summaryrefslogtreecommitdiff
path: root/modules/navigation/navigation_mesh_editor_plugin.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'modules/navigation/navigation_mesh_editor_plugin.cpp')
-rw-r--r--modules/navigation/navigation_mesh_editor_plugin.cpp154
1 files changed, 154 insertions, 0 deletions
diff --git a/modules/navigation/navigation_mesh_editor_plugin.cpp b/modules/navigation/navigation_mesh_editor_plugin.cpp
new file mode 100644
index 0000000000..aa9248d2a1
--- /dev/null
+++ b/modules/navigation/navigation_mesh_editor_plugin.cpp
@@ -0,0 +1,154 @@
+/*************************************************************************/
+/* navigation_mesh_editor_plugin.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifdef TOOLS_ENABLED
+#include "navigation_mesh_editor_plugin.h"
+
+#include "core/io/marshalls.h"
+#include "core/io/resource_saver.h"
+#include "navigation_mesh_generator.h"
+#include "scene/3d/mesh_instance_3d.h"
+#include "scene/gui/box_container.h"
+
+void NavigationMeshEditor::_node_removed(Node *p_node) {
+ if (p_node == node) {
+ node = nullptr;
+
+ hide();
+ }
+}
+
+void NavigationMeshEditor::_notification(int p_option) {
+ if (p_option == NOTIFICATION_ENTER_TREE) {
+ button_bake->set_icon(get_theme_icon("Bake", "EditorIcons"));
+ button_reset->set_icon(get_theme_icon("Reload", "EditorIcons"));
+ }
+}
+
+void NavigationMeshEditor::_bake_pressed() {
+ button_bake->set_pressed(false);
+
+ ERR_FAIL_COND(!node);
+ if (!node->get_navigation_mesh().is_valid()) {
+ err_dialog->set_text(TTR("A NavigationMesh resource must be set or created for this node to work."));
+ err_dialog->popup_centered();
+ return;
+ }
+
+ NavigationMeshGenerator::get_singleton()->clear(node->get_navigation_mesh());
+ NavigationMeshGenerator::get_singleton()->bake(node->get_navigation_mesh(), node);
+
+ node->update_gizmo();
+}
+
+void NavigationMeshEditor::_clear_pressed() {
+ if (node) {
+ NavigationMeshGenerator::get_singleton()->clear(node->get_navigation_mesh());
+ }
+
+ button_bake->set_pressed(false);
+ bake_info->set_text("");
+
+ if (node) {
+ node->update_gizmo();
+ }
+}
+
+void NavigationMeshEditor::edit(NavigationRegion3D *p_nav_region) {
+ if (p_nav_region == nullptr || node == p_nav_region) {
+ return;
+ }
+
+ node = p_nav_region;
+}
+
+void NavigationMeshEditor::_bind_methods() {
+}
+
+NavigationMeshEditor::NavigationMeshEditor() {
+ bake_hbox = memnew(HBoxContainer);
+
+ button_bake = memnew(Button);
+ button_bake->set_flat(true);
+ bake_hbox->add_child(button_bake);
+ button_bake->set_toggle_mode(true);
+ button_bake->set_text(TTR("Bake NavMesh"));
+ button_bake->connect("pressed", callable_mp(this, &NavigationMeshEditor::_bake_pressed));
+
+ button_reset = memnew(Button);
+ button_reset->set_flat(true);
+ bake_hbox->add_child(button_reset);
+ // No button text, we only use a revert icon which is set when entering the tree.
+ button_reset->set_tooltip(TTR("Clear the navigation mesh."));
+ button_reset->connect("pressed", callable_mp(this, &NavigationMeshEditor::_clear_pressed));
+
+ bake_info = memnew(Label);
+ bake_hbox->add_child(bake_info);
+
+ err_dialog = memnew(AcceptDialog);
+ add_child(err_dialog);
+ node = nullptr;
+}
+
+NavigationMeshEditor::~NavigationMeshEditor() {
+}
+
+void NavigationMeshEditorPlugin::edit(Object *p_object) {
+ navigation_mesh_editor->edit(Object::cast_to<NavigationRegion3D>(p_object));
+}
+
+bool NavigationMeshEditorPlugin::handles(Object *p_object) const {
+ return p_object->is_class("NavigationRegion3D");
+}
+
+void NavigationMeshEditorPlugin::make_visible(bool p_visible) {
+ if (p_visible) {
+ navigation_mesh_editor->show();
+ navigation_mesh_editor->bake_hbox->show();
+ } else {
+ navigation_mesh_editor->hide();
+ navigation_mesh_editor->bake_hbox->hide();
+ navigation_mesh_editor->edit(nullptr);
+ }
+}
+
+NavigationMeshEditorPlugin::NavigationMeshEditorPlugin(EditorNode *p_node) {
+ editor = p_node;
+ navigation_mesh_editor = memnew(NavigationMeshEditor);
+ editor->get_main_control()->add_child(navigation_mesh_editor);
+ add_control_to_container(CONTAINER_SPATIAL_EDITOR_MENU, navigation_mesh_editor->bake_hbox);
+ navigation_mesh_editor->hide();
+ navigation_mesh_editor->bake_hbox->hide();
+}
+
+NavigationMeshEditorPlugin::~NavigationMeshEditorPlugin() {
+}
+
+#endif