diff options
Diffstat (limited to 'modules/openxr/openxr_api.cpp')
-rw-r--r-- | modules/openxr/openxr_api.cpp | 26 |
1 files changed, 0 insertions, 26 deletions
diff --git a/modules/openxr/openxr_api.cpp b/modules/openxr/openxr_api.cpp index bf668bac27..f7ff6cc89d 100644 --- a/modules/openxr/openxr_api.cpp +++ b/modules/openxr/openxr_api.cpp @@ -52,32 +52,6 @@ OpenXRAPI *OpenXRAPI::singleton = nullptr; -void OpenXRAPI::setup_global_defs() { - // As OpenXRAPI is not constructed if OpenXR is not enabled, we register our project and editor settings here - - // Project settings - GLOBAL_DEF_BASIC("xr/openxr/enabled", false); - GLOBAL_DEF_BASIC("xr/openxr/default_action_map", "res://default_action_map.tres"); - ProjectSettings::get_singleton()->set_custom_property_info("xr/openxr/default_action_map", PropertyInfo(Variant::STRING, "xr/openxr/default_action_map", PROPERTY_HINT_FILE, "*.tres")); - - GLOBAL_DEF_BASIC("xr/openxr/form_factor", "0"); - ProjectSettings::get_singleton()->set_custom_property_info("xr/openxr/form_factor", PropertyInfo(Variant::INT, "xr/openxr/form_factor", PROPERTY_HINT_ENUM, "Head mounted,Handheld")); - - GLOBAL_DEF_BASIC("xr/openxr/view_configuration", "1"); - ProjectSettings::get_singleton()->set_custom_property_info("xr/openxr/view_configuration", PropertyInfo(Variant::INT, "xr/openxr/view_configuration", PROPERTY_HINT_ENUM, "Mono,Stereo")); // "Mono,Stereo,Quad,Observer" - - GLOBAL_DEF_BASIC("xr/openxr/reference_space", "1"); - ProjectSettings::get_singleton()->set_custom_property_info("xr/openxr/reference_space", PropertyInfo(Variant::INT, "xr/openxr/reference_space", PROPERTY_HINT_ENUM, "Local,Stage")); - -#ifdef TOOLS_ENABLED - // Disabled for now, using XR inside of the editor we'll be working on during the coming months. - - // editor settings (it seems we're too early in the process when setting up rendering, to access editor settings...) - // EDITOR_DEF_RST("xr/openxr/in_editor", false); - // GLOBAL_DEF("xr/openxr/in_editor", false); -#endif -} - bool OpenXRAPI::openxr_is_enabled() { // @TODO we need an overrule switch so we can force enable openxr, i.e run "godot --openxr_enabled" |