diff options
Diffstat (limited to 'modules/navigation')
-rw-r--r-- | modules/navigation/editor/navigation_mesh_editor_plugin.h | 14 | ||||
-rw-r--r-- | modules/navigation/godot_navigation_server.cpp | 76 | ||||
-rw-r--r-- | modules/navigation/godot_navigation_server.h | 52 | ||||
-rw-r--r-- | modules/navigation/nav_map.cpp | 32 | ||||
-rw-r--r-- | modules/navigation/nav_map.h | 7 | ||||
-rw-r--r-- | modules/navigation/nav_utils.h | 2 | ||||
-rw-r--r-- | modules/navigation/navigation_mesh_generator.cpp | 104 | ||||
-rw-r--r-- | modules/navigation/navigation_mesh_generator.h | 1 |
8 files changed, 155 insertions, 133 deletions
diff --git a/modules/navigation/editor/navigation_mesh_editor_plugin.h b/modules/navigation/editor/navigation_mesh_editor_plugin.h index 3c3e804fd2..bc9e4185b7 100644 --- a/modules/navigation/editor/navigation_mesh_editor_plugin.h +++ b/modules/navigation/editor/navigation_mesh_editor_plugin.h @@ -42,14 +42,14 @@ class NavigationMeshEditor : public Control { GDCLASS(NavigationMeshEditor, Control); - AcceptDialog *err_dialog; + AcceptDialog *err_dialog = nullptr; - HBoxContainer *bake_hbox; - Button *button_bake; - Button *button_reset; - Label *bake_info; + HBoxContainer *bake_hbox = nullptr; + Button *button_bake = nullptr; + Button *button_reset = nullptr; + Label *bake_info = nullptr; - NavigationRegion3D *node; + NavigationRegion3D *node = nullptr; void _bake_pressed(); void _clear_pressed(); @@ -68,7 +68,7 @@ public: class NavigationMeshEditorPlugin : public EditorPlugin { GDCLASS(NavigationMeshEditorPlugin, EditorPlugin); - NavigationMeshEditor *navigation_mesh_editor; + NavigationMeshEditor *navigation_mesh_editor = nullptr; public: virtual String get_name() const override { return "NavigationMesh"; } diff --git a/modules/navigation/godot_navigation_server.cpp b/modules/navigation/godot_navigation_server.cpp index f3da85063a..d16d41b438 100644 --- a/modules/navigation/godot_navigation_server.cpp +++ b/modules/navigation/godot_navigation_server.cpp @@ -40,43 +40,43 @@ /// an instance of that struct with the submitted parameters. /// Then, that struct is stored in an array; the `sync` function consume that array. -#define COMMAND_1(F_NAME, T_0, D_0) \ - struct MERGE(F_NAME, _command) : public SetCommand { \ - T_0 d_0; \ - MERGE(F_NAME, _command) \ - (T_0 p_d_0) : \ - d_0(p_d_0) {} \ - virtual void exec(GodotNavigationServer *server) { \ - server->MERGE(_cmd_, F_NAME)(d_0); \ - } \ - }; \ - void GodotNavigationServer::F_NAME(T_0 D_0) const { \ - auto cmd = memnew(MERGE(F_NAME, _command)( \ - D_0)); \ - add_command(cmd); \ - } \ +#define COMMAND_1(F_NAME, T_0, D_0) \ + struct MERGE(F_NAME, _command) : public SetCommand { \ + T_0 d_0; \ + MERGE(F_NAME, _command) \ + (T_0 p_d_0) : \ + d_0(p_d_0) {} \ + virtual void exec(GodotNavigationServer *server) override { \ + server->MERGE(_cmd_, F_NAME)(d_0); \ + } \ + }; \ + void GodotNavigationServer::F_NAME(T_0 D_0) const { \ + auto cmd = memnew(MERGE(F_NAME, _command)( \ + D_0)); \ + add_command(cmd); \ + } \ void GodotNavigationServer::MERGE(_cmd_, F_NAME)(T_0 D_0) -#define COMMAND_2(F_NAME, T_0, D_0, T_1, D_1) \ - struct MERGE(F_NAME, _command) : public SetCommand { \ - T_0 d_0; \ - T_1 d_1; \ - MERGE(F_NAME, _command) \ - ( \ - T_0 p_d_0, \ - T_1 p_d_1) : \ - d_0(p_d_0), \ - d_1(p_d_1) {} \ - virtual void exec(GodotNavigationServer *server) { \ - server->MERGE(_cmd_, F_NAME)(d_0, d_1); \ - } \ - }; \ - void GodotNavigationServer::F_NAME(T_0 D_0, T_1 D_1) const { \ - auto cmd = memnew(MERGE(F_NAME, _command)( \ - D_0, \ - D_1)); \ - add_command(cmd); \ - } \ +#define COMMAND_2(F_NAME, T_0, D_0, T_1, D_1) \ + struct MERGE(F_NAME, _command) : public SetCommand { \ + T_0 d_0; \ + T_1 d_1; \ + MERGE(F_NAME, _command) \ + ( \ + T_0 p_d_0, \ + T_1 p_d_1) : \ + d_0(p_d_0), \ + d_1(p_d_1) {} \ + virtual void exec(GodotNavigationServer *server) override { \ + server->MERGE(_cmd_, F_NAME)(d_0, d_1); \ + } \ + }; \ + void GodotNavigationServer::F_NAME(T_0 D_0, T_1 D_1) const { \ + auto cmd = memnew(MERGE(F_NAME, _command)( \ + D_0, \ + D_1)); \ + add_command(cmd); \ + } \ void GodotNavigationServer::MERGE(_cmd_, F_NAME)(T_0 D_0, T_1 D_1) #define COMMAND_4(F_NAME, T_0, D_0, T_1, D_1, T_2, D_2, T_3, D_3) \ @@ -95,7 +95,7 @@ d_1(p_d_1), \ d_2(p_d_2), \ d_3(p_d_3) {} \ - virtual void exec(GodotNavigationServer *server) { \ + virtual void exec(GodotNavigationServer *server) override { \ server->MERGE(_cmd_, F_NAME)(d_0, d_1, d_2, d_3); \ } \ }; \ @@ -109,9 +109,7 @@ } \ void GodotNavigationServer::MERGE(_cmd_, F_NAME)(T_0 D_0, T_1 D_1, T_2 D_2, T_3 D_3) -GodotNavigationServer::GodotNavigationServer() : - NavigationServer3D() { -} +GodotNavigationServer::GodotNavigationServer() {} GodotNavigationServer::~GodotNavigationServer() { flush_queries(); diff --git a/modules/navigation/godot_navigation_server.h b/modules/navigation/godot_navigation_server.h index c555a358db..7ad5e2d501 100644 --- a/modules/navigation/godot_navigation_server.h +++ b/modules/navigation/godot_navigation_server.h @@ -45,16 +45,16 @@ #define MERGE_INTERNAL(A, B) A##B #define MERGE(A, B) MERGE_INTERNAL(A, B) -#define COMMAND_1(F_NAME, T_0, D_0) \ - virtual void F_NAME(T_0 D_0) const; \ +#define COMMAND_1(F_NAME, T_0, D_0) \ + virtual void F_NAME(T_0 D_0) const override; \ void MERGE(_cmd_, F_NAME)(T_0 D_0) -#define COMMAND_2(F_NAME, T_0, D_0, T_1, D_1) \ - virtual void F_NAME(T_0 D_0, T_1 D_1) const; \ +#define COMMAND_2(F_NAME, T_0, D_0, T_1, D_1) \ + virtual void F_NAME(T_0 D_0, T_1 D_1) const override; \ void MERGE(_cmd_, F_NAME)(T_0 D_0, T_1 D_1) -#define COMMAND_4_DEF(F_NAME, T_0, D_0, T_1, D_1, T_2, D_2, T_3, D_3, D_3_DEF) \ - virtual void F_NAME(T_0 D_0, T_1 D_1, T_2 D_2, T_3 D_3 = D_3_DEF) const; \ +#define COMMAND_4_DEF(F_NAME, T_0, D_0, T_1, D_1, T_2, D_2, T_3, D_3, D_3_DEF) \ + virtual void F_NAME(T_0 D_0, T_1 D_1, T_2 D_2, T_3 D_3 = D_3_DEF) const override; \ void MERGE(_cmd_, F_NAME)(T_0 D_0, T_1 D_1, T_2 D_2, T_3 D_3) class GodotNavigationServer; @@ -85,38 +85,38 @@ public: void add_command(SetCommand *command) const; - virtual RID map_create() const; + virtual RID map_create() const override; COMMAND_2(map_set_active, RID, p_map, bool, p_active); - virtual bool map_is_active(RID p_map) const; + virtual bool map_is_active(RID p_map) const override; COMMAND_2(map_set_up, RID, p_map, Vector3, p_up); - virtual Vector3 map_get_up(RID p_map) const; + virtual Vector3 map_get_up(RID p_map) const override; COMMAND_2(map_set_cell_size, RID, p_map, real_t, p_cell_size); - virtual real_t map_get_cell_size(RID p_map) const; + virtual real_t map_get_cell_size(RID p_map) const override; COMMAND_2(map_set_edge_connection_margin, RID, p_map, real_t, p_connection_margin); - virtual real_t map_get_edge_connection_margin(RID p_map) const; + virtual real_t map_get_edge_connection_margin(RID p_map) const override; - virtual Vector<Vector3> map_get_path(RID p_map, Vector3 p_origin, Vector3 p_destination, bool p_optimize, uint32_t p_layers = 1) const; + virtual Vector<Vector3> map_get_path(RID p_map, Vector3 p_origin, Vector3 p_destination, bool p_optimize, uint32_t p_layers = 1) const override; - virtual Vector3 map_get_closest_point_to_segment(RID p_map, const Vector3 &p_from, const Vector3 &p_to, const bool p_use_collision = false) const; - virtual Vector3 map_get_closest_point(RID p_map, const Vector3 &p_point) const; - virtual Vector3 map_get_closest_point_normal(RID p_map, const Vector3 &p_point) const; - virtual RID map_get_closest_point_owner(RID p_map, const Vector3 &p_point) const; + virtual Vector3 map_get_closest_point_to_segment(RID p_map, const Vector3 &p_from, const Vector3 &p_to, const bool p_use_collision = false) const override; + virtual Vector3 map_get_closest_point(RID p_map, const Vector3 &p_point) const override; + virtual Vector3 map_get_closest_point_normal(RID p_map, const Vector3 &p_point) const override; + virtual RID map_get_closest_point_owner(RID p_map, const Vector3 &p_point) const override; - virtual RID region_create() const; + virtual RID region_create() const override; COMMAND_2(region_set_map, RID, p_region, RID, p_map); COMMAND_2(region_set_layers, RID, p_region, uint32_t, p_layers); - virtual uint32_t region_get_layers(RID p_region) const; + virtual uint32_t region_get_layers(RID p_region) const override; COMMAND_2(region_set_transform, RID, p_region, Transform3D, p_transform); COMMAND_2(region_set_navmesh, RID, p_region, Ref<NavigationMesh>, p_nav_mesh); - virtual void region_bake_navmesh(Ref<NavigationMesh> r_mesh, Node *p_node) const; - virtual int region_get_connections_count(RID p_region) const; - virtual Vector3 region_get_connection_pathway_start(RID p_region, int p_connection_id) const; - virtual Vector3 region_get_connection_pathway_end(RID p_region, int p_connection_id) const; + virtual void region_bake_navmesh(Ref<NavigationMesh> r_mesh, Node *p_node) const override; + virtual int region_get_connections_count(RID p_region) const override; + virtual Vector3 region_get_connection_pathway_start(RID p_region, int p_connection_id) const override; + virtual Vector3 region_get_connection_pathway_end(RID p_region, int p_connection_id) const override; - virtual RID agent_create() const; + virtual RID agent_create() const override; COMMAND_2(agent_set_map, RID, p_agent, RID, p_map); COMMAND_2(agent_set_neighbor_dist, RID, p_agent, real_t, p_dist); COMMAND_2(agent_set_max_neighbors, RID, p_agent, int, p_count); @@ -127,15 +127,15 @@ public: COMMAND_2(agent_set_target_velocity, RID, p_agent, Vector3, p_velocity); COMMAND_2(agent_set_position, RID, p_agent, Vector3, p_position); COMMAND_2(agent_set_ignore_y, RID, p_agent, bool, p_ignore); - virtual bool agent_is_map_changed(RID p_agent) const; + virtual bool agent_is_map_changed(RID p_agent) const override; COMMAND_4_DEF(agent_set_callback, RID, p_agent, Object *, p_receiver, StringName, p_method, Variant, p_udata, Variant()); COMMAND_1(free, RID, p_object); - virtual void set_active(bool p_active) const; + virtual void set_active(bool p_active) const override; void flush_queries(); - virtual void process(real_t p_delta_time); + virtual void process(real_t p_delta_time) override; }; #undef COMMAND_1 diff --git a/modules/navigation/nav_map.cpp b/modules/navigation/nav_map.cpp index 1151df6390..cbc0adc574 100644 --- a/modules/navigation/nav_map.cpp +++ b/modules/navigation/nav_map.cpp @@ -30,7 +30,6 @@ #include "nav_map.h" -#include "core/os/threaded_array_processor.h" #include "nav_region.h" #include "rvo_agent.h" @@ -142,10 +141,10 @@ Vector<Vector3> NavMap::get_path(Vector3 p_origin, Vector3 p_destination, bool p bool is_reachable = true; while (true) { - gd::NavigationPoly *least_cost_poly = &navigation_polys[least_cost_id]; - // Takes the current least_cost_poly neighbors (iterating over its edges) and compute the traveled_distance. - for (size_t i = 0; i < least_cost_poly->poly->edges.size(); i++) { + for (size_t i = 0; i < navigation_polys[least_cost_id].poly->edges.size(); i++) { + gd::NavigationPoly *least_cost_poly = &navigation_polys[least_cost_id]; + const gd::Edge &edge = least_cost_poly->poly->edges[i]; // Iterate over connections in this edge, then compute the new optimized travel distance assigned to this polygon. @@ -226,6 +225,7 @@ Vector<Vector3> NavMap::get_path(Vector3 p_origin, Vector3 p_destination, bool p navigation_polys.push_back(np); to_visit.clear(); to_visit.push_back(0); + least_cost_id = 0; reachable_end = nullptr; @@ -245,6 +245,8 @@ Vector<Vector3> NavMap::get_path(Vector3 p_origin, Vector3 p_destination, bool p } } + ERR_BREAK(least_cost_id == -1); + // Stores the further reachable end polygon, in case our goal is not reachable. if (is_reachable) { float d = navigation_polys[least_cost_id].entry.distance_to(p_destination); @@ -254,8 +256,6 @@ Vector<Vector3> NavMap::get_path(Vector3 p_origin, Vector3 p_destination, bool p } } - ERR_BREAK(least_cost_id == -1); - // Check if we reached the end if (navigation_polys[least_cost_id].poly == end_poly) { found_route = true; @@ -351,11 +351,15 @@ Vector<Vector3> NavMap::get_path(Vector3 p_origin, Vector3 p_destination, bool p // Add mid points int np_id = least_cost_id; - while (np_id != -1) { - path.push_back(navigation_polys[np_id].entry); + while (np_id != -1 && navigation_polys[np_id].back_navigation_poly_id != -1) { + int prev = navigation_polys[np_id].back_navigation_edge; + int prev_n = (navigation_polys[np_id].back_navigation_edge + 1) % navigation_polys[np_id].poly->points.size(); + Vector3 point = (navigation_polys[np_id].poly->points[prev].pos + navigation_polys[np_id].poly->points[prev_n].pos) * 0.5; + path.push_back(point); np_id = navigation_polys[np_id].back_navigation_poly_id; } + path.push_back(begin_point); path.reverse(); } @@ -669,7 +673,10 @@ void NavMap::compute_single_step(uint32_t index, RvoAgent **agent) { void NavMap::step(real_t p_deltatime) { deltatime = p_deltatime; if (controlled_agents.size() > 0) { - thread_process_array( + if (step_work_pool.get_thread_count() == 0) { + step_work_pool.init(); + } + step_work_pool.do_work( controlled_agents.size(), this, &NavMap::compute_single_step, @@ -714,3 +721,10 @@ void NavMap::clip_path(const std::vector<gd::NavigationPoly> &p_navigation_polys } } } + +NavMap::NavMap() { +} + +NavMap::~NavMap() { + step_work_pool.finish(); +} diff --git a/modules/navigation/nav_map.h b/modules/navigation/nav_map.h index f46297a7ce..5232e42bed 100644 --- a/modules/navigation/nav_map.h +++ b/modules/navigation/nav_map.h @@ -35,6 +35,7 @@ #include "core/math/math_defs.h" #include "core/templates/map.h" +#include "core/templates/thread_work_pool.h" #include "nav_utils.h" #include <KdTree.h> @@ -80,8 +81,12 @@ class NavMap : public NavRid { /// Change the id each time the map is updated. uint32_t map_update_id = 0; + /// Pooled threads for computing steps + ThreadWorkPool step_work_pool; + public: - NavMap() {} + NavMap(); + ~NavMap(); void set_up(Vector3 p_up); Vector3 get_up() const { diff --git a/modules/navigation/nav_utils.h b/modules/navigation/nav_utils.h index 0c02885b10..5b6c695ca4 100644 --- a/modules/navigation/nav_utils.h +++ b/modules/navigation/nav_utils.h @@ -89,7 +89,7 @@ struct Edge { }; struct Polygon { - NavRegion *owner; + NavRegion *owner = nullptr; /// The points of this `Polygon` std::vector<Point> points; diff --git a/modules/navigation/navigation_mesh_generator.cpp b/modules/navigation/navigation_mesh_generator.cpp index 61c3cefc7a..9e2daf3a99 100644 --- a/modules/navigation/navigation_mesh_generator.cpp +++ b/modules/navigation/navigation_mesh_generator.cpp @@ -124,6 +124,28 @@ void NavigationMeshGenerator::_add_mesh(const Ref<Mesh> &p_mesh, const Transform } } +void NavigationMeshGenerator::_add_mesh_array(const Array &p_array, const Transform3D &p_xform, Vector<float> &p_vertices, Vector<int> &p_indices) { + Vector<Vector3> mesh_vertices = p_array[Mesh::ARRAY_VERTEX]; + const Vector3 *vr = mesh_vertices.ptr(); + + Vector<int> mesh_indices = p_array[Mesh::ARRAY_INDEX]; + const int *ir = mesh_indices.ptr(); + + const int face_count = mesh_indices.size() / 3; + const int current_vertex_count = p_vertices.size() / 3; + + for (int j = 0; j < mesh_vertices.size(); j++) { + _add_vertex(p_xform.xform(vr[j]), p_vertices); + } + + for (int j = 0; j < face_count; j++) { + // CCW + p_indices.push_back(current_vertex_count + (ir[j * 3 + 0])); + p_indices.push_back(current_vertex_count + (ir[j * 3 + 2])); + p_indices.push_back(current_vertex_count + (ir[j * 3 + 1])); + } +} + void NavigationMeshGenerator::_add_faces(const PackedVector3Array &p_faces, const Transform3D &p_xform, Vector<float> &p_vertices, Vector<int> &p_indices) { int face_count = p_faces.size() / 3; int current_vertex_count = p_vertices.size() / 3; @@ -187,43 +209,38 @@ void NavigationMeshGenerator::_parse_geometry(const Transform3D &p_navmesh_trans Transform3D transform = p_navmesh_transform * static_body->get_global_transform() * col_shape->get_transform(); - Ref<Mesh> mesh; Ref<Shape3D> s = col_shape->get_shape(); BoxShape3D *box = Object::cast_to<BoxShape3D>(*s); if (box) { - Ref<BoxMesh> box_mesh; - box_mesh.instantiate(); - box_mesh->set_size(box->get_size()); - mesh = box_mesh; + Array arr; + arr.resize(RS::ARRAY_MAX); + BoxMesh::create_mesh_array(arr, box->get_size()); + _add_mesh_array(arr, transform, p_vertices, p_indices); } CapsuleShape3D *capsule = Object::cast_to<CapsuleShape3D>(*s); if (capsule) { - Ref<CapsuleMesh> capsule_mesh; - capsule_mesh.instantiate(); - capsule_mesh->set_radius(capsule->get_radius()); - capsule_mesh->set_height(capsule->get_height()); - mesh = capsule_mesh; + Array arr; + arr.resize(RS::ARRAY_MAX); + CapsuleMesh::create_mesh_array(arr, capsule->get_radius(), capsule->get_height()); + _add_mesh_array(arr, transform, p_vertices, p_indices); } CylinderShape3D *cylinder = Object::cast_to<CylinderShape3D>(*s); if (cylinder) { - Ref<CylinderMesh> cylinder_mesh; - cylinder_mesh.instantiate(); - cylinder_mesh->set_height(cylinder->get_height()); - cylinder_mesh->set_bottom_radius(cylinder->get_radius()); - cylinder_mesh->set_top_radius(cylinder->get_radius()); - mesh = cylinder_mesh; + Array arr; + arr.resize(RS::ARRAY_MAX); + CylinderMesh::create_mesh_array(arr, cylinder->get_radius(), cylinder->get_radius(), cylinder->get_height()); + _add_mesh_array(arr, transform, p_vertices, p_indices); } SphereShape3D *sphere = Object::cast_to<SphereShape3D>(*s); if (sphere) { - Ref<SphereMesh> sphere_mesh; - sphere_mesh.instantiate(); - sphere_mesh->set_radius(sphere->get_radius()); - sphere_mesh->set_height(sphere->get_radius() * 2.0); - mesh = sphere_mesh; + Array arr; + arr.resize(RS::ARRAY_MAX); + SphereMesh::create_mesh_array(arr, sphere->get_radius(), sphere->get_radius() * 2.0); + _add_mesh_array(arr, transform, p_vertices, p_indices); } ConcavePolygonShape3D *concave_polygon = Object::cast_to<ConcavePolygonShape3D>(*s); @@ -254,10 +271,6 @@ void NavigationMeshGenerator::_parse_geometry(const Transform3D &p_navmesh_trans _add_faces(faces, transform, p_vertices, p_indices); } } - - if (mesh.is_valid()) { - _add_mesh(mesh, transform, p_vertices, p_indices); - } } } } @@ -284,44 +297,39 @@ void NavigationMeshGenerator::_parse_geometry(const Transform3D &p_navmesh_trans RID shape = shapes[i + 1]; PhysicsServer3D::ShapeType type = PhysicsServer3D::get_singleton()->shape_get_type(shape); Variant data = PhysicsServer3D::get_singleton()->shape_get_data(shape); - Ref<Mesh> mesh; switch (type) { case PhysicsServer3D::SHAPE_SPHERE: { real_t radius = data; - Ref<SphereMesh> sphere_mesh; - sphere_mesh.instantiate(); - sphere_mesh->set_radius(radius); - sphere_mesh->set_height(radius * 2.0); - mesh = sphere_mesh; + Array arr; + arr.resize(RS::ARRAY_MAX); + SphereMesh::create_mesh_array(arr, radius, radius * 2.0); + _add_mesh_array(arr, shapes[i], p_vertices, p_indices); } break; case PhysicsServer3D::SHAPE_BOX: { Vector3 extents = data; - Ref<BoxMesh> box_mesh; - box_mesh.instantiate(); - box_mesh->set_size(2.0 * extents); - mesh = box_mesh; + Array arr; + arr.resize(RS::ARRAY_MAX); + BoxMesh::create_mesh_array(arr, extents * 2.0); + _add_mesh_array(arr, shapes[i], p_vertices, p_indices); } break; case PhysicsServer3D::SHAPE_CAPSULE: { Dictionary dict = data; real_t radius = dict["radius"]; real_t height = dict["height"]; - Ref<CapsuleMesh> capsule_mesh; - capsule_mesh.instantiate(); - capsule_mesh->set_radius(radius); - capsule_mesh->set_height(height); - mesh = capsule_mesh; + Array arr; + arr.resize(RS::ARRAY_MAX); + CapsuleMesh::create_mesh_array(arr, radius, height); + _add_mesh_array(arr, shapes[i], p_vertices, p_indices); } break; case PhysicsServer3D::SHAPE_CYLINDER: { Dictionary dict = data; real_t radius = dict["radius"]; real_t height = dict["height"]; - Ref<CylinderMesh> cylinder_mesh; - cylinder_mesh.instantiate(); - cylinder_mesh->set_height(height); - cylinder_mesh->set_bottom_radius(radius); - cylinder_mesh->set_top_radius(radius); - mesh = cylinder_mesh; + Array arr; + arr.resize(RS::ARRAY_MAX); + CylinderMesh::create_mesh_array(arr, radius, radius, height); + _add_mesh_array(arr, shapes[i], p_vertices, p_indices); } break; case PhysicsServer3D::SHAPE_CONVEX_POLYGON: { PackedVector3Array vertices = data; @@ -354,10 +362,6 @@ void NavigationMeshGenerator::_parse_geometry(const Transform3D &p_navmesh_trans WARN_PRINT("Unsupported collision shape type."); } break; } - - if (mesh.is_valid()) { - _add_mesh(mesh, shapes[i], p_vertices, p_indices); - } } } } diff --git a/modules/navigation/navigation_mesh_generator.h b/modules/navigation/navigation_mesh_generator.h index 21f7a4941b..8cc1531b53 100644 --- a/modules/navigation/navigation_mesh_generator.h +++ b/modules/navigation/navigation_mesh_generator.h @@ -51,6 +51,7 @@ protected: static void _add_vertex(const Vector3 &p_vec3, Vector<float> &p_vertices); static void _add_mesh(const Ref<Mesh> &p_mesh, const Transform3D &p_xform, Vector<float> &p_vertices, Vector<int> &p_indices); + static void _add_mesh_array(const Array &p_array, const Transform3D &p_xform, Vector<float> &p_vertices, Vector<int> &p_indices); static void _add_faces(const PackedVector3Array &p_faces, const Transform3D &p_xform, Vector<float> &p_vertices, Vector<int> &p_indices); static void _parse_geometry(const Transform3D &p_navmesh_transform, Node *p_node, Vector<float> &p_vertices, Vector<int> &p_indices, NavigationMesh::ParsedGeometryType p_generate_from, uint32_t p_collision_mask, bool p_recurse_children); 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