diff options
Diffstat (limited to 'modules/mono')
-rw-r--r-- | modules/mono/editor/GodotTools/GodotTools/BuildManager.cs | 13 | ||||
-rw-r--r-- | modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs | 22 | ||||
-rw-r--r-- | modules/mono/editor/GodotTools/GodotTools/Ides/GodotIdeManager.cs | 3 | ||||
-rw-r--r-- | modules/mono/editor/GodotTools/GodotTools/Internals/Internal.cs | 6 | ||||
-rw-r--r-- | modules/mono/editor/csharp_project.cpp | 2 | ||||
-rw-r--r-- | modules/mono/editor/editor_internal_calls.cpp | 51 | ||||
-rw-r--r-- | modules/mono/editor/godotsharp_export.cpp | 14 | ||||
-rw-r--r-- | modules/mono/editor/godotsharp_export.h | 3 | ||||
-rw-r--r-- | modules/mono/glue/Managed/Files/Plane.cs | 23 | ||||
-rw-r--r-- | modules/mono/godotsharp_dirs.cpp | 18 | ||||
-rw-r--r-- | modules/mono/mono_gd/gd_mono.cpp | 293 | ||||
-rw-r--r-- | modules/mono/mono_gd/gd_mono.h | 66 | ||||
-rw-r--r-- | modules/mono/mono_gd/gd_mono_utils.cpp | 2 |
13 files changed, 322 insertions, 194 deletions
diff --git a/modules/mono/editor/GodotTools/GodotTools/BuildManager.cs b/modules/mono/editor/GodotTools/GodotTools/BuildManager.cs index 417032da54..ab37d89955 100644 --- a/modules/mono/editor/GodotTools/GodotTools/BuildManager.cs +++ b/modules/mono/editor/GodotTools/GodotTools/BuildManager.cs @@ -160,9 +160,16 @@ namespace GodotTools if (!File.Exists(GodotSharpDirs.ProjectSlnPath)) return true; // No solution to build - // Make sure to update the API assemblies if they happen to be missing. Just in - // case the user decided to delete them at some point after they were loaded. - Internal.UpdateApiAssembliesFromPrebuilt(); + // Make sure the API assemblies are up to date before building the project. + // We may not have had the chance to update the release API assemblies, and the debug ones + // may have been deleted by the user at some point after they were loaded by the Godot editor. + string apiAssembliesUpdateError = Internal.UpdateApiAssembliesFromPrebuilt(config == "Release" ? "Release" : "Debug"); + + if (!string.IsNullOrEmpty(apiAssembliesUpdateError)) + { + ShowBuildErrorDialog("Failed to update the Godot API assemblies"); + return false; + } var editorSettings = GodotSharpEditor.Instance.GetEditorInterface().GetEditorSettings(); var buildTool = (BuildTool) editorSettings.GetSetting("mono/builds/build_tool"); diff --git a/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs b/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs index 7da7cff933..12edd651df 100644 --- a/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs +++ b/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs @@ -34,7 +34,7 @@ namespace GodotTools private bool CreateProjectSolution() { - using (var pr = new EditorProgress("create_csharp_solution", "Generating solution...".TTR(), 2)) + using (var pr = new EditorProgress("create_csharp_solution", "Generating solution...".TTR(), 3)) { pr.Step("Generating C# project...".TTR()); @@ -73,9 +73,23 @@ namespace GodotTools return false; } - // Make sure to update the API assemblies if they happen to be missing. Just in - // case the user decided to delete them at some point after they were loaded. - Internal.UpdateApiAssembliesFromPrebuilt(); + pr.Step("Updating Godot API assemblies...".TTR()); + + string debugApiAssembliesError = Internal.UpdateApiAssembliesFromPrebuilt("Debug"); + + if (!string.IsNullOrEmpty(debugApiAssembliesError)) + { + ShowErrorDialog("Failed to update the Godot API assemblies: " + debugApiAssembliesError); + return false; + } + + string releaseApiAssembliesError = Internal.UpdateApiAssembliesFromPrebuilt("Release"); + + if (!string.IsNullOrEmpty(releaseApiAssembliesError)) + { + ShowErrorDialog("Failed to update the Godot API assemblies: " + releaseApiAssembliesError); + return false; + } pr.Step("Done".TTR()); diff --git a/modules/mono/editor/GodotTools/GodotTools/Ides/GodotIdeManager.cs b/modules/mono/editor/GodotTools/GodotTools/Ides/GodotIdeManager.cs index 9e24138143..01aa0d0ab1 100644 --- a/modules/mono/editor/GodotTools/GodotTools/Ides/GodotIdeManager.cs +++ b/modules/mono/editor/GodotTools/GodotTools/Ides/GodotIdeManager.cs @@ -40,8 +40,7 @@ namespace GodotTools.Ides protected ILogger Logger { - get => logger ?? (logger = new ConsoleLogger()); - set => logger = value; + get => logger ?? (logger = new GodotLogger()); } private void StartServer() diff --git a/modules/mono/editor/GodotTools/GodotTools/Internals/Internal.cs b/modules/mono/editor/GodotTools/GodotTools/Internals/Internal.cs index 7783576910..836c9c11e4 100644 --- a/modules/mono/editor/GodotTools/GodotTools/Internals/Internal.cs +++ b/modules/mono/editor/GodotTools/GodotTools/Internals/Internal.cs @@ -10,8 +10,8 @@ namespace GodotTools.Internals public const string CSharpLanguageType = "CSharpScript"; public const string CSharpLanguageExtension = "cs"; - public static string UpdateApiAssembliesFromPrebuilt() => - internal_UpdateApiAssembliesFromPrebuilt(); + public static string UpdateApiAssembliesFromPrebuilt(string config) => + internal_UpdateApiAssembliesFromPrebuilt(config); public static string FullTemplatesDir => internal_FullTemplatesDir(); @@ -55,7 +55,7 @@ namespace GodotTools.Internals // Internal Calls [MethodImpl(MethodImplOptions.InternalCall)] - private static extern string internal_UpdateApiAssembliesFromPrebuilt(); + private static extern string internal_UpdateApiAssembliesFromPrebuilt(string config); [MethodImpl(MethodImplOptions.InternalCall)] private static extern string internal_FullTemplatesDir(); diff --git a/modules/mono/editor/csharp_project.cpp b/modules/mono/editor/csharp_project.cpp index 0e6c58c9d7..748447005f 100644 --- a/modules/mono/editor/csharp_project.cpp +++ b/modules/mono/editor/csharp_project.cpp @@ -75,7 +75,7 @@ bool generate_api_solution(const String &p_solution_dir, const String &p_core_pr p_editor_proj_dir, p_editor_compile_items, GDMono::get_singleton()->get_tools_project_editor_assembly()); } else { - MonoDomain *temp_domain = GDMonoUtils::create_domain("GodotEngine.ApiSolutionGenerationDomain"); + MonoDomain *temp_domain = GDMonoUtils::create_domain("GodotEngine.Domain.ApiSolutionGeneration"); CRASH_COND(temp_domain == NULL); _GDMONO_SCOPE_EXIT_DOMAIN_UNLOAD_(temp_domain); diff --git a/modules/mono/editor/editor_internal_calls.cpp b/modules/mono/editor/editor_internal_calls.cpp index 5a84d9e3b8..1564d73c2a 100644 --- a/modules/mono/editor/editor_internal_calls.cpp +++ b/modules/mono/editor/editor_internal_calls.cpp @@ -230,31 +230,9 @@ uint32_t godot_icall_GodotSharpExport_GetExportedAssemblyDependencies(MonoString return GodotSharpExport::get_exported_assembly_dependencies(project_dll_name, project_dll_src_path, build_config, custom_lib_dir, dependencies); } -float godot_icall_Globals_EditorScale() { - return EDSCALE; -} - -MonoObject *godot_icall_Globals_GlobalDef(MonoString *p_setting, MonoObject *p_default_value, MonoBoolean p_restart_if_changed) { - String setting = GDMonoMarshal::mono_string_to_godot(p_setting); - Variant default_value = GDMonoMarshal::mono_object_to_variant(p_default_value); - Variant result = _GLOBAL_DEF(setting, default_value, (bool)p_restart_if_changed); - return GDMonoMarshal::variant_to_mono_object(result); -} - -MonoObject *godot_icall_Globals_EditorDef(MonoString *p_setting, MonoObject *p_default_value, MonoBoolean p_restart_if_changed) { - String setting = GDMonoMarshal::mono_string_to_godot(p_setting); - Variant default_value = GDMonoMarshal::mono_object_to_variant(p_default_value); - Variant result = _EDITOR_DEF(setting, default_value, (bool)p_restart_if_changed); - return GDMonoMarshal::variant_to_mono_object(result); -} - -MonoString *godot_icall_Globals_TTR(MonoString *p_text) { - String text = GDMonoMarshal::mono_string_to_godot(p_text); - return GDMonoMarshal::mono_string_from_godot(TTR(text)); -} - -MonoString *godot_icall_Internal_UpdateApiAssembliesFromPrebuilt() { - String error_str = GDMono::get_singleton()->update_api_assemblies_from_prebuilt(); +MonoString *godot_icall_Internal_UpdateApiAssembliesFromPrebuilt(MonoString *p_config) { + String config = GDMonoMarshal::mono_string_to_godot(p_config); + String error_str = GDMono::get_singleton()->update_api_assemblies_from_prebuilt(config); return GDMonoMarshal::mono_string_from_godot(error_str); } @@ -365,6 +343,29 @@ void godot_icall_Internal_ScriptEditorDebugger_ReloadScripts() { } } +float godot_icall_Globals_EditorScale() { + return EDSCALE; +} + +MonoObject *godot_icall_Globals_GlobalDef(MonoString *p_setting, MonoObject *p_default_value, MonoBoolean p_restart_if_changed) { + String setting = GDMonoMarshal::mono_string_to_godot(p_setting); + Variant default_value = GDMonoMarshal::mono_object_to_variant(p_default_value); + Variant result = _GLOBAL_DEF(setting, default_value, (bool)p_restart_if_changed); + return GDMonoMarshal::variant_to_mono_object(result); +} + +MonoObject *godot_icall_Globals_EditorDef(MonoString *p_setting, MonoObject *p_default_value, MonoBoolean p_restart_if_changed) { + String setting = GDMonoMarshal::mono_string_to_godot(p_setting); + Variant default_value = GDMonoMarshal::mono_object_to_variant(p_default_value); + Variant result = _EDITOR_DEF(setting, default_value, (bool)p_restart_if_changed); + return GDMonoMarshal::variant_to_mono_object(result); +} + +MonoString *godot_icall_Globals_TTR(MonoString *p_text) { + String text = GDMonoMarshal::mono_string_to_godot(p_text); + return GDMonoMarshal::mono_string_from_godot(TTR(text)); +} + MonoString *godot_icall_Utils_OS_GetPlatformName() { String os_name = OS::get_singleton()->get_name(); return GDMonoMarshal::mono_string_from_godot(os_name); diff --git a/modules/mono/editor/godotsharp_export.cpp b/modules/mono/editor/godotsharp_export.cpp index 80a7335b1d..e83152d668 100644 --- a/modules/mono/editor/godotsharp_export.cpp +++ b/modules/mono/editor/godotsharp_export.cpp @@ -32,9 +32,13 @@ #include <mono/metadata/image.h> +#include "core/os/os.h" + #include "../mono_gd/gd_mono.h" #include "../mono_gd/gd_mono_assembly.h" +namespace GodotSharpExport { + String get_assemblyref_name(MonoImage *p_image, int index) { const MonoTableInfo *table_info = mono_image_get_table_info(p_image, MONO_TABLE_ASSEMBLYREF); @@ -45,7 +49,7 @@ String get_assemblyref_name(MonoImage *p_image, int index) { return String::utf8(mono_metadata_string_heap(p_image, cols[MONO_ASSEMBLYREF_NAME])); } -Error GodotSharpExport::get_assembly_dependencies(GDMonoAssembly *p_assembly, const Vector<String> &p_search_dirs, Dictionary &r_dependencies) { +Error get_assembly_dependencies(GDMonoAssembly *p_assembly, const Vector<String> &p_search_dirs, Dictionary &r_dependencies) { MonoImage *image = p_assembly->get_image(); for (int i = 0; i < mono_image_get_table_rows(image, MONO_TABLE_ASSEMBLYREF); i++) { @@ -96,8 +100,8 @@ Error GodotSharpExport::get_assembly_dependencies(GDMonoAssembly *p_assembly, co return OK; } -Error GodotSharpExport::get_exported_assembly_dependencies(const String &p_project_dll_name, const String &p_project_dll_src_path, const String &p_build_config, const String &p_custom_lib_dir, Dictionary &r_dependencies) { - MonoDomain *export_domain = GDMonoUtils::create_domain("GodotEngine.ProjectExportDomain"); +Error get_exported_assembly_dependencies(const String &p_project_dll_name, const String &p_project_dll_src_path, const String &p_build_config, const String &p_custom_bcl_dir, Dictionary &r_dependencies) { + MonoDomain *export_domain = GDMonoUtils::create_domain("GodotEngine.Domain.ProjectExport"); ERR_FAIL_NULL_V(export_domain, FAILED); _GDMONO_SCOPE_EXIT_DOMAIN_UNLOAD_(export_domain); @@ -110,7 +114,9 @@ Error GodotSharpExport::get_exported_assembly_dependencies(const String &p_proje ERR_FAIL_COND_V_MSG(!load_success, ERR_CANT_RESOLVE, "Cannot load assembly (refonly): '" + p_project_dll_name + "'."); Vector<String> search_dirs; - GDMonoAssembly::fill_search_dirs(search_dirs, p_build_config, p_custom_lib_dir); + GDMonoAssembly::fill_search_dirs(search_dirs, p_build_config, p_custom_bcl_dir); return get_assembly_dependencies(scripts_assembly, search_dirs, r_dependencies); } + +} // namespace GodotSharpExport diff --git a/modules/mono/editor/godotsharp_export.h b/modules/mono/editor/godotsharp_export.h index 8d121a6bc3..58e46e2f2d 100644 --- a/modules/mono/editor/godotsharp_export.h +++ b/modules/mono/editor/godotsharp_export.h @@ -39,10 +39,11 @@ namespace GodotSharpExport { +Error get_assembly_dependencies(GDMonoAssembly *p_assembly, const Vector<String> &p_search_dirs, Dictionary &r_dependencies); + Error get_exported_assembly_dependencies(const String &p_project_dll_name, const String &p_project_dll_src_path, const String &p_build_config, const String &p_custom_lib_dir, Dictionary &r_dependencies); -Error get_assembly_dependencies(GDMonoAssembly *p_assembly, const Vector<String> &p_search_dirs, Dictionary &r_dependencies); } // namespace GodotSharpExport diff --git a/modules/mono/glue/Managed/Files/Plane.cs b/modules/mono/glue/Managed/Files/Plane.cs index a13161d2e6..26e717e089 100644 --- a/modules/mono/glue/Managed/Files/Plane.cs +++ b/modules/mono/glue/Managed/Files/Plane.cs @@ -82,12 +82,12 @@ namespace Godot return Mathf.Abs(dist) <= epsilon; } - public Vector3 Intersect3(Plane b, Plane c) + public Vector3? Intersect3(Plane b, Plane c) { real_t denom = _normal.Cross(b._normal).Dot(c._normal); - if (Mathf.Abs(denom) <= Mathf.Epsilon) - return new Vector3(); + if (Mathf.IsZeroApprox(denom)) + return null; Vector3 result = b._normal.Cross(c._normal) * D + c._normal.Cross(_normal) * b.D + @@ -96,34 +96,35 @@ namespace Godot return result / denom; } - public Vector3 IntersectRay(Vector3 from, Vector3 dir) + public Vector3? IntersectRay(Vector3 from, Vector3 dir) { real_t den = _normal.Dot(dir); - if (Mathf.Abs(den) <= Mathf.Epsilon) - return new Vector3(); + if (Mathf.IsZeroApprox(den)) + return null; real_t dist = (_normal.Dot(from) - D) / den; // This is a ray, before the emitting pos (from) does not exist if (dist > Mathf.Epsilon) - return new Vector3(); + return null; return from + dir * -dist; } - public Vector3 IntersectSegment(Vector3 begin, Vector3 end) + public Vector3? IntersectSegment(Vector3 begin, Vector3 end) { Vector3 segment = begin - end; real_t den = _normal.Dot(segment); - if (Mathf.Abs(den) <= Mathf.Epsilon) - return new Vector3(); + if (Mathf.IsZeroApprox(den)) + return null; real_t dist = (_normal.Dot(begin) - D) / den; + // Only allow dist to be in the range of 0 to 1, with tolerance. if (dist < -Mathf.Epsilon || dist > 1.0f + Mathf.Epsilon) - return new Vector3(); + return null; return begin + segment * -dist; } diff --git a/modules/mono/godotsharp_dirs.cpp b/modules/mono/godotsharp_dirs.cpp index 4b2525c692..5fa8aed5a9 100644 --- a/modules/mono/godotsharp_dirs.cpp +++ b/modules/mono/godotsharp_dirs.cpp @@ -43,6 +43,8 @@ #include "utils/android_utils.h" #endif +#include "mono_gd/gd_mono.h" + namespace GodotSharpDirs { String _get_expected_build_config() { @@ -59,20 +61,6 @@ String _get_expected_build_config() { #endif } -String _get_expected_api_build_config() { -#ifdef TOOLS_ENABLED - return "Debug"; -#else - -#ifdef DEBUG_ENABLED - return "Debug"; -#else - return "Release"; -#endif - -#endif -} - String _get_mono_user_dir() { #ifdef TOOLS_ENABLED if (EditorSettings::get_singleton()) { @@ -134,7 +122,7 @@ private: res_data_dir = "res://.mono"; res_metadata_dir = res_data_dir.plus_file("metadata"); res_assemblies_base_dir = res_data_dir.plus_file("assemblies"); - res_assemblies_dir = res_assemblies_base_dir.plus_file(_get_expected_api_build_config()); + res_assemblies_dir = res_assemblies_base_dir.plus_file(GDMono::get_expected_api_build_config()); res_config_dir = res_data_dir.plus_file("etc").plus_file("mono"); // TODO use paths from csproj diff --git a/modules/mono/mono_gd/gd_mono.cpp b/modules/mono/mono_gd/gd_mono.cpp index 544bfc4615..504b8d41d0 100644 --- a/modules/mono/mono_gd/gd_mono.cpp +++ b/modules/mono/mono_gd/gd_mono.cpp @@ -381,10 +381,10 @@ void GDMono::initialize_load_assemblies() { } bool GDMono::_are_api_assemblies_out_of_sync() { - bool out_of_sync = core_api_assembly && (core_api_assembly_out_of_sync || !GDMonoUtils::mono_cache.godot_api_cache_updated); + bool out_of_sync = core_api_assembly.assembly && (core_api_assembly.out_of_sync || !GDMonoUtils::mono_cache.godot_api_cache_updated); #ifdef TOOLS_ENABLED if (!out_of_sync) - out_of_sync = editor_api_assembly && editor_api_assembly_out_of_sync; + out_of_sync = editor_api_assembly.assembly && editor_api_assembly.out_of_sync; #endif return out_of_sync; } @@ -523,10 +523,10 @@ bool GDMono::load_assembly_from(const String &p_name, const String &p_path, GDMo return true; } -APIAssembly::Version APIAssembly::Version::get_from_loaded_assembly(GDMonoAssembly *p_api_assembly, APIAssembly::Type p_api_type) { - APIAssembly::Version api_assembly_version; +ApiAssemblyInfo::Version ApiAssemblyInfo::Version::get_from_loaded_assembly(GDMonoAssembly *p_api_assembly, ApiAssemblyInfo::Type p_api_type) { + ApiAssemblyInfo::Version api_assembly_version; - const char *nativecalls_name = p_api_type == APIAssembly::API_CORE ? + const char *nativecalls_name = p_api_type == ApiAssemblyInfo::API_CORE ? BINDINGS_CLASS_NATIVECALLS : BINDINGS_CLASS_NATIVECALLS_EDITOR; @@ -549,8 +549,8 @@ APIAssembly::Version APIAssembly::Version::get_from_loaded_assembly(GDMonoAssemb return api_assembly_version; } -String APIAssembly::to_string(APIAssembly::Type p_type) { - return p_type == APIAssembly::API_CORE ? "API_CORE" : "API_EDITOR"; +String ApiAssemblyInfo::to_string(ApiAssemblyInfo::Type p_type) { + return p_type == ApiAssemblyInfo::API_CORE ? "API_CORE" : "API_EDITOR"; } bool GDMono::_load_corlib_assembly() { @@ -567,16 +567,12 @@ bool GDMono::_load_corlib_assembly() { } #ifdef TOOLS_ENABLED -bool GDMono::copy_prebuilt_api_assembly(APIAssembly::Type p_api_type, const String &p_config) { - - bool &api_assembly_out_of_sync = (p_api_type == APIAssembly::API_CORE) ? - GDMono::get_singleton()->core_api_assembly_out_of_sync : - GDMono::get_singleton()->editor_api_assembly_out_of_sync; +bool GDMono::copy_prebuilt_api_assembly(ApiAssemblyInfo::Type p_api_type, const String &p_config) { String src_dir = GodotSharpDirs::get_data_editor_prebuilt_api_dir().plus_file(p_config); String dst_dir = GodotSharpDirs::get_res_assemblies_base_dir().plus_file(p_config); - String assembly_name = p_api_type == APIAssembly::API_CORE ? CORE_API_ASSEMBLY_NAME : EDITOR_API_ASSEMBLY_NAME; + String assembly_name = p_api_type == ApiAssemblyInfo::API_CORE ? CORE_API_ASSEMBLY_NAME : EDITOR_API_ASSEMBLY_NAME; // Create destination directory if needed if (!DirAccess::exists(dst_dir)) { @@ -590,35 +586,102 @@ bool GDMono::copy_prebuilt_api_assembly(APIAssembly::Type p_api_type, const Stri } } + DirAccessRef da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); + + String xml_file = assembly_name + ".xml"; + if (da->copy(src_dir.plus_file(xml_file), dst_dir.plus_file(xml_file)) != OK) + WARN_PRINTS("Failed to copy '" + xml_file + "'."); + + String pdb_file = assembly_name + ".pdb"; + if (da->copy(src_dir.plus_file(pdb_file), dst_dir.plus_file(pdb_file)) != OK) + WARN_PRINTS("Failed to copy '" + pdb_file + "'."); + String assembly_file = assembly_name + ".dll"; - String assembly_src = src_dir.plus_file(assembly_file); - String assembly_dst = dst_dir.plus_file(assembly_file); + if (da->copy(src_dir.plus_file(assembly_file), dst_dir.plus_file(assembly_file)) != OK) { + ERR_PRINTS("Failed to copy '" + assembly_file + "'."); + return false; + } + + return true; +} - if (!FileAccess::exists(assembly_dst) || api_assembly_out_of_sync) { - DirAccessRef da = DirAccess::create(DirAccess::ACCESS_FILESYSTEM); +static bool try_get_cached_api_hash_for(const String &p_api_assemblies_dir, bool &r_out_of_sync) { + String core_api_assembly_path = p_api_assemblies_dir.plus_file(CORE_API_ASSEMBLY_NAME ".dll"); + String editor_api_assembly_path = p_api_assemblies_dir.plus_file(EDITOR_API_ASSEMBLY_NAME ".dll"); - String xml_file = assembly_name + ".xml"; - if (da->copy(src_dir.plus_file(xml_file), dst_dir.plus_file(xml_file)) != OK) - WARN_PRINTS("Failed to copy '" + xml_file + "'."); + if (!FileAccess::exists(core_api_assembly_path) || !FileAccess::exists(editor_api_assembly_path)) + return false; - String pdb_file = assembly_name + ".pdb"; - if (da->copy(src_dir.plus_file(pdb_file), dst_dir.plus_file(pdb_file)) != OK) - WARN_PRINTS("Failed to copy '" + pdb_file + "'."); + String cached_api_hash_path = p_api_assemblies_dir.plus_file("api_hash_cache.cfg"); - Error err = da->copy(assembly_src, assembly_dst); + if (!FileAccess::exists(cached_api_hash_path)) + return false; - if (err != OK) { - ERR_PRINTS("Failed to copy '" + assembly_file + "'."); - return false; - } + Ref<ConfigFile> cfg; + cfg.instance(); + Error cfg_err = cfg->load(cached_api_hash_path); + ERR_FAIL_COND_V(cfg_err != OK, false); - api_assembly_out_of_sync = false; + // Checking the modified time is good enough + if (FileAccess::get_modified_time(core_api_assembly_path) != (uint64_t)cfg->get_value("core", "modified_time") || + FileAccess::get_modified_time(editor_api_assembly_path) != (uint64_t)cfg->get_value("editor", "modified_time")) { + return false; } + r_out_of_sync = GodotSharpBindings::get_bindings_version() != (uint32_t)cfg->get_value("core", "bindings_version") || + GodotSharpBindings::get_cs_glue_version() != (uint32_t)cfg->get_value("core", "cs_glue_version") || + GodotSharpBindings::get_bindings_version() != (uint32_t)cfg->get_value("editor", "bindings_version") || + GodotSharpBindings::get_cs_glue_version() != (uint32_t)cfg->get_value("editor", "cs_glue_version") || + GodotSharpBindings::get_core_api_hash() != (uint64_t)cfg->get_value("core", "api_hash") || + GodotSharpBindings::get_editor_api_hash() != (uint64_t)cfg->get_value("editor", "api_hash"); + return true; } -String GDMono::update_api_assemblies_from_prebuilt() { +static void create_cached_api_hash_for(const String &p_api_assemblies_dir) { + + String core_api_assembly_path = p_api_assemblies_dir.plus_file(CORE_API_ASSEMBLY_NAME ".dll"); + String editor_api_assembly_path = p_api_assemblies_dir.plus_file(EDITOR_API_ASSEMBLY_NAME ".dll"); + String cached_api_hash_path = p_api_assemblies_dir.plus_file("api_hash_cache.cfg"); + + Ref<ConfigFile> cfg; + cfg.instance(); + + cfg->set_value("core", "modified_time", FileAccess::get_modified_time(core_api_assembly_path)); + cfg->set_value("editor", "modified_time", FileAccess::get_modified_time(editor_api_assembly_path)); + + cfg->set_value("core", "bindings_version", GodotSharpBindings::get_bindings_version()); + cfg->set_value("core", "cs_glue_version", GodotSharpBindings::get_cs_glue_version()); + cfg->set_value("editor", "bindings_version", GodotSharpBindings::get_bindings_version()); + cfg->set_value("editor", "cs_glue_version", GodotSharpBindings::get_cs_glue_version()); + + // This assumes the prebuilt api assemblies we copied to the project are not out of sync + cfg->set_value("core", "api_hash", GodotSharpBindings::get_core_api_hash()); + cfg->set_value("editor", "api_hash", GodotSharpBindings::get_editor_api_hash()); + + Error err = cfg->save(cached_api_hash_path); + ERR_FAIL_COND(err != OK); +} + +bool GDMono::_temp_domain_load_are_assemblies_out_of_sync(const String &p_config) { + MonoDomain *temp_domain = GDMonoUtils::create_domain("GodotEngine.Domain.CheckApiAssemblies"); + ERR_FAIL_NULL_V(temp_domain, "Failed to create temporary domain to check API assemblies"); + _GDMONO_SCOPE_EXIT_DOMAIN_UNLOAD_(temp_domain); + + _GDMONO_SCOPE_DOMAIN_(temp_domain); + + GDMono::LoadedApiAssembly temp_core_api_assembly; + GDMono::LoadedApiAssembly temp_editor_api_assembly; + + if (!_try_load_api_assemblies(temp_core_api_assembly, temp_editor_api_assembly, + p_config, /* refonly: */ true, /* loaded_callback: */ NULL)) { + return temp_core_api_assembly.out_of_sync || temp_editor_api_assembly.out_of_sync; + } + + return true; // Failed to load, assume they're outdated assemblies +} + +String GDMono::update_api_assemblies_from_prebuilt(const String &p_config, const bool *p_core_api_out_of_sync, const bool *p_editor_api_out_of_sync) { #define FAIL_REASON(m_out_of_sync, m_prebuilt_exists) \ ( \ @@ -629,46 +692,55 @@ String GDMono::update_api_assemblies_from_prebuilt() { String("and the prebuilt assemblies are missing.") : \ String("and we failed to copy the prebuilt assemblies."))) - bool api_assembly_out_of_sync = core_api_assembly_out_of_sync || editor_api_assembly_out_of_sync; + String dst_assemblies_dir = GodotSharpDirs::get_res_assemblies_base_dir().plus_file(p_config); - String core_assembly_path = GodotSharpDirs::get_res_assemblies_dir().plus_file(CORE_API_ASSEMBLY_NAME ".dll"); - String editor_assembly_path = GodotSharpDirs::get_res_assemblies_dir().plus_file(EDITOR_API_ASSEMBLY_NAME ".dll"); + String core_assembly_path = dst_assemblies_dir.plus_file(CORE_API_ASSEMBLY_NAME ".dll"); + String editor_assembly_path = dst_assemblies_dir.plus_file(EDITOR_API_ASSEMBLY_NAME ".dll"); - if (!api_assembly_out_of_sync && FileAccess::exists(core_assembly_path) && FileAccess::exists(editor_assembly_path)) - return String(); // No update needed + bool api_assemblies_out_of_sync = false; + + if (p_core_api_out_of_sync && p_editor_api_out_of_sync) { + api_assemblies_out_of_sync = p_core_api_out_of_sync || p_editor_api_out_of_sync; + } else if (FileAccess::exists(core_assembly_path) && FileAccess::exists(editor_assembly_path)) { + // Determine if they're out of sync + if (!try_get_cached_api_hash_for(dst_assemblies_dir, api_assemblies_out_of_sync)) { + api_assemblies_out_of_sync = _temp_domain_load_are_assemblies_out_of_sync(p_config); + } + } - const int CONFIGS_LEN = 2; - String configs[CONFIGS_LEN] = { String("Debug"), String("Release") }; + // Note: Even if only one of the assemblies if missing or out of sync, we update both - for (int i = 0; i < CONFIGS_LEN; i++) { - String config = configs[i]; + if (!api_assemblies_out_of_sync && FileAccess::exists(core_assembly_path) && FileAccess::exists(editor_assembly_path)) + return String(); // No update needed - print_verbose("Updating '" + config + "' API assemblies"); + print_verbose("Updating '" + p_config + "' API assemblies"); - String prebuilt_api_dir = GodotSharpDirs::get_data_editor_prebuilt_api_dir().plus_file(config); - String prebuilt_core_dll_path = prebuilt_api_dir.plus_file(CORE_API_ASSEMBLY_NAME ".dll"); - String prebuilt_editor_dll_path = prebuilt_api_dir.plus_file(EDITOR_API_ASSEMBLY_NAME ".dll"); + String prebuilt_api_dir = GodotSharpDirs::get_data_editor_prebuilt_api_dir().plus_file(p_config); + String prebuilt_core_dll_path = prebuilt_api_dir.plus_file(CORE_API_ASSEMBLY_NAME ".dll"); + String prebuilt_editor_dll_path = prebuilt_api_dir.plus_file(EDITOR_API_ASSEMBLY_NAME ".dll"); - if (!FileAccess::exists(prebuilt_core_dll_path) || !FileAccess::exists(prebuilt_editor_dll_path)) { - return FAIL_REASON(api_assembly_out_of_sync, /* prebuilt_exists: */ false); - } + if (!FileAccess::exists(prebuilt_core_dll_path) || !FileAccess::exists(prebuilt_editor_dll_path)) { + return FAIL_REASON(api_assemblies_out_of_sync, /* prebuilt_exists: */ false); + } - // Copy the prebuilt Api - if (!copy_prebuilt_api_assembly(APIAssembly::API_CORE, config) || - !copy_prebuilt_api_assembly(APIAssembly::API_EDITOR, config)) { - return FAIL_REASON(api_assembly_out_of_sync, /* prebuilt_exists: */ true); - } + // Copy the prebuilt Api + if (!copy_prebuilt_api_assembly(ApiAssemblyInfo::API_CORE, p_config) || + !copy_prebuilt_api_assembly(ApiAssemblyInfo::API_EDITOR, p_config)) { + return FAIL_REASON(api_assemblies_out_of_sync, /* prebuilt_exists: */ true); } + // Cache the api hash of the assemblies we just copied + create_cached_api_hash_for(dst_assemblies_dir); + return String(); // Updated successfully #undef FAIL_REASON } #endif -bool GDMono::_load_core_api_assembly() { +bool GDMono::_load_core_api_assembly(LoadedApiAssembly &r_loaded_api_assembly, const String &p_config, bool p_refonly) { - if (core_api_assembly) + if (r_loaded_api_assembly.assembly) return true; #ifdef TOOLS_ENABLED @@ -676,101 +748,115 @@ bool GDMono::_load_core_api_assembly() { // If running the project manager, load it from the prebuilt API directory String assembly_dir = !Main::is_project_manager() ? - GodotSharpDirs::get_res_assemblies_dir() : - GodotSharpDirs::get_data_editor_prebuilt_api_dir().plus_file("Debug"); + GodotSharpDirs::get_res_assemblies_base_dir().plus_file(p_config) : + GodotSharpDirs::get_data_editor_prebuilt_api_dir().plus_file(p_config); String assembly_path = assembly_dir.plus_file(CORE_API_ASSEMBLY_NAME ".dll"); bool success = FileAccess::exists(assembly_path) && - load_assembly_from(CORE_API_ASSEMBLY_NAME, assembly_path, &core_api_assembly); + load_assembly_from(CORE_API_ASSEMBLY_NAME, assembly_path, &r_loaded_api_assembly.assembly, p_refonly); #else - bool success = load_assembly(CORE_API_ASSEMBLY_NAME, &core_api_assembly); + bool success = load_assembly(CORE_API_ASSEMBLY_NAME, &r_loaded_api_assembly.assembly, p_refonly); #endif if (success) { - APIAssembly::Version api_assembly_ver = APIAssembly::Version::get_from_loaded_assembly(core_api_assembly, APIAssembly::API_CORE); - core_api_assembly_out_of_sync = GodotSharpBindings::get_core_api_hash() != api_assembly_ver.godot_api_hash || - GodotSharpBindings::get_bindings_version() != api_assembly_ver.bindings_version || - GodotSharpBindings::get_cs_glue_version() != api_assembly_ver.cs_glue_version; - if (!core_api_assembly_out_of_sync) { - GDMonoUtils::update_godot_api_cache(); - - _install_trace_listener(); - } + ApiAssemblyInfo::Version api_assembly_ver = ApiAssemblyInfo::Version::get_from_loaded_assembly(r_loaded_api_assembly.assembly, ApiAssemblyInfo::API_CORE); + r_loaded_api_assembly.out_of_sync = GodotSharpBindings::get_core_api_hash() != api_assembly_ver.godot_api_hash || + GodotSharpBindings::get_bindings_version() != api_assembly_ver.bindings_version || + GodotSharpBindings::get_cs_glue_version() != api_assembly_ver.cs_glue_version; } else { - core_api_assembly_out_of_sync = false; + r_loaded_api_assembly.out_of_sync = false; } return success; } #ifdef TOOLS_ENABLED -bool GDMono::_load_editor_api_assembly() { +bool GDMono::_load_editor_api_assembly(LoadedApiAssembly &r_loaded_api_assembly, const String &p_config, bool p_refonly) { - if (editor_api_assembly) + if (r_loaded_api_assembly.assembly) return true; // For the editor and the editor player we want to load it from a specific path to make sure we can keep it up to date // If running the project manager, load it from the prebuilt API directory String assembly_dir = !Main::is_project_manager() ? - GodotSharpDirs::get_res_assemblies_dir() : - GodotSharpDirs::get_data_editor_prebuilt_api_dir().plus_file("Debug"); + GodotSharpDirs::get_res_assemblies_base_dir().plus_file(p_config) : + GodotSharpDirs::get_data_editor_prebuilt_api_dir().plus_file(p_config); String assembly_path = assembly_dir.plus_file(EDITOR_API_ASSEMBLY_NAME ".dll"); bool success = FileAccess::exists(assembly_path) && - load_assembly_from(EDITOR_API_ASSEMBLY_NAME, assembly_path, &editor_api_assembly); + load_assembly_from(EDITOR_API_ASSEMBLY_NAME, assembly_path, &r_loaded_api_assembly.assembly, p_refonly); if (success) { - APIAssembly::Version api_assembly_ver = APIAssembly::Version::get_from_loaded_assembly(editor_api_assembly, APIAssembly::API_EDITOR); - editor_api_assembly_out_of_sync = GodotSharpBindings::get_editor_api_hash() != api_assembly_ver.godot_api_hash || - GodotSharpBindings::get_bindings_version() != api_assembly_ver.bindings_version || - GodotSharpBindings::get_cs_glue_version() != api_assembly_ver.cs_glue_version; + ApiAssemblyInfo::Version api_assembly_ver = ApiAssemblyInfo::Version::get_from_loaded_assembly(r_loaded_api_assembly.assembly, ApiAssemblyInfo::API_EDITOR); + r_loaded_api_assembly.out_of_sync = GodotSharpBindings::get_editor_api_hash() != api_assembly_ver.godot_api_hash || + GodotSharpBindings::get_bindings_version() != api_assembly_ver.bindings_version || + GodotSharpBindings::get_cs_glue_version() != api_assembly_ver.cs_glue_version; } else { - editor_api_assembly_out_of_sync = false; + r_loaded_api_assembly.out_of_sync = false; } return success; } #endif -bool GDMono::_try_load_api_assemblies() { - - if (!_load_core_api_assembly()) { +bool GDMono::_try_load_api_assemblies(LoadedApiAssembly &r_core_api_assembly, LoadedApiAssembly &r_editor_api_assembly, + const String &p_config, bool p_refonly, CoreApiAssemblyLoadedCallback p_callback) { + if (!_load_core_api_assembly(r_core_api_assembly, p_config, p_refonly)) { if (OS::get_singleton()->is_stdout_verbose()) print_error("Mono: Failed to load Core API assembly"); return false; } #ifdef TOOLS_ENABLED - if (!_load_editor_api_assembly()) { + if (!_load_editor_api_assembly(r_editor_api_assembly, p_config, p_refonly)) { if (OS::get_singleton()->is_stdout_verbose()) print_error("Mono: Failed to load Editor API assembly"); return false; } - if (editor_api_assembly_out_of_sync) + if (r_editor_api_assembly.out_of_sync) return false; #endif // Check if the core API assembly is out of sync only after trying to load the // editor API assembly. Otherwise, if both assemblies are out of sync, we would // only update the former as we won't know the latter also needs to be updated. - if (core_api_assembly_out_of_sync || !GDMonoUtils::mono_cache.godot_api_cache_updated) + if (r_core_api_assembly.out_of_sync) + return false; + + if (p_callback) + return p_callback(); + + return true; +} + +bool GDMono::_on_core_api_assembly_loaded() { + GDMonoUtils::update_godot_api_cache(); + + if (!GDMonoUtils::mono_cache.godot_api_cache_updated) return false; + get_singleton()->_install_trace_listener(); + return true; } +bool GDMono::_try_load_api_assemblies_preset() { + return _try_load_api_assemblies(core_api_assembly, editor_api_assembly, + get_expected_api_build_config(), /* refonly: */ false, _on_core_api_assembly_loaded); +} + void GDMono::_load_api_assemblies() { - bool api_assemblies_loaded = _try_load_api_assemblies(); + bool api_assemblies_loaded = _try_load_api_assemblies_preset(); if (!api_assemblies_loaded) { #ifdef TOOLS_ENABLED - // The API assemblies are out of sync. Fine, try one more time, but this time - // update them from the prebuilt assemblies directory before trying to load them. + // The API assemblies are out of sync or some other error happened. Fine, try one more time, but + // this time update them from the prebuilt assemblies directory before trying to load them again. // Shouldn't happen. The project manager loads the prebuilt API assemblies CRASH_COND_MSG(Main::is_project_manager(), "Failed to load one of the prebuilt API assemblies."); @@ -780,7 +866,7 @@ void GDMono::_load_api_assemblies() { CRASH_COND_MSG(domain_unload_err != OK, "Mono: Failed to unload scripts domain."); // 2. Update the API assemblies - String update_error = update_api_assemblies_from_prebuilt(); + String update_error = update_api_assemblies_from_prebuilt("Debug", &core_api_assembly.out_of_sync, &editor_api_assembly.out_of_sync); CRASH_COND_MSG(!update_error.empty(), update_error); // 3. Load the scripts domain again @@ -788,7 +874,7 @@ void GDMono::_load_api_assemblies() { CRASH_COND_MSG(domain_load_err != OK, "Mono: Failed to load scripts domain."); // 4. Try loading the updated assemblies - api_assemblies_loaded = _try_load_api_assemblies(); + api_assemblies_loaded = _try_load_api_assemblies_preset(); #endif } @@ -796,14 +882,14 @@ void GDMono::_load_api_assemblies() { // welp... too bad if (_are_api_assemblies_out_of_sync()) { - if (core_api_assembly_out_of_sync) { + if (core_api_assembly.out_of_sync) { ERR_PRINT("The assembly '" CORE_API_ASSEMBLY_NAME "' is out of sync."); } else if (!GDMonoUtils::mono_cache.godot_api_cache_updated) { ERR_PRINT("The loaded assembly '" CORE_API_ASSEMBLY_NAME "' is in sync, but the cache update failed."); } #ifdef TOOLS_ENABLED - if (editor_api_assembly_out_of_sync) { + if (editor_api_assembly.out_of_sync) { ERR_PRINT("The assembly '" EDITOR_API_ASSEMBLY_NAME "' is out of sync."); } #endif @@ -852,15 +938,14 @@ void GDMono::_install_trace_listener() { #ifdef DEBUG_ENABLED // Install the trace listener now before the project assembly is loaded - typedef void (*DebuggingUtils_InstallTraceListener)(MonoObject **); + GDMonoClass *debug_utils = get_core_api_assembly()->get_class(BINDINGS_NAMESPACE, "DebuggingUtils"); + GDMonoMethod *install_func = debug_utils->get_method("InstallTraceListener"); + MonoException *exc = NULL; - GDMonoClass *debug_utils = core_api_assembly->get_class(BINDINGS_NAMESPACE, "DebuggingUtils"); - DebuggingUtils_InstallTraceListener install_func = - (DebuggingUtils_InstallTraceListener)debug_utils->get_method_thunk("InstallTraceListener"); - install_func((MonoObject **)&exc); + install_func->invoke_raw(NULL, NULL, &exc); if (exc) { - ERR_PRINT("Failed to install 'System.Diagnostics.Trace' listener."); GDMonoUtils::debug_print_unhandled_exception(exc); + ERR_PRINT("Failed to install 'System.Diagnostics.Trace' listener."); } #endif } @@ -871,7 +956,7 @@ Error GDMono::_load_scripts_domain() { print_verbose("Mono: Loading scripts domain..."); - scripts_domain = GDMonoUtils::create_domain("GodotEngine.ScriptsDomain"); + scripts_domain = GDMonoUtils::create_domain("GodotEngine.Domain.Scripts"); ERR_FAIL_NULL_V_MSG(scripts_domain, ERR_CANT_CREATE, "Mono: Could not create scripts app domain."); @@ -903,10 +988,13 @@ Error GDMono::_unload_scripts_domain() { _domain_assemblies_cleanup(mono_domain_get_id(scripts_domain)); - core_api_assembly = NULL; + core_api_assembly.assembly = NULL; +#ifdef TOOLS_ENABLED + editor_api_assembly.assembly = NULL; +#endif + project_assembly = NULL; #ifdef TOOLS_ENABLED - editor_api_assembly = NULL; tools_assembly = NULL; tools_project_editor_assembly = NULL; #endif @@ -1076,16 +1164,9 @@ GDMono::GDMono() { root_domain = NULL; scripts_domain = NULL; - core_api_assembly_out_of_sync = false; -#ifdef TOOLS_ENABLED - editor_api_assembly_out_of_sync = false; -#endif - corlib_assembly = NULL; - core_api_assembly = NULL; project_assembly = NULL; #ifdef TOOLS_ENABLED - editor_api_assembly = NULL; tools_assembly = NULL; tools_project_editor_assembly = NULL; #endif diff --git a/modules/mono/mono_gd/gd_mono.h b/modules/mono/mono_gd/gd_mono.h index 343d68bc2d..e14a0d8409 100644 --- a/modules/mono/mono_gd/gd_mono.h +++ b/modules/mono/mono_gd/gd_mono.h @@ -41,7 +41,7 @@ #include "../utils/mono_reg_utils.h" #endif -namespace APIAssembly { +namespace ApiAssemblyInfo { enum Type { API_CORE, API_EDITOR @@ -76,7 +76,7 @@ struct Version { }; String to_string(Type p_type); -} // namespace APIAssembly +} // namespace ApiAssemblyInfo class GDMono { @@ -86,44 +86,58 @@ public: POLICY_LOG_ERROR }; + struct LoadedApiAssembly { + GDMonoAssembly *assembly; + bool out_of_sync; + + LoadedApiAssembly() : + assembly(NULL), + out_of_sync(false) { + } + }; + private: bool runtime_initialized; bool finalizing_scripts_domain; + UnhandledExceptionPolicy unhandled_exception_policy; + MonoDomain *root_domain; MonoDomain *scripts_domain; - bool core_api_assembly_out_of_sync; -#ifdef TOOLS_ENABLED - bool editor_api_assembly_out_of_sync; -#endif + HashMap<uint32_t, HashMap<String, GDMonoAssembly *> > assemblies; GDMonoAssembly *corlib_assembly; - GDMonoAssembly *core_api_assembly; GDMonoAssembly *project_assembly; #ifdef TOOLS_ENABLED - GDMonoAssembly *editor_api_assembly; GDMonoAssembly *tools_assembly; GDMonoAssembly *tools_project_editor_assembly; #endif - HashMap<uint32_t, HashMap<String, GDMonoAssembly *> > assemblies; - - UnhandledExceptionPolicy unhandled_exception_policy; + LoadedApiAssembly core_api_assembly; + LoadedApiAssembly editor_api_assembly; - void _domain_assemblies_cleanup(uint32_t p_domain_id); + typedef bool (*CoreApiAssemblyLoadedCallback)(); bool _are_api_assemblies_out_of_sync(); + bool _temp_domain_load_are_assemblies_out_of_sync(const String &p_config); + + bool _load_core_api_assembly(LoadedApiAssembly &r_loaded_api_assembly, const String &p_config, bool p_refonly); +#ifdef TOOLS_ENABLED + bool _load_editor_api_assembly(LoadedApiAssembly &r_loaded_api_assembly, const String &p_config, bool p_refonly); +#endif + + static bool _on_core_api_assembly_loaded(); bool _load_corlib_assembly(); - bool _load_core_api_assembly(); #ifdef TOOLS_ENABLED - bool _load_editor_api_assembly(); bool _load_tools_assemblies(); #endif bool _load_project_assembly(); - bool _try_load_api_assemblies(); + bool _try_load_api_assemblies(LoadedApiAssembly &r_core_api_assembly, LoadedApiAssembly &r_editor_api_assembly, + const String &p_config, bool p_refonly, CoreApiAssemblyLoadedCallback p_callback); + bool _try_load_api_assemblies_preset(); void _load_api_assemblies(); void _install_trace_listener(); @@ -133,6 +147,8 @@ private: Error _load_scripts_domain(); Error _unload_scripts_domain(); + void _domain_assemblies_cleanup(uint32_t p_domain_id); + uint64_t api_core_hash; #ifdef TOOLS_ENABLED uint64_t api_editor_hash; @@ -166,9 +182,21 @@ public: #endif // TOOLS_ENABLED #endif // DEBUG_METHODS_ENABLED + _FORCE_INLINE_ static String get_expected_api_build_config() { +#ifdef TOOLS_ENABLED + return "Debug"; +#else +#ifdef DEBUG_ENABLED + return "Debug"; +#else + return "Release"; +#endif +#endif + } + #ifdef TOOLS_ENABLED - bool copy_prebuilt_api_assembly(APIAssembly::Type p_api_type, const String &p_config); - String update_api_assemblies_from_prebuilt(); + bool copy_prebuilt_api_assembly(ApiAssemblyInfo::Type p_api_type, const String &p_config); + String update_api_assemblies_from_prebuilt(const String &p_config, const bool *p_core_api_out_of_sync = NULL, const bool *p_editor_api_out_of_sync = NULL); #endif static GDMono *get_singleton() { return singleton; } @@ -188,10 +216,10 @@ public: _FORCE_INLINE_ MonoDomain *get_scripts_domain() { return scripts_domain; } _FORCE_INLINE_ GDMonoAssembly *get_corlib_assembly() const { return corlib_assembly; } - _FORCE_INLINE_ GDMonoAssembly *get_core_api_assembly() const { return core_api_assembly; } + _FORCE_INLINE_ GDMonoAssembly *get_core_api_assembly() const { return core_api_assembly.assembly; } _FORCE_INLINE_ GDMonoAssembly *get_project_assembly() const { return project_assembly; } #ifdef TOOLS_ENABLED - _FORCE_INLINE_ GDMonoAssembly *get_editor_api_assembly() const { return editor_api_assembly; } + _FORCE_INLINE_ GDMonoAssembly *get_editor_api_assembly() const { return editor_api_assembly.assembly; } _FORCE_INLINE_ GDMonoAssembly *get_tools_assembly() const { return tools_assembly; } _FORCE_INLINE_ GDMonoAssembly *get_tools_project_editor_assembly() const { return tools_project_editor_assembly; } #endif diff --git a/modules/mono/mono_gd/gd_mono_utils.cpp b/modules/mono/mono_gd/gd_mono_utils.cpp index e385f4c601..6504fbe423 100644 --- a/modules/mono/mono_gd/gd_mono_utils.cpp +++ b/modules/mono/mono_gd/gd_mono_utils.cpp @@ -550,6 +550,8 @@ MonoObject *create_managed_from(const Dictionary &p_from, GDMonoClass *p_class) } MonoDomain *create_domain(const String &p_friendly_name) { + print_verbose("Mono: Creating domain '" + p_friendly_name + "'..."); + MonoDomain *domain = mono_domain_create_appdomain((char *)p_friendly_name.utf8().get_data(), NULL); if (domain) { |