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-rw-r--r--modules/opensimplex/doc_classes/NoiseTexture.xml2
-rw-r--r--modules/opensimplex/doc_classes/OpenSimplexNoise.xml5
-rw-r--r--modules/opensimplex/open_simplex_noise.cpp9
-rw-r--r--modules/opensimplex/open_simplex_noise.h7
4 files changed, 16 insertions, 7 deletions
diff --git a/modules/opensimplex/doc_classes/NoiseTexture.xml b/modules/opensimplex/doc_classes/NoiseTexture.xml
index c0cd595629..0790cde557 100644
--- a/modules/opensimplex/doc_classes/NoiseTexture.xml
+++ b/modules/opensimplex/doc_classes/NoiseTexture.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="NoiseTexture" inherits="Texture" version="3.2">
+<class name="NoiseTexture" inherits="Texture" version="4.0">
<brief_description>
[OpenSimplexNoise] filled texture.
</brief_description>
diff --git a/modules/opensimplex/doc_classes/OpenSimplexNoise.xml b/modules/opensimplex/doc_classes/OpenSimplexNoise.xml
index f4f54901fb..d89828037f 100644
--- a/modules/opensimplex/doc_classes/OpenSimplexNoise.xml
+++ b/modules/opensimplex/doc_classes/OpenSimplexNoise.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="OpenSimplexNoise" inherits="Resource" version="3.2">
+<class name="OpenSimplexNoise" inherits="Resource" version="4.0">
<brief_description>
Noise generator based on Open Simplex.
</brief_description>
@@ -117,7 +117,8 @@
Difference in period between [member octaves].
</member>
<member name="octaves" type="int" setter="set_octaves" getter="get_octaves" default="3">
- Number of OpenSimplex noise layers that are sampled to get the fractal noise.
+ Number of OpenSimplex noise layers that are sampled to get the fractal noise. Higher values result in more detailed noise but take more time to generate.
+ [b]Note:[/b] The maximum allowed value is 9.
</member>
<member name="period" type="float" setter="set_period" getter="get_period" default="64.0">
Period of the base octave. A lower period results in a higher-frequency noise (more value changes across the same distance).
diff --git a/modules/opensimplex/open_simplex_noise.cpp b/modules/opensimplex/open_simplex_noise.cpp
index c99588aefa..bd187e6b5b 100644
--- a/modules/opensimplex/open_simplex_noise.cpp
+++ b/modules/opensimplex/open_simplex_noise.cpp
@@ -47,7 +47,7 @@ OpenSimplexNoise::~OpenSimplexNoise() {
}
void OpenSimplexNoise::_init_seeds() {
- for (int i = 0; i < 6; ++i) {
+ for (int i = 0; i < MAX_OCTAVES; ++i) {
open_simplex_noise(seed + i * 2, &(contexts[i]));
}
}
@@ -71,7 +71,10 @@ int OpenSimplexNoise::get_seed() {
void OpenSimplexNoise::set_octaves(int p_octaves) {
if (p_octaves == octaves) return;
- octaves = CLAMP(p_octaves, 1, 6);
+
+ ERR_FAIL_COND_MSG(p_octaves > MAX_OCTAVES, vformat("The number of OpenSimplexNoise octaves is limited to %d; ignoring the new value.", MAX_OCTAVES));
+
+ octaves = CLAMP(p_octaves, 1, MAX_OCTAVES);
emit_changed();
}
@@ -182,7 +185,7 @@ void OpenSimplexNoise::_bind_methods() {
ClassDB::bind_method(D_METHOD("get_noise_3dv", "pos"), &OpenSimplexNoise::get_noise_3dv);
ADD_PROPERTY(PropertyInfo(Variant::INT, "seed"), "set_seed", "get_seed");
- ADD_PROPERTY(PropertyInfo(Variant::INT, "octaves", PROPERTY_HINT_RANGE, "1,6,1"), "set_octaves", "get_octaves");
+ ADD_PROPERTY(PropertyInfo(Variant::INT, "octaves", PROPERTY_HINT_RANGE, vformat("1,%d,1", MAX_OCTAVES)), "set_octaves", "get_octaves");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "period", PROPERTY_HINT_RANGE, "0.1,256.0,0.1"), "set_period", "get_period");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "persistence", PROPERTY_HINT_RANGE, "0.0,1.0,0.001"), "set_persistence", "get_persistence");
ADD_PROPERTY(PropertyInfo(Variant::REAL, "lacunarity", PROPERTY_HINT_RANGE, "0.1,4.0,0.01"), "set_lacunarity", "get_lacunarity");
diff --git a/modules/opensimplex/open_simplex_noise.h b/modules/opensimplex/open_simplex_noise.h
index 89b12253b9..dce62bc1f9 100644
--- a/modules/opensimplex/open_simplex_noise.h
+++ b/modules/opensimplex/open_simplex_noise.h
@@ -37,11 +37,16 @@
#include "thirdparty/misc/open-simplex-noise.h"
+// The maximum number of octaves allowed. Note that these are statically allocated.
+// Higher values become exponentially slower, so this shouldn't be set too high
+// to avoid freezing the editor for long periods of time.
+#define MAX_OCTAVES 9
+
class OpenSimplexNoise : public Resource {
GDCLASS(OpenSimplexNoise, Resource);
OBJ_SAVE_TYPE(OpenSimplexNoise);
- osn_context contexts[6];
+ osn_context contexts[MAX_OCTAVES];
int seed;
float persistence; // Controls details, value in [0,1]. Higher increases grain, lower increases smoothness.