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Diffstat (limited to 'modules/multiplayer/doc_classes/SceneMultiplayer.xml')
-rw-r--r-- | modules/multiplayer/doc_classes/SceneMultiplayer.xml | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/modules/multiplayer/doc_classes/SceneMultiplayer.xml b/modules/multiplayer/doc_classes/SceneMultiplayer.xml index e4e2b4f631..a688c5fd79 100644 --- a/modules/multiplayer/doc_classes/SceneMultiplayer.xml +++ b/modules/multiplayer/doc_classes/SceneMultiplayer.xml @@ -79,6 +79,7 @@ </member> <member name="server_relay" type="bool" setter="set_server_relay_enabled" getter="is_server_relay_enabled" default="true"> Enable or disable the server feature that notifies clients of other peers' connection/disconnection, and relays messages between them. When this option is [code]false[/code], clients won't be automatically notified of other peers and won't be able to send them packets through the server. + [b]Note:[/b] Changing this option while other peers are connected may lead to unexpected behaviors. [b]Note:[/b] Support for this feature may depend on the current [MultiplayerPeer] configuration. See [method MultiplayerPeer.is_server_relay_supported]. </member> </members> |