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Diffstat (limited to 'modules/multiplayer/doc_classes/SceneReplicationConfig.xml')
-rw-r--r-- | modules/multiplayer/doc_classes/SceneReplicationConfig.xml | 77 |
1 files changed, 77 insertions, 0 deletions
diff --git a/modules/multiplayer/doc_classes/SceneReplicationConfig.xml b/modules/multiplayer/doc_classes/SceneReplicationConfig.xml new file mode 100644 index 0000000000..fc91592c7a --- /dev/null +++ b/modules/multiplayer/doc_classes/SceneReplicationConfig.xml @@ -0,0 +1,77 @@ +<?xml version="1.0" encoding="UTF-8" ?> +<class name="SceneReplicationConfig" inherits="Resource" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd"> + <brief_description> + Configuration for properties to synchronize with a [MultiplayerSynchronizer]. + </brief_description> + <description> + </description> + <tutorials> + </tutorials> + <methods> + <method name="add_property"> + <return type="void" /> + <argument index="0" name="path" type="NodePath" /> + <argument index="1" name="index" type="int" default="-1" /> + <description> + Adds the property identified by the given [code]path[/code] to the list of the properties being synchronized, optionally passing an [code]index[/code]. + </description> + </method> + <method name="get_properties" qualifiers="const"> + <return type="NodePath[]" /> + <description> + Returns a list of synchronized property [NodePath]s. + </description> + </method> + <method name="has_property" qualifiers="const"> + <return type="bool" /> + <argument index="0" name="path" type="NodePath" /> + <description> + Returns whether the given [code]path[/code] is configured for synchronization. + </description> + </method> + <method name="property_get_index" qualifiers="const"> + <return type="int" /> + <argument index="0" name="path" type="NodePath" /> + <description> + Finds the index of the given [code]path[/code]. + </description> + </method> + <method name="property_get_spawn"> + <return type="bool" /> + <argument index="0" name="path" type="NodePath" /> + <description> + Returns whether the property identified by the given [code]path[/code] is configured to be synchronized on spawn. + </description> + </method> + <method name="property_get_sync"> + <return type="bool" /> + <argument index="0" name="path" type="NodePath" /> + <description> + Returns whether the property identified by the given [code]path[/code] is configured to be synchronized on process. + </description> + </method> + <method name="property_set_spawn"> + <return type="void" /> + <argument index="0" name="path" type="NodePath" /> + <argument index="1" name="enabled" type="bool" /> + <description> + Sets whether the property identified by the given [code]path[/code] is configured to be synchronized on spawn. + </description> + </method> + <method name="property_set_sync"> + <return type="void" /> + <argument index="0" name="path" type="NodePath" /> + <argument index="1" name="enabled" type="bool" /> + <description> + Sets whether the property identified by the given [code]path[/code] is configured to be synchronized on process. + </description> + </method> + <method name="remove_property"> + <return type="void" /> + <argument index="0" name="path" type="NodePath" /> + <description> + Removes the property identified by the given [code]path[/code] from the configuration. + </description> + </method> + </methods> +</class> |