diff options
Diffstat (limited to 'modules/noise')
-rw-r--r-- | modules/noise/fastnoise_lite.cpp | 38 | ||||
-rw-r--r-- | modules/noise/fastnoise_lite.h | 3 |
2 files changed, 23 insertions, 18 deletions
diff --git a/modules/noise/fastnoise_lite.cpp b/modules/noise/fastnoise_lite.cpp index a8d38dee62..914cdec24c 100644 --- a/modules/noise/fastnoise_lite.cpp +++ b/modules/noise/fastnoise_lite.cpp @@ -30,6 +30,24 @@ #include "fastnoise_lite.h" +_FastNoiseLite::FractalType FastNoiseLite::_convert_domain_warp_fractal_type_enum(DomainWarpFractalType p_domain_warp_fractal_type) { + _FastNoiseLite::FractalType type; + switch (p_domain_warp_fractal_type) { + case DOMAIN_WARP_FRACTAL_NONE: + type = _FastNoiseLite::FractalType_None; + break; + case DOMAIN_WARP_FRACTAL_PROGRESSIVE: + type = _FastNoiseLite::FractalType_DomainWarpProgressive; + break; + case DOMAIN_WARP_FRACTAL_INDEPENDENT: + type = _FastNoiseLite::FractalType_DomainWarpIndependent; + break; + default: + type = _FastNoiseLite::FractalType_None; + } + return type; +} + FastNoiseLite::FastNoiseLite() { _noise.SetNoiseType((_FastNoiseLite::NoiseType)noise_type); _noise.SetSeed(seed); @@ -50,7 +68,7 @@ FastNoiseLite::FastNoiseLite() { _domain_warp_noise.SetSeed(seed); _domain_warp_noise.SetDomainWarpAmp(domain_warp_amplitude); _domain_warp_noise.SetFrequency(domain_warp_frequency); - _domain_warp_noise.SetFractalType(_FastNoiseLite::FractalType_None); + _domain_warp_noise.SetFractalType(_convert_domain_warp_fractal_type_enum(domain_warp_fractal_type)); _domain_warp_noise.SetFractalOctaves(domain_warp_fractal_octaves); _domain_warp_noise.SetFractalLacunarity(domain_warp_fractal_lacunarity); _domain_warp_noise.SetFractalGain(domain_warp_fractal_gain); @@ -241,23 +259,7 @@ real_t FastNoiseLite::get_domain_warp_frequency() const { void FastNoiseLite::set_domain_warp_fractal_type(DomainWarpFractalType p_domain_warp_fractal_type) { domain_warp_fractal_type = p_domain_warp_fractal_type; - // This needs manual conversion because Godots Inspector property API does not support discontiguous enum indices. - _FastNoiseLite::FractalType type; - switch (p_domain_warp_fractal_type) { - case DOMAIN_WARP_FRACTAL_NONE: - type = _FastNoiseLite::FractalType_None; - break; - case DOMAIN_WARP_FRACTAL_PROGRESSIVE: - type = _FastNoiseLite::FractalType_DomainWarpProgressive; - break; - case DOMAIN_WARP_FRACTAL_INDEPENDENT: - type = _FastNoiseLite::FractalType_DomainWarpIndependent; - break; - default: - type = _FastNoiseLite::FractalType_None; - } - - _domain_warp_noise.SetFractalType(type); + _domain_warp_noise.SetFractalType(_convert_domain_warp_fractal_type_enum(p_domain_warp_fractal_type)); emit_changed(); } diff --git a/modules/noise/fastnoise_lite.h b/modules/noise/fastnoise_lite.h index 0a4251868b..fe8cd7ce6e 100644 --- a/modules/noise/fastnoise_lite.h +++ b/modules/noise/fastnoise_lite.h @@ -127,6 +127,9 @@ private: real_t domain_warp_fractal_lacunarity = 6; real_t domain_warp_fractal_gain = 0.5; + // This needs manual conversion because Godots Inspector property API does not support discontiguous enum indices. + _FastNoiseLite::FractalType _convert_domain_warp_fractal_type_enum(DomainWarpFractalType p_domain_warp_fractal_type); + public: FastNoiseLite(); ~FastNoiseLite(); |