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Diffstat (limited to 'modules/multiplayer/doc_classes/SceneReplicationConfig.xml')
-rw-r--r--modules/multiplayer/doc_classes/SceneReplicationConfig.xml22
1 files changed, 11 insertions, 11 deletions
diff --git a/modules/multiplayer/doc_classes/SceneReplicationConfig.xml b/modules/multiplayer/doc_classes/SceneReplicationConfig.xml
index fc91592c7a..fdc441e9c3 100644
--- a/modules/multiplayer/doc_classes/SceneReplicationConfig.xml
+++ b/modules/multiplayer/doc_classes/SceneReplicationConfig.xml
@@ -10,8 +10,8 @@
<methods>
<method name="add_property">
<return type="void" />
- <argument index="0" name="path" type="NodePath" />
- <argument index="1" name="index" type="int" default="-1" />
+ <param index="0" name="path" type="NodePath" />
+ <param index="1" name="index" type="int" default="-1" />
<description>
Adds the property identified by the given [code]path[/code] to the list of the properties being synchronized, optionally passing an [code]index[/code].
</description>
@@ -24,51 +24,51 @@
</method>
<method name="has_property" qualifiers="const">
<return type="bool" />
- <argument index="0" name="path" type="NodePath" />
+ <param index="0" name="path" type="NodePath" />
<description>
Returns whether the given [code]path[/code] is configured for synchronization.
</description>
</method>
<method name="property_get_index" qualifiers="const">
<return type="int" />
- <argument index="0" name="path" type="NodePath" />
+ <param index="0" name="path" type="NodePath" />
<description>
Finds the index of the given [code]path[/code].
</description>
</method>
<method name="property_get_spawn">
<return type="bool" />
- <argument index="0" name="path" type="NodePath" />
+ <param index="0" name="path" type="NodePath" />
<description>
Returns whether the property identified by the given [code]path[/code] is configured to be synchronized on spawn.
</description>
</method>
<method name="property_get_sync">
<return type="bool" />
- <argument index="0" name="path" type="NodePath" />
+ <param index="0" name="path" type="NodePath" />
<description>
Returns whether the property identified by the given [code]path[/code] is configured to be synchronized on process.
</description>
</method>
<method name="property_set_spawn">
<return type="void" />
- <argument index="0" name="path" type="NodePath" />
- <argument index="1" name="enabled" type="bool" />
+ <param index="0" name="path" type="NodePath" />
+ <param index="1" name="enabled" type="bool" />
<description>
Sets whether the property identified by the given [code]path[/code] is configured to be synchronized on spawn.
</description>
</method>
<method name="property_set_sync">
<return type="void" />
- <argument index="0" name="path" type="NodePath" />
- <argument index="1" name="enabled" type="bool" />
+ <param index="0" name="path" type="NodePath" />
+ <param index="1" name="enabled" type="bool" />
<description>
Sets whether the property identified by the given [code]path[/code] is configured to be synchronized on process.
</description>
</method>
<method name="remove_property">
<return type="void" />
- <argument index="0" name="path" type="NodePath" />
+ <param index="0" name="path" type="NodePath" />
<description>
Removes the property identified by the given [code]path[/code] from the configuration.
</description>