diff options
Diffstat (limited to 'modules/navigation/navigation_mesh_generator.cpp')
-rw-r--r-- | modules/navigation/navigation_mesh_generator.cpp | 181 |
1 files changed, 90 insertions, 91 deletions
diff --git a/modules/navigation/navigation_mesh_generator.cpp b/modules/navigation/navigation_mesh_generator.cpp index 848e554fb0..568e8b9b26 100644 --- a/modules/navigation/navigation_mesh_generator.cpp +++ b/modules/navigation/navigation_mesh_generator.cpp @@ -1,32 +1,32 @@ -/*************************************************************************/ -/* navigation_mesh_generator.cpp */ -/*************************************************************************/ -/* This file is part of: */ -/* GODOT ENGINE */ -/* https://godotengine.org */ -/*************************************************************************/ -/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ -/* */ -/* Permission is hereby granted, free of charge, to any person obtaining */ -/* a copy of this software and associated documentation files (the */ -/* "Software"), to deal in the Software without restriction, including */ -/* without limitation the rights to use, copy, modify, merge, publish, */ -/* distribute, sublicense, and/or sell copies of the Software, and to */ -/* permit persons to whom the Software is furnished to do so, subject to */ -/* the following conditions: */ -/* */ -/* The above copyright notice and this permission notice shall be */ -/* included in all copies or substantial portions of the Software. */ -/* */ -/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ -/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ -/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ -/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ -/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ -/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ -/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ -/*************************************************************************/ +/**************************************************************************/ +/* navigation_mesh_generator.cpp */ +/**************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/**************************************************************************/ +/* Copyright (c) 2014-present Godot Engine contributors (see AUTHORS.md). */ +/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. */ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/**************************************************************************/ #ifndef _3D_DISABLED @@ -209,6 +209,9 @@ void NavigationMeshGenerator::_parse_geometry(const Transform3D &p_navmesh_trans for (uint32_t shape_owner : shape_owners) { const int shape_count = static_body->shape_owner_get_shape_count(shape_owner); for (int i = 0; i < shape_count; i++) { + if (static_body->is_shape_owner_disabled(i)) { + continue; + } Ref<Shape3D> s = static_body->shape_owner_get_shape(shape_owner, i); if (s.is_null()) { continue; @@ -263,10 +266,10 @@ void NavigationMeshGenerator::_parse_geometry(const Transform3D &p_navmesh_trans if (err == OK) { PackedVector3Array faces; - for (int j = 0; j < md.faces.size(); ++j) { - Geometry3D::MeshData::Face face = md.faces[j]; + for (uint32_t j = 0; j < md.faces.size(); ++j) { + const Geometry3D::MeshData::Face &face = md.faces[j]; - for (int k = 2; k < face.indices.size(); ++k) { + for (uint32_t k = 2; k < face.indices.size(); ++k) { faces.push_back(md.vertices[face.indices[0]]); faces.push_back(md.vertices[face.indices[k - 1]]); faces.push_back(md.vertices[face.indices[k]]); @@ -389,10 +392,10 @@ void NavigationMeshGenerator::_parse_geometry(const Transform3D &p_navmesh_trans if (err == OK) { PackedVector3Array faces; - for (int j = 0; j < md.faces.size(); ++j) { - Geometry3D::MeshData::Face face = md.faces[j]; + for (uint32_t j = 0; j < md.faces.size(); ++j) { + const Geometry3D::MeshData::Face &face = md.faces[j]; - for (int k = 2; k < face.indices.size(); ++k) { + for (uint32_t k = 2; k < face.indices.size(); ++k) { faces.push_back(md.vertices[face.indices[0]]); faces.push_back(md.vertices[face.indices[k - 1]]); faces.push_back(md.vertices[face.indices[k]]); @@ -467,14 +470,14 @@ void NavigationMeshGenerator::_parse_geometry(const Transform3D &p_navmesh_trans } } -void NavigationMeshGenerator::_convert_detail_mesh_to_native_navigation_mesh(const rcPolyMeshDetail *p_detail_mesh, Ref<NavigationMesh> p_nav_mesh) { +void NavigationMeshGenerator::_convert_detail_mesh_to_native_navigation_mesh(const rcPolyMeshDetail *p_detail_mesh, Ref<NavigationMesh> p_navigation_mesh) { Vector<Vector3> nav_vertices; for (int i = 0; i < p_detail_mesh->nverts; i++) { const float *v = &p_detail_mesh->verts[i * 3]; nav_vertices.push_back(Vector3(v[0], v[1], v[2])); } - p_nav_mesh->set_vertices(nav_vertices); + p_navigation_mesh->set_vertices(nav_vertices); for (int i = 0; i < p_detail_mesh->nmeshes; i++) { const unsigned int *m = &p_detail_mesh->meshes[i * 4]; @@ -489,13 +492,13 @@ void NavigationMeshGenerator::_convert_detail_mesh_to_native_navigation_mesh(con nav_indices.write[0] = ((int)(bverts + tris[j * 4 + 0])); nav_indices.write[1] = ((int)(bverts + tris[j * 4 + 2])); nav_indices.write[2] = ((int)(bverts + tris[j * 4 + 1])); - p_nav_mesh->add_polygon(nav_indices); + p_navigation_mesh->add_polygon(nav_indices); } } } void NavigationMeshGenerator::_build_recast_navigation_mesh( - Ref<NavigationMesh> p_nav_mesh, + Ref<NavigationMesh> p_navigation_mesh, #ifdef TOOLS_ENABLED EditorProgress *ep, #endif @@ -525,42 +528,42 @@ void NavigationMeshGenerator::_build_recast_navigation_mesh( rcConfig cfg; memset(&cfg, 0, sizeof(cfg)); - cfg.cs = p_nav_mesh->get_cell_size(); - cfg.ch = p_nav_mesh->get_cell_height(); - cfg.walkableSlopeAngle = p_nav_mesh->get_agent_max_slope(); - cfg.walkableHeight = (int)Math::ceil(p_nav_mesh->get_agent_height() / cfg.ch); - cfg.walkableClimb = (int)Math::floor(p_nav_mesh->get_agent_max_climb() / cfg.ch); - cfg.walkableRadius = (int)Math::ceil(p_nav_mesh->get_agent_radius() / cfg.cs); - cfg.maxEdgeLen = (int)(p_nav_mesh->get_edge_max_length() / p_nav_mesh->get_cell_size()); - cfg.maxSimplificationError = p_nav_mesh->get_edge_max_error(); - cfg.minRegionArea = (int)(p_nav_mesh->get_region_min_size() * p_nav_mesh->get_region_min_size()); - cfg.mergeRegionArea = (int)(p_nav_mesh->get_region_merge_size() * p_nav_mesh->get_region_merge_size()); - cfg.maxVertsPerPoly = (int)p_nav_mesh->get_verts_per_poly(); - cfg.detailSampleDist = MAX(p_nav_mesh->get_cell_size() * p_nav_mesh->get_detail_sample_distance(), 0.1f); - cfg.detailSampleMaxError = p_nav_mesh->get_cell_height() * p_nav_mesh->get_detail_sample_max_error(); - - if (!Math::is_equal_approx((float)cfg.walkableHeight * cfg.ch, p_nav_mesh->get_agent_height())) { + cfg.cs = p_navigation_mesh->get_cell_size(); + cfg.ch = p_navigation_mesh->get_cell_height(); + cfg.walkableSlopeAngle = p_navigation_mesh->get_agent_max_slope(); + cfg.walkableHeight = (int)Math::ceil(p_navigation_mesh->get_agent_height() / cfg.ch); + cfg.walkableClimb = (int)Math::floor(p_navigation_mesh->get_agent_max_climb() / cfg.ch); + cfg.walkableRadius = (int)Math::ceil(p_navigation_mesh->get_agent_radius() / cfg.cs); + cfg.maxEdgeLen = (int)(p_navigation_mesh->get_edge_max_length() / p_navigation_mesh->get_cell_size()); + cfg.maxSimplificationError = p_navigation_mesh->get_edge_max_error(); + cfg.minRegionArea = (int)(p_navigation_mesh->get_region_min_size() * p_navigation_mesh->get_region_min_size()); + cfg.mergeRegionArea = (int)(p_navigation_mesh->get_region_merge_size() * p_navigation_mesh->get_region_merge_size()); + cfg.maxVertsPerPoly = (int)p_navigation_mesh->get_vertices_per_polygon(); + cfg.detailSampleDist = MAX(p_navigation_mesh->get_cell_size() * p_navigation_mesh->get_detail_sample_distance(), 0.1f); + cfg.detailSampleMaxError = p_navigation_mesh->get_cell_height() * p_navigation_mesh->get_detail_sample_max_error(); + + if (!Math::is_equal_approx((float)cfg.walkableHeight * cfg.ch, p_navigation_mesh->get_agent_height())) { WARN_PRINT("Property agent_height is ceiled to cell_height voxel units and loses precision."); } - if (!Math::is_equal_approx((float)cfg.walkableClimb * cfg.ch, p_nav_mesh->get_agent_max_climb())) { + if (!Math::is_equal_approx((float)cfg.walkableClimb * cfg.ch, p_navigation_mesh->get_agent_max_climb())) { WARN_PRINT("Property agent_max_climb is floored to cell_height voxel units and loses precision."); } - if (!Math::is_equal_approx((float)cfg.walkableRadius * cfg.cs, p_nav_mesh->get_agent_radius())) { + if (!Math::is_equal_approx((float)cfg.walkableRadius * cfg.cs, p_navigation_mesh->get_agent_radius())) { WARN_PRINT("Property agent_radius is ceiled to cell_size voxel units and loses precision."); } - if (!Math::is_equal_approx((float)cfg.maxEdgeLen * cfg.cs, p_nav_mesh->get_edge_max_length())) { + if (!Math::is_equal_approx((float)cfg.maxEdgeLen * cfg.cs, p_navigation_mesh->get_edge_max_length())) { WARN_PRINT("Property edge_max_length is rounded to cell_size voxel units and loses precision."); } - if (!Math::is_equal_approx((float)cfg.minRegionArea, p_nav_mesh->get_region_min_size() * p_nav_mesh->get_region_min_size())) { + if (!Math::is_equal_approx((float)cfg.minRegionArea, p_navigation_mesh->get_region_min_size() * p_navigation_mesh->get_region_min_size())) { WARN_PRINT("Property region_min_size is converted to int and loses precision."); } - if (!Math::is_equal_approx((float)cfg.mergeRegionArea, p_nav_mesh->get_region_merge_size() * p_nav_mesh->get_region_merge_size())) { + if (!Math::is_equal_approx((float)cfg.mergeRegionArea, p_navigation_mesh->get_region_merge_size() * p_navigation_mesh->get_region_merge_size())) { WARN_PRINT("Property region_merge_size is converted to int and loses precision."); } - if (!Math::is_equal_approx((float)cfg.maxVertsPerPoly, p_nav_mesh->get_verts_per_poly())) { - WARN_PRINT("Property verts_per_poly is converted to int and loses precision."); + if (!Math::is_equal_approx((float)cfg.maxVertsPerPoly, p_navigation_mesh->get_vertices_per_polygon())) { + WARN_PRINT("Property vertices_per_polygon is converted to int and loses precision."); } - if (p_nav_mesh->get_cell_size() * p_nav_mesh->get_detail_sample_distance() < 0.1f) { + if (p_navigation_mesh->get_cell_size() * p_navigation_mesh->get_detail_sample_distance() < 0.1f) { WARN_PRINT("Property detail_sample_distance is clamped to 0.1 world units as the resulting value from multiplying with cell_size is too low."); } @@ -571,13 +574,9 @@ void NavigationMeshGenerator::_build_recast_navigation_mesh( cfg.bmax[1] = bmax[1]; cfg.bmax[2] = bmax[2]; - AABB baking_aabb = p_nav_mesh->get_filter_baking_aabb(); - - bool aabb_has_no_volume = baking_aabb.has_no_volume(); - - if (!aabb_has_no_volume) { - Vector3 baking_aabb_offset = p_nav_mesh->get_filter_baking_aabb_offset(); - + AABB baking_aabb = p_navigation_mesh->get_filter_baking_aabb(); + if (baking_aabb.has_volume()) { + Vector3 baking_aabb_offset = p_navigation_mesh->get_filter_baking_aabb_offset(); cfg.bmin[0] = baking_aabb.position[0] + baking_aabb_offset.x; cfg.bmin[1] = baking_aabb.position[1] + baking_aabb_offset.y; cfg.bmin[2] = baking_aabb.position[2] + baking_aabb_offset.z; @@ -628,13 +627,13 @@ void NavigationMeshGenerator::_build_recast_navigation_mesh( ERR_FAIL_COND(!rcRasterizeTriangles(&ctx, verts, nverts, tris, tri_areas.ptr(), ntris, *hf, cfg.walkableClimb)); } - if (p_nav_mesh->get_filter_low_hanging_obstacles()) { + if (p_navigation_mesh->get_filter_low_hanging_obstacles()) { rcFilterLowHangingWalkableObstacles(&ctx, cfg.walkableClimb, *hf); } - if (p_nav_mesh->get_filter_ledge_spans()) { + if (p_navigation_mesh->get_filter_ledge_spans()) { rcFilterLedgeSpans(&ctx, cfg.walkableHeight, cfg.walkableClimb, *hf); } - if (p_nav_mesh->get_filter_walkable_low_height_spans()) { + if (p_navigation_mesh->get_filter_walkable_low_height_spans()) { rcFilterWalkableLowHeightSpans(&ctx, cfg.walkableHeight, *hf); } @@ -666,10 +665,10 @@ void NavigationMeshGenerator::_build_recast_navigation_mesh( } #endif - if (p_nav_mesh->get_sample_partition_type() == NavigationMesh::SAMPLE_PARTITION_WATERSHED) { + if (p_navigation_mesh->get_sample_partition_type() == NavigationMesh::SAMPLE_PARTITION_WATERSHED) { ERR_FAIL_COND(!rcBuildDistanceField(&ctx, *chf)); ERR_FAIL_COND(!rcBuildRegions(&ctx, *chf, 0, cfg.minRegionArea, cfg.mergeRegionArea)); - } else if (p_nav_mesh->get_sample_partition_type() == NavigationMesh::SAMPLE_PARTITION_MONOTONE) { + } else if (p_navigation_mesh->get_sample_partition_type() == NavigationMesh::SAMPLE_PARTITION_MONOTONE) { ERR_FAIL_COND(!rcBuildRegionsMonotone(&ctx, *chf, 0, cfg.minRegionArea, cfg.mergeRegionArea)); } else { ERR_FAIL_COND(!rcBuildLayerRegions(&ctx, *chf, 0, cfg.minRegionArea)); @@ -711,7 +710,7 @@ void NavigationMeshGenerator::_build_recast_navigation_mesh( } #endif - _convert_detail_mesh_to_native_navigation_mesh(detail_mesh, p_nav_mesh); + _convert_detail_mesh_to_native_navigation_mesh(detail_mesh, p_navigation_mesh); rcFreePolyMesh(poly_mesh); poly_mesh = nullptr; @@ -730,8 +729,8 @@ NavigationMeshGenerator::NavigationMeshGenerator() { NavigationMeshGenerator::~NavigationMeshGenerator() { } -void NavigationMeshGenerator::bake(Ref<NavigationMesh> p_nav_mesh, Node *p_node) { - ERR_FAIL_COND_MSG(!p_nav_mesh.is_valid(), "Invalid navigation mesh."); +void NavigationMeshGenerator::bake(Ref<NavigationMesh> p_navigation_mesh, Node *p_root_node) { + ERR_FAIL_COND_MSG(!p_navigation_mesh.is_valid(), "Invalid navigation mesh."); #ifdef TOOLS_ENABLED EditorProgress *ep(nullptr); @@ -756,17 +755,17 @@ void NavigationMeshGenerator::bake(Ref<NavigationMesh> p_nav_mesh, Node *p_node) List<Node *> parse_nodes; - if (p_nav_mesh->get_source_geometry_mode() == NavigationMesh::SOURCE_GEOMETRY_NAVMESH_CHILDREN) { - parse_nodes.push_back(p_node); + if (p_navigation_mesh->get_source_geometry_mode() == NavigationMesh::SOURCE_GEOMETRY_ROOT_NODE_CHILDREN) { + parse_nodes.push_back(p_root_node); } else { - p_node->get_tree()->get_nodes_in_group(p_nav_mesh->get_source_group_name(), &parse_nodes); + p_root_node->get_tree()->get_nodes_in_group(p_navigation_mesh->get_source_group_name(), &parse_nodes); } - Transform3D navmesh_xform = Object::cast_to<Node3D>(p_node)->get_global_transform().affine_inverse(); + Transform3D navmesh_xform = Object::cast_to<Node3D>(p_root_node)->get_global_transform().affine_inverse(); for (Node *E : parse_nodes) { - NavigationMesh::ParsedGeometryType geometry_type = p_nav_mesh->get_parsed_geometry_type(); - uint32_t collision_mask = p_nav_mesh->get_collision_mask(); - bool recurse_children = p_nav_mesh->get_source_geometry_mode() != NavigationMesh::SOURCE_GEOMETRY_GROUPS_EXPLICIT; + NavigationMesh::ParsedGeometryType geometry_type = p_navigation_mesh->get_parsed_geometry_type(); + uint32_t collision_mask = p_navigation_mesh->get_collision_mask(); + bool recurse_children = p_navigation_mesh->get_source_geometry_mode() != NavigationMesh::SOURCE_GEOMETRY_GROUPS_EXPLICIT; _parse_geometry(navmesh_xform, E, vertices, indices, geometry_type, collision_mask, recurse_children); } @@ -778,7 +777,7 @@ void NavigationMeshGenerator::bake(Ref<NavigationMesh> p_nav_mesh, Node *p_node) rcPolyMeshDetail *detail_mesh = nullptr; _build_recast_navigation_mesh( - p_nav_mesh, + p_navigation_mesh, #ifdef TOOLS_ENABLED ep, #endif @@ -817,16 +816,16 @@ void NavigationMeshGenerator::bake(Ref<NavigationMesh> p_nav_mesh, Node *p_node) #endif } -void NavigationMeshGenerator::clear(Ref<NavigationMesh> p_nav_mesh) { - if (p_nav_mesh.is_valid()) { - p_nav_mesh->clear_polygons(); - p_nav_mesh->set_vertices(Vector<Vector3>()); +void NavigationMeshGenerator::clear(Ref<NavigationMesh> p_navigation_mesh) { + if (p_navigation_mesh.is_valid()) { + p_navigation_mesh->clear_polygons(); + p_navigation_mesh->set_vertices(Vector<Vector3>()); } } void NavigationMeshGenerator::_bind_methods() { - ClassDB::bind_method(D_METHOD("bake", "nav_mesh", "root_node"), &NavigationMeshGenerator::bake); - ClassDB::bind_method(D_METHOD("clear", "nav_mesh"), &NavigationMeshGenerator::clear); + ClassDB::bind_method(D_METHOD("bake", "navigation_mesh", "root_node"), &NavigationMeshGenerator::bake); + ClassDB::bind_method(D_METHOD("clear", "navigation_mesh"), &NavigationMeshGenerator::clear); } #endif |