summaryrefslogtreecommitdiff
path: root/modules/nativescript/nativescript.cpp
diff options
context:
space:
mode:
Diffstat (limited to 'modules/nativescript/nativescript.cpp')
-rw-r--r--modules/nativescript/nativescript.cpp45
1 files changed, 42 insertions, 3 deletions
diff --git a/modules/nativescript/nativescript.cpp b/modules/nativescript/nativescript.cpp
index 271f5bde1c..cb38768f32 100644
--- a/modules/nativescript/nativescript.cpp
+++ b/modules/nativescript/nativescript.cpp
@@ -203,7 +203,15 @@ ScriptInstance *NativeScript::instance_create(Object *p_this) {
nsi->userdata = script_data->create_func.create_func((godot_object *)p_this, script_data->create_func.method_data);
#endif
+#ifndef NO_THREADS
+ owners_lock->lock();
+#endif
+
instance_owners.insert(p_this);
+
+#ifndef NO_THREADS
+ owners_lock->unlock();
+#endif
return nsi;
}
@@ -393,9 +401,6 @@ Variant NativeScript::_new(const Variant **p_args, int p_argcount, Variant::Call
ref = REF(r);
}
- // GDScript does it like this: _create_instance(p_args, p_argcount, owner, r != NULL, r_error);
- // TODO(karroffel): support varargs for constructors.
-
NativeScriptInstance *instance = (NativeScriptInstance *)instance_create(owner);
owner->set_script_instance(instance);
@@ -407,6 +412,24 @@ Variant NativeScript::_new(const Variant **p_args, int p_argcount, Variant::Call
return Variant();
}
+ call("_init", p_args, p_argcount, r_error);
+
+ if (r_error.error != Variant::CallError::CALL_OK) {
+ instance->script = Ref<NativeScript>();
+ instance->owner->set_script_instance(NULL);
+
+#ifndef NO_THREADS
+ owners_lock->lock();
+#endif
+ instance_owners.erase(owner);
+
+#ifndef NO_THREADS
+ owners_lock->unlock();
+#endif
+
+ ERR_FAIL_COND_V(r_error.error != Variant::CallError::CALL_OK, Variant());
+ }
+
if (ref.is_valid()) {
return ref;
} else {
@@ -419,11 +442,18 @@ NativeScript::NativeScript() {
library = Ref<GDNative>();
lib_path = "";
class_name = "";
+#ifndef NO_THREADS
+ owners_lock = Mutex::create();
+#endif
}
// TODO(karroffel): implement this
NativeScript::~NativeScript() {
NSL->unregister_script(this);
+
+#ifndef NO_THREADS
+ memdelete(owners_lock);
+#endif
}
////// ScriptInstance stuff
@@ -754,7 +784,16 @@ NativeScriptInstance::~NativeScriptInstance() {
script_data->destroy_func.destroy_func((godot_object *)owner, script_data->destroy_func.method_data, userdata);
if (owner) {
+
+#ifndef NO_THREADS
+ script->owners_lock->lock();
+#endif
+
script->instance_owners.erase(owner);
+
+#ifndef NO_THREADS
+ script->owners_lock->lock();
+#endif
}
}