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Diffstat (limited to 'modules/opensimplex/open_simplex_noise.h')
-rw-r--r--modules/opensimplex/open_simplex_noise.h10
1 files changed, 5 insertions, 5 deletions
diff --git a/modules/opensimplex/open_simplex_noise.h b/modules/opensimplex/open_simplex_noise.h
index f18dd4d798..847c157409 100644
--- a/modules/opensimplex/open_simplex_noise.h
+++ b/modules/opensimplex/open_simplex_noise.h
@@ -48,11 +48,11 @@ class OpenSimplexNoise : public Resource {
osn_context contexts[MAX_OCTAVES];
- int seed;
- float persistence; // Controls details, value in [0,1]. Higher increases grain, lower increases smoothness.
- int octaves; // Number of noise layers
- float period; // Distance above which we start to see similarities. The higher, the longer "hills" will be on a terrain.
- float lacunarity; // Controls period change across octaves. 2 is usually a good value to address all detail levels.
+ int seed = 0;
+ float persistence = 0.5; // Controls details, value in [0,1]. Higher increases grain, lower increases smoothness.
+ int octaves = 3; // Number of noise layers
+ float period = 64.0; // Distance above which we start to see similarities. The higher, the longer "hills" will be on a terrain.
+ float lacunarity = 2.0; // Controls period change across octaves. 2 is usually a good value to address all detail levels.
public:
OpenSimplexNoise();