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-rw-r--r--modules/mono/SCsub3
-rw-r--r--modules/mono/class_db_api_json.cpp5
-rw-r--r--modules/mono/csharp_script.cpp52
-rw-r--r--modules/mono/csharp_script.h16
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Build/BuildOutputView.cs11
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Build/MSBuildPanel.cs2
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Export/AotBuilder.cs4
-rw-r--r--modules/mono/editor/bindings_generator.cpp522
-rw-r--r--modules/mono/editor/bindings_generator.h13
-rw-r--r--modules/mono/editor/code_completion.cpp4
-rw-r--r--modules/mono/editor/script_templates/CharacterBody2D/basic_movement.cs (renamed from modules/mono/editor_templates/CharacterBody2D/basic_movement.cs)12
-rw-r--r--modules/mono/editor/script_templates/CharacterBody3D/basic_movement.cs (renamed from modules/mono/editor_templates/CharacterBody3D/basic_movement.cs)16
-rw-r--r--modules/mono/editor/script_templates/EditorPlugin/plugin.cs (renamed from modules/mono/editor_templates/EditorPlugin/plugin.cs)1
-rw-r--r--modules/mono/editor/script_templates/EditorScript/basic_editor_script.cs (renamed from modules/mono/editor_templates/EditorScript/basic_editor_script.cs)3
-rw-r--r--modules/mono/editor/script_templates/Node/default.cs (renamed from modules/mono/editor_templates/Node/default.cs)2
-rw-r--r--modules/mono/editor/script_templates/Object/empty.cs (renamed from modules/mono/editor_templates/Object/empty.cs)1
-rw-r--r--modules/mono/editor/script_templates/SCsub (renamed from modules/mono/editor_templates/SCsub)0
-rw-r--r--modules/mono/editor/script_templates/VisualShaderNodeCustom/basic.cs (renamed from modules/mono/editor_templates/VisualShaderNodeCustom/basic.cs)0
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Basis.cs8
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Transform2D.cs4
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Transform3D.cs4
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs18
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2i.cs9
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs19
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3i.cs10
-rw-r--r--modules/mono/glue/arguments_vector.h2
-rw-r--r--modules/mono/glue/base_object_glue.cpp4
-rw-r--r--modules/mono/godotsharp_dirs.cpp2
-rw-r--r--modules/mono/managed_callable.h2
-rw-r--r--modules/mono/mono_gd/gd_mono.cpp5
-rw-r--r--modules/mono/mono_gd/gd_mono.h18
-rw-r--r--modules/mono/mono_gd/gd_mono_assembly.h4
-rw-r--r--modules/mono/mono_gd/gd_mono_cache.h144
-rw-r--r--modules/mono/mono_gd/gd_mono_class.cpp2
-rw-r--r--modules/mono/mono_gd/gd_mono_class.h6
-rw-r--r--modules/mono/mono_gd/gd_mono_field.h6
-rw-r--r--modules/mono/mono_gd/gd_mono_log.cpp28
-rw-r--r--modules/mono/mono_gd/gd_mono_log.h2
-rw-r--r--modules/mono/mono_gd/gd_mono_marshal.h22
-rw-r--r--modules/mono/mono_gd/gd_mono_method.h2
-rw-r--r--modules/mono/mono_gd/gd_mono_property.h6
-rw-r--r--modules/mono/mono_gd/gd_mono_wasm_m2n.h4
-rw-r--r--modules/mono/register_types.cpp12
-rw-r--r--modules/mono/register_types.h6
-rw-r--r--modules/mono/signal_awaiter_utils.h2
-rw-r--r--modules/mono/utils/string_utils.cpp4
46 files changed, 577 insertions, 445 deletions
diff --git a/modules/mono/SCsub b/modules/mono/SCsub
index db35e804aa..3bafa351a9 100644
--- a/modules/mono/SCsub
+++ b/modules/mono/SCsub
@@ -63,5 +63,4 @@ elif env["platform"] == "android":
if env["tools"]:
env_mono.add_source_files(env.modules_sources, "editor/*.cpp")
-
-SConscript("editor_templates/SCsub")
+ SConscript("editor/script_templates/SCsub")
diff --git a/modules/mono/class_db_api_json.cpp b/modules/mono/class_db_api_json.cpp
index 5884a24454..9253f105bb 100644
--- a/modules/mono/class_db_api_json.cpp
+++ b/modules/mono/class_db_api_json.cpp
@@ -238,11 +238,10 @@ void class_db_api_to_json(const String &p_output_file, ClassDB::APIType p_api) {
}
}
- FileAccessRef f = FileAccess::open(p_output_file, FileAccess::WRITE);
- ERR_FAIL_COND_MSG(!f, "Cannot open file '" + p_output_file + "'.");
+ Ref<FileAccess> f = FileAccess::open(p_output_file, FileAccess::WRITE);
+ ERR_FAIL_COND_MSG(f.is_null(), "Cannot open file '" + p_output_file + "'.");
JSON json;
f->store_string(json.stringify(classes_dict, "\t"));
- f->close();
print_line(String() + "ClassDB API JSON written to: " + ProjectSettings::get_singleton()->globalize_path(p_output_file));
}
diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp
index 085ab9a467..5875a0fbd4 100644
--- a/modules/mono/csharp_script.cpp
+++ b/modules/mono/csharp_script.cpp
@@ -45,17 +45,17 @@
#ifdef TOOLS_ENABLED
#include "core/os/keyboard.h"
#include "editor/bindings_generator.h"
+#include "editor/editor_internal_calls.h"
#include "editor/editor_node.h"
#include "editor/editor_settings.h"
#include "editor/node_dock.h"
+#include "editor/script_templates/templates.gen.h"
#endif
#ifdef DEBUG_METHODS_ENABLED
#include "class_db_api_json.h"
#endif
-#include "editor/editor_internal_calls.h"
-#include "editor_templates/templates.gen.h"
#include "godotsharp_dirs.h"
#include "mono_gd/gd_mono_cache.h"
#include "mono_gd/gd_mono_class.h"
@@ -373,11 +373,13 @@ Ref<Script> CSharpLanguage::make_template(const String &p_template, const String
Vector<ScriptLanguage::ScriptTemplate> CSharpLanguage::get_built_in_templates(StringName p_object) {
Vector<ScriptLanguage::ScriptTemplate> templates;
+#ifdef TOOLS_ENABLED
for (int i = 0; i < TEMPLATES_ARRAY_SIZE; i++) {
if (TEMPLATES[i].inherit == p_object) {
templates.append(TEMPLATES[i]);
}
}
+#endif
return templates;
}
@@ -386,7 +388,7 @@ String CSharpLanguage::validate_path(const String &p_path) const {
List<String> keywords;
get_reserved_words(&keywords);
if (keywords.find(class_name)) {
- return TTR("Class name can't be a reserved keyword");
+ return RTR("Class name can't be a reserved keyword");
}
return "";
}
@@ -527,10 +529,10 @@ String CSharpLanguage::make_function(const String &, const String &, const Packe
String CSharpLanguage::_get_indentation() const {
#ifdef TOOLS_ENABLED
if (Engine::get_singleton()->is_editor_hint()) {
- bool use_space_indentation = EDITOR_DEF("text_editor/behavior/indent/type", 0);
+ bool use_space_indentation = EDITOR_GET("text_editor/behavior/indent/type");
if (use_space_indentation) {
- int indent_size = EDITOR_DEF("text_editor/behavior/indent/size", 4);
+ int indent_size = EDITOR_GET("text_editor/behavior/indent/size");
String space_indent = "";
for (int i = 0; i < indent_size; i++) {
@@ -922,7 +924,7 @@ void CSharpLanguage::reload_assemblies(bool p_soft_reload) {
for (Ref<CSharpScript> &script : scripts) {
while (script->instances.front()) {
Object *obj = script->instances.front()->get();
- obj->set_script(REF()); // Remove script and existing script instances (placeholder are not removed before domain reload)
+ obj->set_script(Ref<RefCounted>()); // Remove script and existing script instances (placeholder are not removed before domain reload)
}
script->_clear();
@@ -1893,7 +1895,7 @@ bool CSharpInstance::has_method(const StringName &p_method) const {
return false;
}
-Variant CSharpInstance::call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
+Variant CSharpInstance::callp(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
ERR_FAIL_COND_V(!script.is_valid(), Variant());
GD_MONO_SCOPE_THREAD_ATTACH;
@@ -2908,7 +2910,7 @@ int CSharpScript::_try_get_member_export_hint(IMonoClassMember *p_member, Manage
}
#endif
-Variant CSharpScript::call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
+Variant CSharpScript::callp(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
if (unlikely(GDMono::get_singleton() == nullptr)) {
// Probably not the best error but eh.
r_error.error = Callable::CallError::CALL_ERROR_INSTANCE_IS_NULL;
@@ -2936,7 +2938,7 @@ Variant CSharpScript::call(const StringName &p_method, const Variant **p_args, i
}
// No static method found. Try regular instance calls
- return Script::call(p_method, p_args, p_argcount, r_error);
+ return Script::callp(p_method, p_args, p_argcount, r_error);
}
void CSharpScript::_resource_path_changed() {
@@ -3219,10 +3221,10 @@ Variant CSharpScript::_new(const Variant **p_args, int p_argcount, Callable::Cal
Object *owner = ClassDB::instantiate(NATIVE_GDMONOCLASS_NAME(native));
- REF ref;
+ Ref<RefCounted> ref;
RefCounted *r = Object::cast_to<RefCounted>(owner);
if (r) {
- ref = REF(r);
+ ref = Ref<RefCounted>(r);
}
CSharpInstance *instance = _create_instance(p_args, p_argcount, owner, r != nullptr, r_error);
@@ -3584,7 +3586,7 @@ void CSharpScript::get_members(Set<StringName> *p_members) {
/*************** RESOURCE ***************/
-RES ResourceFormatLoaderCSharpScript::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
+Ref<Resource> ResourceFormatLoaderCSharpScript::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
if (r_error) {
*r_error = ERR_FILE_CANT_OPEN;
}
@@ -3597,7 +3599,7 @@ RES ResourceFormatLoaderCSharpScript::load(const String &p_path, const String &p
#if defined(DEBUG_ENABLED) || defined(TOOLS_ENABLED)
Error err = script->load_source_code(p_path);
- ERR_FAIL_COND_V_MSG(err != OK, RES(), "Cannot load C# script file '" + p_path + "'.");
+ ERR_FAIL_COND_V_MSG(err != OK, Ref<Resource>(), "Cannot load C# script file '" + p_path + "'.");
#endif
script->set_path(p_original_path);
@@ -3623,7 +3625,7 @@ String ResourceFormatLoaderCSharpScript::get_resource_type(const String &p_path)
return p_path.get_extension().to_lower() == "cs" ? CSharpLanguage::get_singleton()->get_type() : "";
}
-Error ResourceFormatSaverCSharpScript::save(const String &p_path, const RES &p_resource, uint32_t p_flags) {
+Error ResourceFormatSaverCSharpScript::save(const String &p_path, const Ref<Resource> &p_resource, uint32_t p_flags) {
Ref<CSharpScript> sqscr = p_resource;
ERR_FAIL_COND_V(sqscr.is_null(), ERR_INVALID_PARAMETER);
@@ -3639,20 +3641,18 @@ Error ResourceFormatSaverCSharpScript::save(const String &p_path, const RES &p_r
}
#endif
- Error err;
- FileAccess *file = FileAccess::open(p_path, FileAccess::WRITE, &err);
- ERR_FAIL_COND_V_MSG(err != OK, err, "Cannot save C# script file '" + p_path + "'.");
+ {
+ Error err;
+ Ref<FileAccess> file = FileAccess::open(p_path, FileAccess::WRITE, &err);
+ ERR_FAIL_COND_V_MSG(err != OK, err, "Cannot save C# script file '" + p_path + "'.");
- file->store_string(source);
+ file->store_string(source);
- if (file->get_error() != OK && file->get_error() != ERR_FILE_EOF) {
- memdelete(file);
- return ERR_CANT_CREATE;
+ if (file->get_error() != OK && file->get_error() != ERR_FILE_EOF) {
+ return ERR_CANT_CREATE;
+ }
}
- file->close();
- memdelete(file);
-
#ifdef TOOLS_ENABLED
if (ScriptServer::is_reload_scripts_on_save_enabled()) {
CSharpLanguage::get_singleton()->reload_tool_script(p_resource, false);
@@ -3662,13 +3662,13 @@ Error ResourceFormatSaverCSharpScript::save(const String &p_path, const RES &p_r
return OK;
}
-void ResourceFormatSaverCSharpScript::get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const {
+void ResourceFormatSaverCSharpScript::get_recognized_extensions(const Ref<Resource> &p_resource, List<String> *p_extensions) const {
if (Object::cast_to<CSharpScript>(p_resource.ptr())) {
p_extensions->push_back("cs");
}
}
-bool ResourceFormatSaverCSharpScript::recognize(const RES &p_resource) const {
+bool ResourceFormatSaverCSharpScript::recognize(const Ref<Resource> &p_resource) const {
return Object::cast_to<CSharpScript>(p_resource.ptr()) != nullptr;
}
diff --git a/modules/mono/csharp_script.h b/modules/mono/csharp_script.h
index d6cd9e6e57..41b54248a3 100644
--- a/modules/mono/csharp_script.h
+++ b/modules/mono/csharp_script.h
@@ -184,7 +184,7 @@ private:
protected:
static void _bind_methods();
- Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) override;
+ Variant callp(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) override;
void _resource_path_changed() override;
bool _get(const StringName &p_name, Variant &r_ret) const;
bool _set(const StringName &p_name, const Variant &p_value);
@@ -202,9 +202,9 @@ public:
void set_source_code(const String &p_code) override;
#ifdef TOOLS_ENABLED
- virtual const Vector<DocData::ClassDoc> &get_documentation() const override {
+ virtual Vector<DocData::ClassDoc> get_documentation() const override {
// TODO
- static Vector<DocData::ClassDoc> docs;
+ Vector<DocData::ClassDoc> docs;
return docs;
}
#endif // TOOLS_ENABLED
@@ -295,7 +295,7 @@ public:
void get_method_list(List<MethodInfo> *p_list) const override;
bool has_method(const StringName &p_method) const override;
- Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) override;
+ Variant callp(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) override;
void mono_object_disposed(MonoObject *p_obj);
@@ -534,7 +534,7 @@ public:
class ResourceFormatLoaderCSharpScript : public ResourceFormatLoader {
public:
- RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE) override;
+ Ref<Resource> load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE) override;
void get_recognized_extensions(List<String> *p_extensions) const override;
bool handles_type(const String &p_type) const override;
String get_resource_type(const String &p_path) const override;
@@ -542,9 +542,9 @@ public:
class ResourceFormatSaverCSharpScript : public ResourceFormatSaver {
public:
- Error save(const String &p_path, const RES &p_resource, uint32_t p_flags = 0) override;
- void get_recognized_extensions(const RES &p_resource, List<String> *p_extensions) const override;
- bool recognize(const RES &p_resource) const override;
+ Error save(const String &p_path, const Ref<Resource> &p_resource, uint32_t p_flags = 0) override;
+ void get_recognized_extensions(const Ref<Resource> &p_resource, List<String> *p_extensions) const override;
+ bool recognize(const Ref<Resource> &p_resource) const override;
};
#endif // CSHARP_SCRIPT_H
diff --git a/modules/mono/editor/GodotTools/GodotTools/Build/BuildOutputView.cs b/modules/mono/editor/GodotTools/GodotTools/Build/BuildOutputView.cs
index 56fca6b5cb..ebdaca0ce8 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Build/BuildOutputView.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Build/BuildOutputView.cs
@@ -334,8 +334,13 @@ namespace GodotTools.Build
}
}
- private void IssuesListRmbSelected(int index, Vector2 atPosition)
+ private void IssuesListClicked(int index, Vector2 atPosition, int mouseButtonIndex)
{
+ if (mouseButtonIndex != (int)MouseButton.Right)
+ {
+ return;
+ }
+
_ = index; // Unused
_issuesListContextMenu.Clear();
@@ -350,7 +355,7 @@ namespace GodotTools.Build
if (_issuesListContextMenu.ItemCount > 0)
{
- _issuesListContextMenu.Position = (Vector2i)(_issuesList.RectGlobalPosition + atPosition);
+ _issuesListContextMenu.Position = (Vector2i)(_issuesList.GlobalPosition + atPosition);
_issuesListContextMenu.Popup();
}
}
@@ -375,7 +380,7 @@ namespace GodotTools.Build
};
_issuesList.ItemActivated += IssueActivated;
_issuesList.AllowRmbSelect = true;
- _issuesList.ItemRmbSelected += IssuesListRmbSelected;
+ _issuesList.ItemClicked += IssuesListClicked;
hsc.AddChild(_issuesList);
_issuesListContextMenu = new PopupMenu();
diff --git a/modules/mono/editor/GodotTools/GodotTools/Build/MSBuildPanel.cs b/modules/mono/editor/GodotTools/GodotTools/Build/MSBuildPanel.cs
index 2dbc78ab77..9e8f7ef1b1 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Build/MSBuildPanel.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Build/MSBuildPanel.cs
@@ -126,7 +126,7 @@ namespace GodotTools.Build
{
base._Ready();
- RectMinSize = new Vector2(0, 228) * EditorScale;
+ MinimumSize = new Vector2(0, 228) * EditorScale;
SizeFlagsVertical = (int)SizeFlags.ExpandFill;
var toolBarHBox = new HBoxContainer { SizeFlagsHorizontal = (int)SizeFlags.ExpandFill };
diff --git a/modules/mono/editor/GodotTools/GodotTools/Export/AotBuilder.cs b/modules/mono/editor/GodotTools/GodotTools/Export/AotBuilder.cs
index ed758cc137..e2f4d2f5fd 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Export/AotBuilder.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Export/AotBuilder.cs
@@ -107,7 +107,7 @@ namespace GodotTools.Export
ExecuteCompiler(FindCrossCompiler(compilerDirPath), compilerArgs, bclDir);
// The Godot exporter expects us to pass the abi in the tags parameter
- exporter.AddSharedObject(soFilePath, tags: new[] { abi });
+ exporter.AddSharedObject(soFilePath, tags: new[] { abi }, "");
}
}
}
@@ -134,7 +134,7 @@ namespace GodotTools.Export
if (platform == OS.Platforms.MacOS)
{
- exporter.AddSharedObject(tempOutputFilePath, tags: null);
+ exporter.AddSharedObject(tempOutputFilePath, tags: null, "");
}
else
{
diff --git a/modules/mono/editor/bindings_generator.cpp b/modules/mono/editor/bindings_generator.cpp
index 07128770b7..54c65c21e8 100644
--- a/modules/mono/editor/bindings_generator.cpp
+++ b/modules/mono/editor/bindings_generator.cpp
@@ -100,6 +100,9 @@
#define BINDINGS_GENERATOR_VERSION UINT32_C(13)
+// Types that will be ignored by the generator and won't be available in C#.
+const Vector<String> ignored_types = { "PhysicsServer3DExtension" };
+
const char *BindingsGenerator::TypeInterface::DEFAULT_VARARG_C_IN("\t%0 %1_in = %1;\n");
static String fix_doc_description(const String &p_bbcode) {
@@ -278,12 +281,12 @@ String BindingsGenerator::bbcode_to_xml(const String &p_bbcode, const TypeInterf
} else if (code_tag) {
xml_output.append("[");
pos = brk_pos + 1;
- } else if (tag.begins_with("method ") || tag.begins_with("member ") || tag.begins_with("signal ") || tag.begins_with("enum ") || tag.begins_with("constant ")) {
+ } else if (tag.begins_with("method ") || tag.begins_with("member ") || tag.begins_with("signal ") || tag.begins_with("enum ") || tag.begins_with("constant ") || tag.begins_with("theme_item ")) {
const int tag_end = tag.find(" ");
const String link_tag = tag.substr(0, tag_end);
const String link_target = tag.substr(tag_end + 1, tag.length()).lstrip(" ");
- Vector<String> link_target_parts = link_target.split(".");
+ const Vector<String> link_target_parts = link_target.split(".");
if (link_target_parts.size() <= 0 || link_target_parts.size() > 2) {
ERR_PRINT("Invalid reference format: '" + tag + "'.");
@@ -311,201 +314,18 @@ String BindingsGenerator::bbcode_to_xml(const String &p_bbcode, const TypeInterf
}
if (link_tag == "method") {
- if (!target_itype || !target_itype->is_object_type) {
- if (OS::get_singleton()->is_stdout_verbose()) {
- if (target_itype) {
- OS::get_singleton()->print("Cannot resolve method reference for non-Godot.Object type in documentation: %s\n", link_target.utf8().get_data());
- } else {
- OS::get_singleton()->print("Cannot resolve type from method reference in documentation: %s\n", link_target.utf8().get_data());
- }
- }
-
- // TODO Map what we can
- xml_output.append("<c>");
- xml_output.append(link_target);
- xml_output.append("</c>");
- } else {
- const MethodInterface *target_imethod = target_itype->find_method_by_name(target_cname);
-
- if (target_imethod) {
- xml_output.append("<see cref=\"" BINDINGS_NAMESPACE ".");
- xml_output.append(target_itype->proxy_name);
- xml_output.append(".");
- xml_output.append(target_imethod->proxy_name);
- xml_output.append("\"/>");
- }
- }
+ _append_xml_method(xml_output, target_itype, target_cname, link_target, link_target_parts);
} else if (link_tag == "member") {
- if (!target_itype || !target_itype->is_object_type) {
- if (OS::get_singleton()->is_stdout_verbose()) {
- if (target_itype) {
- OS::get_singleton()->print("Cannot resolve member reference for non-Godot.Object type in documentation: %s\n", link_target.utf8().get_data());
- } else {
- OS::get_singleton()->print("Cannot resolve type from member reference in documentation: %s\n", link_target.utf8().get_data());
- }
- }
-
- // TODO Map what we can
- xml_output.append("<c>");
- xml_output.append(link_target);
- xml_output.append("</c>");
- } else {
- const PropertyInterface *target_iprop = target_itype->find_property_by_name(target_cname);
-
- if (target_iprop) {
- xml_output.append("<see cref=\"" BINDINGS_NAMESPACE ".");
- xml_output.append(target_itype->proxy_name);
- xml_output.append(".");
- xml_output.append(target_iprop->proxy_name);
- xml_output.append("\"/>");
- }
- }
+ _append_xml_member(xml_output, target_itype, target_cname, link_target, link_target_parts);
} else if (link_tag == "signal") {
- if (!target_itype || !target_itype->is_object_type) {
- if (OS::get_singleton()->is_stdout_verbose()) {
- if (target_itype) {
- OS::get_singleton()->print("Cannot resolve signal reference for non-Godot.Object type in documentation: %s\n", link_target.utf8().get_data());
- } else {
- OS::get_singleton()->print("Cannot resolve type from signal reference in documentation: %s\n", link_target.utf8().get_data());
- }
- }
-
- // TODO Map what we can
- xml_output.append("<c>");
- xml_output.append(link_target);
- xml_output.append("</c>");
- } else {
- const SignalInterface *target_isignal = target_itype->find_signal_by_name(target_cname);
-
- if (target_isignal) {
- xml_output.append("<see cref=\"" BINDINGS_NAMESPACE ".");
- xml_output.append(target_itype->proxy_name);
- xml_output.append(".");
- xml_output.append(target_isignal->proxy_name);
- xml_output.append("\"/>");
- } else {
- ERR_PRINT("Cannot resolve signal reference in documentation: '" + link_target + "'.");
-
- xml_output.append("<c>");
- xml_output.append(link_target);
- xml_output.append("</c>");
- }
- }
+ _append_xml_signal(xml_output, target_itype, target_cname, link_target, link_target_parts);
} else if (link_tag == "enum") {
- const StringName search_cname = !target_itype ? target_cname : StringName(target_itype->name + "." + (String)target_cname);
-
- const Map<StringName, TypeInterface>::Element *enum_match = enum_types.find(search_cname);
-
- if (!enum_match && search_cname != target_cname) {
- enum_match = enum_types.find(target_cname);
- }
-
- if (enum_match) {
- const TypeInterface &target_enum_itype = enum_match->value();
-
- xml_output.append("<see cref=\"" BINDINGS_NAMESPACE ".");
- xml_output.append(target_enum_itype.proxy_name); // Includes nesting class if any
- xml_output.append("\"/>");
- } else {
- ERR_PRINT("Cannot resolve enum reference in documentation: '" + link_target + "'.");
-
- xml_output.append("<c>");
- xml_output.append(link_target);
- xml_output.append("</c>");
- }
+ _append_xml_enum(xml_output, target_itype, target_cname, link_target, link_target_parts);
} else if (link_tag == "constant") {
- if (!target_itype || !target_itype->is_object_type) {
- if (OS::get_singleton()->is_stdout_verbose()) {
- if (target_itype) {
- OS::get_singleton()->print("Cannot resolve constant reference for non-Godot.Object type in documentation: %s\n", link_target.utf8().get_data());
- } else {
- OS::get_singleton()->print("Cannot resolve type from constant reference in documentation: %s\n", link_target.utf8().get_data());
- }
- }
-
- // TODO Map what we can
- xml_output.append("<c>");
- xml_output.append(link_target);
- xml_output.append("</c>");
- } else if (!target_itype && target_cname == name_cache.type_at_GlobalScope) {
- const String target_name = (String)target_cname;
-
- // Try to find as a global constant
- const ConstantInterface *target_iconst = find_constant_by_name(target_name, global_constants);
-
- if (target_iconst) {
- // Found global constant
- xml_output.append("<see cref=\"" BINDINGS_NAMESPACE "." BINDINGS_GLOBAL_SCOPE_CLASS ".");
- xml_output.append(target_iconst->proxy_name);
- xml_output.append("\"/>");
- } else {
- // Try to find as global enum constant
- const EnumInterface *target_ienum = nullptr;
-
- for (const EnumInterface &ienum : global_enums) {
- target_ienum = &ienum;
- target_iconst = find_constant_by_name(target_name, target_ienum->constants);
- if (target_iconst) {
- break;
- }
- }
-
- if (target_iconst) {
- xml_output.append("<see cref=\"" BINDINGS_NAMESPACE ".");
- xml_output.append(target_ienum->cname);
- xml_output.append(".");
- xml_output.append(target_iconst->proxy_name);
- xml_output.append("\"/>");
- } else {
- ERR_PRINT("Cannot resolve global constant reference in documentation: '" + link_target + "'.");
-
- xml_output.append("<c>");
- xml_output.append(link_target);
- xml_output.append("</c>");
- }
- }
- } else {
- const String target_name = (String)target_cname;
-
- // Try to find the constant in the current class
- const ConstantInterface *target_iconst = find_constant_by_name(target_name, target_itype->constants);
-
- if (target_iconst) {
- // Found constant in current class
- xml_output.append("<see cref=\"" BINDINGS_NAMESPACE ".");
- xml_output.append(target_itype->proxy_name);
- xml_output.append(".");
- xml_output.append(target_iconst->proxy_name);
- xml_output.append("\"/>");
- } else {
- // Try to find as enum constant in the current class
- const EnumInterface *target_ienum = nullptr;
-
- for (const EnumInterface &ienum : target_itype->enums) {
- target_ienum = &ienum;
- target_iconst = find_constant_by_name(target_name, target_ienum->constants);
- if (target_iconst) {
- break;
- }
- }
-
- if (target_iconst) {
- xml_output.append("<see cref=\"" BINDINGS_NAMESPACE ".");
- xml_output.append(target_itype->proxy_name);
- xml_output.append(".");
- xml_output.append(target_ienum->cname);
- xml_output.append(".");
- xml_output.append(target_iconst->proxy_name);
- xml_output.append("\"/>");
- } else {
- ERR_PRINT("Cannot resolve constant reference in documentation: '" + link_target + "'.");
-
- xml_output.append("<c>");
- xml_output.append(link_target);
- xml_output.append("</c>");
- }
- }
- }
+ _append_xml_constant(xml_output, target_itype, target_cname, link_target, link_target_parts);
+ } else if (link_tag == "theme_item") {
+ // We do not declare theme_items in any way in C#, so there is nothing to reference
+ _append_xml_undeclared(xml_output, link_target);
}
pos = brk_end + 1;
@@ -670,6 +490,240 @@ String BindingsGenerator::bbcode_to_xml(const String &p_bbcode, const TypeInterf
return xml_output.as_string();
}
+void BindingsGenerator::_append_xml_method(StringBuilder &p_xml_output, const TypeInterface *p_target_itype, const StringName &p_target_cname, const String &p_link_target, const Vector<String> &p_link_target_parts) {
+ if (p_link_target_parts[0] == name_cache.type_at_GlobalScope) {
+ if (OS::get_singleton()->is_stdout_verbose()) {
+ OS::get_singleton()->print("Cannot resolve @GlobalScope method reference in documentation: %s\n", p_link_target.utf8().get_data());
+ }
+
+ // TODO Map what we can
+ _append_xml_undeclared(p_xml_output, p_link_target);
+ } else if (!p_target_itype || !p_target_itype->is_object_type) {
+ if (OS::get_singleton()->is_stdout_verbose()) {
+ if (p_target_itype) {
+ OS::get_singleton()->print("Cannot resolve method reference for non-Godot.Object type in documentation: %s\n", p_link_target.utf8().get_data());
+ } else {
+ OS::get_singleton()->print("Cannot resolve type from method reference in documentation: %s\n", p_link_target.utf8().get_data());
+ }
+ }
+
+ // TODO Map what we can
+ _append_xml_undeclared(p_xml_output, p_link_target);
+ } else {
+ if (p_target_cname == "_init") {
+ // The _init method is not declared in C#, reference the constructor instead
+ p_xml_output.append("<see cref=\"" BINDINGS_NAMESPACE ".");
+ p_xml_output.append(p_target_itype->proxy_name);
+ p_xml_output.append(".");
+ p_xml_output.append(p_target_itype->proxy_name);
+ p_xml_output.append("()\"/>");
+ } else {
+ const MethodInterface *target_imethod = p_target_itype->find_method_by_name(p_target_cname);
+
+ if (target_imethod) {
+ p_xml_output.append("<see cref=\"" BINDINGS_NAMESPACE ".");
+ p_xml_output.append(p_target_itype->proxy_name);
+ p_xml_output.append(".");
+ p_xml_output.append(target_imethod->proxy_name);
+ p_xml_output.append("\"/>");
+ } else {
+ ERR_PRINT("Cannot resolve method reference in documentation: '" + p_link_target + "'.");
+ _append_xml_undeclared(p_xml_output, p_link_target);
+ }
+ }
+ }
+}
+
+void BindingsGenerator::_append_xml_member(StringBuilder &p_xml_output, const TypeInterface *p_target_itype, const StringName &p_target_cname, const String &p_link_target, const Vector<String> &p_link_target_parts) {
+ if (p_link_target.find("/") >= 0) {
+ // Properties with '/' (slash) in the name are not declared in C#, so there is nothing to reference.
+ _append_xml_undeclared(p_xml_output, p_link_target);
+ } else if (!p_target_itype || !p_target_itype->is_object_type) {
+ if (OS::get_singleton()->is_stdout_verbose()) {
+ if (p_target_itype) {
+ OS::get_singleton()->print("Cannot resolve member reference for non-Godot.Object type in documentation: %s\n", p_link_target.utf8().get_data());
+ } else {
+ OS::get_singleton()->print("Cannot resolve type from member reference in documentation: %s\n", p_link_target.utf8().get_data());
+ }
+ }
+
+ // TODO Map what we can
+ _append_xml_undeclared(p_xml_output, p_link_target);
+ } else {
+ const TypeInterface *current_itype = p_target_itype;
+ const PropertyInterface *target_iprop = nullptr;
+
+ while (target_iprop == nullptr && current_itype != nullptr) {
+ target_iprop = current_itype->find_property_by_name(p_target_cname);
+ if (target_iprop == nullptr) {
+ current_itype = _get_type_or_null(TypeReference(current_itype->base_name));
+ }
+ }
+
+ if (target_iprop) {
+ p_xml_output.append("<see cref=\"" BINDINGS_NAMESPACE ".");
+ p_xml_output.append(current_itype->proxy_name);
+ p_xml_output.append(".");
+ p_xml_output.append(target_iprop->proxy_name);
+ p_xml_output.append("\"/>");
+ } else {
+ ERR_PRINT("Cannot resolve member reference in documentation: '" + p_link_target + "'.");
+ _append_xml_undeclared(p_xml_output, p_link_target);
+ }
+ }
+}
+
+void BindingsGenerator::_append_xml_signal(StringBuilder &p_xml_output, const TypeInterface *p_target_itype, const StringName &p_target_cname, const String &p_link_target, const Vector<String> &p_link_target_parts) {
+ if (!p_target_itype || !p_target_itype->is_object_type) {
+ if (OS::get_singleton()->is_stdout_verbose()) {
+ if (p_target_itype) {
+ OS::get_singleton()->print("Cannot resolve signal reference for non-Godot.Object type in documentation: %s\n", p_link_target.utf8().get_data());
+ } else {
+ OS::get_singleton()->print("Cannot resolve type from signal reference in documentation: %s\n", p_link_target.utf8().get_data());
+ }
+ }
+
+ // TODO Map what we can
+ _append_xml_undeclared(p_xml_output, p_link_target);
+ } else {
+ const SignalInterface *target_isignal = p_target_itype->find_signal_by_name(p_target_cname);
+
+ if (target_isignal) {
+ p_xml_output.append("<see cref=\"" BINDINGS_NAMESPACE ".");
+ p_xml_output.append(p_target_itype->proxy_name);
+ p_xml_output.append(".");
+ p_xml_output.append(target_isignal->proxy_name);
+ p_xml_output.append("\"/>");
+ } else {
+ ERR_PRINT("Cannot resolve signal reference in documentation: '" + p_link_target + "'.");
+ _append_xml_undeclared(p_xml_output, p_link_target);
+ }
+ }
+}
+
+void BindingsGenerator::_append_xml_enum(StringBuilder &p_xml_output, const TypeInterface *p_target_itype, const StringName &p_target_cname, const String &p_link_target, const Vector<String> &p_link_target_parts) {
+ const StringName search_cname = !p_target_itype ? p_target_cname : StringName(p_target_itype->name + "." + (String)p_target_cname);
+
+ const Map<StringName, TypeInterface>::Element *enum_match = enum_types.find(search_cname);
+
+ if (!enum_match && search_cname != p_target_cname) {
+ enum_match = enum_types.find(p_target_cname);
+ }
+
+ if (enum_match) {
+ const TypeInterface &target_enum_itype = enum_match->value();
+
+ p_xml_output.append("<see cref=\"" BINDINGS_NAMESPACE ".");
+ p_xml_output.append(target_enum_itype.proxy_name); // Includes nesting class if any
+ p_xml_output.append("\"/>");
+ } else {
+ ERR_PRINT("Cannot resolve enum reference in documentation: '" + p_link_target + "'.");
+ _append_xml_undeclared(p_xml_output, p_link_target);
+ }
+}
+
+void BindingsGenerator::_append_xml_constant(StringBuilder &p_xml_output, const TypeInterface *p_target_itype, const StringName &p_target_cname, const String &p_link_target, const Vector<String> &p_link_target_parts) {
+ if (p_link_target_parts[0] == name_cache.type_at_GlobalScope) {
+ _append_xml_constant_in_global_scope(p_xml_output, p_target_cname, p_link_target);
+ } else if (!p_target_itype || !p_target_itype->is_object_type) {
+ // Search in @GlobalScope as a last resort if no class was specified
+ if (p_link_target_parts.size() == 1) {
+ _append_xml_constant_in_global_scope(p_xml_output, p_target_cname, p_link_target);
+ return;
+ }
+
+ if (OS::get_singleton()->is_stdout_verbose()) {
+ if (p_target_itype) {
+ OS::get_singleton()->print("Cannot resolve constant reference for non-Godot.Object type in documentation: %s\n", p_link_target.utf8().get_data());
+ } else {
+ OS::get_singleton()->print("Cannot resolve type from constant reference in documentation: %s\n", p_link_target.utf8().get_data());
+ }
+ }
+
+ // TODO Map what we can
+ _append_xml_undeclared(p_xml_output, p_link_target);
+ } else {
+ // Try to find the constant in the current class
+ const ConstantInterface *target_iconst = find_constant_by_name(p_target_cname, p_target_itype->constants);
+
+ if (target_iconst) {
+ // Found constant in current class
+ p_xml_output.append("<see cref=\"" BINDINGS_NAMESPACE ".");
+ p_xml_output.append(p_target_itype->proxy_name);
+ p_xml_output.append(".");
+ p_xml_output.append(target_iconst->proxy_name);
+ p_xml_output.append("\"/>");
+ } else {
+ // Try to find as enum constant in the current class
+ const EnumInterface *target_ienum = nullptr;
+
+ for (const EnumInterface &ienum : p_target_itype->enums) {
+ target_ienum = &ienum;
+ target_iconst = find_constant_by_name(p_target_cname, target_ienum->constants);
+ if (target_iconst) {
+ break;
+ }
+ }
+
+ if (target_iconst) {
+ p_xml_output.append("<see cref=\"" BINDINGS_NAMESPACE ".");
+ p_xml_output.append(p_target_itype->proxy_name);
+ p_xml_output.append(".");
+ p_xml_output.append(target_ienum->cname);
+ p_xml_output.append(".");
+ p_xml_output.append(target_iconst->proxy_name);
+ p_xml_output.append("\"/>");
+ } else if (p_link_target_parts.size() == 1) {
+ // Also search in @GlobalScope as a last resort if no class was specified
+ _append_xml_constant_in_global_scope(p_xml_output, p_target_cname, p_link_target);
+ } else {
+ ERR_PRINT("Cannot resolve constant reference in documentation: '" + p_link_target + "'.");
+ _append_xml_undeclared(p_xml_output, p_link_target);
+ }
+ }
+ }
+}
+
+void BindingsGenerator::_append_xml_constant_in_global_scope(StringBuilder &p_xml_output, const String &p_target_cname, const String &p_link_target) {
+ // Try to find as a global constant
+ const ConstantInterface *target_iconst = find_constant_by_name(p_target_cname, global_constants);
+
+ if (target_iconst) {
+ // Found global constant
+ p_xml_output.append("<see cref=\"" BINDINGS_NAMESPACE "." BINDINGS_GLOBAL_SCOPE_CLASS ".");
+ p_xml_output.append(target_iconst->proxy_name);
+ p_xml_output.append("\"/>");
+ } else {
+ // Try to find as global enum constant
+ const EnumInterface *target_ienum = nullptr;
+
+ for (const EnumInterface &ienum : global_enums) {
+ target_ienum = &ienum;
+ target_iconst = find_constant_by_name(p_target_cname, target_ienum->constants);
+ if (target_iconst) {
+ break;
+ }
+ }
+
+ if (target_iconst) {
+ p_xml_output.append("<see cref=\"" BINDINGS_NAMESPACE ".");
+ p_xml_output.append(target_ienum->cname);
+ p_xml_output.append(".");
+ p_xml_output.append(target_iconst->proxy_name);
+ p_xml_output.append("\"/>");
+ } else {
+ ERR_PRINT("Cannot resolve global constant reference in documentation: '" + p_link_target + "'.");
+ _append_xml_undeclared(p_xml_output, p_link_target);
+ }
+ }
+}
+
+void BindingsGenerator::_append_xml_undeclared(StringBuilder &p_xml_output, const String &p_link_target) {
+ p_xml_output.append("<c>");
+ p_xml_output.append(p_link_target);
+ p_xml_output.append("</c>");
+}
+
int BindingsGenerator::_determine_enum_prefix(const EnumInterface &p_ienum) {
CRASH_COND(p_ienum.constants.is_empty());
@@ -748,10 +802,13 @@ void BindingsGenerator::_generate_method_icalls(const TypeInterface &p_itype) {
const TypeInterface *return_type = _get_type_or_placeholder(imethod.return_type);
- String im_sig = "IntPtr " CS_PARAM_METHODBIND ", ";
- String im_unique_sig = imethod.return_type.cname.operator String() + ",IntPtr,IntPtr";
+ String im_sig = "IntPtr " CS_PARAM_METHODBIND;
+ String im_unique_sig = imethod.return_type.cname.operator String() + ",IntPtr";
- im_sig += "IntPtr " CS_PARAM_INSTANCE;
+ if (!imethod.is_static) {
+ im_sig += ", IntPtr " CS_PARAM_INSTANCE;
+ im_unique_sig += ",IntPtr";
+ }
// Get arguments information
int i = 0;
@@ -978,8 +1035,8 @@ void BindingsGenerator::_generate_global_constants(StringBuilder &p_output) {
Error BindingsGenerator::generate_cs_core_project(const String &p_proj_dir) {
ERR_FAIL_COND_V(!initialized, ERR_UNCONFIGURED);
- DirAccessRef da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
- ERR_FAIL_COND_V(!da, ERR_CANT_CREATE);
+ Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
+ ERR_FAIL_COND_V(da.is_null(), ERR_CANT_CREATE);
if (!DirAccess::exists(p_proj_dir)) {
Error err = da->make_dir_recursive(p_proj_dir);
@@ -1113,8 +1170,8 @@ Error BindingsGenerator::generate_cs_core_project(const String &p_proj_dir) {
Error BindingsGenerator::generate_cs_editor_project(const String &p_proj_dir) {
ERR_FAIL_COND_V(!initialized, ERR_UNCONFIGURED);
- DirAccessRef da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
- ERR_FAIL_COND_V(!da, ERR_CANT_CREATE);
+ Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
+ ERR_FAIL_COND_V(da.is_null(), ERR_CANT_CREATE);
if (!DirAccess::exists(p_proj_dir)) {
Error err = da->make_dir_recursive(p_proj_dir);
@@ -1223,8 +1280,8 @@ Error BindingsGenerator::generate_cs_api(const String &p_output_dir) {
String output_dir = path::abspath(path::realpath(p_output_dir));
- DirAccessRef da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
- ERR_FAIL_COND_V(!da, ERR_CANT_CREATE);
+ Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
+ ERR_FAIL_COND_V(da.is_null(), ERR_CANT_CREATE);
if (!DirAccess::exists(output_dir)) {
Error err = da->make_dir_recursive(output_dir);
@@ -1679,8 +1736,10 @@ Error BindingsGenerator::_generate_cs_method(const BindingsGenerator::TypeInterf
String arguments_sig;
String cs_in_statements;
- String icall_params = method_bind_field + ", ";
- icall_params += sformat(p_itype.cs_in, "this");
+ String icall_params = method_bind_field;
+ if (!p_imethod.is_static) {
+ icall_params += ", " + sformat(p_itype.cs_in, "this");
+ }
StringBuilder default_args_doc;
@@ -1838,7 +1897,7 @@ Error BindingsGenerator::_generate_cs_method(const BindingsGenerator::TypeInterf
p_output.append(MEMBER_BEGIN);
p_output.append(p_imethod.is_internal ? "internal " : "public ");
- if (p_itype.is_singleton) {
+ if (p_itype.is_singleton || p_imethod.is_static) {
p_output.append("static ");
} else if (p_imethod.is_virtual) {
p_output.append("virtual ");
@@ -2196,12 +2255,10 @@ uint32_t BindingsGenerator::get_version() {
}
Error BindingsGenerator::_save_file(const String &p_path, const StringBuilder &p_content) {
- FileAccessRef file = FileAccess::open(p_path, FileAccess::WRITE);
-
- ERR_FAIL_COND_V_MSG(!file, ERR_FILE_CANT_WRITE, "Cannot open file: '" + p_path + "'.");
+ Ref<FileAccess> file = FileAccess::open(p_path, FileAccess::WRITE);
+ ERR_FAIL_COND_V_MSG(file.is_null(), ERR_FILE_CANT_WRITE, "Cannot open file: '" + p_path + "'.");
file->store_string(p_content.as_string());
- file->close();
return OK;
}
@@ -2217,7 +2274,10 @@ Error BindingsGenerator::_generate_glue_method(const BindingsGenerator::TypeInte
String argc_str = itos(p_imethod.arguments.size());
- String c_func_sig = "MethodBind* " CS_PARAM_METHODBIND ", " + p_itype.c_type_in + " " CS_PARAM_INSTANCE;
+ String c_func_sig = "MethodBind* " CS_PARAM_METHODBIND;
+ if (!p_imethod.is_static) {
+ c_func_sig += ", " + p_itype.c_type_in + " " CS_PARAM_INSTANCE;
+ }
String c_in_statements;
String c_args_var_content;
@@ -2309,17 +2369,21 @@ Error BindingsGenerator::_generate_glue_method(const BindingsGenerator::TypeInte
String fail_ret = return_type->c_type_out.ends_with("*") && !return_type->ret_as_byref_arg ? "nullptr" : return_type->c_type_out + "()";
- if (return_type->ret_as_byref_arg) {
- p_output.append("\tif (" CS_PARAM_INSTANCE " == nullptr) { *arg_ret = ");
- p_output.append(fail_ret);
- p_output.append("; ERR_FAIL_MSG(\"Parameter ' " CS_PARAM_INSTANCE " ' is null.\"); }\n");
- } else {
- p_output.append("\tERR_FAIL_NULL_V(" CS_PARAM_INSTANCE ", ");
- p_output.append(fail_ret);
- p_output.append(");\n");
+ if (!p_imethod.is_static) {
+ if (return_type->ret_as_byref_arg) {
+ p_output.append("\tif (" CS_PARAM_INSTANCE " == nullptr) { *arg_ret = ");
+ p_output.append(fail_ret);
+ p_output.append("; ERR_FAIL_MSG(\"Parameter ' " CS_PARAM_INSTANCE " ' is null.\"); }\n");
+ } else {
+ p_output.append("\tERR_FAIL_NULL_V(" CS_PARAM_INSTANCE ", ");
+ p_output.append(fail_ret);
+ p_output.append(");\n");
+ }
}
} else {
- p_output.append("\tERR_FAIL_NULL(" CS_PARAM_INSTANCE ");\n");
+ if (!p_imethod.is_static) {
+ p_output.append("\tERR_FAIL_NULL(" CS_PARAM_INSTANCE ");\n");
+ }
}
if (p_imethod.arguments.size()) {
@@ -2363,7 +2427,9 @@ Error BindingsGenerator::_generate_glue_method(const BindingsGenerator::TypeInte
}
}
- p_output.append(CS_PARAM_METHODBIND "->call(" CS_PARAM_INSTANCE ", ");
+ p_output.append(CS_PARAM_METHODBIND "->call(");
+ p_output.append(p_imethod.is_static ? "nullptr" : CS_PARAM_INSTANCE);
+ p_output.append(", ");
p_output.append(p_imethod.arguments.size() ? C_LOCAL_PTRCALL_ARGS ".ptr()" : "nullptr");
p_output.append(", total_length, vcall_error);\n");
@@ -2374,7 +2440,9 @@ Error BindingsGenerator::_generate_glue_method(const BindingsGenerator::TypeInte
}
}
} else {
- p_output.append("\t" CS_PARAM_METHODBIND "->ptrcall(" CS_PARAM_INSTANCE ", ");
+ p_output.append("\t" CS_PARAM_METHODBIND "->ptrcall(");
+ p_output.append(p_imethod.is_static ? "nullptr" : CS_PARAM_INSTANCE);
+ p_output.append(", ");
p_output.append(p_imethod.arguments.size() ? C_LOCAL_PTRCALL_ARGS ", " : "nullptr, ");
p_output.append(!ret_void ? "&" C_LOCAL_RET ");\n" : "nullptr);\n");
}
@@ -2594,6 +2662,12 @@ bool BindingsGenerator::_populate_object_type_interfaces() {
continue;
}
+ if (ignored_types.has(type_cname)) {
+ _log("Ignoring type '%s' because it's in the list of ignored types\n", String(type_cname).utf8().get_data());
+ class_list.pop_front();
+ continue;
+ }
+
if (!ClassDB::is_class_exposed(type_cname)) {
_log("Ignoring type '%s' because it's not exposed\n", String(type_cname).utf8().get_data());
class_list.pop_front();
@@ -2712,6 +2786,10 @@ bool BindingsGenerator::_populate_object_type_interfaces() {
imethod.name = method_info.name;
imethod.cname = cname;
+ if (method_info.flags & METHOD_FLAG_STATIC) {
+ imethod.is_static = true;
+ }
+
if (method_info.flags & METHOD_FLAG_VIRTUAL) {
imethod.is_virtual = true;
}
@@ -3124,7 +3202,7 @@ bool BindingsGenerator::_arg_default_value_from_variant(const Variant &p_val, Ar
if (transform == Transform2D()) {
r_iarg.default_argument = "Transform2D.Identity";
} else {
- r_iarg.default_argument = "new Transform2D(new Vector2" + transform.elements[0].operator String() + ", new Vector2" + transform.elements[1].operator String() + ", new Vector2" + transform.elements[2].operator String() + ")";
+ r_iarg.default_argument = "new Transform2D(new Vector2" + transform.columns[0].operator String() + ", new Vector2" + transform.columns[1].operator String() + ", new Vector2" + transform.columns[2].operator String() + ")";
}
r_iarg.def_param_mode = ArgumentInterface::NULLABLE_VAL;
} break;
diff --git a/modules/mono/editor/bindings_generator.h b/modules/mono/editor/bindings_generator.h
index 5460f018f0..dec4fae8cd 100644
--- a/modules/mono/editor/bindings_generator.h
+++ b/modules/mono/editor/bindings_generator.h
@@ -137,6 +137,11 @@ class BindingsGenerator {
bool is_vararg = false;
/**
+ * Determines if the method is static.
+ */
+ bool is_static = false;
+
+ /**
* Virtual methods ("virtual" as defined by the Godot API) are methods that by default do nothing,
* but can be overridden by the user to add custom functionality.
* e.g.: _ready, _process, etc.
@@ -658,6 +663,14 @@ class BindingsGenerator {
String bbcode_to_xml(const String &p_bbcode, const TypeInterface *p_itype);
+ void _append_xml_method(StringBuilder &p_xml_output, const TypeInterface *p_target_itype, const StringName &p_target_cname, const String &p_link_target, const Vector<String> &p_link_target_parts);
+ void _append_xml_member(StringBuilder &p_xml_output, const TypeInterface *p_target_itype, const StringName &p_target_cname, const String &p_link_target, const Vector<String> &p_link_target_parts);
+ void _append_xml_signal(StringBuilder &p_xml_output, const TypeInterface *p_target_itype, const StringName &p_target_cname, const String &p_link_target, const Vector<String> &p_link_target_parts);
+ void _append_xml_enum(StringBuilder &p_xml_output, const TypeInterface *p_target_itype, const StringName &p_target_cname, const String &p_link_target, const Vector<String> &p_link_target_parts);
+ void _append_xml_constant(StringBuilder &p_xml_output, const TypeInterface *p_target_itype, const StringName &p_target_cname, const String &p_link_target, const Vector<String> &p_link_target_parts);
+ void _append_xml_constant_in_global_scope(StringBuilder &p_xml_output, const String &p_target_cname, const String &p_link_target);
+ void _append_xml_undeclared(StringBuilder &p_xml_output, const String &p_link_target);
+
int _determine_enum_prefix(const EnumInterface &p_ienum);
void _apply_prefix_to_enum_constants(EnumInterface &p_ienum, int p_prefix_length);
diff --git a/modules/mono/editor/code_completion.cpp b/modules/mono/editor/code_completion.cpp
index 095fd831a3..79015686c3 100644
--- a/modules/mono/editor/code_completion.cpp
+++ b/modules/mono/editor/code_completion.cpp
@@ -120,7 +120,7 @@ PackedStringArray get_code_completion(CompletionKind p_kind, const String &p_scr
} break;
case CompletionKind::NODE_PATHS: {
{
- // AutoLoads
+ // Autoloads.
OrderedHashMap<StringName, ProjectSettings::AutoloadInfo> autoloads = ProjectSettings::get_singleton()->get_autoload_list();
for (OrderedHashMap<StringName, ProjectSettings::AutoloadInfo>::Element E = autoloads.front(); E; E = E.next()) {
@@ -144,7 +144,7 @@ PackedStringArray get_code_completion(CompletionKind p_kind, const String &p_scr
}
} break;
case CompletionKind::SCENE_PATHS: {
- DirAccessRef dir_access = DirAccess::create(DirAccess::ACCESS_RESOURCES);
+ Ref<DirAccess> dir_access = DirAccess::create(DirAccess::ACCESS_RESOURCES);
List<String> directories;
directories.push_back(dir_access->get_current_dir());
diff --git a/modules/mono/editor_templates/CharacterBody2D/basic_movement.cs b/modules/mono/editor/script_templates/CharacterBody2D/basic_movement.cs
index b0ded3133f..2ca81ab7cd 100644
--- a/modules/mono/editor_templates/CharacterBody2D/basic_movement.cs
+++ b/modules/mono/editor/script_templates/CharacterBody2D/basic_movement.cs
@@ -13,29 +13,29 @@ public partial class _CLASS_ : _BASE_
public override void _PhysicsProcess(float delta)
{
- Vector2 motionVelocity = MotionVelocity;
+ Vector2 velocity = Velocity;
// Add the gravity.
if (!IsOnFloor())
- motionVelocity.y += gravity * delta;
+ velocity.y += gravity * delta;
// Handle Jump.
if (Input.IsActionJustPressed("ui_accept") && IsOnFloor())
- motionVelocity.y = JumpVelocity;
+ velocity.y = JumpVelocity;
// Get the input direction and handle the movement/deceleration.
// As good practice, you should replace UI actions with custom gameplay actions.
Vector2 direction = Input.GetVector("ui_left", "ui_right", "ui_up", "ui_down");
if (direction != Vector2.Zero)
{
- motionVelocity.x = direction.x * Speed;
+ velocity.x = direction.x * Speed;
}
else
{
- motionVelocity.x = Mathf.MoveToward(MotionVelocity.x, 0, Speed);
+ velocity.x = Mathf.MoveToward(Velocity.x, 0, Speed);
}
- MotionVelocity = motionVelocity;
+ Velocity = velocity;
MoveAndSlide();
}
}
diff --git a/modules/mono/editor_templates/CharacterBody3D/basic_movement.cs b/modules/mono/editor/script_templates/CharacterBody3D/basic_movement.cs
index d8c2f67ac8..a6935fe497 100644
--- a/modules/mono/editor_templates/CharacterBody3D/basic_movement.cs
+++ b/modules/mono/editor/script_templates/CharacterBody3D/basic_movement.cs
@@ -13,15 +13,15 @@ public partial class _CLASS_ : _BASE_
public override void _PhysicsProcess(float delta)
{
- Vector3 motionVelocity = MotionVelocity;
+ Vector3 velocity = Velocity;
// Add the gravity.
if (!IsOnFloor())
- motionVelocity.y -= gravity * delta;
+ velocity.y -= gravity * delta;
// Handle Jump.
if (Input.IsActionJustPressed("ui_accept") && IsOnFloor())
- motionVelocity.y = JumpVelocity;
+ velocity.y = JumpVelocity;
// Get the input direction and handle the movement/deceleration.
// As good practice, you should replace UI actions with custom gameplay actions.
@@ -29,16 +29,16 @@ public partial class _CLASS_ : _BASE_
Vector3 direction = Transform.basis.Xform(new Vector3(inputDir.x, 0, inputDir.y)).Normalized();
if (direction != Vector3.Zero)
{
- motionVelocity.x = direction.x * Speed;
- motionVelocity.z = direction.z * Speed;
+ velocity.x = direction.x * Speed;
+ velocity.z = direction.z * Speed;
}
else
{
- motionVelocity.x = Mathf.MoveToward(MotionVelocity.x, 0, Speed);
- motionVelocity.z = Mathf.MoveToward(MotionVelocity.z, 0, Speed);
+ velocity.x = Mathf.MoveToward(Velocity.x, 0, Speed);
+ velocity.z = Mathf.MoveToward(Velocity.z, 0, Speed);
}
- MotionVelocity = motionVelocity;
+ Velocity = velocity;
MoveAndSlide();
}
}
diff --git a/modules/mono/editor_templates/EditorPlugin/plugin.cs b/modules/mono/editor/script_templates/EditorPlugin/plugin.cs
index 6e6a799be6..eba5fd12a4 100644
--- a/modules/mono/editor_templates/EditorPlugin/plugin.cs
+++ b/modules/mono/editor/script_templates/EditorPlugin/plugin.cs
@@ -1,4 +1,5 @@
// meta-description: Basic plugin template
+
#if TOOLS
using _BINDINGS_NAMESPACE_;
using System;
diff --git a/modules/mono/editor_templates/EditorScript/basic_editor_script.cs b/modules/mono/editor/script_templates/EditorScript/basic_editor_script.cs
index 2088822890..1b347edc1c 100644
--- a/modules/mono/editor_templates/EditorScript/basic_editor_script.cs
+++ b/modules/mono/editor/script_templates/EditorScript/basic_editor_script.cs
@@ -1,4 +1,5 @@
// meta-description: Basic editor script template
+
#if TOOLS
using _BINDINGS_NAMESPACE_;
using System;
@@ -6,9 +7,9 @@ using System;
[Tool]
public partial class _CLASS_ : _BASE_
{
+ // Called when the script is executed (using File -> Run in Script Editor).
public override void _Run()
{
- // Called when the script is executed (using File -> Run in Script Editor).
}
}
#endif
diff --git a/modules/mono/editor_templates/Node/default.cs b/modules/mono/editor/script_templates/Node/default.cs
index 73d69dd993..4c86d1666f 100644
--- a/modules/mono/editor_templates/Node/default.cs
+++ b/modules/mono/editor/script_templates/Node/default.cs
@@ -8,12 +8,10 @@ public partial class _CLASS_ : _BASE_
// Called when the node enters the scene tree for the first time.
public override void _Ready()
{
-
}
// Called every frame. 'delta' is the elapsed time since the previous frame.
public override void _Process(float delta)
{
-
}
}
diff --git a/modules/mono/editor_templates/Object/empty.cs b/modules/mono/editor/script_templates/Object/empty.cs
index e5bee64fe1..34526d514f 100644
--- a/modules/mono/editor_templates/Object/empty.cs
+++ b/modules/mono/editor/script_templates/Object/empty.cs
@@ -5,5 +5,4 @@ using System;
public partial class _CLASS_ : _BASE_
{
-
}
diff --git a/modules/mono/editor_templates/SCsub b/modules/mono/editor/script_templates/SCsub
index 39f6cb5c01..39f6cb5c01 100644
--- a/modules/mono/editor_templates/SCsub
+++ b/modules/mono/editor/script_templates/SCsub
diff --git a/modules/mono/editor_templates/VisualShaderNodeCustom/basic.cs b/modules/mono/editor/script_templates/VisualShaderNodeCustom/basic.cs
index a1b93e7daa..a1b93e7daa 100644
--- a/modules/mono/editor_templates/VisualShaderNodeCustom/basic.cs
+++ b/modules/mono/editor/script_templates/VisualShaderNodeCustom/basic.cs
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Basis.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Basis.cs
index 656796c5c7..37bdc42c2d 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Basis.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Basis.cs
@@ -526,10 +526,10 @@ namespace Godot
/// <summary>
/// Introduce an additional rotation around the given <paramref name="axis"/>
- /// by <paramref name="phi"/> (in radians). The axis must be a normalized vector.
+ /// by <paramref name="angle"/> (in radians). The axis must be a normalized vector.
/// </summary>
/// <param name="axis">The axis to rotate around. Must be normalized.</param>
- /// <param name="phi">The angle to rotate, in radians.</param>
+ /// <param name="angle">The angle to rotate, in radians.</param>
/// <returns>The rotated basis matrix.</returns>
public Basis Rotated(Vector3 axis, real_t phi)
{
@@ -770,10 +770,10 @@ namespace Godot
/// <summary>
/// Constructs a pure rotation basis matrix, rotated around the given <paramref name="axis"/>
- /// by <paramref name="phi"/> (in radians). The axis must be a normalized vector.
+ /// by <paramref name="angle"/> (in radians). The axis must be a normalized vector.
/// </summary>
/// <param name="axis">The axis to rotate around. Must be normalized.</param>
- /// <param name="phi">The angle to rotate, in radians.</param>
+ /// <param name="angle">The angle to rotate, in radians.</param>
public Basis(Vector3 axis, real_t phi)
{
Vector3 axisSq = new Vector3(axis.x * axis.x, axis.y * axis.y, axis.z * axis.z);
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform2D.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform2D.cs
index 8e253388bf..89947899cb 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform2D.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform2D.cs
@@ -297,9 +297,9 @@ namespace Godot
}
/// <summary>
- /// Rotates the transform by <paramref name="phi"/> (in radians), using matrix multiplication.
+ /// Rotates the transform by <paramref name="angle"/> (in radians), using matrix multiplication.
/// </summary>
- /// <param name="phi">The angle to rotate, in radians.</param>
+ /// <param name="angle">The angle to rotate, in radians.</param>
/// <returns>The rotated transformation matrix.</returns>
public Transform2D Rotated(real_t phi)
{
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform3D.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform3D.cs
index 5d9aabdd2f..7b211b6577 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform3D.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform3D.cs
@@ -186,11 +186,11 @@ namespace Godot
}
/// <summary>
- /// Rotates the transform around the given <paramref name="axis"/> by <paramref name="phi"/> (in radians),
+ /// Rotates the transform around the given <paramref name="axis"/> by <paramref name="angle"/> (in radians),
/// using matrix multiplication. The axis must be a normalized vector.
/// </summary>
/// <param name="axis">The axis to rotate around. Must be normalized.</param>
- /// <param name="phi">The angle to rotate, in radians.</param>
+ /// <param name="angle">The angle to rotate, in radians.</param>
/// <returns>The rotated transformation matrix.</returns>
public Transform3D Rotated(Vector3 axis, real_t phi)
{
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs
index 8679f28132..9e990ce83e 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs
@@ -81,6 +81,15 @@ namespace Godot
}
}
+ /// <summary>
+ /// Helper method for deconstruction into a tuple.
+ /// </summary>
+ public void Deconstruct(out real_t x, out real_t y)
+ {
+ x = this.x;
+ y = this.y;
+ }
+
internal void Normalize()
{
real_t lengthsq = LengthSquared();
@@ -461,9 +470,9 @@ namespace Godot
}
/// <summary>
- /// Rotates this vector by <paramref name="phi"/> radians.
+ /// Rotates this vector by <paramref name="angle"/> radians.
/// </summary>
- /// <param name="phi">The angle to rotate by, in radians.</param>
+ /// <param name="angle">The angle to rotate by, in radians.</param>
/// <returns>The rotated vector.</returns>
public Vector2 Rotated(real_t phi)
{
@@ -502,8 +511,9 @@ namespace Godot
/// Returns the result of the spherical linear interpolation between
/// this vector and <paramref name="to"/> by amount <paramref name="weight"/>.
///
- /// This method also handles interpolating the lengths if the input vectors have different lengths.
- /// For the special case of one or both input vectors having zero length, this method behaves like [method lerp].
+ /// This method also handles interpolating the lengths if the input vectors
+ /// have different lengths. For the special case of one or both input vectors
+ /// having zero length, this method behaves like <see cref="Lerp"/>.
/// </summary>
/// <param name="to">The destination vector for interpolation.</param>
/// <param name="weight">A value on the range of 0.0 to 1.0, representing the amount of interpolation.</param>
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2i.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2i.cs
index 9b51de5c8c..412a885daa 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2i.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2i.cs
@@ -82,6 +82,15 @@ namespace Godot
}
/// <summary>
+ /// Helper method for deconstruction into a tuple.
+ /// </summary>
+ public void Deconstruct(out int x, out int y)
+ {
+ x = this.x;
+ y = this.y;
+ }
+
+ /// <summary>
/// Returns a new vector with all components in absolute values (i.e. positive).
/// </summary>
/// <returns>A vector with <see cref="Mathf.Abs(int)"/> called on each component.</returns>
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs
index 1e60fb9523..56859da7f2 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs
@@ -96,6 +96,16 @@ namespace Godot
}
}
+ /// <summary>
+ /// Helper method for deconstruction into a tuple.
+ /// </summary>
+ public void Deconstruct(out real_t x, out real_t y, out real_t z)
+ {
+ x = this.x;
+ y = this.y;
+ z = this.z;
+ }
+
internal void Normalize()
{
real_t lengthsq = LengthSquared();
@@ -478,11 +488,11 @@ namespace Godot
}
/// <summary>
- /// Rotates this vector around a given <paramref name="axis"/> vector by <paramref name="phi"/> radians.
+ /// Rotates this vector around a given <paramref name="axis"/> vector by <paramref name="angle"/> (in radians).
/// The <paramref name="axis"/> vector must be a normalized vector.
/// </summary>
/// <param name="axis">The vector to rotate around. Must be normalized.</param>
- /// <param name="phi">The angle to rotate by, in radians.</param>
+ /// <param name="angle">The angle to rotate by, in radians.</param>
/// <returns>The rotated vector.</returns>
public Vector3 Rotated(Vector3 axis, real_t phi)
{
@@ -541,8 +551,9 @@ namespace Godot
/// Returns the result of the spherical linear interpolation between
/// this vector and <paramref name="to"/> by amount <paramref name="weight"/>.
///
- /// This method also handles interpolating the lengths if the input vectors have different lengths.
- /// For the special case of one or both input vectors having zero length, this method behaves like [method lerp].
+ /// This method also handles interpolating the lengths if the input vectors
+ /// have different lengths. For the special case of one or both input vectors
+ /// having zero length, this method behaves like <see cref="Lerp"/>.
/// </summary>
/// <param name="to">The destination vector for interpolation.</param>
/// <param name="weight">A value on the range of 0.0 to 1.0, representing the amount of interpolation.</param>
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3i.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3i.cs
index eb06d2b87e..abfd2ae720 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3i.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3i.cs
@@ -97,6 +97,16 @@ namespace Godot
}
/// <summary>
+ /// Helper method for deconstruction into a tuple.
+ /// </summary>
+ public void Deconstruct(out int x, out int y, out int z)
+ {
+ x = this.x;
+ y = this.y;
+ z = this.z;
+ }
+
+ /// <summary>
/// Returns a new vector with all components in absolute values (i.e. positive).
/// </summary>
/// <returns>A vector with <see cref="Mathf.Abs(int)"/> called on each component.</returns>
diff --git a/modules/mono/glue/arguments_vector.h b/modules/mono/glue/arguments_vector.h
index 7c991d87a4..4405809887 100644
--- a/modules/mono/glue/arguments_vector.h
+++ b/modules/mono/glue/arguments_vector.h
@@ -37,7 +37,7 @@ template <typename T, int POOL_SIZE = 5>
struct ArgumentsVector {
private:
T pool[POOL_SIZE];
- T *_ptr;
+ T *_ptr = nullptr;
int size;
ArgumentsVector() = delete;
diff --git a/modules/mono/glue/base_object_glue.cpp b/modules/mono/glue/base_object_glue.cpp
index 8e7b125ed5..b10d78c593 100644
--- a/modules/mono/glue/base_object_glue.cpp
+++ b/modules/mono/glue/base_object_glue.cpp
@@ -148,7 +148,7 @@ MonoObject *godot_icall_Object_weakref(Object *p_ptr) {
RefCounted *rc = Object::cast_to<RefCounted>(p_ptr);
if (rc) {
- REF r = rc;
+ Ref<RefCounted> r = rc;
if (!r.is_valid()) {
return nullptr;
}
@@ -199,7 +199,7 @@ MonoBoolean godot_icall_DynamicGodotObject_InvokeMember(Object *p_ptr, MonoStrin
}
Callable::CallError error;
- Variant result = p_ptr->call(StringName(name), args.ptr(), argc, error);
+ Variant result = p_ptr->callp(StringName(name), args.ptr(), argc, error);
*r_result = GDMonoMarshal::variant_to_mono_object(result);
diff --git a/modules/mono/godotsharp_dirs.cpp b/modules/mono/godotsharp_dirs.cpp
index 7c2cb2e260..cb2b60fcce 100644
--- a/modules/mono/godotsharp_dirs.cpp
+++ b/modules/mono/godotsharp_dirs.cpp
@@ -76,7 +76,7 @@ String _get_mono_user_dir() {
exe_dir = exe_dir.plus_file("../../..").simplify_path();
}
- DirAccessRef d = DirAccess::create_for_path(exe_dir);
+ Ref<DirAccess> d = DirAccess::create_for_path(exe_dir);
if (d->file_exists("._sc_") || d->file_exists("_sc_")) {
// contain yourself
diff --git a/modules/mono/managed_callable.h b/modules/mono/managed_callable.h
index ea7231f43b..d50a8a7b08 100644
--- a/modules/mono/managed_callable.h
+++ b/modules/mono/managed_callable.h
@@ -43,7 +43,7 @@
class ManagedCallable : public CallableCustom {
friend class CSharpLanguage;
MonoGCHandleData delegate_handle;
- GDMonoMethod *delegate_invoke;
+ GDMonoMethod *delegate_invoke = nullptr;
#ifdef GD_MONO_HOT_RELOAD
SelfList<ManagedCallable> self_instance = this;
diff --git a/modules/mono/mono_gd/gd_mono.cpp b/modules/mono/mono_gd/gd_mono.cpp
index 4cd4772d2c..e98ce8f6c1 100644
--- a/modules/mono/mono_gd/gd_mono.cpp
+++ b/modules/mono/mono_gd/gd_mono.cpp
@@ -643,9 +643,8 @@ bool GDMono::copy_prebuilt_api_assembly(ApiAssemblyInfo::Type p_api_type, const
// Create destination directory if needed
if (!DirAccess::exists(dst_dir)) {
- DirAccess *da = DirAccess::create_for_path(dst_dir);
+ Ref<DirAccess> da = DirAccess::create_for_path(dst_dir);
Error err = da->make_dir_recursive(dst_dir);
- memdelete(da);
if (err != OK) {
ERR_PRINT("Failed to create destination directory for the API assemblies. Error: " + itos(err) + ".");
@@ -653,7 +652,7 @@ bool GDMono::copy_prebuilt_api_assembly(ApiAssemblyInfo::Type p_api_type, const
}
}
- DirAccessRef da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
+ Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
String xml_file = assembly_name + ".xml";
if (da->copy(src_dir.plus_file(xml_file), dst_dir.plus_file(xml_file)) != OK) {
diff --git a/modules/mono/mono_gd/gd_mono.h b/modules/mono/mono_gd/gd_mono.h
index aab0b31c37..51fd0f8483 100644
--- a/modules/mono/mono_gd/gd_mono.h
+++ b/modules/mono/mono_gd/gd_mono.h
@@ -94,16 +94,16 @@ private:
UnhandledExceptionPolicy unhandled_exception_policy;
- MonoDomain *root_domain;
- MonoDomain *scripts_domain;
+ MonoDomain *root_domain = nullptr;
+ MonoDomain *scripts_domain = nullptr;
HashMap<int32_t, HashMap<String, GDMonoAssembly *>> assemblies;
- GDMonoAssembly *corlib_assembly;
- GDMonoAssembly *project_assembly;
+ GDMonoAssembly *corlib_assembly = nullptr;
+ GDMonoAssembly *project_assembly = nullptr;
#ifdef TOOLS_ENABLED
- GDMonoAssembly *tools_assembly;
- GDMonoAssembly *tools_project_editor_assembly;
+ GDMonoAssembly *tools_assembly = nullptr;
+ GDMonoAssembly *tools_project_editor_assembly = nullptr;
#endif
LoadedApiAssembly core_api_assembly;
@@ -150,7 +150,7 @@ private:
void _init_godot_api_hashes();
void _init_exception_policy();
- GDMonoLog *gdmono_log;
+ GDMonoLog *gdmono_log = nullptr;
#if defined(WINDOWS_ENABLED) && defined(TOOLS_ENABLED)
MonoRegInfo mono_reg_info;
@@ -250,7 +250,7 @@ public:
namespace gdmono {
class ScopeDomain {
- MonoDomain *prev_domain;
+ MonoDomain *prev_domain = nullptr;
public:
ScopeDomain(MonoDomain *p_domain) {
@@ -270,7 +270,7 @@ public:
};
class ScopeExitDomainUnload {
- MonoDomain *domain;
+ MonoDomain *domain = nullptr;
public:
ScopeExitDomainUnload(MonoDomain *p_domain) :
diff --git a/modules/mono/mono_gd/gd_mono_assembly.h b/modules/mono/mono_gd/gd_mono_assembly.h
index b25d773be7..a96357b082 100644
--- a/modules/mono/mono_gd/gd_mono_assembly.h
+++ b/modules/mono/mono_gd/gd_mono_assembly.h
@@ -68,8 +68,8 @@ class GDMonoAssembly {
};
String name;
- MonoImage *image;
- MonoAssembly *assembly;
+ MonoImage *image = nullptr;
+ MonoAssembly *assembly = nullptr;
bool attrs_fetched = false;
MonoCustomAttrInfo *attributes = nullptr;
diff --git a/modules/mono/mono_gd/gd_mono_cache.h b/modules/mono/mono_gd/gd_mono_cache.h
index 49f47b0a15..4000342c94 100644
--- a/modules/mono/mono_gd/gd_mono_cache.h
+++ b/modules/mono/mono_gd/gd_mono_cache.h
@@ -41,91 +41,91 @@ struct CachedData {
// corlib classes
// Let's use the no-namespace format for these too
- GDMonoClass *class_MonoObject; // object
- GDMonoClass *class_bool; // bool
- GDMonoClass *class_int8_t; // sbyte
- GDMonoClass *class_int16_t; // short
- GDMonoClass *class_int32_t; // int
- GDMonoClass *class_int64_t; // long
- GDMonoClass *class_uint8_t; // byte
- GDMonoClass *class_uint16_t; // ushort
- GDMonoClass *class_uint32_t; // uint
- GDMonoClass *class_uint64_t; // ulong
- GDMonoClass *class_float; // float
- GDMonoClass *class_double; // double
- GDMonoClass *class_String; // string
- GDMonoClass *class_IntPtr; // System.IntPtr
-
- GDMonoClass *class_System_Collections_IEnumerable;
- GDMonoClass *class_System_Collections_ICollection;
- GDMonoClass *class_System_Collections_IDictionary;
+ GDMonoClass *class_MonoObject = nullptr; // object
+ GDMonoClass *class_bool = nullptr; // bool
+ GDMonoClass *class_int8_t = nullptr; // sbyte
+ GDMonoClass *class_int16_t = nullptr; // short
+ GDMonoClass *class_int32_t = nullptr; // int
+ GDMonoClass *class_int64_t = nullptr; // long
+ GDMonoClass *class_uint8_t = nullptr; // byte
+ GDMonoClass *class_uint16_t = nullptr; // ushort
+ GDMonoClass *class_uint32_t = nullptr; // uint
+ GDMonoClass *class_uint64_t = nullptr; // ulong
+ GDMonoClass *class_float = nullptr; // float
+ GDMonoClass *class_double = nullptr; // double
+ GDMonoClass *class_String = nullptr; // string
+ GDMonoClass *class_IntPtr = nullptr; // System.IntPtr
+
+ GDMonoClass *class_System_Collections_IEnumerable = nullptr;
+ GDMonoClass *class_System_Collections_ICollection = nullptr;
+ GDMonoClass *class_System_Collections_IDictionary = nullptr;
#ifdef DEBUG_ENABLED
- GDMonoClass *class_System_Diagnostics_StackTrace;
+ GDMonoClass *class_System_Diagnostics_StackTrace = nullptr;
GDMonoMethodThunkR<MonoArray *, MonoObject *> methodthunk_System_Diagnostics_StackTrace_GetFrames;
- GDMonoMethod *method_System_Diagnostics_StackTrace_ctor_bool;
- GDMonoMethod *method_System_Diagnostics_StackTrace_ctor_Exception_bool;
+ GDMonoMethod *method_System_Diagnostics_StackTrace_ctor_bool = nullptr;
+ GDMonoMethod *method_System_Diagnostics_StackTrace_ctor_Exception_bool = nullptr;
#endif
- GDMonoClass *class_KeyNotFoundException;
+ GDMonoClass *class_KeyNotFoundException = nullptr;
- MonoClass *rawclass_Dictionary;
+ MonoClass *rawclass_Dictionary = nullptr;
// -----------------------------------------------
- GDMonoClass *class_Vector2;
- GDMonoClass *class_Vector2i;
- GDMonoClass *class_Rect2;
- GDMonoClass *class_Rect2i;
- GDMonoClass *class_Transform2D;
- GDMonoClass *class_Vector3;
- GDMonoClass *class_Vector3i;
- GDMonoClass *class_Basis;
- GDMonoClass *class_Quaternion;
- GDMonoClass *class_Transform3D;
- GDMonoClass *class_AABB;
- GDMonoClass *class_Color;
- GDMonoClass *class_Plane;
- GDMonoClass *class_StringName;
- GDMonoClass *class_NodePath;
- GDMonoClass *class_RID;
- GDMonoClass *class_GodotObject;
- GDMonoClass *class_GodotResource;
- GDMonoClass *class_Node;
- GDMonoClass *class_Control;
- GDMonoClass *class_Node3D;
- GDMonoClass *class_WeakRef;
- GDMonoClass *class_Callable;
- GDMonoClass *class_SignalInfo;
- GDMonoClass *class_Array;
- GDMonoClass *class_Dictionary;
- GDMonoClass *class_MarshalUtils;
- GDMonoClass *class_ISerializationListener;
+ GDMonoClass *class_Vector2 = nullptr;
+ GDMonoClass *class_Vector2i = nullptr;
+ GDMonoClass *class_Rect2 = nullptr;
+ GDMonoClass *class_Rect2i = nullptr;
+ GDMonoClass *class_Transform2D = nullptr;
+ GDMonoClass *class_Vector3 = nullptr;
+ GDMonoClass *class_Vector3i = nullptr;
+ GDMonoClass *class_Basis = nullptr;
+ GDMonoClass *class_Quaternion = nullptr;
+ GDMonoClass *class_Transform3D = nullptr;
+ GDMonoClass *class_AABB = nullptr;
+ GDMonoClass *class_Color = nullptr;
+ GDMonoClass *class_Plane = nullptr;
+ GDMonoClass *class_StringName = nullptr;
+ GDMonoClass *class_NodePath = nullptr;
+ GDMonoClass *class_RID = nullptr;
+ GDMonoClass *class_GodotObject = nullptr;
+ GDMonoClass *class_GodotResource = nullptr;
+ GDMonoClass *class_Node = nullptr;
+ GDMonoClass *class_Control = nullptr;
+ GDMonoClass *class_Node3D = nullptr;
+ GDMonoClass *class_WeakRef = nullptr;
+ GDMonoClass *class_Callable = nullptr;
+ GDMonoClass *class_SignalInfo = nullptr;
+ GDMonoClass *class_Array = nullptr;
+ GDMonoClass *class_Dictionary = nullptr;
+ GDMonoClass *class_MarshalUtils = nullptr;
+ GDMonoClass *class_ISerializationListener = nullptr;
#ifdef DEBUG_ENABLED
- GDMonoClass *class_DebuggingUtils;
+ GDMonoClass *class_DebuggingUtils = nullptr;
GDMonoMethodThunk<MonoObject *, MonoString **, int *, MonoString **> methodthunk_DebuggingUtils_GetStackFrameInfo;
#endif
- GDMonoClass *class_ExportAttribute;
- GDMonoField *field_ExportAttribute_hint;
- GDMonoField *field_ExportAttribute_hintString;
- GDMonoClass *class_SignalAttribute;
- GDMonoClass *class_ToolAttribute;
- GDMonoClass *class_AnyPeerAttribute;
- GDMonoClass *class_AuthorityAttribute;
- GDMonoClass *class_GodotMethodAttribute;
- GDMonoField *field_GodotMethodAttribute_methodName;
- GDMonoClass *class_ScriptPathAttribute;
- GDMonoField *field_ScriptPathAttribute_path;
- GDMonoClass *class_AssemblyHasScriptsAttribute;
- GDMonoField *field_AssemblyHasScriptsAttribute_requiresLookup;
- GDMonoField *field_AssemblyHasScriptsAttribute_scriptTypes;
-
- GDMonoField *field_GodotObject_ptr;
- GDMonoField *field_StringName_ptr;
- GDMonoField *field_NodePath_ptr;
- GDMonoField *field_Image_ptr;
- GDMonoField *field_RID_ptr;
+ GDMonoClass *class_ExportAttribute = nullptr;
+ GDMonoField *field_ExportAttribute_hint = nullptr;
+ GDMonoField *field_ExportAttribute_hintString = nullptr;
+ GDMonoClass *class_SignalAttribute = nullptr;
+ GDMonoClass *class_ToolAttribute = nullptr;
+ GDMonoClass *class_AnyPeerAttribute = nullptr;
+ GDMonoClass *class_AuthorityAttribute = nullptr;
+ GDMonoClass *class_GodotMethodAttribute = nullptr;
+ GDMonoField *field_GodotMethodAttribute_methodName = nullptr;
+ GDMonoClass *class_ScriptPathAttribute = nullptr;
+ GDMonoField *field_ScriptPathAttribute_path = nullptr;
+ GDMonoClass *class_AssemblyHasScriptsAttribute = nullptr;
+ GDMonoField *field_AssemblyHasScriptsAttribute_requiresLookup = nullptr;
+ GDMonoField *field_AssemblyHasScriptsAttribute_scriptTypes = nullptr;
+
+ GDMonoField *field_GodotObject_ptr = nullptr;
+ GDMonoField *field_StringName_ptr = nullptr;
+ GDMonoField *field_NodePath_ptr = nullptr;
+ GDMonoField *field_Image_ptr = nullptr;
+ GDMonoField *field_RID_ptr = nullptr;
GDMonoMethodThunk<MonoObject *> methodthunk_GodotObject_Dispose;
GDMonoMethodThunkR<Array *, MonoObject *> methodthunk_Array_GetPtr;
diff --git a/modules/mono/mono_gd/gd_mono_class.cpp b/modules/mono/mono_gd/gd_mono_class.cpp
index 89c37e087b..3fc0f16e05 100644
--- a/modules/mono/mono_gd/gd_mono_class.cpp
+++ b/modules/mono/mono_gd/gd_mono_class.cpp
@@ -194,7 +194,7 @@ void GDMonoClass::fetch_methods_with_godot_api_checks(GDMonoClass *p_native_base
#ifdef DEBUG_ENABLED
// For debug builds, we also fetched from native base classes as well before if this is not a native base class.
- // This allows us to warn the user here if he is using snake_case by mistake.
+ // This allows us to warn the user here if they are using snake_case by mistake.
if (p_native_base != this) {
GDMonoClass *native_top = p_native_base;
diff --git a/modules/mono/mono_gd/gd_mono_class.h b/modules/mono/mono_gd/gd_mono_class.h
index bfb5797d4b..b32d561f61 100644
--- a/modules/mono/mono_gd/gd_mono_class.h
+++ b/modules/mono/mono_gd/gd_mono_class.h
@@ -70,11 +70,11 @@ class GDMonoClass {
StringName namespace_name;
StringName class_name;
- MonoClass *mono_class;
- GDMonoAssembly *assembly;
+ MonoClass *mono_class = nullptr;
+ GDMonoAssembly *assembly = nullptr;
bool attrs_fetched;
- MonoCustomAttrInfo *attributes;
+ MonoCustomAttrInfo *attributes = nullptr;
// This contains both the original method names and remapped method names from the native Godot identifiers to the C# functions.
// Most method-related functions refer to this and it's possible this is unintuitive for outside users; this may be a prime location for refactoring or renaming.
diff --git a/modules/mono/mono_gd/gd_mono_field.h b/modules/mono/mono_gd/gd_mono_field.h
index abcdef378c..87ef245f3f 100644
--- a/modules/mono/mono_gd/gd_mono_field.h
+++ b/modules/mono/mono_gd/gd_mono_field.h
@@ -36,14 +36,14 @@
#include "i_mono_class_member.h"
class GDMonoField : public IMonoClassMember {
- GDMonoClass *owner;
- MonoClassField *mono_field;
+ GDMonoClass *owner = nullptr;
+ MonoClassField *mono_field = nullptr;
StringName name;
ManagedType type;
bool attrs_fetched;
- MonoCustomAttrInfo *attributes;
+ MonoCustomAttrInfo *attributes = nullptr;
public:
virtual GDMonoClass *get_enclosing_class() const final { return owner; }
diff --git a/modules/mono/mono_gd/gd_mono_log.cpp b/modules/mono/mono_gd/gd_mono_log.cpp
index 01a6521876..6ea3c5539e 100644
--- a/modules/mono/mono_gd/gd_mono_log.cpp
+++ b/modules/mono/mono_gd/gd_mono_log.cpp
@@ -77,23 +77,20 @@ static String make_text(const char *log_domain, const char *log_level, const cha
}
void GDMonoLog::mono_log_callback(const char *log_domain, const char *log_level, const char *message, mono_bool fatal, void *) {
- FileAccess *f = GDMonoLog::get_singleton()->log_file;
-
if (GDMonoLog::get_singleton()->log_level_id >= get_log_level_id(log_level)) {
String text = make_text(log_domain, log_level, message);
text += "\n";
- f->seek_end();
- f->store_string(text);
+ GDMonoLog::get_singleton()->log_file->seek_end();
+ GDMonoLog::get_singleton()->log_file->store_string(text);
}
if (fatal) {
String text = make_text(log_domain, log_level, message);
ERR_PRINT("Mono: FATAL ERROR '" + text + "', ABORTING! Logfile: '" + GDMonoLog::get_singleton()->log_file_path + "'.");
// Make sure to flush before aborting
- f->flush();
- f->close();
- memdelete(f);
+ GDMonoLog::get_singleton()->log_file->flush();
+ GDMonoLog::get_singleton()->log_file.unref();
abort();
}
@@ -101,8 +98,8 @@ void GDMonoLog::mono_log_callback(const char *log_domain, const char *log_level,
bool GDMonoLog::_try_create_logs_dir(const String &p_logs_dir) {
if (!DirAccess::exists(p_logs_dir)) {
- DirAccessRef diraccess = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
- ERR_FAIL_COND_V(!diraccess, false);
+ Ref<DirAccess> diraccess = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
+ ERR_FAIL_COND_V(diraccess.is_null(), false);
Error logs_mkdir_err = diraccess->make_dir_recursive(p_logs_dir);
ERR_FAIL_COND_V_MSG(logs_mkdir_err != OK, false, "Failed to create mono logs directory.");
}
@@ -113,8 +110,8 @@ bool GDMonoLog::_try_create_logs_dir(const String &p_logs_dir) {
void GDMonoLog::_delete_old_log_files(const String &p_logs_dir) {
static const uint64_t MAX_SECS = 5 * 86400; // 5 days
- DirAccessRef da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
- ERR_FAIL_COND(!da);
+ Ref<DirAccess> da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM);
+ ERR_FAIL_COND(da.is_null());
Error err = da->change_dir(p_logs_dir);
ERR_FAIL_COND_MSG(err != OK, "Cannot change directory to '" + p_logs_dir + "'.");
@@ -170,7 +167,7 @@ void GDMonoLog::initialize() {
log_file_path = logs_dir.plus_file(log_file_name);
log_file = FileAccess::open(log_file_path, FileAccess::WRITE);
- if (!log_file) {
+ if (log_file.is_null()) {
ERR_PRINT("Mono: Cannot create log file at: " + log_file_path);
}
}
@@ -178,7 +175,7 @@ void GDMonoLog::initialize() {
mono_trace_set_level_string(log_level.get_data());
log_level_id = get_log_level_id(log_level.get_data());
- if (log_file) {
+ if (log_file.is_valid()) {
OS::get_singleton()->print("Mono: Log file is: '%s'\n", log_file_path.utf8().get_data());
mono_trace_set_log_handler(mono_log_callback, this);
} else {
@@ -192,11 +189,6 @@ GDMonoLog::GDMonoLog() {
GDMonoLog::~GDMonoLog() {
singleton = nullptr;
-
- if (log_file) {
- log_file->close();
- memdelete(log_file);
- }
}
#else
diff --git a/modules/mono/mono_gd/gd_mono_log.h b/modules/mono/mono_gd/gd_mono_log.h
index 9aa67a09e2..9fc35f8e31 100644
--- a/modules/mono/mono_gd/gd_mono_log.h
+++ b/modules/mono/mono_gd/gd_mono_log.h
@@ -48,7 +48,7 @@ class GDMonoLog {
#ifdef GD_MONO_LOG_ENABLED
int log_level_id = -1;
- FileAccess *log_file = nullptr;
+ Ref<FileAccess> log_file;
String log_file_path;
bool _try_create_logs_dir(const String &p_logs_dir);
diff --git a/modules/mono/mono_gd/gd_mono_marshal.h b/modules/mono/mono_gd/gd_mono_marshal.h
index 20d4743e5c..778e52b6cb 100644
--- a/modules/mono/mono_gd/gd_mono_marshal.h
+++ b/modules/mono/mono_gd/gd_mono_marshal.h
@@ -196,14 +196,14 @@ PackedVector3Array mono_array_to_PackedVector3Array(MonoArray *p_array);
#pragma pack(push, 1)
struct M_Callable {
- MonoObject *target;
- MonoObject *method_string_name;
- MonoDelegate *delegate;
+ MonoObject *target = nullptr;
+ MonoObject *method_string_name = nullptr;
+ MonoDelegate *delegate = nullptr;
};
struct M_SignalInfo {
- MonoObject *owner;
- MonoObject *name_string_name;
+ MonoObject *owner = nullptr;
+ MonoObject *name_string_name = nullptr;
};
#pragma pack(pop)
@@ -367,9 +367,9 @@ struct M_Transform2D {
static _FORCE_INLINE_ M_Transform2D convert_from(const Transform2D &p_from) {
M_Transform2D ret = {
- M_Vector2::convert_from(p_from.elements[0]),
- M_Vector2::convert_from(p_from.elements[1]),
- M_Vector2::convert_from(p_from.elements[2])
+ M_Vector2::convert_from(p_from.columns[0]),
+ M_Vector2::convert_from(p_from.columns[1]),
+ M_Vector2::convert_from(p_from.columns[2])
};
return ret;
}
@@ -412,9 +412,9 @@ struct M_Basis {
static _FORCE_INLINE_ M_Basis convert_from(const Basis &p_from) {
M_Basis ret = {
- M_Vector3::convert_from(p_from.elements[0]),
- M_Vector3::convert_from(p_from.elements[1]),
- M_Vector3::convert_from(p_from.elements[2])
+ M_Vector3::convert_from(p_from.rows[0]),
+ M_Vector3::convert_from(p_from.rows[1]),
+ M_Vector3::convert_from(p_from.rows[2])
};
return ret;
}
diff --git a/modules/mono/mono_gd/gd_mono_method.h b/modules/mono/mono_gd/gd_mono_method.h
index 6e87a60ee2..be11ef5bfe 100644
--- a/modules/mono/mono_gd/gd_mono_method.h
+++ b/modules/mono/mono_gd/gd_mono_method.h
@@ -54,7 +54,7 @@ class GDMonoMethod : public IMonoClassMember {
friend class GDMonoClass;
- MonoMethod *mono_method;
+ MonoMethod *mono_method = nullptr;
public:
virtual GDMonoClass *get_enclosing_class() const final;
diff --git a/modules/mono/mono_gd/gd_mono_property.h b/modules/mono/mono_gd/gd_mono_property.h
index 003bcf05e1..6fc681aeb5 100644
--- a/modules/mono/mono_gd/gd_mono_property.h
+++ b/modules/mono/mono_gd/gd_mono_property.h
@@ -36,14 +36,14 @@
#include "i_mono_class_member.h"
class GDMonoProperty : public IMonoClassMember {
- GDMonoClass *owner;
- MonoProperty *mono_property;
+ GDMonoClass *owner = nullptr;
+ MonoProperty *mono_property = nullptr;
StringName name;
ManagedType type;
bool attrs_fetched;
- MonoCustomAttrInfo *attributes;
+ MonoCustomAttrInfo *attributes = nullptr;
unsigned int param_buffer_size;
diff --git a/modules/mono/mono_gd/gd_mono_wasm_m2n.h b/modules/mono/mono_gd/gd_mono_wasm_m2n.h
index 68299aa984..83e2750e5a 100644
--- a/modules/mono/mono_gd/gd_mono_wasm_m2n.h
+++ b/modules/mono/mono_gd/gd_mono_wasm_m2n.h
@@ -47,11 +47,11 @@ struct Mono_InterpMethodArguments {
size_t ilen;
void **iargs;
size_t flen;
- double *fargs;
+ double *fargs = nullptr;
void **retval;
size_t is_float_ret;
//#ifdef TARGET_WASM
- void *sig;
+ void *sig = nullptr;
//#endif
};
} // extern "C"
diff --git a/modules/mono/register_types.cpp b/modules/mono/register_types.cpp
index 531a4bb11f..755e1f7a30 100644
--- a/modules/mono/register_types.cpp
+++ b/modules/mono/register_types.cpp
@@ -40,7 +40,11 @@ Ref<ResourceFormatSaverCSharpScript> resource_saver_cs;
mono_bind::GodotSharp *_godotsharp = nullptr;
-void register_mono_types() {
+void initialize_mono_module(ModuleInitializationLevel p_level) {
+ if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
+ return;
+ }
+
GDREGISTER_CLASS(CSharpScript);
_godotsharp = memnew(mono_bind::GodotSharp);
@@ -59,7 +63,11 @@ void register_mono_types() {
ResourceSaver::add_resource_format_saver(resource_saver_cs);
}
-void unregister_mono_types() {
+void uninitialize_mono_module(ModuleInitializationLevel p_level) {
+ if (p_level != MODULE_INITIALIZATION_LEVEL_SCENE) {
+ return;
+ }
+
ScriptServer::unregister_language(script_language_cs);
if (script_language_cs) {
diff --git a/modules/mono/register_types.h b/modules/mono/register_types.h
index 12f7e36f02..bc2690c277 100644
--- a/modules/mono/register_types.h
+++ b/modules/mono/register_types.h
@@ -31,7 +31,9 @@
#ifndef MONO_REGISTER_TYPES_H
#define MONO_REGISTER_TYPES_H
-void register_mono_types();
-void unregister_mono_types();
+#include "modules/register_module_types.h"
+
+void initialize_mono_module(ModuleInitializationLevel p_level);
+void uninitialize_mono_module(ModuleInitializationLevel p_level);
#endif // MONO_REGISTER_TYPES_H
diff --git a/modules/mono/signal_awaiter_utils.h b/modules/mono/signal_awaiter_utils.h
index 1a62f36625..532aa3e327 100644
--- a/modules/mono/signal_awaiter_utils.h
+++ b/modules/mono/signal_awaiter_utils.h
@@ -68,7 +68,7 @@ public:
};
class EventSignalCallable : public CallableCustom {
- Object *owner;
+ Object *owner = nullptr;
const CSharpScript::EventSignal *event_signal;
public:
diff --git a/modules/mono/utils/string_utils.cpp b/modules/mono/utils/string_utils.cpp
index dd29299330..e6975611d2 100644
--- a/modules/mono/utils/string_utils.cpp
+++ b/modules/mono/utils/string_utils.cpp
@@ -167,15 +167,13 @@ String escape_csharp_keyword(const String &p_name) {
Error read_all_file_utf8(const String &p_path, String &r_content) {
Vector<uint8_t> sourcef;
Error err;
- FileAccess *f = FileAccess::open(p_path, FileAccess::READ, &err);
+ Ref<FileAccess> f = FileAccess::open(p_path, FileAccess::READ, &err);
ERR_FAIL_COND_V_MSG(err != OK, err, "Cannot open file '" + p_path + "'.");
uint64_t len = f->get_length();
sourcef.resize(len + 1);
uint8_t *w = sourcef.ptrw();
uint64_t r = f->get_buffer(w, len);
- f->close();
- memdelete(f);
ERR_FAIL_COND_V(r != len, ERR_CANT_OPEN);
w[len] = 0;