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-rw-r--r--modules/noise/doc_classes/NoiseTexture.xml11
1 files changed, 11 insertions, 0 deletions
diff --git a/modules/noise/doc_classes/NoiseTexture.xml b/modules/noise/doc_classes/NoiseTexture.xml
index 63630eccde..62a223b387 100644
--- a/modules/noise/doc_classes/NoiseTexture.xml
+++ b/modules/noise/doc_classes/NoiseTexture.xml
@@ -24,9 +24,20 @@
<member name="bump_strength" type="float" setter="set_bump_strength" getter="get_bump_strength" default="8.0">
Strength of the bump maps used in this texture. A higher value will make the bump maps appear larger while a lower value will make them appear softer.
</member>
+ <member name="color_ramp" type="Gradient" setter="set_color_ramp" getter="get_color_ramp">
+ A [Gradient] which is used to map the luminance of each pixel to a color value.
+ </member>
+ <member name="generate_mipmaps" type="bool" setter="set_generate_mipmaps" getter="is_generating_mipmaps" default="true">
+ Determines whether mipmaps are generated for this texture.
+ Enabling this results in less texture aliasing, but the noise texture generation may take longer.
+ Requires (anisotropic) mipmap filtering to be enabled for a material to have an effect.
+ </member>
<member name="height" type="int" setter="set_height" getter="get_height" default="512">
Height of the generated texture.
</member>
+ <member name="in_3d_space" type="bool" setter="set_in_3d_space" getter="is_in_3d_space" default="false">
+ Determines whether the noise image is calculated in 3D space. May result in reduced contrast.
+ </member>
<member name="invert" type="bool" setter="set_invert" getter="get_invert" default="false">
If [code]true[/code], inverts the noise texture. White becomes black, black becomes white.
</member>