diff options
Diffstat (limited to 'modules/navigation/navigation_mesh_editor_plugin.cpp')
-rw-r--r-- | modules/navigation/navigation_mesh_editor_plugin.cpp | 154 |
1 files changed, 154 insertions, 0 deletions
diff --git a/modules/navigation/navigation_mesh_editor_plugin.cpp b/modules/navigation/navigation_mesh_editor_plugin.cpp new file mode 100644 index 0000000000..aa9248d2a1 --- /dev/null +++ b/modules/navigation/navigation_mesh_editor_plugin.cpp @@ -0,0 +1,154 @@ +/*************************************************************************/ +/* navigation_mesh_editor_plugin.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifdef TOOLS_ENABLED +#include "navigation_mesh_editor_plugin.h" + +#include "core/io/marshalls.h" +#include "core/io/resource_saver.h" +#include "navigation_mesh_generator.h" +#include "scene/3d/mesh_instance_3d.h" +#include "scene/gui/box_container.h" + +void NavigationMeshEditor::_node_removed(Node *p_node) { + if (p_node == node) { + node = nullptr; + + hide(); + } +} + +void NavigationMeshEditor::_notification(int p_option) { + if (p_option == NOTIFICATION_ENTER_TREE) { + button_bake->set_icon(get_theme_icon("Bake", "EditorIcons")); + button_reset->set_icon(get_theme_icon("Reload", "EditorIcons")); + } +} + +void NavigationMeshEditor::_bake_pressed() { + button_bake->set_pressed(false); + + ERR_FAIL_COND(!node); + if (!node->get_navigation_mesh().is_valid()) { + err_dialog->set_text(TTR("A NavigationMesh resource must be set or created for this node to work.")); + err_dialog->popup_centered(); + return; + } + + NavigationMeshGenerator::get_singleton()->clear(node->get_navigation_mesh()); + NavigationMeshGenerator::get_singleton()->bake(node->get_navigation_mesh(), node); + + node->update_gizmo(); +} + +void NavigationMeshEditor::_clear_pressed() { + if (node) { + NavigationMeshGenerator::get_singleton()->clear(node->get_navigation_mesh()); + } + + button_bake->set_pressed(false); + bake_info->set_text(""); + + if (node) { + node->update_gizmo(); + } +} + +void NavigationMeshEditor::edit(NavigationRegion3D *p_nav_region) { + if (p_nav_region == nullptr || node == p_nav_region) { + return; + } + + node = p_nav_region; +} + +void NavigationMeshEditor::_bind_methods() { +} + +NavigationMeshEditor::NavigationMeshEditor() { + bake_hbox = memnew(HBoxContainer); + + button_bake = memnew(Button); + button_bake->set_flat(true); + bake_hbox->add_child(button_bake); + button_bake->set_toggle_mode(true); + button_bake->set_text(TTR("Bake NavMesh")); + button_bake->connect("pressed", callable_mp(this, &NavigationMeshEditor::_bake_pressed)); + + button_reset = memnew(Button); + button_reset->set_flat(true); + bake_hbox->add_child(button_reset); + // No button text, we only use a revert icon which is set when entering the tree. + button_reset->set_tooltip(TTR("Clear the navigation mesh.")); + button_reset->connect("pressed", callable_mp(this, &NavigationMeshEditor::_clear_pressed)); + + bake_info = memnew(Label); + bake_hbox->add_child(bake_info); + + err_dialog = memnew(AcceptDialog); + add_child(err_dialog); + node = nullptr; +} + +NavigationMeshEditor::~NavigationMeshEditor() { +} + +void NavigationMeshEditorPlugin::edit(Object *p_object) { + navigation_mesh_editor->edit(Object::cast_to<NavigationRegion3D>(p_object)); +} + +bool NavigationMeshEditorPlugin::handles(Object *p_object) const { + return p_object->is_class("NavigationRegion3D"); +} + +void NavigationMeshEditorPlugin::make_visible(bool p_visible) { + if (p_visible) { + navigation_mesh_editor->show(); + navigation_mesh_editor->bake_hbox->show(); + } else { + navigation_mesh_editor->hide(); + navigation_mesh_editor->bake_hbox->hide(); + navigation_mesh_editor->edit(nullptr); + } +} + +NavigationMeshEditorPlugin::NavigationMeshEditorPlugin(EditorNode *p_node) { + editor = p_node; + navigation_mesh_editor = memnew(NavigationMeshEditor); + editor->get_main_control()->add_child(navigation_mesh_editor); + add_control_to_container(CONTAINER_SPATIAL_EDITOR_MENU, navigation_mesh_editor->bake_hbox); + navigation_mesh_editor->hide(); + navigation_mesh_editor->bake_hbox->hide(); +} + +NavigationMeshEditorPlugin::~NavigationMeshEditorPlugin() { +} + +#endif |