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Diffstat (limited to 'modules/openxr/openxr_interface.h')
-rw-r--r--modules/openxr/openxr_interface.h16
1 files changed, 15 insertions, 1 deletions
diff --git a/modules/openxr/openxr_interface.h b/modules/openxr/openxr_interface.h
index a99012fd1d..454612346f 100644
--- a/modules/openxr/openxr_interface.h
+++ b/modules/openxr/openxr_interface.h
@@ -37,6 +37,8 @@
#include "action_map/openxr_action_map.h"
#include "openxr_api.h"
+#include "extensions/openxr_fb_passthrough_extension_wrapper.h"
+
// declare some default strings
#define INTERACTION_PROFILE_NONE "/interaction_profiles/none"
@@ -47,6 +49,7 @@ private:
OpenXRAPI *openxr_api = nullptr;
bool initialized = false;
XRInterface::TrackingStatus tracking_state;
+ OpenXRFbPassthroughExtensionWrapper *passthrough_wrapper = nullptr;
// At a minimum we need a tracker for our head
Ref<XRPositionalTracker> head;
@@ -88,7 +91,6 @@ private:
void free_actions(ActionSet *p_action_set);
Tracker *find_tracker(const String &p_tracker_name, bool p_create = false);
- void link_action_to_tracker(Tracker *p_tracker, Action *p_action);
void handle_tracker(Tracker *p_tracker);
void free_trackers();
@@ -117,18 +119,30 @@ public:
virtual XRInterface::PlayAreaMode get_play_area_mode() const override;
virtual bool set_play_area_mode(XRInterface::PlayAreaMode p_mode) override;
+ float get_display_refresh_rate() const;
+ void set_display_refresh_rate(float p_refresh_rate);
+ Array get_available_display_refresh_rates() const;
+
virtual Size2 get_render_target_size() override;
virtual uint32_t get_view_count() override;
virtual Transform3D get_camera_transform() override;
virtual Transform3D get_transform_for_view(uint32_t p_view, const Transform3D &p_cam_transform) override;
virtual Projection get_projection_for_view(uint32_t p_view, double p_aspect, double p_z_near, double p_z_far) override;
+ virtual RID get_color_texture() override;
+ virtual RID get_depth_texture() override;
+
virtual void process() override;
virtual void pre_render() override;
bool pre_draw_viewport(RID p_render_target) override;
virtual Vector<BlitToScreen> post_draw_viewport(RID p_render_target, const Rect2 &p_screen_rect) override;
virtual void end_frame() override;
+ virtual bool is_passthrough_supported() override;
+ virtual bool is_passthrough_enabled() override;
+ virtual bool start_passthrough() override;
+ virtual void stop_passthrough() override;
+
void on_state_ready();
void on_state_visible();
void on_state_focused();