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Diffstat (limited to 'modules/openxr/scene/openxr_hand.h')
-rw-r--r-- | modules/openxr/scene/openxr_hand.h | 93 |
1 files changed, 93 insertions, 0 deletions
diff --git a/modules/openxr/scene/openxr_hand.h b/modules/openxr/scene/openxr_hand.h new file mode 100644 index 0000000000..f8499cc172 --- /dev/null +++ b/modules/openxr/scene/openxr_hand.h @@ -0,0 +1,93 @@ +/*************************************************************************/ +/* openxr_hand.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef OPENXR_HAND_H +#define OPENXR_HAND_H + +#include "scene/3d/node_3d.h" +#include "scene/3d/skeleton_3d.h" + +class OpenXRAPI; +class OpenXRHandTrackingExtension; + +class OpenXRHand : public Node3D { + GDCLASS(OpenXRHand, Node3D); + +public: + enum Hands { + HAND_LEFT, + HAND_RIGHT, + HAND_MAX + }; + + enum MotionRange { + MOTION_RANGE_UNOBSTRUCTED, + MOTION_RANGE_CONFORM_TO_CONTROLLER, + MOTION_RANGE_MAX + }; + +private: + OpenXRAPI *openxr_api = nullptr; + OpenXRHandTrackingExtension *hand_tracking_ext = nullptr; + + Hands hand = HAND_LEFT; + MotionRange motion_range = MOTION_RANGE_UNOBSTRUCTED; + NodePath hand_skeleton; + + int64_t bones[XR_HAND_JOINT_COUNT_EXT]; + + void _set_motion_range(); + + Skeleton3D *get_skeleton(); + void _get_bones(); + void _update_skeleton(); + +protected: + static void _bind_methods(); + +public: + OpenXRHand(); + + void set_hand(const Hands p_hand); + Hands get_hand() const; + + void set_motion_range(const MotionRange p_motion_range); + MotionRange get_motion_range() const; + + void set_hand_skeleton(const NodePath &p_hand_skeleton); + NodePath get_hand_skeleton() const; + + void _notification(int p_what); +}; + +VARIANT_ENUM_CAST(OpenXRHand::Hands) +VARIANT_ENUM_CAST(OpenXRHand::MotionRange) + +#endif // OPENXR_HAND_H |