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-rw-r--r--modules/openxr/openxr_api.h2
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/openxr/openxr_api.h b/modules/openxr/openxr_api.h
index 52a1af5a09..e1787c6da0 100644
--- a/modules/openxr/openxr_api.h
+++ b/modules/openxr/openxr_api.h
@@ -53,7 +53,7 @@
#include "util.h"
-// Note, OpenXR code that we wrote for our plugin makes use of C++20 notation for initialising structs which ensures zeroing out unspecified members.
+// Note, OpenXR code that we wrote for our plugin makes use of C++20 notation for initializing structs which ensures zeroing out unspecified members.
// Godot is currently restricted to C++17 which doesn't allow this notation. Make sure critical fields are set.
// forward declarations, we don't want to include these fully