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-rw-r--r--modules/navigation/godot_navigation_server.cpp26
1 files changed, 26 insertions, 0 deletions
diff --git a/modules/navigation/godot_navigation_server.cpp b/modules/navigation/godot_navigation_server.cpp
index 9e5d666a51..8ca73a3adb 100644
--- a/modules/navigation/godot_navigation_server.cpp
+++ b/modules/navigation/godot_navigation_server.cpp
@@ -810,6 +810,32 @@ void GodotNavigationServer::process(real_t p_delta_time) {
}
}
+NavigationUtilities::PathQueryResult GodotNavigationServer::_query_path(const NavigationUtilities::PathQueryParameters &p_parameters) const {
+ NavigationUtilities::PathQueryResult r_query_result;
+
+ const NavMap *map = map_owner.get_or_null(p_parameters.map);
+ ERR_FAIL_COND_V(map == nullptr, r_query_result);
+
+ // run the pathfinding
+
+ if (p_parameters.pathfinding_algorithm == NavigationUtilities::PathfindingAlgorithm::PATHFINDING_ALGORITHM_ASTAR) {
+ // while postprocessing is still part of map.get_path() need to check and route it here for the correct "optimize" post-processing
+ if (p_parameters.path_postprocessing == NavigationUtilities::PathPostProcessing::PATH_POSTPROCESSING_CORRIDORFUNNEL) {
+ r_query_result.path = map->get_path(p_parameters.start_position, p_parameters.target_position, true, p_parameters.navigation_layers);
+ } else if (p_parameters.path_postprocessing == NavigationUtilities::PathPostProcessing::PATH_POSTPROCESSING_EDGECENTERED) {
+ r_query_result.path = map->get_path(p_parameters.start_position, p_parameters.target_position, false, p_parameters.navigation_layers);
+ }
+ } else {
+ return r_query_result;
+ }
+
+ // add path postprocessing
+
+ // add path stats
+
+ return r_query_result;
+}
+
#undef COMMAND_1
#undef COMMAND_2
#undef COMMAND_4