diff options
Diffstat (limited to 'modules/mono')
-rw-r--r-- | modules/mono/config.py | 4 | ||||
-rw-r--r-- | modules/mono/csharp_script.cpp | 2 | ||||
-rw-r--r-- | modules/mono/glue/cs_files/Vector2.cs | 10 | ||||
-rw-r--r-- | modules/mono/glue/cs_files/Vector3.cs | 5 | ||||
-rw-r--r-- | modules/mono/mono_reg_utils.py | 2 | ||||
-rw-r--r-- | modules/mono/utils/mono_reg_utils.cpp | 2 |
6 files changed, 21 insertions, 4 deletions
diff --git a/modules/mono/config.py b/modules/mono/config.py index 18da468bba..18d9c67795 100644 --- a/modules/mono/config.py +++ b/modules/mono/config.py @@ -85,7 +85,7 @@ def configure(env): if not os.path.isfile(os.path.join(mono_lib_path, mono_static_lib_name + lib_suffix)): raise RuntimeError('Could not find static mono library in: ' + mono_lib_path) - if os.getenv('VCINSTALLDIR'): + if env.msvc: env.Append(LINKFLAGS=mono_static_lib_name + lib_suffix) env.Append(LINKFLAGS='Mincore' + lib_suffix) @@ -100,7 +100,7 @@ def configure(env): if not mono_lib_name: raise RuntimeError('Could not find mono library in: ' + mono_lib_path) - if os.getenv('VCINSTALLDIR'): + if env.msvc: env.Append(LINKFLAGS=mono_lib_name + Environment()['LIBSUFFIX']) else: env.Append(LIBS=mono_lib_name) diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp index adc5f16f92..bbe245951e 100644 --- a/modules/mono/csharp_script.cpp +++ b/modules/mono/csharp_script.cpp @@ -305,7 +305,7 @@ Ref<Script> CSharpLanguage::get_template(const String &p_class_name, const Strin " public override void _Ready()\n" " {\n" " // Called every time the node is added to the scene.\n" - " // Initialization here\n" + " // Initialization here.\n" " \n" " }\n" "\n" diff --git a/modules/mono/glue/cs_files/Vector2.cs b/modules/mono/glue/cs_files/Vector2.cs index cc2cda82fb..9bc40cf8df 100644 --- a/modules/mono/glue/cs_files/Vector2.cs +++ b/modules/mono/glue/cs_files/Vector2.cs @@ -97,6 +97,11 @@ namespace Godot return -Reflect(n); } + public Vector2 Ceil() + { + return new Vector2(Mathf.Ceil(x), Mathf.Ceil(y)); + } + public Vector2 Clamped(real_t length) { var v = this; @@ -190,6 +195,11 @@ namespace Godot return new Vector2(Mathf.Cos(rads), Mathf.Sin(rads)) * Length(); } + public Vector2 Round() + { + return new Vector2(Mathf.Round(x), Mathf.Round(y)); + } + public void Set(real_t x, real_t y) { this.x = x; diff --git a/modules/mono/glue/cs_files/Vector3.cs b/modules/mono/glue/cs_files/Vector3.cs index 0a71f3fa4d..57e4494f7e 100644 --- a/modules/mono/glue/cs_files/Vector3.cs +++ b/modules/mono/glue/cs_files/Vector3.cs @@ -219,6 +219,11 @@ namespace Godot return 2.0f * n * Dot(n) - this; } + public Vector3 Round() + { + return new Vector3(Mathf.Round(x), Mathf.Round(y), Mathf.Round(z)); + } + public Vector3 Rotated(Vector3 axis, real_t phi) { return new Basis(axis, phi).Xform(this); diff --git a/modules/mono/mono_reg_utils.py b/modules/mono/mono_reg_utils.py index 8ddddb3a24..9c188d07a7 100644 --- a/modules/mono/mono_reg_utils.py +++ b/modules/mono/mono_reg_utils.py @@ -75,7 +75,7 @@ def find_msbuild_tools_path_reg(): vswhere = os.getenv('PROGRAMFILES') vswhere += r'\Microsoft Visual Studio\Installer\vswhere.exe' - vswhere_args = ['-latest', '-requires', 'Microsoft.Component.MSBuild'] + vswhere_args = ['-latest', '-products', '*', '-requires', 'Microsoft.Component.MSBuild'] try: lines = subprocess.check_output([vswhere] + vswhere_args).splitlines() diff --git a/modules/mono/utils/mono_reg_utils.cpp b/modules/mono/utils/mono_reg_utils.cpp index 9bb8da8ac0..7b23cd7579 100644 --- a/modules/mono/utils/mono_reg_utils.cpp +++ b/modules/mono/utils/mono_reg_utils.cpp @@ -174,6 +174,8 @@ String find_msbuild_tools_path() { List<String> vswhere_args; vswhere_args.push_back("-latest"); + vswhere_args.push_back("-products"); + vswhere_args.push_back("*"); vswhere_args.push_back("-requires"); vswhere_args.push_back("Microsoft.Component.MSBuild"); |