diff options
Diffstat (limited to 'modules/openxr/openxr_interface.h')
-rw-r--r-- | modules/openxr/openxr_interface.h | 16 |
1 files changed, 15 insertions, 1 deletions
diff --git a/modules/openxr/openxr_interface.h b/modules/openxr/openxr_interface.h index a99012fd1d..454612346f 100644 --- a/modules/openxr/openxr_interface.h +++ b/modules/openxr/openxr_interface.h @@ -37,6 +37,8 @@ #include "action_map/openxr_action_map.h" #include "openxr_api.h" +#include "extensions/openxr_fb_passthrough_extension_wrapper.h" + // declare some default strings #define INTERACTION_PROFILE_NONE "/interaction_profiles/none" @@ -47,6 +49,7 @@ private: OpenXRAPI *openxr_api = nullptr; bool initialized = false; XRInterface::TrackingStatus tracking_state; + OpenXRFbPassthroughExtensionWrapper *passthrough_wrapper = nullptr; // At a minimum we need a tracker for our head Ref<XRPositionalTracker> head; @@ -88,7 +91,6 @@ private: void free_actions(ActionSet *p_action_set); Tracker *find_tracker(const String &p_tracker_name, bool p_create = false); - void link_action_to_tracker(Tracker *p_tracker, Action *p_action); void handle_tracker(Tracker *p_tracker); void free_trackers(); @@ -117,18 +119,30 @@ public: virtual XRInterface::PlayAreaMode get_play_area_mode() const override; virtual bool set_play_area_mode(XRInterface::PlayAreaMode p_mode) override; + float get_display_refresh_rate() const; + void set_display_refresh_rate(float p_refresh_rate); + Array get_available_display_refresh_rates() const; + virtual Size2 get_render_target_size() override; virtual uint32_t get_view_count() override; virtual Transform3D get_camera_transform() override; virtual Transform3D get_transform_for_view(uint32_t p_view, const Transform3D &p_cam_transform) override; virtual Projection get_projection_for_view(uint32_t p_view, double p_aspect, double p_z_near, double p_z_far) override; + virtual RID get_color_texture() override; + virtual RID get_depth_texture() override; + virtual void process() override; virtual void pre_render() override; bool pre_draw_viewport(RID p_render_target) override; virtual Vector<BlitToScreen> post_draw_viewport(RID p_render_target, const Rect2 &p_screen_rect) override; virtual void end_frame() override; + virtual bool is_passthrough_supported() override; + virtual bool is_passthrough_enabled() override; + virtual bool start_passthrough() override; + virtual void stop_passthrough() override; + void on_state_ready(); void on_state_visible(); void on_state_focused(); |