diff options
Diffstat (limited to 'modules/opensimplex/open_simplex_noise.cpp')
-rw-r--r-- | modules/opensimplex/open_simplex_noise.cpp | 50 |
1 files changed, 18 insertions, 32 deletions
diff --git a/modules/opensimplex/open_simplex_noise.cpp b/modules/opensimplex/open_simplex_noise.cpp index b08219d258..3773946112 100644 --- a/modules/opensimplex/open_simplex_noise.cpp +++ b/modules/opensimplex/open_simplex_noise.cpp @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2020 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2020 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -33,12 +33,6 @@ #include "core/core_string_names.h" OpenSimplexNoise::OpenSimplexNoise() { - seed = 0; - persistence = 0.5; - octaves = 3; - period = 64; - lacunarity = 2.0; - _init_seeds(); } @@ -63,7 +57,7 @@ void OpenSimplexNoise::set_seed(int p_seed) { emit_changed(); } -int OpenSimplexNoise::get_seed() { +int OpenSimplexNoise::get_seed() const { return seed; } @@ -102,9 +96,9 @@ void OpenSimplexNoise::set_lacunarity(float p_lacunarity) { emit_changed(); } -Ref<Image> OpenSimplexNoise::get_image(int p_width, int p_height) { +Ref<Image> OpenSimplexNoise::get_image(int p_width, int p_height) const { Vector<uint8_t> data; - data.resize(p_width * p_height * 4); + data.resize(p_width * p_height); uint8_t *wd8 = data.ptrw(); @@ -112,21 +106,17 @@ Ref<Image> OpenSimplexNoise::get_image(int p_width, int p_height) { for (int j = 0; j < p_width; j++) { float v = get_noise_2d(j, i); v = v * 0.5 + 0.5; // Normalize [0..1] - uint8_t value = uint8_t(CLAMP(v * 255.0, 0, 255)); - wd8[(i * p_width + j) * 4 + 0] = value; - wd8[(i * p_width + j) * 4 + 1] = value; - wd8[(i * p_width + j) * 4 + 2] = value; - wd8[(i * p_width + j) * 4 + 3] = 255; + wd8[(i * p_width + j)] = uint8_t(CLAMP(v * 255.0, 0, 255)); } } - Ref<Image> image = memnew(Image(p_width, p_height, false, Image::FORMAT_RGBA8, data)); + Ref<Image> image = memnew(Image(p_width, p_height, false, Image::FORMAT_L8, data)); return image; } -Ref<Image> OpenSimplexNoise::get_seamless_image(int p_size) { +Ref<Image> OpenSimplexNoise::get_seamless_image(int p_size) const { Vector<uint8_t> data; - data.resize(p_size * p_size * 4); + data.resize(p_size * p_size); uint8_t *wd8 = data.ptrw(); @@ -135,10 +125,10 @@ Ref<Image> OpenSimplexNoise::get_seamless_image(int p_size) { float ii = (float)i / (float)p_size; float jj = (float)j / (float)p_size; - ii *= 2.0 * Math_PI; - jj *= 2.0 * Math_PI; + ii *= Math_TAU; + jj *= Math_TAU; - float radius = p_size / (2.0 * Math_PI); + float radius = p_size / Math_TAU; float x = radius * Math::sin(jj); float y = radius * Math::cos(jj); @@ -147,15 +137,11 @@ Ref<Image> OpenSimplexNoise::get_seamless_image(int p_size) { float v = get_noise_4d(x, y, z, w); v = v * 0.5 + 0.5; // Normalize [0..1] - uint8_t value = uint8_t(CLAMP(v * 255.0, 0, 255)); - wd8[(i * p_size + j) * 4 + 0] = value; - wd8[(i * p_size + j) * 4 + 1] = value; - wd8[(i * p_size + j) * 4 + 2] = value; - wd8[(i * p_size + j) * 4 + 3] = 255; + wd8[(i * p_size + j)] = uint8_t(CLAMP(v * 255.0, 0, 255)); } } - Ref<Image> image = memnew(Image(p_size, p_size, false, Image::FORMAT_RGBA8, data)); + Ref<Image> image = memnew(Image(p_size, p_size, false, Image::FORMAT_L8, data)); return image; } @@ -193,11 +179,11 @@ void OpenSimplexNoise::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "lacunarity", PROPERTY_HINT_RANGE, "0.1,4.0,0.01"), "set_lacunarity", "get_lacunarity"); } -float OpenSimplexNoise::get_noise_1d(float x) { +float OpenSimplexNoise::get_noise_1d(float x) const { return get_noise_2d(x, 1.0); } -float OpenSimplexNoise::get_noise_2d(float x, float y) { +float OpenSimplexNoise::get_noise_2d(float x, float y) const { x /= period; y /= period; @@ -217,7 +203,7 @@ float OpenSimplexNoise::get_noise_2d(float x, float y) { return sum / max; } -float OpenSimplexNoise::get_noise_3d(float x, float y, float z) { +float OpenSimplexNoise::get_noise_3d(float x, float y, float z) const { x /= period; y /= period; z /= period; @@ -239,7 +225,7 @@ float OpenSimplexNoise::get_noise_3d(float x, float y, float z) { return sum / max; } -float OpenSimplexNoise::get_noise_4d(float x, float y, float z, float w) { +float OpenSimplexNoise::get_noise_4d(float x, float y, float z, float w) const { x /= period; y /= period; z /= period; |