diff options
Diffstat (limited to 'modules/openxr')
-rw-r--r-- | modules/openxr/action_map/openxr_action_map.cpp | 20 |
1 files changed, 10 insertions, 10 deletions
diff --git a/modules/openxr/action_map/openxr_action_map.cpp b/modules/openxr/action_map/openxr_action_map.cpp index 185e44c29d..123f860ce9 100644 --- a/modules/openxr/action_map/openxr_action_map.cpp +++ b/modules/openxr/action_map/openxr_action_map.cpp @@ -224,7 +224,7 @@ void OpenXRActionMap::create_default_action_sets() { // Create our interaction profiles Ref<OpenXRInteractionProfile> profile = OpenXRInteractionProfile::new_profile("/interaction_profiles/khr/simple_controller"); - profile->add_new_binding(default_pose, "/user/hand/left/input/grip/pose,/user/hand/right/input/grip/pose"); + profile->add_new_binding(default_pose, "/user/hand/left/input/aim/pose,/user/hand/right/input/aim/pose"); profile->add_new_binding(aim_pose, "/user/hand/left/input/aim/pose,/user/hand/right/input/aim/pose"); profile->add_new_binding(grip_pose, "/user/hand/left/input/grip/pose,/user/hand/right/input/grip/pose"); profile->add_new_binding(palm_pose, "/user/hand/left/input/palm_ext/pose,/user/hand/right/input/palm_ext/pose"); @@ -236,7 +236,7 @@ void OpenXRActionMap::create_default_action_sets() { // Create our Vive controller profile profile = OpenXRInteractionProfile::new_profile("/interaction_profiles/htc/vive_controller"); - profile->add_new_binding(default_pose, "/user/hand/left/input/grip/pose,/user/hand/right/input/grip/pose"); + profile->add_new_binding(default_pose, "/user/hand/left/input/aim/pose,/user/hand/right/input/aim/pose"); profile->add_new_binding(aim_pose, "/user/hand/left/input/aim/pose,/user/hand/right/input/aim/pose"); profile->add_new_binding(grip_pose, "/user/hand/left/input/grip/pose,/user/hand/right/input/grip/pose"); profile->add_new_binding(palm_pose, "/user/hand/left/input/palm_ext/pose,/user/hand/right/input/palm_ext/pose"); @@ -257,7 +257,7 @@ void OpenXRActionMap::create_default_action_sets() { // Create our WMR controller profile profile = OpenXRInteractionProfile::new_profile("/interaction_profiles/microsoft/motion_controller"); - profile->add_new_binding(default_pose, "/user/hand/left/input/grip/pose,/user/hand/right/input/grip/pose"); + profile->add_new_binding(default_pose, "/user/hand/left/input/aim/pose,/user/hand/right/input/aim/pose"); profile->add_new_binding(aim_pose, "/user/hand/left/input/aim/pose,/user/hand/right/input/aim/pose"); profile->add_new_binding(grip_pose, "/user/hand/left/input/grip/pose,/user/hand/right/input/grip/pose"); profile->add_new_binding(palm_pose, "/user/hand/left/input/palm_ext/pose,/user/hand/right/input/palm_ext/pose"); @@ -280,7 +280,7 @@ void OpenXRActionMap::create_default_action_sets() { // Create our Meta touch controller profile profile = OpenXRInteractionProfile::new_profile("/interaction_profiles/oculus/touch_controller"); - profile->add_new_binding(default_pose, "/user/hand/left/input/grip/pose,/user/hand/right/input/grip/pose"); + profile->add_new_binding(default_pose, "/user/hand/left/input/aim/pose,/user/hand/right/input/aim/pose"); profile->add_new_binding(aim_pose, "/user/hand/left/input/aim/pose,/user/hand/right/input/aim/pose"); profile->add_new_binding(grip_pose, "/user/hand/left/input/grip/pose,/user/hand/right/input/grip/pose"); profile->add_new_binding(palm_pose, "/user/hand/left/input/palm_ext/pose,/user/hand/right/input/palm_ext/pose"); @@ -305,7 +305,7 @@ void OpenXRActionMap::create_default_action_sets() { // Create our Valve index controller profile profile = OpenXRInteractionProfile::new_profile("/interaction_profiles/valve/index_controller"); - profile->add_new_binding(default_pose, "/user/hand/left/input/grip/pose,/user/hand/right/input/grip/pose"); + profile->add_new_binding(default_pose, "/user/hand/left/input/aim/pose,/user/hand/right/input/aim/pose"); profile->add_new_binding(aim_pose, "/user/hand/left/input/aim/pose,/user/hand/right/input/aim/pose"); profile->add_new_binding(grip_pose, "/user/hand/left/input/grip/pose,/user/hand/right/input/grip/pose"); profile->add_new_binding(palm_pose, "/user/hand/left/input/palm_ext/pose,/user/hand/right/input/palm_ext/pose"); @@ -333,7 +333,7 @@ void OpenXRActionMap::create_default_action_sets() { // Create our HP MR controller profile profile = OpenXRInteractionProfile::new_profile("/interaction_profiles/hp/mixed_reality_controller"); - profile->add_new_binding(default_pose, "/user/hand/left/input/grip/pose,/user/hand/right/input/grip/pose"); + profile->add_new_binding(default_pose, "/user/hand/left/input/aim/pose,/user/hand/right/input/aim/pose"); profile->add_new_binding(aim_pose, "/user/hand/left/input/aim/pose,/user/hand/right/input/aim/pose"); profile->add_new_binding(grip_pose, "/user/hand/left/input/grip/pose,/user/hand/right/input/grip/pose"); profile->add_new_binding(palm_pose, "/user/hand/left/input/palm_ext/pose,/user/hand/right/input/palm_ext/pose"); @@ -356,7 +356,7 @@ void OpenXRActionMap::create_default_action_sets() { // Create our Samsung Odyssey controller profile, // Note that this controller is only identified specifically on WMR, on SteamVR this is identified as a normal WMR controller. profile = OpenXRInteractionProfile::new_profile("/interaction_profiles/samsung/odyssey_controller"); - profile->add_new_binding(default_pose, "/user/hand/left/input/grip/pose,/user/hand/right/input/grip/pose"); + profile->add_new_binding(default_pose, "/user/hand/left/input/aim/pose,/user/hand/right/input/aim/pose"); profile->add_new_binding(aim_pose, "/user/hand/left/input/aim/pose,/user/hand/right/input/aim/pose"); profile->add_new_binding(grip_pose, "/user/hand/left/input/grip/pose,/user/hand/right/input/grip/pose"); profile->add_new_binding(palm_pose, "/user/hand/left/input/palm_ext/pose,/user/hand/right/input/palm_ext/pose"); @@ -379,7 +379,7 @@ void OpenXRActionMap::create_default_action_sets() { // Create our Vive Cosmos controller profile = OpenXRInteractionProfile::new_profile("/interaction_profiles/htc/vive_cosmos_controller"); - profile->add_new_binding(default_pose, "/user/hand/left/input/grip/pose,/user/hand/right/input/grip/pose"); + profile->add_new_binding(default_pose, "/user/hand/left/input/aim/pose,/user/hand/right/input/aim/pose"); profile->add_new_binding(aim_pose, "/user/hand/left/input/aim/pose,/user/hand/right/input/aim/pose"); profile->add_new_binding(grip_pose, "/user/hand/left/input/grip/pose,/user/hand/right/input/grip/pose"); profile->add_new_binding(palm_pose, "/user/hand/left/input/palm_ext/pose,/user/hand/right/input/palm_ext/pose"); @@ -403,7 +403,7 @@ void OpenXRActionMap::create_default_action_sets() { // Note, Vive Focus 3 currently is not yet supported as a stand alone device // however HTC currently has a beta OpenXR runtime in testing we may support in the near future profile = OpenXRInteractionProfile::new_profile("/interaction_profiles/htc/vive_focus3_controller"); - profile->add_new_binding(default_pose, "/user/hand/left/input/grip/pose,/user/hand/right/input/grip/pose"); + profile->add_new_binding(default_pose, "/user/hand/left/input/aim/pose,/user/hand/right/input/aim/pose"); profile->add_new_binding(aim_pose, "/user/hand/left/input/aim/pose,/user/hand/right/input/aim/pose"); profile->add_new_binding(grip_pose, "/user/hand/left/input/grip/pose,/user/hand/right/input/grip/pose"); profile->add_new_binding(palm_pose, "/user/hand/left/input/palm_ext/pose,/user/hand/right/input/palm_ext/pose"); @@ -427,7 +427,7 @@ void OpenXRActionMap::create_default_action_sets() { // Create our Huawei controller profile = OpenXRInteractionProfile::new_profile("/interaction_profiles/huawei/controller"); - profile->add_new_binding(default_pose, "/user/hand/left/input/grip/pose,/user/hand/right/input/grip/pose"); + profile->add_new_binding(default_pose, "/user/hand/left/input/aim/pose,/user/hand/right/input/aim/pose"); profile->add_new_binding(aim_pose, "/user/hand/left/input/aim/pose,/user/hand/right/input/aim/pose"); profile->add_new_binding(grip_pose, "/user/hand/left/input/grip/pose,/user/hand/right/input/grip/pose"); profile->add_new_binding(palm_pose, "/user/hand/left/input/palm_ext/pose,/user/hand/right/input/palm_ext/pose"); |