diff options
Diffstat (limited to 'modules/opensimplex')
-rw-r--r-- | modules/opensimplex/doc_classes/NoiseTexture.xml | 10 | ||||
-rw-r--r-- | modules/opensimplex/doc_classes/OpenSimplexNoise.xml | 14 | ||||
-rw-r--r-- | modules/opensimplex/icons/icon_noise_texture.svg | 3 | ||||
-rw-r--r-- | modules/opensimplex/noise_texture.h | 6 | ||||
-rw-r--r-- | modules/opensimplex/open_simplex_noise.h | 2 |
5 files changed, 20 insertions, 15 deletions
diff --git a/modules/opensimplex/doc_classes/NoiseTexture.xml b/modules/opensimplex/doc_classes/NoiseTexture.xml index c789724fc4..4b59a380f5 100644 --- a/modules/opensimplex/doc_classes/NoiseTexture.xml +++ b/modules/opensimplex/doc_classes/NoiseTexture.xml @@ -12,21 +12,21 @@ <methods> </methods> <members> - <member name="as_normalmap" type="bool" setter="set_as_normalmap" getter="is_normalmap"> + <member name="as_normalmap" type="bool" setter="set_as_normalmap" getter="is_normalmap" default="false"> If [code]true[/code], the resulting texture contains a normal map created from the original noise interpreted as a bump map. </member> - <member name="bump_strength" type="float" setter="set_bump_strength" getter="get_bump_strength"> + <member name="bump_strength" type="float" setter="set_bump_strength" getter="get_bump_strength" default="8.0"> </member> - <member name="height" type="int" setter="set_height" getter="get_height"> + <member name="height" type="int" setter="set_height" getter="get_height" default="512"> Height of the generated texture. </member> <member name="noise" type="OpenSimplexNoise" setter="set_noise" getter="get_noise"> The [OpenSimplexNoise] instance used to generate the noise. </member> - <member name="seamless" type="bool" setter="set_seamless" getter="get_seamless"> + <member name="seamless" type="bool" setter="set_seamless" getter="get_seamless" default="false"> Whether the texture can be tiled without visible seams or not. Seamless textures take longer to generate. </member> - <member name="width" type="int" setter="set_width" getter="get_width"> + <member name="width" type="int" setter="set_width" getter="get_width" default="512"> Width of the generated texture. </member> </members> diff --git a/modules/opensimplex/doc_classes/OpenSimplexNoise.xml b/modules/opensimplex/doc_classes/OpenSimplexNoise.xml index dc7fc7fe31..f3fbbab3da 100644 --- a/modules/opensimplex/doc_classes/OpenSimplexNoise.xml +++ b/modules/opensimplex/doc_classes/OpenSimplexNoise.xml @@ -41,6 +41,8 @@ <argument index="0" name="x" type="float"> </argument> <description> + Returns the 1D noise value [code][-1,1][/code] at the given x-coordinate. + [b]Note:[/b] This method actually returns the 2D noise value [code][-1,1][/code] with fixed y-coordinate value 0.0. </description> </method> <method name="get_noise_2d"> @@ -106,24 +108,24 @@ <argument index="0" name="size" type="int"> </argument> <description> - Generate a tileable noise image, based on the current noise parameters. Generated seamless images are always square ([code]size[/code] x [code]size[/code]). + Generate a tileable noise image, based on the current noise parameters. Generated seamless images are always square ([code]size[/code] × [code]size[/code]). </description> </method> </methods> <members> - <member name="lacunarity" type="float" setter="set_lacunarity" getter="get_lacunarity"> + <member name="lacunarity" type="float" setter="set_lacunarity" getter="get_lacunarity" default="2.0"> Difference in period between [member octaves]. </member> - <member name="octaves" type="int" setter="set_octaves" getter="get_octaves"> + <member name="octaves" type="int" setter="set_octaves" getter="get_octaves" default="3"> Number of OpenSimplex noise layers that are sampled to get the fractal noise. </member> - <member name="period" type="float" setter="set_period" getter="get_period"> + <member name="period" type="float" setter="set_period" getter="get_period" default="64.0"> Period of the base octave. A lower period results in a higher-frequency noise (more value changes across the same distance). </member> - <member name="persistence" type="float" setter="set_persistence" getter="get_persistence"> + <member name="persistence" type="float" setter="set_persistence" getter="get_persistence" default="0.5"> Contribution factor of the different octaves. A [code]persistence[/code] value of 1 means all the octaves have the same contribution, a value of 0.5 means each octave contributes half as much as the previous one. </member> - <member name="seed" type="int" setter="set_seed" getter="get_seed"> + <member name="seed" type="int" setter="set_seed" getter="get_seed" default="0"> Seed used to generate random values, different seeds will generate different noise maps. </member> </members> diff --git a/modules/opensimplex/icons/icon_noise_texture.svg b/modules/opensimplex/icons/icon_noise_texture.svg new file mode 100644 index 0000000000..5908c2b2d4 --- /dev/null +++ b/modules/opensimplex/icons/icon_noise_texture.svg @@ -0,0 +1,3 @@ +<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg"> +<path d="m2 1c-0.55228 0-1 0.44772-1 1v12c0 0.55228 0.44772 1 1 1h12c0.55228 0 1-0.44772 1-1v-12c0-0.55228-0.44772-1-1-1zm1 2h10v8h-10zm3 1v2h2v-2zm2 2v2h2v2h2v-6h-2v2zm0 2h-2v-2h-2v4h4z" fill="#e0e0e0" fill-opacity=".99608"/> +</svg> diff --git a/modules/opensimplex/noise_texture.h b/modules/opensimplex/noise_texture.h index 0d00ee154d..5e4a02fcee 100644 --- a/modules/opensimplex/noise_texture.h +++ b/modules/opensimplex/noise_texture.h @@ -40,7 +40,7 @@ #include "editor/property_editor.h" class NoiseTexture : public Texture { - GDCLASS(NoiseTexture, Texture) + GDCLASS(NoiseTexture, Texture); private: Ref<Image> data; @@ -77,12 +77,12 @@ public: Ref<OpenSimplexNoise> get_noise(); void set_width(int p_width); - void set_height(int p_hieght); + void set_height(int p_height); void set_seamless(bool p_seamless); bool get_seamless(); - void set_as_normalmap(bool p_seamless); + void set_as_normalmap(bool p_as_normalmap); bool is_normalmap(); void set_bump_strength(float p_bump_strength); diff --git a/modules/opensimplex/open_simplex_noise.h b/modules/opensimplex/open_simplex_noise.h index 96885f5893..c31cbf68c3 100644 --- a/modules/opensimplex/open_simplex_noise.h +++ b/modules/opensimplex/open_simplex_noise.h @@ -38,7 +38,7 @@ #include "thirdparty/misc/open-simplex-noise.h" class OpenSimplexNoise : public Resource { - GDCLASS(OpenSimplexNoise, Resource) + GDCLASS(OpenSimplexNoise, Resource); OBJ_SAVE_TYPE(OpenSimplexNoise); osn_context contexts[6]; |