diff options
Diffstat (limited to 'modules/multiplayer/editor')
-rw-r--r-- | modules/multiplayer/editor/editor_network_profiler.cpp | 347 | ||||
-rw-r--r-- | modules/multiplayer/editor/editor_network_profiler.h | 101 | ||||
-rw-r--r-- | modules/multiplayer/editor/multiplayer_editor_plugin.cpp | 175 | ||||
-rw-r--r-- | modules/multiplayer/editor/multiplayer_editor_plugin.h | 85 | ||||
-rw-r--r-- | modules/multiplayer/editor/replication_editor.cpp (renamed from modules/multiplayer/editor/replication_editor_plugin.cpp) | 71 | ||||
-rw-r--r-- | modules/multiplayer/editor/replication_editor.h (renamed from modules/multiplayer/editor/replication_editor_plugin.h) | 43 |
6 files changed, 725 insertions, 97 deletions
diff --git a/modules/multiplayer/editor/editor_network_profiler.cpp b/modules/multiplayer/editor/editor_network_profiler.cpp new file mode 100644 index 0000000000..cce22b9084 --- /dev/null +++ b/modules/multiplayer/editor/editor_network_profiler.cpp @@ -0,0 +1,347 @@ +/*************************************************************************/ +/* editor_network_profiler.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "editor_network_profiler.h" + +#include "core/os/os.h" +#include "editor/editor_scale.h" +#include "editor/editor_settings.h" + +void EditorNetworkProfiler::_bind_methods() { + ADD_SIGNAL(MethodInfo("enable_profiling", PropertyInfo(Variant::BOOL, "enable"))); + ADD_SIGNAL(MethodInfo("open_request", PropertyInfo(Variant::STRING, "path"))); +} + +void EditorNetworkProfiler::_notification(int p_what) { + switch (p_what) { + case NOTIFICATION_ENTER_TREE: + case NOTIFICATION_THEME_CHANGED: { + node_icon = get_theme_icon(SNAME("Node"), SNAME("EditorIcons")); + if (activate->is_pressed()) { + activate->set_icon(get_theme_icon(SNAME("Stop"), SNAME("EditorIcons"))); + } else { + activate->set_icon(get_theme_icon(SNAME("Play"), SNAME("EditorIcons"))); + } + clear_button->set_icon(get_theme_icon(SNAME("Clear"), SNAME("EditorIcons"))); + incoming_bandwidth_text->set_right_icon(get_theme_icon(SNAME("ArrowDown"), SNAME("EditorIcons"))); + outgoing_bandwidth_text->set_right_icon(get_theme_icon(SNAME("ArrowUp"), SNAME("EditorIcons"))); + + // This needs to be done here to set the faded color when the profiler is first opened + incoming_bandwidth_text->add_theme_color_override("font_uneditable_color", get_theme_color(SNAME("font_color"), SNAME("Editor")) * Color(1, 1, 1, 0.5)); + outgoing_bandwidth_text->add_theme_color_override("font_uneditable_color", get_theme_color(SNAME("font_color"), SNAME("Editor")) * Color(1, 1, 1, 0.5)); + } break; + } +} + +void EditorNetworkProfiler::_refresh() { + if (!dirty) { + return; + } + dirty = false; + refresh_rpc_data(); + refresh_replication_data(); +} + +void EditorNetworkProfiler::refresh_rpc_data() { + counters_display->clear(); + + TreeItem *root = counters_display->create_item(); + int cols = counters_display->get_columns(); + + for (const KeyValue<ObjectID, RPCNodeInfo> &E : rpc_data) { + TreeItem *node = counters_display->create_item(root); + + for (int j = 0; j < cols; ++j) { + node->set_text_alignment(j, j > 0 ? HORIZONTAL_ALIGNMENT_RIGHT : HORIZONTAL_ALIGNMENT_LEFT); + } + + node->set_text(0, E.value.node_path); + node->set_text(1, E.value.incoming_rpc == 0 ? "-" : vformat(TTR("%d (%s)"), E.value.incoming_rpc, String::humanize_size(E.value.incoming_size))); + node->set_text(2, E.value.outgoing_rpc == 0 ? "-" : vformat(TTR("%d (%s)"), E.value.outgoing_rpc, String::humanize_size(E.value.outgoing_size))); + } +} + +void EditorNetworkProfiler::refresh_replication_data() { + replication_display->clear(); + + TreeItem *root = replication_display->create_item(); + + for (const KeyValue<ObjectID, SyncInfo> &E : sync_data) { + // Ensure the nodes have at least a temporary cache. + ObjectID ids[3] = { E.value.synchronizer, E.value.config, E.value.root_node }; + for (uint32_t i = 0; i < 3; i++) { + const ObjectID &id = ids[i]; + if (!node_data.has(id)) { + missing_node_data.insert(id); + node_data[id] = NodeInfo(id); + } + } + + TreeItem *node = replication_display->create_item(root); + + const NodeInfo &root_info = node_data[E.value.root_node]; + const NodeInfo &sync_info = node_data[E.value.synchronizer]; + const NodeInfo &cfg_info = node_data[E.value.config]; + + node->set_text(0, root_info.path.get_file()); + node->set_icon(0, has_theme_icon(root_info.type, SNAME("EditorIcons")) ? get_theme_icon(root_info.type, SNAME("EditorIcons")) : node_icon); + node->set_tooltip_text(0, root_info.path); + + node->set_text(1, sync_info.path.get_file()); + node->set_icon(1, get_theme_icon("MultiplayerSynchronizer", SNAME("EditorIcons"))); + node->set_tooltip_text(1, sync_info.path); + + int cfg_idx = cfg_info.path.find("::"); + if (cfg_info.path.begins_with("res://") && ResourceLoader::exists(cfg_info.path) && cfg_idx > 0) { + String res_idstr = cfg_info.path.substr(cfg_idx + 2).replace("SceneReplicationConfig_", ""); + String scene_path = cfg_info.path.substr(0, cfg_idx); + node->set_text(2, vformat("%s (%s)", res_idstr, scene_path.get_file())); + node->add_button(2, get_theme_icon(SNAME("InstanceOptions"), SNAME("EditorIcons"))); + node->set_tooltip_text(2, cfg_info.path); + node->set_metadata(2, scene_path); + } else { + node->set_text(2, cfg_info.path); + node->set_metadata(2, ""); + } + + node->set_text(3, vformat("%d - %d", E.value.incoming_syncs, E.value.outgoing_syncs)); + node->set_text(4, vformat("%d - %d", E.value.incoming_size, E.value.outgoing_size)); + } +} + +Array EditorNetworkProfiler::pop_missing_node_data() { + Array out; + for (const ObjectID &id : missing_node_data) { + out.push_back(id); + } + missing_node_data.clear(); + return out; +} + +void EditorNetworkProfiler::add_node_data(const NodeInfo &p_info) { + ERR_FAIL_COND(!node_data.has(p_info.id)); + node_data[p_info.id] = p_info; + dirty = true; +} + +void EditorNetworkProfiler::_activate_pressed() { + if (activate->is_pressed()) { + refresh_timer->start(); + activate->set_icon(get_theme_icon(SNAME("Stop"), SNAME("EditorIcons"))); + activate->set_text(TTR("Stop")); + } else { + refresh_timer->stop(); + activate->set_icon(get_theme_icon(SNAME("Play"), SNAME("EditorIcons"))); + activate->set_text(TTR("Start")); + } + emit_signal(SNAME("enable_profiling"), activate->is_pressed()); +} + +void EditorNetworkProfiler::_clear_pressed() { + rpc_data.clear(); + sync_data.clear(); + node_data.clear(); + missing_node_data.clear(); + set_bandwidth(0, 0); + refresh_rpc_data(); + refresh_replication_data(); +} + +void EditorNetworkProfiler::_replication_button_clicked(TreeItem *p_item, int p_column, int p_idx, MouseButton p_button) { + if (!p_item) { + return; + } + String meta = p_item->get_metadata(p_column); + if (meta.size() && ResourceLoader::exists(meta)) { + emit_signal("open_request", meta); + } +} + +void EditorNetworkProfiler::add_rpc_frame_data(const RPCNodeInfo &p_frame) { + dirty = true; + if (!rpc_data.has(p_frame.node)) { + rpc_data.insert(p_frame.node, p_frame); + } else { + rpc_data[p_frame.node].incoming_rpc += p_frame.incoming_rpc; + rpc_data[p_frame.node].outgoing_rpc += p_frame.outgoing_rpc; + } + if (p_frame.incoming_rpc) { + rpc_data[p_frame.node].incoming_size = p_frame.incoming_size / p_frame.incoming_rpc; + } + if (p_frame.outgoing_rpc) { + rpc_data[p_frame.node].outgoing_size = p_frame.outgoing_size / p_frame.outgoing_rpc; + } +} + +void EditorNetworkProfiler::add_sync_frame_data(const SyncInfo &p_frame) { + dirty = true; + if (!sync_data.has(p_frame.synchronizer)) { + sync_data[p_frame.synchronizer] = p_frame; + } else { + sync_data[p_frame.synchronizer].incoming_syncs += p_frame.incoming_syncs; + sync_data[p_frame.synchronizer].outgoing_syncs += p_frame.outgoing_syncs; + } + SyncInfo &info = sync_data[p_frame.synchronizer]; + if (info.incoming_syncs) { + info.incoming_size = p_frame.incoming_size / p_frame.incoming_syncs; + } + if (info.outgoing_syncs) { + info.outgoing_size = p_frame.outgoing_size / p_frame.outgoing_syncs; + } +} + +void EditorNetworkProfiler::set_bandwidth(int p_incoming, int p_outgoing) { + incoming_bandwidth_text->set_text(vformat(TTR("%s/s"), String::humanize_size(p_incoming))); + outgoing_bandwidth_text->set_text(vformat(TTR("%s/s"), String::humanize_size(p_outgoing))); + + // Make labels more prominent when the bandwidth is greater than 0 to attract user attention + incoming_bandwidth_text->add_theme_color_override( + "font_uneditable_color", + get_theme_color(SNAME("font_color"), SNAME("Editor")) * Color(1, 1, 1, p_incoming > 0 ? 1 : 0.5)); + outgoing_bandwidth_text->add_theme_color_override( + "font_uneditable_color", + get_theme_color(SNAME("font_color"), SNAME("Editor")) * Color(1, 1, 1, p_outgoing > 0 ? 1 : 0.5)); +} + +bool EditorNetworkProfiler::is_profiling() { + return activate->is_pressed(); +} + +EditorNetworkProfiler::EditorNetworkProfiler() { + HBoxContainer *hb = memnew(HBoxContainer); + hb->add_theme_constant_override("separation", 8 * EDSCALE); + add_child(hb); + + activate = memnew(Button); + activate->set_toggle_mode(true); + activate->set_text(TTR("Start")); + activate->connect("pressed", callable_mp(this, &EditorNetworkProfiler::_activate_pressed)); + hb->add_child(activate); + + clear_button = memnew(Button); + clear_button->set_text(TTR("Clear")); + clear_button->connect("pressed", callable_mp(this, &EditorNetworkProfiler::_clear_pressed)); + hb->add_child(clear_button); + + hb->add_spacer(); + + Label *lb = memnew(Label); + lb->set_text(TTR("Down")); + hb->add_child(lb); + + incoming_bandwidth_text = memnew(LineEdit); + incoming_bandwidth_text->set_editable(false); + incoming_bandwidth_text->set_custom_minimum_size(Size2(120, 0) * EDSCALE); + incoming_bandwidth_text->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_RIGHT); + hb->add_child(incoming_bandwidth_text); + + Control *down_up_spacer = memnew(Control); + down_up_spacer->set_custom_minimum_size(Size2(30, 0) * EDSCALE); + hb->add_child(down_up_spacer); + + lb = memnew(Label); + lb->set_text(TTR("Up")); + hb->add_child(lb); + + outgoing_bandwidth_text = memnew(LineEdit); + outgoing_bandwidth_text->set_editable(false); + outgoing_bandwidth_text->set_custom_minimum_size(Size2(120, 0) * EDSCALE); + outgoing_bandwidth_text->set_horizontal_alignment(HORIZONTAL_ALIGNMENT_RIGHT); + hb->add_child(outgoing_bandwidth_text); + + // Set initial texts in the incoming/outgoing bandwidth labels + set_bandwidth(0, 0); + + HSplitContainer *sc = memnew(HSplitContainer); + add_child(sc); + sc->set_v_size_flags(SIZE_EXPAND_FILL); + sc->set_h_size_flags(SIZE_EXPAND_FILL); + sc->set_split_offset(100 * EDSCALE); + + // RPC + counters_display = memnew(Tree); + counters_display->set_custom_minimum_size(Size2(320, 0) * EDSCALE); + counters_display->set_v_size_flags(SIZE_EXPAND_FILL); + counters_display->set_h_size_flags(SIZE_EXPAND_FILL); + counters_display->set_hide_folding(true); + counters_display->set_hide_root(true); + counters_display->set_columns(3); + counters_display->set_column_titles_visible(true); + counters_display->set_column_title(0, TTR("Node")); + counters_display->set_column_expand(0, true); + counters_display->set_column_clip_content(0, true); + counters_display->set_column_custom_minimum_width(0, 60 * EDSCALE); + counters_display->set_column_title(1, TTR("Incoming RPC")); + counters_display->set_column_expand(1, false); + counters_display->set_column_clip_content(1, true); + counters_display->set_column_custom_minimum_width(1, 120 * EDSCALE); + counters_display->set_column_title(2, TTR("Outgoing RPC")); + counters_display->set_column_expand(2, false); + counters_display->set_column_clip_content(2, true); + counters_display->set_column_custom_minimum_width(2, 120 * EDSCALE); + sc->add_child(counters_display); + + // Replication + replication_display = memnew(Tree); + replication_display->set_custom_minimum_size(Size2(320, 0) * EDSCALE); + replication_display->set_v_size_flags(SIZE_EXPAND_FILL); + replication_display->set_h_size_flags(SIZE_EXPAND_FILL); + replication_display->set_hide_folding(true); + replication_display->set_hide_root(true); + replication_display->set_columns(5); + replication_display->set_column_titles_visible(true); + replication_display->set_column_title(0, TTR("Root")); + replication_display->set_column_expand(0, true); + replication_display->set_column_clip_content(0, true); + replication_display->set_column_custom_minimum_width(0, 80 * EDSCALE); + replication_display->set_column_title(1, TTR("Synchronizer")); + replication_display->set_column_expand(1, true); + replication_display->set_column_clip_content(1, true); + replication_display->set_column_custom_minimum_width(1, 80 * EDSCALE); + replication_display->set_column_title(2, TTR("Config")); + replication_display->set_column_expand(2, true); + replication_display->set_column_clip_content(2, true); + replication_display->set_column_custom_minimum_width(2, 80 * EDSCALE); + replication_display->set_column_title(3, TTR("Count")); + replication_display->set_column_expand(3, false); + replication_display->set_column_clip_content(3, true); + replication_display->set_column_custom_minimum_width(3, 80 * EDSCALE); + replication_display->set_column_title(4, TTR("Size")); + replication_display->set_column_expand(4, false); + replication_display->set_column_clip_content(4, true); + replication_display->set_column_custom_minimum_width(4, 80 * EDSCALE); + replication_display->connect("button_clicked", callable_mp(this, &EditorNetworkProfiler::_replication_button_clicked)); + sc->add_child(replication_display); + + refresh_timer = memnew(Timer); + refresh_timer->set_wait_time(0.5); + refresh_timer->connect("timeout", callable_mp(this, &EditorNetworkProfiler::_refresh)); + add_child(refresh_timer); +} diff --git a/modules/multiplayer/editor/editor_network_profiler.h b/modules/multiplayer/editor/editor_network_profiler.h new file mode 100644 index 0000000000..630747d988 --- /dev/null +++ b/modules/multiplayer/editor/editor_network_profiler.h @@ -0,0 +1,101 @@ +/*************************************************************************/ +/* editor_network_profiler.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef EDITOR_NETWORK_PROFILER_H +#define EDITOR_NETWORK_PROFILER_H + +#include "scene/debugger/scene_debugger.h" +#include "scene/gui/box_container.h" +#include "scene/gui/button.h" +#include "scene/gui/label.h" +#include "scene/gui/split_container.h" +#include "scene/gui/tree.h" + +#include "../multiplayer_debugger.h" + +class EditorNetworkProfiler : public VBoxContainer { + GDCLASS(EditorNetworkProfiler, VBoxContainer) + +public: + struct NodeInfo { + ObjectID id; + String type; + String path; + + NodeInfo() {} + NodeInfo(const ObjectID &p_id) { + id = p_id; + path = String::num_int64(p_id); + } + }; + +private: + using RPCNodeInfo = MultiplayerDebugger::RPCNodeInfo; + using SyncInfo = MultiplayerDebugger::SyncInfo; + + bool dirty = false; + Timer *refresh_timer = nullptr; + Button *activate = nullptr; + Button *clear_button = nullptr; + Tree *counters_display = nullptr; + LineEdit *incoming_bandwidth_text = nullptr; + LineEdit *outgoing_bandwidth_text = nullptr; + Tree *replication_display = nullptr; + + HashMap<ObjectID, RPCNodeInfo> rpc_data; + HashMap<ObjectID, SyncInfo> sync_data; + HashMap<ObjectID, NodeInfo> node_data; + HashSet<ObjectID> missing_node_data; + Ref<Texture2D> node_icon; + + void _activate_pressed(); + void _clear_pressed(); + void _refresh(); + void _replication_button_clicked(TreeItem *p_item, int p_column, int p_idx, MouseButton p_button); + +protected: + void _notification(int p_what); + static void _bind_methods(); + +public: + void refresh_rpc_data(); + void refresh_replication_data(); + + Array pop_missing_node_data(); + void add_node_data(const NodeInfo &p_info); + void add_rpc_frame_data(const RPCNodeInfo &p_frame); + void add_sync_frame_data(const SyncInfo &p_frame); + void set_bandwidth(int p_incoming, int p_outgoing); + bool is_profiling(); + + EditorNetworkProfiler(); +}; + +#endif // EDITOR_NETWORK_PROFILER_H diff --git a/modules/multiplayer/editor/multiplayer_editor_plugin.cpp b/modules/multiplayer/editor/multiplayer_editor_plugin.cpp new file mode 100644 index 0000000000..c5cf3e6f24 --- /dev/null +++ b/modules/multiplayer/editor/multiplayer_editor_plugin.cpp @@ -0,0 +1,175 @@ +/*************************************************************************/ +/* multiplayer_editor_plugin.cpp */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#include "multiplayer_editor_plugin.h" + +#include "../multiplayer_synchronizer.h" +#include "editor_network_profiler.h" +#include "replication_editor.h" + +#include "editor/editor_node.h" + +void MultiplayerEditorDebugger::_bind_methods() { + ADD_SIGNAL(MethodInfo("open_request", PropertyInfo(Variant::STRING, "path"))); +} + +bool MultiplayerEditorDebugger::has_capture(const String &p_capture) const { + return p_capture == "multiplayer"; +} + +void MultiplayerEditorDebugger::_open_request(const String &p_path) { + emit_signal("open_request", p_path); +} + +bool MultiplayerEditorDebugger::capture(const String &p_message, const Array &p_data, int p_session) { + ERR_FAIL_COND_V(!profilers.has(p_session), false); + EditorNetworkProfiler *profiler = profilers[p_session]; + if (p_message == "multiplayer:rpc") { + MultiplayerDebugger::RPCFrame frame; + frame.deserialize(p_data); + for (int i = 0; i < frame.infos.size(); i++) { + profiler->add_rpc_frame_data(frame.infos[i]); + } + return true; + } else if (p_message == "multiplayer:syncs") { + MultiplayerDebugger::ReplicationFrame frame; + frame.deserialize(p_data); + for (const KeyValue<ObjectID, MultiplayerDebugger::SyncInfo> &E : frame.infos) { + profiler->add_sync_frame_data(E.value); + } + Array missing = profiler->pop_missing_node_data(); + if (missing.size()) { + // Asks for the object information. + get_session(p_session)->send_message("multiplayer:cache", missing); + } + return true; + } else if (p_message == "multiplayer:cache") { + ERR_FAIL_COND_V(p_data.size() % 3, false); + for (int i = 0; i < p_data.size(); i += 3) { + EditorNetworkProfiler::NodeInfo info; + info.id = p_data[i].operator ObjectID(); + info.type = p_data[i + 1].operator String(); + info.path = p_data[i + 2].operator String(); + profiler->add_node_data(info); + } + return true; + } else if (p_message == "multiplayer:bandwidth") { + ERR_FAIL_COND_V(p_data.size() < 2, false); + profiler->set_bandwidth(p_data[0], p_data[1]); + return true; + } + return false; +} + +void MultiplayerEditorDebugger::_profiler_activate(bool p_enable, int p_session_id) { + Ref<EditorDebuggerSession> session = get_session(p_session_id); + ERR_FAIL_COND(session.is_null()); + session->toggle_profiler("multiplayer:bandwidth", p_enable); + session->toggle_profiler("multiplayer:rpc", p_enable); + session->toggle_profiler("multiplayer:replication", p_enable); +} + +void MultiplayerEditorDebugger::setup_session(int p_session_id) { + Ref<EditorDebuggerSession> session = get_session(p_session_id); + ERR_FAIL_COND(session.is_null()); + EditorNetworkProfiler *profiler = memnew(EditorNetworkProfiler); + profiler->connect("enable_profiling", callable_mp(this, &MultiplayerEditorDebugger::_profiler_activate).bind(p_session_id)); + profiler->connect("open_request", callable_mp(this, &MultiplayerEditorDebugger::_open_request)); + profiler->set_name(TTR("Network Profiler")); + session->add_session_tab(profiler); + profilers[p_session_id] = profiler; +} + +/// MultiplayerEditorPlugin + +MultiplayerEditorPlugin::MultiplayerEditorPlugin() { + repl_editor = memnew(ReplicationEditor); + button = EditorNode::get_singleton()->add_bottom_panel_item(TTR("Replication"), repl_editor); + button->hide(); + repl_editor->get_pin()->connect("pressed", callable_mp(this, &MultiplayerEditorPlugin::_pinned)); + debugger.instantiate(); + debugger->connect("open_request", callable_mp(this, &MultiplayerEditorPlugin::_open_request)); +} + +void MultiplayerEditorPlugin::_open_request(const String &p_path) { + get_editor_interface()->open_scene_from_path(p_path); +} + +void MultiplayerEditorPlugin::_notification(int p_what) { + switch (p_what) { + case NOTIFICATION_ENTER_TREE: { + get_tree()->connect("node_removed", callable_mp(this, &MultiplayerEditorPlugin::_node_removed)); + add_debugger_plugin(debugger); + } break; + case NOTIFICATION_EXIT_TREE: { + remove_debugger_plugin(debugger); + } + } +} + +void MultiplayerEditorPlugin::_node_removed(Node *p_node) { + if (p_node && p_node == repl_editor->get_current()) { + repl_editor->edit(nullptr); + if (repl_editor->is_visible_in_tree()) { + EditorNode::get_singleton()->hide_bottom_panel(); + } + button->hide(); + repl_editor->get_pin()->set_pressed(false); + } +} + +void MultiplayerEditorPlugin::_pinned() { + if (!repl_editor->get_pin()->is_pressed()) { + if (repl_editor->is_visible_in_tree()) { + EditorNode::get_singleton()->hide_bottom_panel(); + } + button->hide(); + } +} + +void MultiplayerEditorPlugin::edit(Object *p_object) { + repl_editor->edit(Object::cast_to<MultiplayerSynchronizer>(p_object)); +} + +bool MultiplayerEditorPlugin::handles(Object *p_object) const { + return p_object->is_class("MultiplayerSynchronizer"); +} + +void MultiplayerEditorPlugin::make_visible(bool p_visible) { + if (p_visible) { + button->show(); + EditorNode::get_singleton()->make_bottom_panel_item_visible(repl_editor); + } else if (!repl_editor->get_pin()->is_pressed()) { + if (repl_editor->is_visible_in_tree()) { + EditorNode::get_singleton()->hide_bottom_panel(); + } + button->hide(); + } +} diff --git a/modules/multiplayer/editor/multiplayer_editor_plugin.h b/modules/multiplayer/editor/multiplayer_editor_plugin.h new file mode 100644 index 0000000000..f29a70e897 --- /dev/null +++ b/modules/multiplayer/editor/multiplayer_editor_plugin.h @@ -0,0 +1,85 @@ +/*************************************************************************/ +/* multiplayer_editor_plugin.h */ +/*************************************************************************/ +/* This file is part of: */ +/* GODOT ENGINE */ +/* https://godotengine.org */ +/*************************************************************************/ +/* Copyright (c) 2007-2022 Juan Linietsky, Ariel Manzur. */ +/* Copyright (c) 2014-2022 Godot Engine contributors (cf. AUTHORS.md). */ +/* */ +/* Permission is hereby granted, free of charge, to any person obtaining */ +/* a copy of this software and associated documentation files (the */ +/* "Software"), to deal in the Software without restriction, including */ +/* without limitation the rights to use, copy, modify, merge, publish, */ +/* distribute, sublicense, and/or sell copies of the Software, and to */ +/* permit persons to whom the Software is furnished to do so, subject to */ +/* the following conditions: */ +/* */ +/* The above copyright notice and this permission notice shall be */ +/* included in all copies or substantial portions of the Software. */ +/* */ +/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */ +/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */ +/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/ +/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */ +/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */ +/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */ +/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ +/*************************************************************************/ + +#ifndef MULTIPLAYER_EDITOR_PLUGIN_H +#define MULTIPLAYER_EDITOR_PLUGIN_H + +#include "editor/editor_plugin.h" + +#include "editor/plugins/editor_debugger_plugin.h" + +class EditorNetworkProfiler; +class MultiplayerEditorDebugger : public EditorDebuggerPlugin { + GDCLASS(MultiplayerEditorDebugger, EditorDebuggerPlugin); + +private: + HashMap<int, EditorNetworkProfiler *> profilers; + + void _open_request(const String &p_path); + void _profiler_activate(bool p_enable, int p_session_id); + +protected: + static void _bind_methods(); + +public: + virtual bool has_capture(const String &p_capture) const override; + virtual bool capture(const String &p_message, const Array &p_data, int p_index) override; + virtual void setup_session(int p_session_id) override; + + MultiplayerEditorDebugger() {} +}; + +class ReplicationEditor; + +class MultiplayerEditorPlugin : public EditorPlugin { + GDCLASS(MultiplayerEditorPlugin, EditorPlugin); + +private: + Button *button = nullptr; + ReplicationEditor *repl_editor = nullptr; + Ref<MultiplayerEditorDebugger> debugger; + + void _open_request(const String &p_path); + void _node_removed(Node *p_node); + + void _pinned(); + +protected: + void _notification(int p_what); + +public: + virtual void edit(Object *p_object) override; + virtual bool handles(Object *p_object) const override; + virtual void make_visible(bool p_visible) override; + + MultiplayerEditorPlugin(); +}; + +#endif // MULTIPLAYER_EDITOR_PLUGIN_H diff --git a/modules/multiplayer/editor/replication_editor_plugin.cpp b/modules/multiplayer/editor/replication_editor.cpp index aee5f5b483..ccde9fed22 100644 --- a/modules/multiplayer/editor/replication_editor_plugin.cpp +++ b/modules/multiplayer/editor/replication_editor.cpp @@ -1,5 +1,5 @@ /*************************************************************************/ -/* replication_editor_plugin.cpp */ +/* replication_editor.cpp */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ @@ -28,15 +28,17 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#include "replication_editor_plugin.h" +#include "replication_editor.h" + +#include "../multiplayer_synchronizer.h" #include "editor/editor_node.h" #include "editor/editor_scale.h" #include "editor/editor_settings.h" #include "editor/editor_undo_redo_manager.h" #include "editor/inspector_dock.h" +#include "editor/property_selector.h" #include "editor/scene_tree_editor.h" -#include "modules/multiplayer/multiplayer_synchronizer.h" #include "scene/gui/dialogs.h" #include "scene/gui/separator.h" #include "scene/gui/tree.h" @@ -140,7 +142,7 @@ void ReplicationEditor::_add_sync_property(String p_path) { return; } - Ref<EditorUndoRedoManager> undo_redo = EditorNode::get_singleton()->get_undo_redo(); + Ref<EditorUndoRedoManager> &undo_redo = EditorNode::get_singleton()->get_undo_redo(); undo_redo->create_action(TTR("Add property to synchronizer")); if (config.is_null()) { @@ -200,7 +202,7 @@ ReplicationEditor::ReplicationEditor() { add_pick_button = memnew(Button); add_pick_button->connect("pressed", callable_mp(this, &ReplicationEditor::_pick_new_property)); - add_pick_button->set_text(TTR("Add property to sync..")); + add_pick_button->set_text(TTR("Add property to sync...")); hb->add_child(add_pick_button); VSeparator *vs = memnew(VSeparator); vs->set_custom_minimum_size(Size2(30 * EDSCALE, 0)); @@ -492,62 +494,3 @@ void ReplicationEditor::_add_property(const NodePath &p_property, bool p_spawn, item->set_checked(2, p_sync); item->set_editable(2, true); } - -/// ReplicationEditorPlugin -ReplicationEditorPlugin::ReplicationEditorPlugin() { - repl_editor = memnew(ReplicationEditor); - button = EditorNode::get_singleton()->add_bottom_panel_item(TTR("Replication"), repl_editor); - button->hide(); - repl_editor->get_pin()->connect("pressed", callable_mp(this, &ReplicationEditorPlugin::_pinned)); -} - -ReplicationEditorPlugin::~ReplicationEditorPlugin() { -} - -void ReplicationEditorPlugin::_notification(int p_what) { - switch (p_what) { - case NOTIFICATION_ENTER_TREE: { - get_tree()->connect("node_removed", callable_mp(this, &ReplicationEditorPlugin::_node_removed)); - } break; - } -} - -void ReplicationEditorPlugin::_node_removed(Node *p_node) { - if (p_node && p_node == repl_editor->get_current()) { - repl_editor->edit(nullptr); - if (repl_editor->is_visible_in_tree()) { - EditorNode::get_singleton()->hide_bottom_panel(); - } - button->hide(); - repl_editor->get_pin()->set_pressed(false); - } -} - -void ReplicationEditorPlugin::_pinned() { - if (!repl_editor->get_pin()->is_pressed()) { - if (repl_editor->is_visible_in_tree()) { - EditorNode::get_singleton()->hide_bottom_panel(); - } - button->hide(); - } -} - -void ReplicationEditorPlugin::edit(Object *p_object) { - repl_editor->edit(Object::cast_to<MultiplayerSynchronizer>(p_object)); -} - -bool ReplicationEditorPlugin::handles(Object *p_object) const { - return p_object->is_class("MultiplayerSynchronizer"); -} - -void ReplicationEditorPlugin::make_visible(bool p_visible) { - if (p_visible) { - button->show(); - EditorNode::get_singleton()->make_bottom_panel_item_visible(repl_editor); - } else if (!repl_editor->get_pin()->is_pressed()) { - if (repl_editor->is_visible_in_tree()) { - EditorNode::get_singleton()->hide_bottom_panel(); - } - button->hide(); - } -} diff --git a/modules/multiplayer/editor/replication_editor_plugin.h b/modules/multiplayer/editor/replication_editor.h index e60e49cc25..8a48e8dbe7 100644 --- a/modules/multiplayer/editor/replication_editor_plugin.h +++ b/modules/multiplayer/editor/replication_editor.h @@ -1,5 +1,5 @@ /*************************************************************************/ -/* replication_editor_plugin.h */ +/* replication_editor.h */ /*************************************************************************/ /* This file is part of: */ /* GODOT ENGINE */ @@ -28,21 +28,21 @@ /* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */ /*************************************************************************/ -#ifndef REPLICATION_EDITOR_PLUGIN_H -#define REPLICATION_EDITOR_PLUGIN_H +#ifndef REPLICATION_EDITOR_H +#define REPLICATION_EDITOR_H #include "editor/editor_plugin.h" - -#include "editor/editor_spin_slider.h" -#include "editor/property_selector.h" - -#include "../scene_replication_config.h" +#include "modules/multiplayer/scene_replication_config.h" +#include "scene/gui/box_container.h" class ConfirmationDialog; class MultiplayerSynchronizer; -class SceneTreeDialog; +class AcceptDialog; +class LineEdit; class Tree; class TreeItem; +class PropertySelector; +class SceneTreeDialog; class ReplicationEditor : public VBoxContainer { GDCLASS(ReplicationEditor, VBoxContainer); @@ -105,27 +105,4 @@ public: ~ReplicationEditor() {} }; -class ReplicationEditorPlugin : public EditorPlugin { - GDCLASS(ReplicationEditorPlugin, EditorPlugin); - -private: - Button *button = nullptr; - ReplicationEditor *repl_editor = nullptr; - - void _node_removed(Node *p_node); - - void _pinned(); - -protected: - void _notification(int p_what); - -public: - virtual void edit(Object *p_object) override; - virtual bool handles(Object *p_object) const override; - virtual void make_visible(bool p_visible) override; - - ReplicationEditorPlugin(); - ~ReplicationEditorPlugin(); -}; - -#endif // REPLICATION_EDITOR_PLUGIN_H +#endif // REPLICATION_EDITOR_H |