diff options
Diffstat (limited to 'modules/noise/noise_texture_2d.cpp')
-rw-r--r-- | modules/noise/noise_texture_2d.cpp | 20 |
1 files changed, 18 insertions, 2 deletions
diff --git a/modules/noise/noise_texture_2d.cpp b/modules/noise/noise_texture_2d.cpp index 0eedb286bd..0d5e778875 100644 --- a/modules/noise/noise_texture_2d.cpp +++ b/modules/noise/noise_texture_2d.cpp @@ -76,6 +76,9 @@ void NoiseTexture2D::_bind_methods() { ClassDB::bind_method(D_METHOD("set_bump_strength", "bump_strength"), &NoiseTexture2D::set_bump_strength); ClassDB::bind_method(D_METHOD("get_bump_strength"), &NoiseTexture2D::get_bump_strength); + ClassDB::bind_method(D_METHOD("set_normalize", "normalize"), &NoiseTexture2D::set_normalize); + ClassDB::bind_method(D_METHOD("is_normalized"), &NoiseTexture2D::is_normalized); + ClassDB::bind_method(D_METHOD("set_color_ramp", "gradient"), &NoiseTexture2D::set_color_ramp); ClassDB::bind_method(D_METHOD("get_color_ramp"), &NoiseTexture2D::get_color_ramp); @@ -91,6 +94,7 @@ void NoiseTexture2D::_bind_methods() { ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "seamless_blend_skirt", PROPERTY_HINT_RANGE, "0,1,0.001"), "set_seamless_blend_skirt", "get_seamless_blend_skirt"); ADD_PROPERTY(PropertyInfo(Variant::BOOL, "as_normal_map"), "set_as_normal_map", "is_normal_map"); ADD_PROPERTY(PropertyInfo(Variant::FLOAT, "bump_strength", PROPERTY_HINT_RANGE, "0,32,0.1,or_greater"), "set_bump_strength", "get_bump_strength"); + ADD_PROPERTY(PropertyInfo(Variant::BOOL, "normalize"), "set_normalize", "is_normalized"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "color_ramp", PROPERTY_HINT_RESOURCE_TYPE, "Gradient"), "set_color_ramp", "get_color_ramp"); ADD_PROPERTY(PropertyInfo(Variant::OBJECT, "noise", PROPERTY_HINT_RESOURCE_TYPE, "Noise"), "set_noise", "get_noise"); } @@ -156,9 +160,9 @@ Ref<Image> NoiseTexture2D::_generate_texture() { Ref<Image> new_image; if (seamless) { - new_image = ref_noise->get_seamless_image(size.x, size.y, invert, in_3d_space, seamless_blend_skirt); + new_image = ref_noise->get_seamless_image(size.x, size.y, invert, in_3d_space, seamless_blend_skirt, normalize); } else { - new_image = ref_noise->get_image(size.x, size.y, invert, in_3d_space); + new_image = ref_noise->get_image(size.x, size.y, invert, in_3d_space, normalize); } if (color_ramp.is_valid()) { new_image = _modulate_with_gradient(new_image, color_ramp); @@ -349,6 +353,18 @@ void NoiseTexture2D::set_color_ramp(const Ref<Gradient> &p_gradient) { _queue_update(); } +void NoiseTexture2D::set_normalize(bool p_normalize) { + if (normalize == p_normalize) { + return; + } + normalize = p_normalize; + _queue_update(); +} + +bool NoiseTexture2D::is_normalized() const { + return normalize; +} + Ref<Gradient> NoiseTexture2D::get_color_ramp() const { return color_ramp; } |