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Diffstat (limited to 'modules/multiplayer/scene_replication_interface.h')
-rw-r--r--modules/multiplayer/scene_replication_interface.h8
1 files changed, 7 insertions, 1 deletions
diff --git a/modules/multiplayer/scene_replication_interface.h b/modules/multiplayer/scene_replication_interface.h
index ee454f604e..30d58f7129 100644
--- a/modules/multiplayer/scene_replication_interface.h
+++ b/modules/multiplayer/scene_replication_interface.h
@@ -75,7 +75,7 @@ private:
HashSet<ObjectID> spawned_nodes;
HashSet<ObjectID> sync_nodes;
- // Pending spawn informations.
+ // Pending spawn information.
ObjectID pending_spawn;
int pending_spawn_remote = 0;
const uint8_t *pending_buffer = nullptr;
@@ -105,6 +105,10 @@ private:
return p_id.is_valid() ? Object::cast_to<T>(ObjectDB::get_instance(p_id)) : nullptr;
}
+#ifdef DEBUG_ENABLED
+ _FORCE_INLINE_ void _profile_node_data(const String &p_what, ObjectID p_id, int p_size);
+#endif
+
public:
static void make_default();
@@ -121,6 +125,8 @@ public:
Error on_despawn_receive(int p_from, const uint8_t *p_buffer, int p_buffer_len);
Error on_sync_receive(int p_from, const uint8_t *p_buffer, int p_buffer_len);
+ bool is_rpc_visible(const ObjectID &p_oid, int p_peer) const;
+
SceneReplicationInterface(SceneMultiplayer *p_multiplayer) {
multiplayer = p_multiplayer;
}