diff options
Diffstat (limited to 'modules/navigation/navigation_mesh_generator.cpp')
-rw-r--r-- | modules/navigation/navigation_mesh_generator.cpp | 123 |
1 files changed, 64 insertions, 59 deletions
diff --git a/modules/navigation/navigation_mesh_generator.cpp b/modules/navigation/navigation_mesh_generator.cpp index 52d5379e8b..2d6c78f704 100644 --- a/modules/navigation/navigation_mesh_generator.cpp +++ b/modules/navigation/navigation_mesh_generator.cpp @@ -34,7 +34,6 @@ #include "core/math/convex_hull.h" #include "core/os/thread.h" -#include "scene/3d/collision_shape_3d.h" #include "scene/3d/mesh_instance_3d.h" #include "scene/3d/multimesh_instance_3d.h" #include "scene/3d/physics_body_3d.h" @@ -50,7 +49,6 @@ #ifdef TOOLS_ENABLED #include "editor/editor_node.h" -#include "editor/editor_settings.h" #endif #include "modules/modules_enabled.gen.h" // For csg, gridmap. @@ -125,6 +123,28 @@ void NavigationMeshGenerator::_add_mesh(const Ref<Mesh> &p_mesh, const Transform } } +void NavigationMeshGenerator::_add_mesh_array(const Array &p_array, const Transform3D &p_xform, Vector<float> &p_vertices, Vector<int> &p_indices) { + Vector<Vector3> mesh_vertices = p_array[Mesh::ARRAY_VERTEX]; + const Vector3 *vr = mesh_vertices.ptr(); + + Vector<int> mesh_indices = p_array[Mesh::ARRAY_INDEX]; + const int *ir = mesh_indices.ptr(); + + const int face_count = mesh_indices.size() / 3; + const int current_vertex_count = p_vertices.size() / 3; + + for (int j = 0; j < mesh_vertices.size(); j++) { + _add_vertex(p_xform.xform(vr[j]), p_vertices); + } + + for (int j = 0; j < face_count; j++) { + // CCW + p_indices.push_back(current_vertex_count + (ir[j * 3 + 0])); + p_indices.push_back(current_vertex_count + (ir[j * 3 + 2])); + p_indices.push_back(current_vertex_count + (ir[j * 3 + 1])); + } +} + void NavigationMeshGenerator::_add_faces(const PackedVector3Array &p_faces, const Transform3D &p_xform, Vector<float> &p_vertices, Vector<int> &p_indices) { int face_count = p_faces.size() / 3; int current_vertex_count = p_vertices.size() / 3; @@ -181,50 +201,48 @@ void NavigationMeshGenerator::_parse_geometry(const Transform3D &p_navmesh_trans StaticBody3D *static_body = Object::cast_to<StaticBody3D>(p_node); if (static_body->get_collision_layer() & p_collision_mask) { - for (int i = 0; i < p_node->get_child_count(); ++i) { - Node *child = p_node->get_child(i); - if (Object::cast_to<CollisionShape3D>(child)) { - CollisionShape3D *col_shape = Object::cast_to<CollisionShape3D>(child); - - Transform3D transform = p_navmesh_transform * static_body->get_global_transform() * col_shape->get_transform(); + List<uint32_t> shape_owners; + static_body->get_shape_owners(&shape_owners); + for (uint32_t shape_owner : shape_owners) { + const int shape_count = static_body->shape_owner_get_shape_count(shape_owner); + for (int i = 0; i < shape_count; i++) { + Ref<Shape3D> s = static_body->shape_owner_get_shape(shape_owner, i); + if (s.is_null()) { + continue; + } - Ref<Mesh> mesh; - Ref<Shape3D> s = col_shape->get_shape(); + const Transform3D transform = p_navmesh_transform * static_body->get_global_transform() * static_body->shape_owner_get_transform(shape_owner); BoxShape3D *box = Object::cast_to<BoxShape3D>(*s); if (box) { - Ref<BoxMesh> box_mesh; - box_mesh.instantiate(); - box_mesh->set_size(box->get_size()); - mesh = box_mesh; + Array arr; + arr.resize(RS::ARRAY_MAX); + BoxMesh::create_mesh_array(arr, box->get_size()); + _add_mesh_array(arr, transform, p_vertices, p_indices); } CapsuleShape3D *capsule = Object::cast_to<CapsuleShape3D>(*s); if (capsule) { - Ref<CapsuleMesh> capsule_mesh; - capsule_mesh.instantiate(); - capsule_mesh->set_radius(capsule->get_radius()); - capsule_mesh->set_height(capsule->get_height()); - mesh = capsule_mesh; + Array arr; + arr.resize(RS::ARRAY_MAX); + CapsuleMesh::create_mesh_array(arr, capsule->get_radius(), capsule->get_height()); + _add_mesh_array(arr, transform, p_vertices, p_indices); } CylinderShape3D *cylinder = Object::cast_to<CylinderShape3D>(*s); if (cylinder) { - Ref<CylinderMesh> cylinder_mesh; - cylinder_mesh.instantiate(); - cylinder_mesh->set_height(cylinder->get_height()); - cylinder_mesh->set_bottom_radius(cylinder->get_radius()); - cylinder_mesh->set_top_radius(cylinder->get_radius()); - mesh = cylinder_mesh; + Array arr; + arr.resize(RS::ARRAY_MAX); + CylinderMesh::create_mesh_array(arr, cylinder->get_radius(), cylinder->get_radius(), cylinder->get_height()); + _add_mesh_array(arr, transform, p_vertices, p_indices); } SphereShape3D *sphere = Object::cast_to<SphereShape3D>(*s); if (sphere) { - Ref<SphereMesh> sphere_mesh; - sphere_mesh.instantiate(); - sphere_mesh->set_radius(sphere->get_radius()); - sphere_mesh->set_height(sphere->get_radius() * 2.0); - mesh = sphere_mesh; + Array arr; + arr.resize(RS::ARRAY_MAX); + SphereMesh::create_mesh_array(arr, sphere->get_radius(), sphere->get_radius() * 2.0); + _add_mesh_array(arr, transform, p_vertices, p_indices); } ConcavePolygonShape3D *concave_polygon = Object::cast_to<ConcavePolygonShape3D>(*s); @@ -255,10 +273,6 @@ void NavigationMeshGenerator::_parse_geometry(const Transform3D &p_navmesh_trans _add_faces(faces, transform, p_vertices, p_indices); } } - - if (mesh.is_valid()) { - _add_mesh(mesh, transform, p_vertices, p_indices); - } } } } @@ -285,44 +299,39 @@ void NavigationMeshGenerator::_parse_geometry(const Transform3D &p_navmesh_trans RID shape = shapes[i + 1]; PhysicsServer3D::ShapeType type = PhysicsServer3D::get_singleton()->shape_get_type(shape); Variant data = PhysicsServer3D::get_singleton()->shape_get_data(shape); - Ref<Mesh> mesh; switch (type) { case PhysicsServer3D::SHAPE_SPHERE: { real_t radius = data; - Ref<SphereMesh> sphere_mesh; - sphere_mesh.instantiate(); - sphere_mesh->set_radius(radius); - sphere_mesh->set_height(radius * 2.0); - mesh = sphere_mesh; + Array arr; + arr.resize(RS::ARRAY_MAX); + SphereMesh::create_mesh_array(arr, radius, radius * 2.0); + _add_mesh_array(arr, shapes[i], p_vertices, p_indices); } break; case PhysicsServer3D::SHAPE_BOX: { Vector3 extents = data; - Ref<BoxMesh> box_mesh; - box_mesh.instantiate(); - box_mesh->set_size(2.0 * extents); - mesh = box_mesh; + Array arr; + arr.resize(RS::ARRAY_MAX); + BoxMesh::create_mesh_array(arr, extents * 2.0); + _add_mesh_array(arr, shapes[i], p_vertices, p_indices); } break; case PhysicsServer3D::SHAPE_CAPSULE: { Dictionary dict = data; real_t radius = dict["radius"]; real_t height = dict["height"]; - Ref<CapsuleMesh> capsule_mesh; - capsule_mesh.instantiate(); - capsule_mesh->set_radius(radius); - capsule_mesh->set_height(height); - mesh = capsule_mesh; + Array arr; + arr.resize(RS::ARRAY_MAX); + CapsuleMesh::create_mesh_array(arr, radius, height); + _add_mesh_array(arr, shapes[i], p_vertices, p_indices); } break; case PhysicsServer3D::SHAPE_CYLINDER: { Dictionary dict = data; real_t radius = dict["radius"]; real_t height = dict["height"]; - Ref<CylinderMesh> cylinder_mesh; - cylinder_mesh.instantiate(); - cylinder_mesh->set_height(height); - cylinder_mesh->set_bottom_radius(radius); - cylinder_mesh->set_top_radius(radius); - mesh = cylinder_mesh; + Array arr; + arr.resize(RS::ARRAY_MAX); + CylinderMesh::create_mesh_array(arr, radius, radius, height); + _add_mesh_array(arr, shapes[i], p_vertices, p_indices); } break; case PhysicsServer3D::SHAPE_CONVEX_POLYGON: { PackedVector3Array vertices = data; @@ -355,10 +364,6 @@ void NavigationMeshGenerator::_parse_geometry(const Transform3D &p_navmesh_trans WARN_PRINT("Unsupported collision shape type."); } break; } - - if (mesh.is_valid()) { - _add_mesh(mesh, shapes[i], p_vertices, p_indices); - } } } } |