diff options
Diffstat (limited to 'modules/opensimplex/noise_texture.h')
-rw-r--r-- | modules/opensimplex/noise_texture.h | 12 |
1 files changed, 8 insertions, 4 deletions
diff --git a/modules/opensimplex/noise_texture.h b/modules/opensimplex/noise_texture.h index e89479d962..6237b6460d 100644 --- a/modules/opensimplex/noise_texture.h +++ b/modules/opensimplex/noise_texture.h @@ -34,7 +34,7 @@ #include "open_simplex_noise.h" #include "core/io/image.h" -#include "core/object/reference.h" +#include "core/object/ref_counted.h" #include "editor/editor_node.h" #include "editor/editor_plugin.h" #include "editor/property_editor.h" @@ -43,7 +43,7 @@ class NoiseTexture : public Texture2D { GDCLASS(NoiseTexture, Texture2D); private: - Ref<Image> data; + Ref<Image> image; Thread noise_thread; @@ -56,6 +56,7 @@ private: Ref<OpenSimplexNoise> noise; Vector2i size = Vector2i(512, 512); + Vector2 noise_offset; bool seamless = false; bool as_normal_map = false; float bump_strength = 8.0; @@ -66,7 +67,7 @@ private: void _queue_update(); Ref<Image> _generate_texture(); void _update_texture(); - void _set_texture_data(const Ref<Image> &p_image); + void _set_texture_image(const Ref<Image> &p_image); protected: static void _bind_methods(); @@ -79,6 +80,9 @@ public: void set_width(int p_width); void set_height(int p_height); + void set_noise_offset(Vector2 p_noise_offset); + Vector2 get_noise_offset() const; + void set_seamless(bool p_seamless); bool get_seamless(); @@ -94,7 +98,7 @@ public: virtual RID get_rid() const override; virtual bool has_alpha() const override { return false; } - virtual Ref<Image> get_data() const override; + virtual Ref<Image> get_image() const override; NoiseTexture(); virtual ~NoiseTexture(); |