diff options
Diffstat (limited to 'modules/multiplayer/scene_replication_interface.cpp')
-rw-r--r-- | modules/multiplayer/scene_replication_interface.cpp | 6 |
1 files changed, 3 insertions, 3 deletions
diff --git a/modules/multiplayer/scene_replication_interface.cpp b/modules/multiplayer/scene_replication_interface.cpp index da425076a4..f1bab7327a 100644 --- a/modules/multiplayer/scene_replication_interface.cpp +++ b/modules/multiplayer/scene_replication_interface.cpp @@ -72,7 +72,7 @@ void SceneReplicationInterface::_free_remotes(const PeerInfo &p_info) { for (const KeyValue<uint32_t, ObjectID> &E : p_info.recv_nodes) { Node *node = tracked_nodes.has(E.value) ? get_id_as<Node>(E.value) : nullptr; ERR_CONTINUE(!node); - node->queue_delete(); + node->queue_free(); } } @@ -325,7 +325,7 @@ Error SceneReplicationInterface::_update_spawn_visibility(int p_peer, const Obje // Check visibility for each peers. for (const KeyValue<int, PeerInfo> &E : peers_info) { if (is_visible) { - // This is fast, since the the object is visibile to everyone, we don't need to check each peer. + // This is fast, since the the object is visible to everyone, we don't need to check each peer. if (E.value.spawn_nodes.has(p_oid)) { // Already spawned. continue; @@ -581,7 +581,7 @@ Error SceneReplicationInterface::on_despawn_receive(int p_from, const uint8_t *p if (node->get_parent() != nullptr) { node->get_parent()->remove_child(node); } - node->queue_delete(); + node->queue_free(); spawner->emit_signal(SNAME("despawned"), node); return OK; |