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-rw-r--r--modules/navigation/nav_region.h21
1 files changed, 2 insertions, 19 deletions
diff --git a/modules/navigation/nav_region.h b/modules/navigation/nav_region.h
index c9d2d80f6c..8d2b5aa9eb 100644
--- a/modules/navigation/nav_region.h
+++ b/modules/navigation/nav_region.h
@@ -33,21 +33,13 @@
#include "scene/resources/navigation_mesh.h"
-#include "nav_rid.h"
+#include "nav_base.h"
#include "nav_utils.h"
-#include <vector>
-
-class NavMap;
-class NavRegion;
-
-class NavRegion : public NavRid {
+class NavRegion : public NavBase {
NavMap *map = nullptr;
Transform3D transform;
Ref<NavigationMesh> mesh;
- uint32_t navigation_layers = 1;
- float enter_cost = 0.0;
- float travel_cost = 1.0;
Vector<gd::Edge::Connection> connections;
bool polygons_dirty = true;
@@ -67,15 +59,6 @@ public:
return map;
}
- void set_enter_cost(float p_enter_cost) { enter_cost = MAX(p_enter_cost, 0.0); }
- float get_enter_cost() const { return enter_cost; }
-
- void set_travel_cost(float p_travel_cost) { travel_cost = MAX(p_travel_cost, 0.0); }
- float get_travel_cost() const { return travel_cost; }
-
- void set_navigation_layers(uint32_t p_navigation_layers);
- uint32_t get_navigation_layers() const;
-
void set_transform(Transform3D transform);
const Transform3D &get_transform() const {
return transform;