionCull::buffer_update(RID p_buffer, const Transform3D &p_cam_ Scenario &scenario = scenarios[buffer.scenario_rid]; - bool removed = scenario.update(p_thread_pool); + bool removed = scenario.update(); if (removed) { scenarios.erase(buffer.scenario_rid); return; } - buffer.update_camera_rays(p_cam_transform, p_cam_projection, p_cam_orthogonal, p_thread_pool); + buffer.update_camera_rays(p_cam_transform, p_cam_projection, p_cam_orthogonal); - scenario.raycast(buffer.camera_rays, buffer.camera_ray_masks, p_thread_pool); - buffer.sort_rays(); + scenario.raycast(buffer.camera_rays, buffer.camera_ray_masks.ptr(), buffer.camera_rays_tile_count); + buffer.sort_rays(-p_cam_transform.basis.get_column(2), p_cam_orthogonal); buffer.update_mips(); } @@ -539,9 +579,8 @@ void RaycastOcclusionCull::set_build_quality(RS::ViewportOcclusionCullingBuildQu build_quality = p_quality; - const RID *scenario_rid = nullptr; - while ((scenario_rid = scenarios.next(scenario_rid))) { - scenarios[*scenario_rid].dirty = true; + for (KeyValue<RID, Scenario> &K : scenarios) { + K.value.dirty = true; } } @@ -562,20 +601,21 @@ RaycastOcclusionCull::RaycastOcclusionCull() { } RaycastOcclusionCull::~RaycastOcclusionCull() { - const RID *scenario_rid = nullptr; - while ((scenario_rid = scenarios.next(scenario_rid))) { - Scenario &scenario = scenarios[*scenario_rid]; + for (KeyValue<RID, Scenario> &K : scenarios) { + Scenario &scenario = K.value; if (scenario.commit_thread) { scenario.commit_thread->wait_to_finish(); memdelete(scenario.commit_thread); } + + for (int i = 0; i < 2; i++) { + if (scenario.ebr_scene[i]) { + rtcReleaseScene(scenario.ebr_scene[i]); + } + } } if (ebr_device != nullptr) { -#ifdef __SSE2__ - _MM_SET_FLUSH_ZERO_MODE(_MM_FLUSH_ZERO_OFF); - _MM_SET_DENORMALS_ZERO_MODE(_MM_DENORMALS_ZERO_OFF); -#endif rtcReleaseDevice(ebr_device); } |