diff options
Diffstat (limited to 'modules/navigation/nav_map.h')
-rw-r--r-- | modules/navigation/nav_map.h | 35 |
1 files changed, 27 insertions, 8 deletions
diff --git a/modules/navigation/nav_map.h b/modules/navigation/nav_map.h index 98a5c24b3e..a3da9fa727 100644 --- a/modules/navigation/nav_map.h +++ b/modules/navigation/nav_map.h @@ -40,9 +40,9 @@ #include <KdTree.h> +class NavLink; class NavRegion; class RvoAgent; -class NavRegion; class NavMap : public NavRid { /// Map Up @@ -55,13 +55,21 @@ class NavMap : public NavRid { /// This value is used to detect the near edges to connect. real_t edge_connection_margin = 0.25; + /// This value is used to limit how far links search to find polygons to connect to. + real_t link_connection_radius = 1.0; + bool regenerate_polygons = true; bool regenerate_links = true; - std::vector<NavRegion *> regions; + /// Map regions + LocalVector<NavRegion *> regions; + + /// Map links + LocalVector<NavLink *> links; + LocalVector<gd::Polygon> link_polygons; /// Map polygons - std::vector<gd::Polygon> polygons; + LocalVector<gd::Polygon> polygons; /// Rvo world RVO::KdTree rvo; @@ -70,10 +78,10 @@ class NavMap : public NavRid { bool agents_dirty = false; /// All the Agents (even the controlled one) - std::vector<RvoAgent *> agents; + LocalVector<RvoAgent *> agents; /// Controlled agents - std::vector<RvoAgent *> controlled_agents; + LocalVector<RvoAgent *> controlled_agents; /// Physics delta time real_t deltatime = 0.0; @@ -100,6 +108,11 @@ public: return edge_connection_margin; } + void set_link_connection_radius(float p_link_connection_radius); + float get_link_connection_radius() const { + return link_connection_radius; + } + gd::PointKey get_point_key(const Vector3 &p_pos) const; Vector<Vector3> get_path(Vector3 p_origin, Vector3 p_destination, bool p_optimize, uint32_t p_navigation_layers = 1) const; @@ -111,14 +124,20 @@ public: void add_region(NavRegion *p_region); void remove_region(NavRegion *p_region); - const std::vector<NavRegion *> &get_regions() const { + const LocalVector<NavRegion *> &get_regions() const { return regions; } + void add_link(NavLink *p_link); + void remove_link(NavLink *p_link); + const LocalVector<NavLink *> &get_links() const { + return links; + } + bool has_agent(RvoAgent *agent) const; void add_agent(RvoAgent *agent); void remove_agent(RvoAgent *agent); - const std::vector<RvoAgent *> &get_agents() const { + const LocalVector<RvoAgent *> &get_agents() const { return agents; } @@ -135,7 +154,7 @@ public: private: void compute_single_step(uint32_t index, RvoAgent **agent); - void clip_path(const std::vector<gd::NavigationPoly> &p_navigation_polys, Vector<Vector3> &path, const gd::NavigationPoly *from_poly, const Vector3 &p_to_point, const gd::NavigationPoly *p_to_poly) const; + void clip_path(const LocalVector<gd::NavigationPoly> &p_navigation_polys, Vector<Vector3> &path, const gd::NavigationPoly *from_poly, const Vector3 &p_to_point, const gd::NavigationPoly *p_to_poly) const; }; #endif // NAV_MAP_H |