diff options
Diffstat (limited to 'modules/multiplayer/doc_classes/MultiplayerSpawner.xml')
-rw-r--r-- | modules/multiplayer/doc_classes/MultiplayerSpawner.xml | 12 |
1 files changed, 6 insertions, 6 deletions
diff --git a/modules/multiplayer/doc_classes/MultiplayerSpawner.xml b/modules/multiplayer/doc_classes/MultiplayerSpawner.xml index 881796ed26..c0265c9161 100644 --- a/modules/multiplayer/doc_classes/MultiplayerSpawner.xml +++ b/modules/multiplayer/doc_classes/MultiplayerSpawner.xml @@ -14,7 +14,7 @@ <methods> <method name="_spawn_custom" qualifiers="virtual"> <return type="Node" /> - <argument index="0" name="data" type="Variant" /> + <param index="0" name="data" type="Variant" /> <description> Method called on all peers when a custom spawn was requested by the authority using [method spawn]. Should return a [Node] that is not in the scene tree. @@ -23,7 +23,7 @@ </method> <method name="add_spawnable_scene"> <return type="void" /> - <argument index="0" name="path" type="String" /> + <param index="0" name="path" type="String" /> <description> Adds a scene path to spawnable scenes, making it automatically replicated from the multiplayer authority to other peers when added as children of the node pointed by [member spawn_path]. </description> @@ -36,7 +36,7 @@ </method> <method name="get_spawnable_scene" qualifiers="const"> <return type="String" /> - <argument index="0" name="index" type="int" /> + <param index="0" name="index" type="int" /> <description> Returns the spawnable scene path by index. </description> @@ -49,7 +49,7 @@ </method> <method name="spawn"> <return type="Node" /> - <argument index="0" name="data" type="Variant" default="null" /> + <param index="0" name="data" type="Variant" default="null" /> <description> Requests a custom spawn, with [code]data[/code] passed to [method _spawn_custom] on all peers. Returns the locally spawned node instance already inside the scene tree, and added as a child of the node pointed by [member spawn_path]. @@ -69,13 +69,13 @@ </members> <signals> <signal name="despawned"> - <argument index="0" name="node" type="Node" /> + <param index="0" name="node" type="Node" /> <description> Emitted when a spawnable scene or custom spawn was despawned by the multiplayer authority. Only called on puppets. </description> </signal> <signal name="spawned"> - <argument index="0" name="node" type="Node" /> + <param index="0" name="node" type="Node" /> <description> Emitted when a spawnable scene or custom spawn was spawned by the multiplayer authority. Only called on puppets. </description> |