diff options
Diffstat (limited to 'modules/navigation')
-rw-r--r-- | modules/navigation/godot_navigation_server.cpp | 22 | ||||
-rw-r--r-- | modules/navigation/godot_navigation_server.h | 4 | ||||
-rw-r--r-- | modules/navigation/navigation_mesh_generator.cpp | 22 |
3 files changed, 48 insertions, 0 deletions
diff --git a/modules/navigation/godot_navigation_server.cpp b/modules/navigation/godot_navigation_server.cpp index 2f8cb6c230..e243770cd2 100644 --- a/modules/navigation/godot_navigation_server.cpp +++ b/modules/navigation/godot_navigation_server.cpp @@ -123,6 +123,18 @@ void GodotNavigationServer::add_command(SetCommand *command) const { } } +Array GodotNavigationServer::get_maps() const { + Array all_map_rids; + List<RID> maps_owned; + map_owner.get_owned_list(&maps_owned); + if (maps_owned.size()) { + for (const RID &E : maps_owned) { + all_map_rids.push_back(E); + } + } + return all_map_rids; +} + RID GodotNavigationServer::map_create() const { GodotNavigationServer *mut_this = const_cast<GodotNavigationServer *>(this); MutexLock lock(mut_this->operations_mutex); @@ -339,6 +351,16 @@ real_t GodotNavigationServer::region_get_travel_cost(RID p_region) const { return region->get_travel_cost(); } +bool GodotNavigationServer::region_owns_point(RID p_region, const Vector3 &p_point) const { + const NavRegion *region = region_owner.get_or_null(p_region); + ERR_FAIL_COND_V(region == nullptr, false); + if (region->get_map()) { + RID closest_point_owner = map_get_closest_point_owner(region->get_map()->get_self(), p_point); + return closest_point_owner == region->get_self(); + } + return false; +} + COMMAND_2(region_set_navigation_layers, RID, p_region, uint32_t, p_navigation_layers) { NavRegion *region = region_owner.get_or_null(p_region); ERR_FAIL_COND(region == nullptr); diff --git a/modules/navigation/godot_navigation_server.h b/modules/navigation/godot_navigation_server.h index d931dbaee0..48c8dcbeb2 100644 --- a/modules/navigation/godot_navigation_server.h +++ b/modules/navigation/godot_navigation_server.h @@ -85,6 +85,8 @@ public: void add_command(SetCommand *command) const; + virtual Array get_maps() const override; + virtual RID map_create() const override; COMMAND_2(map_set_active, RID, p_map, bool, p_active); virtual bool map_is_active(RID p_map) const override; @@ -115,6 +117,8 @@ public: COMMAND_2(region_set_travel_cost, RID, p_region, real_t, p_travel_cost); virtual real_t region_get_travel_cost(RID p_region) const override; + virtual bool region_owns_point(RID p_region, const Vector3 &p_point) const override; + COMMAND_2(region_set_map, RID, p_region, RID, p_map); virtual RID region_get_map(RID p_region) const override; COMMAND_2(region_set_navigation_layers, RID, p_region, uint32_t, p_navigation_layers); diff --git a/modules/navigation/navigation_mesh_generator.cpp b/modules/navigation/navigation_mesh_generator.cpp index e430f5fd59..6e8ac77f79 100644 --- a/modules/navigation/navigation_mesh_generator.cpp +++ b/modules/navigation/navigation_mesh_generator.cpp @@ -482,6 +482,21 @@ void NavigationMeshGenerator::_build_recast_navigation_mesh( cfg.bmax[1] = bmax[1]; cfg.bmax[2] = bmax[2]; + AABB baking_aabb = p_nav_mesh->get_filter_baking_aabb(); + + bool aabb_has_no_volume = baking_aabb.has_no_volume(); + + if (!aabb_has_no_volume) { + Vector3 baking_aabb_offset = p_nav_mesh->get_filter_baking_aabb_offset(); + + cfg.bmin[0] = baking_aabb.position[0] + baking_aabb_offset.x; + cfg.bmin[1] = baking_aabb.position[1] + baking_aabb_offset.y; + cfg.bmin[2] = baking_aabb.position[2] + baking_aabb_offset.z; + cfg.bmax[0] = cfg.bmin[0] + baking_aabb.size[0]; + cfg.bmax[1] = cfg.bmin[1] + baking_aabb.size[1]; + cfg.bmax[2] = cfg.bmin[2] + baking_aabb.size[2]; + } + #ifdef TOOLS_ENABLED if (ep) { ep->step(TTR("Calculating grid size..."), 2); @@ -631,6 +646,13 @@ void NavigationMeshGenerator::bake(Ref<NavigationMesh> p_nav_mesh, Node *p_node) #ifdef TOOLS_ENABLED EditorProgress *ep(nullptr); + // FIXME +#endif +#if 0 + // After discussion on devchat disabled EditorProgress for now as it is not thread-safe and uses hacks and Main::iteration() for steps. + // EditorProgress randomly crashes the Engine when the bake function is used with a thread e.g. inside Editor with a tool script and procedural navigation + // This was not a problem in older versions as previously Godot was unable to (re)bake NavigationMesh at runtime. + // If EditorProgress is fixed and made thread-safe this should be enabled again. if (Engine::get_singleton()->is_editor_hint()) { ep = memnew(EditorProgress("bake", TTR("Navigation Mesh Generator Setup:"), 11)); } |