diff options
Diffstat (limited to 'modules/navigation')
-rw-r--r-- | modules/navigation/godot_navigation_server.cpp | 72 | ||||
-rw-r--r-- | modules/navigation/nav_map.cpp | 24 | ||||
-rw-r--r-- | modules/navigation/nav_map.h | 7 | ||||
-rw-r--r-- | modules/navigation/navigation_mesh_generator.cpp | 18 | ||||
-rw-r--r-- | modules/navigation/register_types.cpp | 22 | ||||
-rw-r--r-- | modules/navigation/register_types.h | 6 |
6 files changed, 88 insertions, 61 deletions
diff --git a/modules/navigation/godot_navigation_server.cpp b/modules/navigation/godot_navigation_server.cpp index ca4fc4f628..d16d41b438 100644 --- a/modules/navigation/godot_navigation_server.cpp +++ b/modules/navigation/godot_navigation_server.cpp @@ -40,43 +40,43 @@ /// an instance of that struct with the submitted parameters. /// Then, that struct is stored in an array; the `sync` function consume that array. -#define COMMAND_1(F_NAME, T_0, D_0) \ - struct MERGE(F_NAME, _command) : public SetCommand { \ - T_0 d_0; \ - MERGE(F_NAME, _command) \ - (T_0 p_d_0) : \ - d_0(p_d_0) {} \ - virtual void exec(GodotNavigationServer *server) { \ - server->MERGE(_cmd_, F_NAME)(d_0); \ - } \ - }; \ - void GodotNavigationServer::F_NAME(T_0 D_0) const { \ - auto cmd = memnew(MERGE(F_NAME, _command)( \ - D_0)); \ - add_command(cmd); \ - } \ +#define COMMAND_1(F_NAME, T_0, D_0) \ + struct MERGE(F_NAME, _command) : public SetCommand { \ + T_0 d_0; \ + MERGE(F_NAME, _command) \ + (T_0 p_d_0) : \ + d_0(p_d_0) {} \ + virtual void exec(GodotNavigationServer *server) override { \ + server->MERGE(_cmd_, F_NAME)(d_0); \ + } \ + }; \ + void GodotNavigationServer::F_NAME(T_0 D_0) const { \ + auto cmd = memnew(MERGE(F_NAME, _command)( \ + D_0)); \ + add_command(cmd); \ + } \ void GodotNavigationServer::MERGE(_cmd_, F_NAME)(T_0 D_0) -#define COMMAND_2(F_NAME, T_0, D_0, T_1, D_1) \ - struct MERGE(F_NAME, _command) : public SetCommand { \ - T_0 d_0; \ - T_1 d_1; \ - MERGE(F_NAME, _command) \ - ( \ - T_0 p_d_0, \ - T_1 p_d_1) : \ - d_0(p_d_0), \ - d_1(p_d_1) {} \ - virtual void exec(GodotNavigationServer *server) { \ - server->MERGE(_cmd_, F_NAME)(d_0, d_1); \ - } \ - }; \ - void GodotNavigationServer::F_NAME(T_0 D_0, T_1 D_1) const { \ - auto cmd = memnew(MERGE(F_NAME, _command)( \ - D_0, \ - D_1)); \ - add_command(cmd); \ - } \ +#define COMMAND_2(F_NAME, T_0, D_0, T_1, D_1) \ + struct MERGE(F_NAME, _command) : public SetCommand { \ + T_0 d_0; \ + T_1 d_1; \ + MERGE(F_NAME, _command) \ + ( \ + T_0 p_d_0, \ + T_1 p_d_1) : \ + d_0(p_d_0), \ + d_1(p_d_1) {} \ + virtual void exec(GodotNavigationServer *server) override { \ + server->MERGE(_cmd_, F_NAME)(d_0, d_1); \ + } \ + }; \ + void GodotNavigationServer::F_NAME(T_0 D_0, T_1 D_1) const { \ + auto cmd = memnew(MERGE(F_NAME, _command)( \ + D_0, \ + D_1)); \ + add_command(cmd); \ + } \ void GodotNavigationServer::MERGE(_cmd_, F_NAME)(T_0 D_0, T_1 D_1) #define COMMAND_4(F_NAME, T_0, D_0, T_1, D_1, T_2, D_2, T_3, D_3) \ @@ -95,7 +95,7 @@ d_1(p_d_1), \ d_2(p_d_2), \ d_3(p_d_3) {} \ - virtual void exec(GodotNavigationServer *server) { \ + virtual void exec(GodotNavigationServer *server) override { \ server->MERGE(_cmd_, F_NAME)(d_0, d_1, d_2, d_3); \ } \ }; \ diff --git a/modules/navigation/nav_map.cpp b/modules/navigation/nav_map.cpp index 70d50999f9..cbc0adc574 100644 --- a/modules/navigation/nav_map.cpp +++ b/modules/navigation/nav_map.cpp @@ -30,7 +30,6 @@ #include "nav_map.h" -#include "core/os/threaded_array_processor.h" #include "nav_region.h" #include "rvo_agent.h" @@ -142,10 +141,10 @@ Vector<Vector3> NavMap::get_path(Vector3 p_origin, Vector3 p_destination, bool p bool is_reachable = true; while (true) { - gd::NavigationPoly *least_cost_poly = &navigation_polys[least_cost_id]; - // Takes the current least_cost_poly neighbors (iterating over its edges) and compute the traveled_distance. - for (size_t i = 0; i < least_cost_poly->poly->edges.size(); i++) { + for (size_t i = 0; i < navigation_polys[least_cost_id].poly->edges.size(); i++) { + gd::NavigationPoly *least_cost_poly = &navigation_polys[least_cost_id]; + const gd::Edge &edge = least_cost_poly->poly->edges[i]; // Iterate over connections in this edge, then compute the new optimized travel distance assigned to this polygon. @@ -226,6 +225,7 @@ Vector<Vector3> NavMap::get_path(Vector3 p_origin, Vector3 p_destination, bool p navigation_polys.push_back(np); to_visit.clear(); to_visit.push_back(0); + least_cost_id = 0; reachable_end = nullptr; @@ -245,6 +245,8 @@ Vector<Vector3> NavMap::get_path(Vector3 p_origin, Vector3 p_destination, bool p } } + ERR_BREAK(least_cost_id == -1); + // Stores the further reachable end polygon, in case our goal is not reachable. if (is_reachable) { float d = navigation_polys[least_cost_id].entry.distance_to(p_destination); @@ -254,8 +256,6 @@ Vector<Vector3> NavMap::get_path(Vector3 p_origin, Vector3 p_destination, bool p } } - ERR_BREAK(least_cost_id == -1); - // Check if we reached the end if (navigation_polys[least_cost_id].poly == end_poly) { found_route = true; @@ -673,7 +673,10 @@ void NavMap::compute_single_step(uint32_t index, RvoAgent **agent) { void NavMap::step(real_t p_deltatime) { deltatime = p_deltatime; if (controlled_agents.size() > 0) { - thread_process_array( + if (step_work_pool.get_thread_count() == 0) { + step_work_pool.init(); + } + step_work_pool.do_work( controlled_agents.size(), this, &NavMap::compute_single_step, @@ -718,3 +721,10 @@ void NavMap::clip_path(const std::vector<gd::NavigationPoly> &p_navigation_polys } } } + +NavMap::NavMap() { +} + +NavMap::~NavMap() { + step_work_pool.finish(); +} diff --git a/modules/navigation/nav_map.h b/modules/navigation/nav_map.h index f46297a7ce..5232e42bed 100644 --- a/modules/navigation/nav_map.h +++ b/modules/navigation/nav_map.h @@ -35,6 +35,7 @@ #include "core/math/math_defs.h" #include "core/templates/map.h" +#include "core/templates/thread_work_pool.h" #include "nav_utils.h" #include <KdTree.h> @@ -80,8 +81,12 @@ class NavMap : public NavRid { /// Change the id each time the map is updated. uint32_t map_update_id = 0; + /// Pooled threads for computing steps + ThreadWorkPool step_work_pool; + public: - NavMap() {} + NavMap(); + ~NavMap(); void set_up(Vector3 p_up); Vector3 get_up() const { diff --git a/modules/navigation/navigation_mesh_generator.cpp b/modules/navigation/navigation_mesh_generator.cpp index 9e2daf3a99..2d6c78f704 100644 --- a/modules/navigation/navigation_mesh_generator.cpp +++ b/modules/navigation/navigation_mesh_generator.cpp @@ -34,7 +34,6 @@ #include "core/math/convex_hull.h" #include "core/os/thread.h" -#include "scene/3d/collision_shape_3d.h" #include "scene/3d/mesh_instance_3d.h" #include "scene/3d/multimesh_instance_3d.h" #include "scene/3d/physics_body_3d.h" @@ -202,14 +201,17 @@ void NavigationMeshGenerator::_parse_geometry(const Transform3D &p_navmesh_trans StaticBody3D *static_body = Object::cast_to<StaticBody3D>(p_node); if (static_body->get_collision_layer() & p_collision_mask) { - for (int i = 0; i < p_node->get_child_count(); ++i) { - Node *child = p_node->get_child(i); - if (Object::cast_to<CollisionShape3D>(child)) { - CollisionShape3D *col_shape = Object::cast_to<CollisionShape3D>(child); - - Transform3D transform = p_navmesh_transform * static_body->get_global_transform() * col_shape->get_transform(); + List<uint32_t> shape_owners; + static_body->get_shape_owners(&shape_owners); + for (uint32_t shape_owner : shape_owners) { + const int shape_count = static_body->shape_owner_get_shape_count(shape_owner); + for (int i = 0; i < shape_count; i++) { + Ref<Shape3D> s = static_body->shape_owner_get_shape(shape_owner, i); + if (s.is_null()) { + continue; + } - Ref<Shape3D> s = col_shape->get_shape(); + const Transform3D transform = p_navmesh_transform * static_body->get_global_transform() * static_body->shape_owner_get_transform(shape_owner); BoxShape3D *box = Object::cast_to<BoxShape3D>(*s); if (box) { diff --git a/modules/navigation/register_types.cpp b/modules/navigation/register_types.cpp index 218f2c2937..62ae2c7f02 100644 --- a/modules/navigation/register_types.cpp +++ b/modules/navigation/register_types.cpp @@ -51,21 +51,29 @@ NavigationServer3D *new_server() { return memnew(GodotNavigationServer); } -void register_navigation_types() { - NavigationServer3DManager::set_default_server(new_server); +void initialize_navigation_module(ModuleInitializationLevel p_level) { + if (p_level == MODULE_INITIALIZATION_LEVEL_SERVERS) { + NavigationServer3DManager::set_default_server(new_server); #ifndef _3D_DISABLED - _nav_mesh_generator = memnew(NavigationMeshGenerator); - GDREGISTER_CLASS(NavigationMeshGenerator); - Engine::get_singleton()->add_singleton(Engine::Singleton("NavigationMeshGenerator", NavigationMeshGenerator::get_singleton())); + _nav_mesh_generator = memnew(NavigationMeshGenerator); + GDREGISTER_CLASS(NavigationMeshGenerator); + Engine::get_singleton()->add_singleton(Engine::Singleton("NavigationMeshGenerator", NavigationMeshGenerator::get_singleton())); #endif + } #ifdef TOOLS_ENABLED - EditorPlugins::add_by_type<NavigationMeshEditorPlugin>(); + if (p_level == MODULE_INITIALIZATION_LEVEL_EDITOR) { + EditorPlugins::add_by_type<NavigationMeshEditorPlugin>(); + } #endif } -void unregister_navigation_types() { +void uninitialize_navigation_module(ModuleInitializationLevel p_level) { + if (p_level != MODULE_INITIALIZATION_LEVEL_SERVERS) { + return; + } + #ifndef _3D_DISABLED if (_nav_mesh_generator) { memdelete(_nav_mesh_generator); diff --git a/modules/navigation/register_types.h b/modules/navigation/register_types.h index 11fa5769d7..c4dbd19ed3 100644 --- a/modules/navigation/register_types.h +++ b/modules/navigation/register_types.h @@ -31,7 +31,9 @@ #ifndef NAVIGATION_REGISTER_TYPES_H #define NAVIGATION_REGISTER_TYPES_H -void register_navigation_types(); -void unregister_navigation_types(); +#include "modules/register_module_types.h" + +void initialize_navigation_module(ModuleInitializationLevel p_level); +void uninitialize_navigation_module(ModuleInitializationLevel p_level); #endif // NAVIGATION_REGISTER_TYPES_H |