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path: root/modules/multiplayer/scene_replication_interface.cpp
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Diffstat (limited to 'modules/multiplayer/scene_replication_interface.cpp')
-rw-r--r--modules/multiplayer/scene_replication_interface.cpp2
1 files changed, 1 insertions, 1 deletions
diff --git a/modules/multiplayer/scene_replication_interface.cpp b/modules/multiplayer/scene_replication_interface.cpp
index 659ce7316a..f1bab7327a 100644
--- a/modules/multiplayer/scene_replication_interface.cpp
+++ b/modules/multiplayer/scene_replication_interface.cpp
@@ -325,7 +325,7 @@ Error SceneReplicationInterface::_update_spawn_visibility(int p_peer, const Obje
// Check visibility for each peers.
for (const KeyValue<int, PeerInfo> &E : peers_info) {
if (is_visible) {
- // This is fast, since the the object is visibile to everyone, we don't need to check each peer.
+ // This is fast, since the the object is visible to everyone, we don't need to check each peer.
if (E.value.spawn_nodes.has(p_oid)) {
// Already spawned.
continue;