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+/*************************************************************************/
+/* multi_script.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* http://www.godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2014 Juan Linietsky, Ariel Manzur. */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+#ifndef MULTI_SCRIPT_H
+#define MULTI_SCRIPT_H
+
+#include "script_language.h"
+#include "os/thread_safe.h"
+
+class MultiScript;
+
+class MultiScriptInstance : public ScriptInstance {
+friend class MultiScript;
+ mutable Vector<ScriptInstance*> instances;
+ Object *object;
+ mutable MultiScript *owner;
+
+public:
+ virtual bool set(const StringName& p_name, const Variant& p_value);
+ virtual bool get(const StringName& p_name, Variant &r_ret) const;
+ virtual void get_property_list(List<PropertyInfo> *p_properties) const;
+
+ virtual void get_method_list(List<MethodInfo> *p_list) const;
+ virtual bool has_method(const StringName& p_method) const;
+ virtual Variant call(const StringName& p_method,const Variant** p_args,int p_argcount,Variant::CallError &r_error);
+ virtual void call_multilevel(const StringName& p_method,const Variant** p_args,int p_argcount);
+ virtual void notification(int p_notification);
+
+
+ virtual Ref<Script> get_script() const;
+
+ virtual ScriptLanguage *get_language();
+ virtual ~MultiScriptInstance();
+};
+
+
+class MultiScript : public Script {
+
+ _THREAD_SAFE_CLASS_
+friend class MultiScriptInstance;
+ OBJ_TYPE( MultiScript,Script);
+
+ Vector<Ref<Script> > scripts;
+
+ Map<Object*,MultiScriptInstance*> instances;
+protected:
+
+ bool _set(const StringName& p_name, const Variant& p_value);
+ bool _get(const StringName& p_name,Variant &r_ret) const;
+ void _get_property_list( List<PropertyInfo> *p_list) const;
+
+ static void _bind_methods();
+
+public:
+
+ void remove_instance(Object *p_object);
+ virtual bool can_instance() const;
+
+ virtual StringName get_instance_base_type() const;
+ virtual ScriptInstance* instance_create(Object *p_this);
+ virtual bool instance_has(const Object *p_this) const;
+
+ virtual bool has_source_code() const;
+ virtual String get_source_code() const;
+ virtual void set_source_code(const String& p_code);
+ virtual Error reload();
+
+ virtual bool is_tool() const;
+
+ virtual String get_node_type() const;
+
+
+ void set_script(int p_idx,const Ref<Script>& p_script );
+ Ref<Script> get_script(int p_idx) const;
+ void remove_script(int p_idx);
+ void add_script(const Ref<Script>& p_script);
+
+ virtual ScriptLanguage *get_language() const;
+
+ MultiScript();
+};
+
+
+class MultiScriptLanguage : public ScriptLanguage {
+
+ static MultiScriptLanguage *singleton;
+public:
+
+ static _FORCE_INLINE_ MultiScriptLanguage *get_singleton() { return singleton; }
+ virtual String get_name() const { return "MultiScript"; }
+
+ /* LANGUAGE FUNCTIONS */
+ virtual void init() {}
+ virtual String get_type() const { return "MultiScript"; }
+ virtual String get_extension() const { return ""; }
+ virtual Error execute_file(const String& p_path) { return OK; }
+ virtual void finish() {}
+
+ /* EDITOR FUNCTIONS */
+ virtual void get_reserved_words(List<String> *p_words) const {}
+ virtual void get_comment_delimiters(List<String> *p_delimiters) const {}
+ virtual void get_string_delimiters(List<String> *p_delimiters) const {}
+ virtual String get_template(const String& p_class_name, const String& p_base_class_name) const { return ""; }
+ virtual bool validate(const String& p_script, int &r_line_error,int &r_col_error,String& r_test_error,const String& p_path="",List<String>* r_fn=NULL) const { return true; }
+ virtual Script *create_script() const { return memnew( MultiScript ); }
+ virtual bool has_named_classes() const { return false; }
+ virtual int find_function(const String& p_function,const String& p_code) const { return -1; }
+ virtual String make_function(const String& p_class,const String& p_name,const StringArray& p_args) const { return ""; }
+
+ /* DEBUGGER FUNCTIONS */
+
+ virtual String debug_get_error() const { return ""; }
+ virtual int debug_get_stack_level_count() const { return 0; }
+ virtual int debug_get_stack_level_line(int p_level) const { return 0; }
+ virtual String debug_get_stack_level_function(int p_level) const { return ""; }
+ virtual String debug_get_stack_level_source(int p_level) const { return ""; }
+ virtual void debug_get_stack_level_locals(int p_level,List<String> *p_locals, List<Variant> *p_values, int p_max_subitems=-1,int p_max_depth=-1) {}
+ virtual void debug_get_stack_level_members(int p_level,List<String> *p_members, List<Variant> *p_values, int p_max_subitems=-1,int p_max_depth=-1) {}
+ virtual void debug_get_globals(List<String> *p_locals, List<Variant> *p_values, int p_max_subitems=-1,int p_max_depth=-1) {}
+ virtual String debug_parse_stack_level_expression(int p_level,const String& p_expression,int p_max_subitems=-1,int p_max_depth=-1) { return ""; }
+
+ /* LOADER FUNCTIONS */
+
+ virtual void get_recognized_extensions(List<String> *p_extensions) const {}
+ virtual void get_public_functions(List<MethodInfo> *p_functions) const {}
+ virtual void get_public_constants(List<Pair<String,Variant> > *p_constants) const {}
+
+ MultiScriptLanguage() { singleton=this; }
+ virtual ~MultiScriptLanguage() {};
+};
+
+
+#endif // MULTI_SCRIPT_H