diff options
Diffstat (limited to 'modules/multiplayer/scene_rpc_interface.cpp')
-rw-r--r-- | modules/multiplayer/scene_rpc_interface.cpp | 21 |
1 files changed, 8 insertions, 13 deletions
diff --git a/modules/multiplayer/scene_rpc_interface.cpp b/modules/multiplayer/scene_rpc_interface.cpp index acc113c901..bfb1623077 100644 --- a/modules/multiplayer/scene_rpc_interface.cpp +++ b/modules/multiplayer/scene_rpc_interface.cpp @@ -52,16 +52,15 @@ #define BYTE_ONLY_OR_NO_ARGS_FLAG (1 << BYTE_ONLY_OR_NO_ARGS_SHIFT) #ifdef DEBUG_ENABLED -_FORCE_INLINE_ void SceneRPCInterface::_profile_node_data(const String &p_what, ObjectID p_id) { +_FORCE_INLINE_ void SceneRPCInterface::_profile_node_data(const String &p_what, ObjectID p_id, int p_size) { if (EngineDebugger::is_profiling("rpc")) { Array values; - values.push_back(p_id); values.push_back(p_what); + values.push_back(p_id); + values.push_back(p_size); EngineDebugger::profiler_add_frame_data("rpc", values); } } -#else -_FORCE_INLINE_ void SceneRPCInterface::_profile_node_data(const String &p_what, ObjectID p_id) {} #endif // Returns the packet size stripping the node path added when the node is not yet cached. @@ -277,7 +276,7 @@ void SceneRPCInterface::_process_rpc(Node *p_node, const uint16_t p_rpc_method_i argp.resize(argc); #ifdef DEBUG_ENABLED - _profile_node_data("rpc_in", p_node->get_instance_id()); + _profile_node_data("rpc_in", p_node->get_instance_id(), p_packet_len); #endif int out; @@ -399,13 +398,13 @@ void SceneRPCInterface::_send_rpc(Node *p_from, int p_to, uint16_t p_rpc_id, con ERR_FAIL_COND(node_id_compression > 3); ERR_FAIL_COND(name_id_compression > 1); - // We can now set the meta - packet_cache.write[0] = command_type + (node_id_compression << NODE_ID_COMPRESSION_SHIFT) + (name_id_compression << NAME_ID_COMPRESSION_SHIFT) + (byte_only_or_no_args ? BYTE_ONLY_OR_NO_ARGS_FLAG : 0); - #ifdef DEBUG_ENABLED - multiplayer->profile_bandwidth("out", ofs); + _profile_node_data("rpc_out", p_from->get_instance_id(), ofs); #endif + // We can now set the meta + packet_cache.write[0] = command_type + (node_id_compression << NODE_ID_COMPRESSION_SHIFT) + (name_id_compression << NAME_ID_COMPRESSION_SHIFT) + (byte_only_or_no_args ? BYTE_ONLY_OR_NO_ARGS_FLAG : 0); + // Take chance and set transfer mode, since all send methods will use it. peer->set_transfer_channel(p_config.channel); peer->set_transfer_mode(p_config.transfer_mode); @@ -477,10 +476,6 @@ Error SceneRPCInterface::rpcp(Object *p_obj, int p_peer_id, const StringName &p_ } if (p_peer_id != caller_id) { -#ifdef DEBUG_ENABLED - _profile_node_data("rpc_out", node->get_instance_id()); -#endif - _send_rpc(node, p_peer_id, rpc_id, config, p_method, p_arg, p_argcount); } |