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Diffstat (limited to 'modules/openxr/openxr_interface.cpp')
-rw-r--r-- | modules/openxr/openxr_interface.cpp | 663 |
1 files changed, 663 insertions, 0 deletions
diff --git a/modules/openxr/openxr_interface.cpp b/modules/openxr/openxr_interface.cpp new file mode 100644 index 0000000000..394f634687 --- /dev/null +++ b/modules/openxr/openxr_interface.cpp @@ -0,0 +1,663 @@ +/*************************************************************************/ +/* openxr_interface.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "openxr_interface.h" + +#include "core/io/resource_loader.h" +#include "core/io/resource_saver.h" +#include "servers/rendering/rendering_server_globals.h" + +void OpenXRInterface::_bind_methods() { + // todo +} + +StringName OpenXRInterface::get_name() const { + return StringName("OpenXR"); +}; + +uint32_t OpenXRInterface::get_capabilities() const { + return XRInterface::XR_VR + XRInterface::XR_STEREO; +}; + +XRInterface::TrackingStatus OpenXRInterface::get_tracking_status() const { + return tracking_state; +} + +void OpenXRInterface::_load_action_map() { + ERR_FAIL_NULL(openxr_api); + + // This may seem a bit duplicitous to a little bit of background info here. + // OpenXRActionMap (with all its sub resource classes) is a class that allows us to configure and store an action map in. + // This gives the user the ability to edit the action map in a UI and customise the actions. + // OpenXR however requires us to submit an action map and it takes over from that point and we can no longer change it. + // This system does that push and we store the info needed to then work with this action map going forward. + + // Within our openxr device we maintain a number of classes that wrap the relevant OpenXR objects for this. + // Within OpenXRInterface we have a few internal classes that keep track of what we've created. + // This allow us to process the relevant actions each frame. + + // just in case clean up + free_action_sets(); + free_trackers(); + + Ref<OpenXRActionMap> action_map; + if (Engine::get_singleton()->is_editor_hint()) { +#ifdef TOOLS_ENABLED + action_map.instantiate(); + action_map->create_editor_action_sets(); +#endif + } else { + String default_tres_name = openxr_api->get_default_action_map_resource_name(); + + // Check if we can load our default + if (ResourceLoader::exists(default_tres_name)) { + action_map = ResourceLoader::load(default_tres_name); + } + + // Check if we need to create default action set + if (action_map.is_null()) { + action_map.instantiate(); + action_map->create_default_action_sets(); +#ifdef TOOLS_ENABLED + // Save our action sets so our user can + action_map->set_path(default_tres_name, true); + ResourceSaver::save(default_tres_name, action_map); +#endif + } + } + + // process our action map + if (action_map.is_valid()) { + Map<Ref<OpenXRAction>, RID> action_rids; + + Array action_sets = action_map->get_action_sets(); + for (int i = 0; i < action_sets.size(); i++) { + // Create our action set + Ref<OpenXRActionSet> xr_action_set = action_sets[i]; + ActionSet *action_set = create_action_set(xr_action_set->get_name(), xr_action_set->get_localized_name(), xr_action_set->get_priority()); + if (!action_set) { + continue; + } + + // Now create our actions for these + Array actions = xr_action_set->get_actions(); + for (int j = 0; j < actions.size(); j++) { + Ref<OpenXRAction> xr_action = actions[j]; + + PackedStringArray toplevel_paths = xr_action->get_toplevel_paths(); + Vector<RID> toplevel_rids; + Vector<Tracker *> trackers; + + for (int k = 0; k < toplevel_paths.size(); k++) { + Tracker *tracker = get_tracker(toplevel_paths[k]); + if (tracker) { + toplevel_rids.push_back(tracker->path_rid); + trackers.push_back(tracker); + } + } + + Action *action = create_action(action_set, xr_action->get_name(), xr_action->get_localized_name(), xr_action->get_action_type(), toplevel_rids); + if (action) { + // we link our actions back to our trackers so we know which actions to check when we're processing our trackers + for (int t = 0; t < trackers.size(); t++) { + link_action_to_tracker(trackers[t], action); + } + + // add this to our map for creating our interaction profiles + action_rids[xr_action] = action->action_rid; + } + } + } + + // now do our suggestions + Array interaction_profiles = action_map->get_interaction_profiles(); + for (int i = 0; i < interaction_profiles.size(); i++) { + Vector<OpenXRAPI::Binding> bindings; + Ref<OpenXRInteractionProfile> xr_interaction_profile = interaction_profiles[i]; + + Array xr_bindings = xr_interaction_profile->get_bindings(); + for (int j = 0; j < xr_bindings.size(); j++) { + Ref<OpenXRIPBinding> xr_binding = xr_bindings[j]; + Ref<OpenXRAction> xr_action = xr_binding->get_action(); + OpenXRAPI::Binding binding; + + if (action_rids.has(xr_action)) { + binding.action = action_rids[xr_action]; + } else { + print_line("Action ", xr_action->get_name(), " isn't part of an action set!"); + continue; + } + + PackedStringArray xr_paths = xr_binding->get_paths(); + for (int k = 0; k < xr_paths.size(); k++) { + binding.path = xr_paths[k]; + bindings.push_back(binding); + } + } + + openxr_api->suggest_bindings(xr_interaction_profile->get_interaction_profile_path(), bindings); + } + } +} + +OpenXRInterface::ActionSet *OpenXRInterface::create_action_set(const String &p_action_set_name, const String &p_localized_name, const int p_priority) { + ERR_FAIL_NULL_V(openxr_api, nullptr); + + // find if it already exists + for (int i = 0; i < action_sets.size(); i++) { + if (action_sets[i]->action_set_name == p_action_set_name) { + // already exists in this set + return nullptr; + } + } + + ActionSet *action_set = memnew(ActionSet); + action_set->action_set_name = p_action_set_name; + action_set->is_active = true; + action_set->action_set_rid = openxr_api->action_set_create(p_action_set_name, p_localized_name, p_priority); + action_sets.push_back(action_set); + + return action_set; +} + +void OpenXRInterface::free_action_sets() { + ERR_FAIL_NULL(openxr_api); + + for (int i = 0; i < action_sets.size(); i++) { + ActionSet *action_set = action_sets[i]; + + openxr_api->path_free(action_set->action_set_rid); + free_actions(action_set); + + memfree(action_set); + } + action_sets.clear(); +} + +OpenXRInterface::Action *OpenXRInterface::create_action(ActionSet *p_action_set, const String &p_action_name, const String &p_localized_name, OpenXRAction::ActionType p_action_type, const Vector<RID> p_toplevel_paths) { + ERR_FAIL_NULL_V(openxr_api, nullptr); + + for (int i = 0; i < p_action_set->actions.size(); i++) { + if (p_action_set->actions[i]->action_name == p_action_name) { + // already exists in this set + return nullptr; + } + } + + Action *action = memnew(Action); + action->action_name = p_action_name; + action->action_type = p_action_type; + action->action_rid = openxr_api->action_create(p_action_set->action_set_rid, p_action_name, p_localized_name, p_action_type, p_toplevel_paths); + p_action_set->actions.push_back(action); + + return action; +} + +OpenXRInterface::Action *OpenXRInterface::find_action(const String &p_action_name) { + // We just find the first action by this name + + for (int i = 0; i < action_sets.size(); i++) { + for (int j = 0; j < action_sets[i]->actions.size(); j++) { + if (action_sets[i]->actions[j]->action_name == p_action_name) { + return action_sets[i]->actions[j]; + } + } + } + + // not found + return nullptr; +} + +void OpenXRInterface::free_actions(ActionSet *p_action_set) { + ERR_FAIL_NULL(openxr_api); + + for (int i = 0; i < p_action_set->actions.size(); i++) { + Action *action = p_action_set->actions[i]; + + openxr_api->action_free(action->action_rid); + + memdelete(action); + } + p_action_set->actions.clear(); +} + +OpenXRInterface::Tracker *OpenXRInterface::get_tracker(const String &p_path_name) { + XRServer *xr_server = XRServer::get_singleton(); + ERR_FAIL_NULL_V(xr_server, nullptr); + ERR_FAIL_NULL_V(openxr_api, nullptr); + + Tracker *tracker = nullptr; + for (int i = 0; i < trackers.size(); i++) { + tracker = trackers[i]; + if (tracker->path_name == p_path_name) { + return tracker; + } + } + + // create our positional tracker + Ref<XRPositionalTracker> positional_tracker; + positional_tracker.instantiate(); + + // We have standardised some names to make things nicer to the user so lets recognise the toplevel paths related to these. + if (p_path_name == "/user/hand/left") { + positional_tracker->set_tracker_type(XRServer::TRACKER_CONTROLLER); + positional_tracker->set_tracker_name("left_hand"); + positional_tracker->set_tracker_desc("Left hand controller"); + positional_tracker->set_tracker_hand(XRPositionalTracker::TRACKER_HAND_LEFT); + } else if (p_path_name == "/user/hand/right") { + positional_tracker->set_tracker_type(XRServer::TRACKER_CONTROLLER); + positional_tracker->set_tracker_name("right_hand"); + positional_tracker->set_tracker_desc("Right hand controller"); + positional_tracker->set_tracker_hand(XRPositionalTracker::TRACKER_HAND_RIGHT); + } else { + positional_tracker->set_tracker_type(XRServer::TRACKER_CONTROLLER); + positional_tracker->set_tracker_name(p_path_name); + positional_tracker->set_tracker_desc(p_path_name); + } + xr_server->add_tracker(positional_tracker); + + // create a new entry + tracker = memnew(Tracker); + tracker->path_name = p_path_name; + tracker->path_rid = openxr_api->path_create(p_path_name); + tracker->positional_tracker = positional_tracker; + trackers.push_back(tracker); + + return tracker; +} + +OpenXRInterface::Tracker *OpenXRInterface::find_tracker(const String &p_positional_tracker_name) { + for (int i = 0; i < trackers.size(); i++) { + Tracker *tracker = trackers[i]; + if (tracker->positional_tracker.is_valid() && tracker->positional_tracker->get_tracker_name() == p_positional_tracker_name) { + return tracker; + } + } + + return nullptr; +} + +void OpenXRInterface::link_action_to_tracker(Tracker *p_tracker, Action *p_action) { + if (p_tracker->actions.find(p_action) == -1) { + p_tracker->actions.push_back(p_action); + } +} + +void OpenXRInterface::handle_tracker(Tracker *p_tracker) { + ERR_FAIL_NULL(openxr_api); + ERR_FAIL_COND(p_tracker->positional_tracker.is_null()); + + // handle all the actions + for (int i = 0; i < p_tracker->actions.size(); i++) { + Action *action = p_tracker->actions[i]; + switch (action->action_type) { + case OpenXRAction::OPENXR_ACTION_BOOL: { + bool pressed = openxr_api->get_action_bool(action->action_rid, p_tracker->path_rid); + p_tracker->positional_tracker->set_input(action->action_name, Variant(pressed)); + } break; + case OpenXRAction::OPENXR_ACTION_FLOAT: { + real_t value = openxr_api->get_action_float(action->action_rid, p_tracker->path_rid); + p_tracker->positional_tracker->set_input(action->action_name, Variant(value)); + } break; + case OpenXRAction::OPENXR_ACTION_VECTOR2: { + Vector2 value = openxr_api->get_action_vector2(action->action_rid, p_tracker->path_rid); + p_tracker->positional_tracker->set_input(action->action_name, Variant(value)); + } break; + case OpenXRAction::OPENXR_ACTION_POSE: { + Transform3D transform; + Vector3 linear, angular; + XRPose::TrackingConfidence confidence = openxr_api->get_action_pose(action->action_rid, p_tracker->path_rid, transform, linear, angular); + if (confidence != XRPose::XR_TRACKING_CONFIDENCE_NONE) { + String name; + // We can't have dual action names in OpenXR hence we added _pose, but default, aim and grip and default pose action names in Godot so rename them on the tracker. + // NOTE need to decide on whether we should keep the naming convention or rename it on Godots side + if (action->action_name == "default_pose") { + name = "default"; + } else if (action->action_name == "aim_pose") { + name = "aim"; + } else if (action->action_name == "grip_pose") { + name = "grip"; + } else { + name = action->action_name; + } + p_tracker->positional_tracker->set_pose(name, transform, linear, angular, confidence); + } + } break; + default: { + // not yet supported + } break; + } + } +} + +void OpenXRInterface::trigger_haptic_pulse(const String &p_action_name, const StringName &p_tracker_name, double p_frequency, double p_amplitude, double p_duration_sec, double p_delay_sec) { + ERR_FAIL_NULL(openxr_api); + Action *action = find_action(p_action_name); + ERR_FAIL_NULL(action); + Tracker *tracker = find_tracker(p_tracker_name); + ERR_FAIL_NULL(tracker); + + // TODO OpenXR does not support delay, so we may need to add support for that somehow... + + XrDuration duration = XrDuration(p_duration_sec * 1000000000.0); // seconds -> nanoseconds + + openxr_api->trigger_haptic_pulse(action->action_rid, tracker->path_rid, p_frequency, p_amplitude, duration); +} + +void OpenXRInterface::free_trackers() { + XRServer *xr_server = XRServer::get_singleton(); + ERR_FAIL_NULL(xr_server); + ERR_FAIL_NULL(openxr_api); + + for (int i = 0; i < trackers.size(); i++) { + Tracker *tracker = trackers[i]; + + openxr_api->path_free(tracker->path_rid); + xr_server->remove_tracker(tracker->positional_tracker); + tracker->positional_tracker.unref(); + + memdelete(tracker); + } + trackers.clear(); +} + +bool OpenXRInterface::initialise_on_startup() const { + if (openxr_api == nullptr) { + return false; + } else if (!openxr_api->is_initialized()) { + return false; + } else { + return true; + } +} + +bool OpenXRInterface::is_initialized() const { + return initialized; +}; + +bool OpenXRInterface::initialize() { + XRServer *xr_server = XRServer::get_singleton(); + ERR_FAIL_NULL_V(xr_server, false); + + if (openxr_api == nullptr) { + return false; + } else if (!openxr_api->is_initialized()) { + return false; + } else if (initialized) { + return true; + } + + // load up our action sets before setting up our session, note that our profiles are suggestions, OpenXR takes ownership of (re)binding + _load_action_map(); + + if (!openxr_api->initialise_session()) { + return false; + } + + // we must create a tracker for our head + head.instantiate(); + head->set_tracker_type(XRServer::TRACKER_HEAD); + head->set_tracker_name("head"); + head->set_tracker_desc("Players head"); + xr_server->add_tracker(head); + + // attach action sets + for (int i = 0; i < action_sets.size(); i++) { + openxr_api->action_set_attach(action_sets[i]->action_set_rid); + } + + // make this our primary interface + xr_server->set_primary_interface(this); + + initialized = true; + + return initialized; +} + +void OpenXRInterface::uninitialize() { + // Our OpenXR driver will clean itself up properly when Godot exits, so we just do some basic stuff here + + // end the session if we need to? + + // cleanup stuff + free_action_sets(); + free_trackers(); + + XRServer *xr_server = XRServer::get_singleton(); + if (xr_server) { + if (head.is_valid()) { + xr_server->remove_tracker(head); + + head.unref(); + } + } + + initialized = false; +} + +bool OpenXRInterface::supports_play_area_mode(XRInterface::PlayAreaMode p_mode) { + return false; +} + +XRInterface::PlayAreaMode OpenXRInterface::get_play_area_mode() const { + return XRInterface::XR_PLAY_AREA_UNKNOWN; +} + +bool OpenXRInterface::set_play_area_mode(XRInterface::PlayAreaMode p_mode) { + return false; +} + +Size2 OpenXRInterface::get_render_target_size() { + if (openxr_api == nullptr) { + return Size2(); + } else { + return openxr_api->get_recommended_target_size(); + } +} + +uint32_t OpenXRInterface::get_view_count() { + // TODO set this based on our configuration + return 2; +} + +void OpenXRInterface::_set_default_pos(Transform3D &p_transform, double p_world_scale, uint64_t p_eye) { + p_transform = Transform3D(); + + // if we're not tracking, don't put our head on the floor... + p_transform.origin.y = 1.5 * p_world_scale; + + // overkill but.. + if (p_eye == 1) { + p_transform.origin.x = 0.03 * p_world_scale; + } else if (p_eye == 2) { + p_transform.origin.x = -0.03 * p_world_scale; + } +} + +Transform3D OpenXRInterface::get_camera_transform() { + XRServer *xr_server = XRServer::get_singleton(); + ERR_FAIL_NULL_V(xr_server, Transform3D()); + + Transform3D hmd_transform; + double world_scale = xr_server->get_world_scale(); + + // head_transform should be updated in process + + hmd_transform.basis = head_transform.basis; + hmd_transform.origin = head_transform.origin * world_scale; + + return hmd_transform; +} + +Transform3D OpenXRInterface::get_transform_for_view(uint32_t p_view, const Transform3D &p_cam_transform) { + XRServer *xr_server = XRServer::get_singleton(); + ERR_FAIL_NULL_V(xr_server, Transform3D()); + + Transform3D t; + if (openxr_api && openxr_api->get_view_transform(p_view, t)) { + // update our cached value if we have a valid transform + transform_for_view[p_view] = t; + } else { + // reuse cached value + t = transform_for_view[p_view]; + } + + // Apply our world scale + double world_scale = xr_server->get_world_scale(); + t.origin *= world_scale; + + return p_cam_transform * xr_server->get_reference_frame() * t; +} + +CameraMatrix OpenXRInterface::get_projection_for_view(uint32_t p_view, double p_aspect, double p_z_near, double p_z_far) { + CameraMatrix cm; + + if (openxr_api) { + if (openxr_api->get_view_projection(p_view, p_z_near, p_z_far, cm)) { + return cm; + } + } + + // Failed to get from our OpenXR device? Default to some sort of sensible camera matrix.. + cm.set_for_hmd(p_view + 1, 1.0, 6.0, 14.5, 4.0, 1.5, p_z_near, p_z_far); + + return cm; +} + +void OpenXRInterface::process() { + if (openxr_api) { + // do our normal process + if (openxr_api->process()) { + Transform3D t; + Vector3 linear_velocity; + Vector3 angular_velocity; + XRPose::TrackingConfidence confidence = openxr_api->get_head_center(t, linear_velocity, angular_velocity); + if (confidence != XRPose::XR_TRACKING_CONFIDENCE_NONE) { + // Only update our transform if we have one to update it with + // note that poses are stored without world scale and reference frame applied! + head_transform = t; + head_linear_velocity = linear_velocity; + head_angular_velocity = angular_velocity; + } + } + + // handle our action sets.... + Vector<RID> active_sets; + for (int i = 0; i < action_sets.size(); i++) { + if (action_sets[i]->is_active) { + active_sets.push_back(action_sets[i]->action_set_rid); + } + } + + if (openxr_api->sync_action_sets(active_sets)) { + for (int i = 0; i < trackers.size(); i++) { + handle_tracker(trackers[i]); + } + } + } + + if (head.is_valid()) { + // TODO figure out how to get our velocities + + head->set_pose("default", head_transform, head_linear_velocity, head_angular_velocity); + + // TODO set confidence on pose once we support tracking this.. + } +} + +void OpenXRInterface::pre_render() { + if (openxr_api) { + openxr_api->pre_render(); + } +} + +bool OpenXRInterface::pre_draw_viewport(RID p_render_target) { + if (openxr_api) { + return openxr_api->pre_draw_viewport(p_render_target); + } else { + // don't render + return false; + } +} + +Vector<BlitToScreen> OpenXRInterface::post_draw_viewport(RID p_render_target, const Rect2 &p_screen_rect) { + Vector<BlitToScreen> blit_to_screen; + + // If separate HMD we should output one eye to screen + if (p_screen_rect != Rect2()) { + BlitToScreen blit; + + blit.render_target = p_render_target; + blit.multi_view.use_layer = true; + blit.multi_view.layer = 0; + blit.lens_distortion.apply = false; + + Size2 render_size = get_render_target_size(); + Rect2 dst_rect = p_screen_rect; + float new_height = dst_rect.size.x * (render_size.y / render_size.x); + if (new_height > dst_rect.size.y) { + dst_rect.position.y = (0.5 * dst_rect.size.y) - (0.5 * new_height); + dst_rect.size.y = new_height; + } else { + float new_width = dst_rect.size.y * (render_size.x / render_size.y); + + dst_rect.position.x = (0.5 * dst_rect.size.x) - (0.5 * new_width); + dst_rect.size.x = new_width; + } + + blit.dst_rect = dst_rect; + blit_to_screen.push_back(blit); + } + + if (openxr_api) { + openxr_api->post_draw_viewport(p_render_target); + } + + return blit_to_screen; +} + +void OpenXRInterface::end_frame() { + if (openxr_api) { + openxr_api->end_frame(); + } +} + +OpenXRInterface::OpenXRInterface() { + openxr_api = OpenXRAPI::get_singleton(); + + // while we don't have head tracking, don't put the headset on the floor... + _set_default_pos(head_transform, 1.0, 0); + _set_default_pos(transform_for_view[0], 1.0, 1); + _set_default_pos(transform_for_view[1], 1.0, 2); +} + +OpenXRInterface::~OpenXRInterface() { + openxr_api = nullptr; +} |