diff options
Diffstat (limited to 'modules/navigation/nav_region.h')
-rw-r--r-- | modules/navigation/nav_region.h | 27 |
1 files changed, 16 insertions, 11 deletions
diff --git a/modules/navigation/nav_region.h b/modules/navigation/nav_region.h index f8b067e638..c9d2d80f6c 100644 --- a/modules/navigation/nav_region.h +++ b/modules/navigation/nav_region.h @@ -5,8 +5,8 @@ /* GODOT ENGINE */ /* https://godotengine.org */ /*************************************************************************/ -/* Copyright (c) 2007-2021 Juan Linietsky, Ariel Manzur. */ -/* Copyright (c) 2014-2021 Godot Engine contributors (cf. AUTHORS.md). */ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ /* */ /* Permission is hereby granted, free of charge, to any person obtaining */ /* a copy of this software and associated documentation files (the */ @@ -35,11 +35,8 @@ #include "nav_rid.h" #include "nav_utils.h" -#include <vector> -/** - @author AndreaCatania -*/ +#include <vector> class NavMap; class NavRegion; @@ -48,13 +45,15 @@ class NavRegion : public NavRid { NavMap *map = nullptr; Transform3D transform; Ref<NavigationMesh> mesh; - uint32_t layers = 1; + uint32_t navigation_layers = 1; + float enter_cost = 0.0; + float travel_cost = 1.0; Vector<gd::Edge::Connection> connections; bool polygons_dirty = true; /// Cache - std::vector<gd::Polygon> polygons; + LocalVector<gd::Polygon> polygons; public: NavRegion() {} @@ -68,8 +67,14 @@ public: return map; } - void set_layers(uint32_t p_layers); - uint32_t get_layers() const; + void set_enter_cost(float p_enter_cost) { enter_cost = MAX(p_enter_cost, 0.0); } + float get_enter_cost() const { return enter_cost; } + + void set_travel_cost(float p_travel_cost) { travel_cost = MAX(p_travel_cost, 0.0); } + float get_travel_cost() const { return travel_cost; } + + void set_navigation_layers(uint32_t p_navigation_layers); + uint32_t get_navigation_layers() const; void set_transform(Transform3D transform); const Transform3D &get_transform() const { @@ -88,7 +93,7 @@ public: Vector3 get_connection_pathway_start(int p_connection_id) const; Vector3 get_connection_pathway_end(int p_connection_id) const; - std::vector<gd::Polygon> const &get_polygons() const { + LocalVector<gd::Polygon> const &get_polygons() const { return polygons; } |