diff options
Diffstat (limited to 'modules/mono')
| -rw-r--r-- | modules/mono/build_scripts/godot_tools_build.py | 2 | ||||
| -rw-r--r-- | modules/mono/csharp_script.cpp | 1 | ||||
| -rw-r--r-- | modules/mono/editor/editor_internal_calls.cpp | 1 |
3 files changed, 3 insertions, 1 deletions
diff --git a/modules/mono/build_scripts/godot_tools_build.py b/modules/mono/build_scripts/godot_tools_build.py index 6846a86240..99341c631e 100644 --- a/modules/mono/build_scripts/godot_tools_build.py +++ b/modules/mono/build_scripts/godot_tools_build.py @@ -14,7 +14,7 @@ def build_godot_tools(source, target, env): build_config = 'Debug' if env['target'] == 'debug' else 'Release' # Custom build target to make sure output is always copied to the data dir. - extra_build_args = ['/Target=BuildAlwaysCopyToDataDir'] + extra_build_args = ['/Target:Build;GodotTools:BuildAlwaysCopyToDataDir'] from . solution_builder import build_solution, nuget_restore nuget_restore(env, solution_path) diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp index 4536614379..f68c583278 100644 --- a/modules/mono/csharp_script.cpp +++ b/modules/mono/csharp_script.cpp @@ -42,6 +42,7 @@ #include "editor/bindings_generator.h" #include "editor/csharp_project.h" #include "editor/editor_node.h" +#include "editor/node_dock.h" #endif #ifdef DEBUG_METHODS_ENABLED diff --git a/modules/mono/editor/editor_internal_calls.cpp b/modules/mono/editor/editor_internal_calls.cpp index 48a3259a90..be6aa35aa0 100644 --- a/modules/mono/editor/editor_internal_calls.cpp +++ b/modules/mono/editor/editor_internal_calls.cpp @@ -37,6 +37,7 @@ #include "core/os/os.h" #include "core/version.h" #include "editor/editor_node.h" +#include "editor/editor_scale.h" #include "editor/plugins/script_editor_plugin.h" #include "editor/script_editor_debugger.h" #include "main/main.h" |