diff options
Diffstat (limited to 'modules/multiplayer/doc_classes/SceneReplicationConfig.xml')
-rw-r--r-- | modules/multiplayer/doc_classes/SceneReplicationConfig.xml | 22 |
1 files changed, 11 insertions, 11 deletions
diff --git a/modules/multiplayer/doc_classes/SceneReplicationConfig.xml b/modules/multiplayer/doc_classes/SceneReplicationConfig.xml index fc91592c7a..fdc441e9c3 100644 --- a/modules/multiplayer/doc_classes/SceneReplicationConfig.xml +++ b/modules/multiplayer/doc_classes/SceneReplicationConfig.xml @@ -10,8 +10,8 @@ <methods> <method name="add_property"> <return type="void" /> - <argument index="0" name="path" type="NodePath" /> - <argument index="1" name="index" type="int" default="-1" /> + <param index="0" name="path" type="NodePath" /> + <param index="1" name="index" type="int" default="-1" /> <description> Adds the property identified by the given [code]path[/code] to the list of the properties being synchronized, optionally passing an [code]index[/code]. </description> @@ -24,51 +24,51 @@ </method> <method name="has_property" qualifiers="const"> <return type="bool" /> - <argument index="0" name="path" type="NodePath" /> + <param index="0" name="path" type="NodePath" /> <description> Returns whether the given [code]path[/code] is configured for synchronization. </description> </method> <method name="property_get_index" qualifiers="const"> <return type="int" /> - <argument index="0" name="path" type="NodePath" /> + <param index="0" name="path" type="NodePath" /> <description> Finds the index of the given [code]path[/code]. </description> </method> <method name="property_get_spawn"> <return type="bool" /> - <argument index="0" name="path" type="NodePath" /> + <param index="0" name="path" type="NodePath" /> <description> Returns whether the property identified by the given [code]path[/code] is configured to be synchronized on spawn. </description> </method> <method name="property_get_sync"> <return type="bool" /> - <argument index="0" name="path" type="NodePath" /> + <param index="0" name="path" type="NodePath" /> <description> Returns whether the property identified by the given [code]path[/code] is configured to be synchronized on process. </description> </method> <method name="property_set_spawn"> <return type="void" /> - <argument index="0" name="path" type="NodePath" /> - <argument index="1" name="enabled" type="bool" /> + <param index="0" name="path" type="NodePath" /> + <param index="1" name="enabled" type="bool" /> <description> Sets whether the property identified by the given [code]path[/code] is configured to be synchronized on spawn. </description> </method> <method name="property_set_sync"> <return type="void" /> - <argument index="0" name="path" type="NodePath" /> - <argument index="1" name="enabled" type="bool" /> + <param index="0" name="path" type="NodePath" /> + <param index="1" name="enabled" type="bool" /> <description> Sets whether the property identified by the given [code]path[/code] is configured to be synchronized on process. </description> </method> <method name="remove_property"> <return type="void" /> - <argument index="0" name="path" type="NodePath" /> + <param index="0" name="path" type="NodePath" /> <description> Removes the property identified by the given [code]path[/code] from the configuration. </description> |