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-rw-r--r--modules/mono/SCsub5
-rw-r--r--modules/mono/build_scripts/godot_net_sdk_build.py45
-rw-r--r--modules/mono/class_db_api_json.cpp2
-rw-r--r--modules/mono/class_db_api_json.h8
-rw-r--r--modules/mono/csharp_script.cpp19
-rw-r--r--modules/mono/csharp_script.h6
-rw-r--r--modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Godot.NET.Sdk.csproj19
-rw-r--r--modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Godot.NET.Sdk_PackageVersion.txt1
-rw-r--r--modules/mono/editor/GodotTools/GodotTools.ProjectEditor/GodotTools.ProjectEditor.csproj1
-rw-r--r--modules/mono/editor/GodotTools/GodotTools.ProjectEditor/ProjectGenerator.cs5
-rw-r--r--modules/mono/editor/GodotTools/GodotTools.Shared/GenerateGodotNupkgsVersions.targets36
-rw-r--r--modules/mono/editor/GodotTools/GodotTools.Shared/GodotTools.Shared.csproj6
-rw-r--r--modules/mono/editor/GodotTools/GodotTools.sln6
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Build/BuildManager.cs11
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Build/MSBuildPanel.cs20
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Build/NuGetUtils.cs296
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs27
-rw-r--r--modules/mono/editor/bindings_generator.cpp22
-rw-r--r--modules/mono/editor/bindings_generator.h6
-rw-r--r--modules/mono/editor/code_completion.cpp2
-rw-r--r--modules/mono/editor/code_completion.h4
-rw-r--r--modules/mono/editor/godotsharp_export.cpp2
-rw-r--r--modules/mono/editor/godotsharp_export.h6
-rw-r--r--modules/mono/editor/script_class_parser.cpp2
-rw-r--r--modules/mono/editor/script_class_parser.h6
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Array.cs13
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Color.cs14
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/GD.cs11
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Object.base.cs13
-rw-r--r--modules/mono/glue/base_object_glue.cpp6
-rw-r--r--modules/mono/glue/collections_glue.cpp7
-rw-r--r--modules/mono/glue/gd_glue.cpp20
-rw-r--r--modules/mono/glue/glue_header.h16
-rw-r--r--modules/mono/glue/nodepath_glue.cpp4
-rw-r--r--modules/mono/glue/rid_glue.cpp6
-rw-r--r--modules/mono/glue/scene_tree_glue.cpp6
-rw-r--r--modules/mono/glue/string_glue.cpp6
-rw-r--r--modules/mono/glue/string_name_glue.cpp4
-rw-r--r--modules/mono/godotsharp_dirs.cpp2
-rw-r--r--modules/mono/godotsharp_dirs.h2
-rw-r--r--modules/mono/icons/CSharpScript.svg6
-rw-r--r--modules/mono/managed_callable.h4
-rw-r--r--modules/mono/mono_gc_handle.h2
-rw-r--r--modules/mono/mono_gd/android_mono_config.h2
-rw-r--r--modules/mono/mono_gd/gd_mono.cpp2
-rw-r--r--modules/mono/mono_gd/gd_mono_assembly.cpp4
-rw-r--r--modules/mono/mono_gd/gd_mono_assembly.h6
-rw-r--r--modules/mono/mono_gd/gd_mono_class.h4
-rw-r--r--modules/mono/mono_gd/gd_mono_field.cpp6
-rw-r--r--modules/mono/mono_gd/gd_mono_header.h2
-rw-r--r--modules/mono/mono_gd/gd_mono_internals.cpp2
-rw-r--r--modules/mono/mono_gd/gd_mono_internals.h2
-rw-r--r--modules/mono/mono_gd/gd_mono_marshal.cpp8
-rw-r--r--modules/mono/mono_gd/gd_mono_marshal.h2
-rw-r--r--modules/mono/mono_gd/gd_mono_utils.cpp2
-rw-r--r--modules/mono/mono_gd/gd_mono_utils.h4
-rw-r--r--modules/mono/mono_gd/support/android_support.cpp2
-rwxr-xr-xmodules/mono/mono_gd/support/android_support.h2
-rwxr-xr-xmodules/mono/mono_gd/support/ios_support.h2
-rw-r--r--modules/mono/register_types.cpp2
-rw-r--r--modules/mono/signal_awaiter_utils.h2
-rw-r--r--modules/mono/utils/mono_reg_utils.h2
-rw-r--r--modules/mono/utils/osx_utils.cpp2
-rw-r--r--modules/mono/utils/osx_utils.h2
-rw-r--r--modules/mono/utils/path_utils.cpp2
-rw-r--r--modules/mono/utils/path_utils.h4
-rw-r--r--modules/mono/utils/string_utils.h4
67 files changed, 629 insertions, 148 deletions
diff --git a/modules/mono/SCsub b/modules/mono/SCsub
index e8f3174a0a..3b94949470 100644
--- a/modules/mono/SCsub
+++ b/modules/mono/SCsub
@@ -40,6 +40,11 @@ if env_mono["tools"] and env_mono["mono_glue"] and env_mono["build_cil"]:
godot_tools_build.build(env_mono, api_sln_cmd)
+ # Build Godot.NET.Sdk
+ import build_scripts.godot_net_sdk_build as godot_net_sdk_build
+
+ godot_net_sdk_build.build(env_mono)
+
# Add sources
env_mono.add_source_files(env.modules_sources, "*.cpp")
diff --git a/modules/mono/build_scripts/godot_net_sdk_build.py b/modules/mono/build_scripts/godot_net_sdk_build.py
new file mode 100644
index 0000000000..3bfba0f0f6
--- /dev/null
+++ b/modules/mono/build_scripts/godot_net_sdk_build.py
@@ -0,0 +1,45 @@
+# Build Godot.NET.Sdk solution
+
+import os
+
+from SCons.Script import Dir
+
+
+def build_godot_net_sdk(source, target, env):
+ # source and target elements are of type SCons.Node.FS.File, hence why we convert them to str
+
+ module_dir = env["module_dir"]
+
+ solution_path = os.path.join(module_dir, "editor/Godot.NET.Sdk/Godot.NET.Sdk.sln")
+ build_config = "Release"
+
+ from .solution_builder import build_solution
+
+ extra_msbuild_args = ["/p:GodotPlatform=" + env["platform"]]
+
+ build_solution(env, solution_path, build_config, extra_msbuild_args)
+ # No need to copy targets. The Godot.NET.Sdk csproj takes care of copying them.
+
+
+def build(env_mono):
+ assert env_mono["tools"]
+
+ output_dir = Dir("#bin").abspath
+ editor_tools_dir = os.path.join(output_dir, "GodotSharp", "Tools")
+ nupkgs_dir = os.path.join(editor_tools_dir, "nupkgs")
+
+ module_dir = os.getcwd()
+
+ package_version_file = os.path.join(
+ module_dir, "editor", "Godot.NET.Sdk", "Godot.NET.Sdk", "Godot.NET.Sdk_PackageVersion.txt"
+ )
+
+ with open(package_version_file, mode="r") as f:
+ version = f.read().strip()
+
+ target_filenames = ["Godot.NET.Sdk.%s.nupkg" % version]
+
+ targets = [os.path.join(nupkgs_dir, filename) for filename in target_filenames]
+
+ cmd = env_mono.CommandNoCache(targets, [], build_godot_net_sdk, module_dir=module_dir)
+ env_mono.AlwaysBuild(cmd)
diff --git a/modules/mono/class_db_api_json.cpp b/modules/mono/class_db_api_json.cpp
index d7b2028204..e3119a8da7 100644
--- a/modules/mono/class_db_api_json.cpp
+++ b/modules/mono/class_db_api_json.cpp
@@ -32,9 +32,9 @@
#ifdef DEBUG_METHODS_ENABLED
+#include "core/config/project_settings.h"
#include "core/io/json.h"
#include "core/os/file_access.h"
-#include "core/project_settings.h"
#include "core/version.h"
void class_db_api_to_json(const String &p_output_file, ClassDB::APIType p_api) {
diff --git a/modules/mono/class_db_api_json.h b/modules/mono/class_db_api_json.h
index 7f016ac3d6..6b7f5a4d88 100644
--- a/modules/mono/class_db_api_json.h
+++ b/modules/mono/class_db_api_json.h
@@ -31,13 +31,13 @@
#ifndef CLASS_DB_API_JSON_H
#define CLASS_DB_API_JSON_H
-// 'core/method_bind.h' defines DEBUG_METHODS_ENABLED, but it looks like we
-// cannot include it here. That's why we include it through 'core/class_db.h'.
-#include "core/class_db.h"
+// 'core/object/method_bind.h' defines DEBUG_METHODS_ENABLED, but it looks like we
+// cannot include it here. That's why we include it through 'core/object/class_db.h'.
+#include "core/object/class_db.h"
#ifdef DEBUG_METHODS_ENABLED
-#include "core/ustring.h"
+#include "core/string/ustring.h"
void class_db_api_to_json(const String &p_output_file, ClassDB::APIType p_api);
diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp
index 70b731d611..b4537f531d 100644
--- a/modules/mono/csharp_script.cpp
+++ b/modules/mono/csharp_script.cpp
@@ -33,6 +33,7 @@
#include <mono/metadata/threads.h>
#include <stdint.h>
+#include "core/config/project_settings.h"
#include "core/debugger/engine_debugger.h"
#include "core/debugger/script_debugger.h"
#include "core/io/json.h"
@@ -40,7 +41,6 @@
#include "core/os/mutex.h"
#include "core/os/os.h"
#include "core/os/thread.h"
-#include "core/project_settings.h"
#ifdef TOOLS_ENABLED
#include "editor/bindings_generator.h"
@@ -477,7 +477,7 @@ static String variant_type_to_managed_name(const String &p_var_type_name) {
Variant::COLOR,
Variant::STRING_NAME,
Variant::NODE_PATH,
- Variant::_RID,
+ Variant::RID,
Variant::CALLABLE
};
@@ -940,8 +940,6 @@ void CSharpLanguage::reload_assemblies(bool p_soft_reload) {
// Use a placeholder for now to avoid losing the state when saving a scene
- obj->set_script(scr);
-
PlaceHolderScriptInstance *placeholder = scr->placeholder_instance_create(obj);
obj->set_script_instance(placeholder);
@@ -968,12 +966,12 @@ void CSharpLanguage::reload_assemblies(bool p_soft_reload) {
for (List<Ref<CSharpScript>>::Element *E = to_reload.front(); E; E = E->next()) {
Ref<CSharpScript> script = E->get();
- if (!script->get_path().empty()) {
#ifdef TOOLS_ENABLED
- script->exports_invalidated = true;
+ script->exports_invalidated = true;
#endif
- script->signals_invalidated = true;
+ script->signals_invalidated = true;
+ if (!script->get_path().empty()) {
script->reload(p_soft_reload);
if (!script->valid) {
@@ -1949,6 +1947,7 @@ MonoObject *CSharpInstance::_internal_new_managed() {
}
void CSharpInstance::mono_object_disposed(MonoObject *p_obj) {
+ // Must make sure event signals are not left dangling
disconnect_event_signals();
#ifdef DEBUG_ENABLED
@@ -1964,6 +1963,9 @@ void CSharpInstance::mono_object_disposed_baseref(MonoObject *p_obj, bool p_is_f
CRASH_COND(gchandle.is_released());
#endif
+ // Must make sure event signals are not left dangling
+ disconnect_event_signals();
+
r_remove_script_instance = false;
if (_unreference_owner_unsafe()) {
@@ -2223,6 +2225,9 @@ CSharpInstance::~CSharpInstance() {
destructing_script_instance = true;
+ // Must make sure event signals are not left dangling
+ disconnect_event_signals();
+
if (!gchandle.is_released()) {
if (!predelete_notified && !ref_dying) {
// This destructor is not called from the owners destructor.
diff --git a/modules/mono/csharp_script.h b/modules/mono/csharp_script.h
index cfe070a371..3e4e6c3f86 100644
--- a/modules/mono/csharp_script.h
+++ b/modules/mono/csharp_script.h
@@ -33,8 +33,8 @@
#include "core/io/resource_loader.h"
#include "core/io/resource_saver.h"
-#include "core/script_language.h"
-#include "core/self_list.h"
+#include "core/object/script_language.h"
+#include "core/templates/self_list.h"
#include "mono_gc_handle.h"
#include "mono_gd/gd_mono.h"
@@ -288,7 +288,7 @@ public:
void mono_object_disposed(MonoObject *p_obj);
/*
- * If 'r_delete_owner' is set to true, the caller must memdelete the script instance's owner. Otherwise, ifevent_signal
+ * If 'r_delete_owner' is set to true, the caller must memdelete the script instance's owner. Otherwise, if
* 'r_remove_script_instance' is set to true, the caller must destroy the script instance by removing it from its owner.
*/
void mono_object_disposed_baseref(MonoObject *p_obj, bool p_is_finalizer, bool &r_delete_owner, bool &r_remove_script_instance);
diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Godot.NET.Sdk.csproj b/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Godot.NET.Sdk.csproj
index 86a0a4393e..8304d9e321 100644
--- a/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Godot.NET.Sdk.csproj
+++ b/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Godot.NET.Sdk.csproj
@@ -1,13 +1,13 @@
<Project Sdk="Microsoft.Build.NoTargets/2.0.1">
<PropertyGroup>
<TargetFramework>netstandard2.0</TargetFramework>
+ <AppendTargetFrameworkToOutputPath>false</AppendTargetFrameworkToOutputPath>
<Description>MSBuild .NET Sdk for Godot projects.</Description>
<Authors>Godot Engine contributors</Authors>
<PackageId>Godot.NET.Sdk</PackageId>
<Version>4.0.0</Version>
- <PackageVersion>4.0.0-dev2</PackageVersion>
<PackageProjectUrl>https://github.com/godotengine/godot/tree/master/modules/mono/editor/Godot.NET.Sdk</PackageProjectUrl>
<PackageType>MSBuildSdk</PackageType>
<PackageTags>MSBuildSdk</PackageTags>
@@ -19,7 +19,13 @@
<GenerateNuspecDependsOn>$(GenerateNuspecDependsOn);SetNuSpecProperties</GenerateNuspecDependsOn>
</PropertyGroup>
- <Target Name="SetNuSpecProperties" Condition=" Exists('$(NuspecFile)') ">
+ <Target Name="ReadGodotNETSdkVersion" BeforeTargets="BeforeBuild;BeforeRebuild;CoreCompile">
+ <PropertyGroup>
+ <PackageVersion>$([System.IO.File]::ReadAllText('$(ProjectDir)Godot.NET.Sdk_PackageVersion.txt').Trim())</PackageVersion>
+ </PropertyGroup>
+ </Target>
+
+ <Target Name="SetNuSpecProperties" Condition=" Exists('$(NuspecFile)') " DependsOnTargets="ReadGodotNETSdkVersion">
<PropertyGroup>
<NuspecProperties>
id=$(PackageId);
@@ -32,4 +38,13 @@
</NuspecProperties>
</PropertyGroup>
</Target>
+
+ <Target Name="CopyNupkgToSConsOutputDir" AfterTargets="Pack">
+ <PropertyGroup>
+ <GodotSourceRootPath>$(SolutionDir)\..\..\..\..\</GodotSourceRootPath>
+ <GodotOutputDataDir>$(GodotSourceRootPath)\bin\GodotSharp\</GodotOutputDataDir>
+ </PropertyGroup>
+ <Copy SourceFiles="$(OutputPath)$(PackageId).$(PackageVersion).nupkg"
+ DestinationFolder="$(GodotOutputDataDir)Tools\nupkgs\" />
+ </Target>
</Project>
diff --git a/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Godot.NET.Sdk_PackageVersion.txt b/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Godot.NET.Sdk_PackageVersion.txt
new file mode 100644
index 0000000000..34749489b9
--- /dev/null
+++ b/modules/mono/editor/Godot.NET.Sdk/Godot.NET.Sdk/Godot.NET.Sdk_PackageVersion.txt
@@ -0,0 +1 @@
+4.0.0-dev3
diff --git a/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/GodotTools.ProjectEditor.csproj b/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/GodotTools.ProjectEditor.csproj
index e4d6b2e010..37123ba2b2 100644
--- a/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/GodotTools.ProjectEditor.csproj
+++ b/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/GodotTools.ProjectEditor.csproj
@@ -10,6 +10,7 @@
</ItemGroup>
<ItemGroup>
<ProjectReference Include="..\GodotTools.Core\GodotTools.Core.csproj" />
+ <ProjectReference Include="..\GodotTools.Shared\GodotTools.Shared.csproj" />
</ItemGroup>
<!--
The Microsoft.Build.Runtime package is too problematic so we create a MSBuild.exe stub. The workaround described
diff --git a/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/ProjectGenerator.cs b/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/ProjectGenerator.cs
index 01d7c99662..7d49d251dd 100644
--- a/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/ProjectGenerator.cs
+++ b/modules/mono/editor/GodotTools/GodotTools.ProjectEditor/ProjectGenerator.cs
@@ -3,14 +3,13 @@ using System.IO;
using System.Text;
using Microsoft.Build.Construction;
using Microsoft.Build.Evaluation;
+using GodotTools.Shared;
namespace GodotTools.ProjectEditor
{
public static class ProjectGenerator
{
- public const string GodotSdkVersionToUse = "4.0.0-dev2";
-
- public static string GodotSdkAttrValue => $"Godot.NET.Sdk/{GodotSdkVersionToUse}";
+ public static string GodotSdkAttrValue => $"Godot.NET.Sdk/{GeneratedGodotNupkgsVersions.GodotNETSdk}";
public static ProjectRootElement GenGameProject(string name)
{
diff --git a/modules/mono/editor/GodotTools/GodotTools.Shared/GenerateGodotNupkgsVersions.targets b/modules/mono/editor/GodotTools/GodotTools.Shared/GenerateGodotNupkgsVersions.targets
new file mode 100644
index 0000000000..1d382dcb43
--- /dev/null
+++ b/modules/mono/editor/GodotTools/GodotTools.Shared/GenerateGodotNupkgsVersions.targets
@@ -0,0 +1,36 @@
+<Project>
+ <!-- Generate C# file with the version of all the nupkgs bundled with Godot -->
+
+ <Target Name="SetPropertiesForGenerateGodotNupkgsVersions">
+ <PropertyGroup>
+ <GodotNETSdkPackageVersionFile>$(SolutionDir)..\Godot.NET.Sdk\Godot.NET.Sdk\Godot.NET.Sdk_PackageVersion.txt</GodotNETSdkPackageVersionFile>
+ <GeneratedGodotNupkgsVersionsFile>$(IntermediateOutputPath)GodotNupkgsVersions.g.cs</GeneratedGodotNupkgsVersionsFile>
+ </PropertyGroup>
+ </Target>
+
+ <Target Name="GenerateGodotNupkgsVersionsFile"
+ DependsOnTargets="PrepareForBuild;_GenerateGodotNupkgsVersionsFile"
+ BeforeTargets="BeforeCompile;CoreCompile">
+ <ItemGroup>
+ <Compile Include="$(GeneratedGodotNupkgsVersionsFile)" />
+ <FileWrites Include="$(GeneratedGodotNupkgsVersionsFile)" />
+ </ItemGroup>
+ </Target>
+ <Target Name="_GenerateGodotNupkgsVersionsFile"
+ DependsOnTargets="SetPropertiesForGenerateGodotNupkgsVersions"
+ Inputs="$(MSBuildProjectFile);@(GodotNETSdkPackageVersionFile)"
+ Outputs="$(GeneratedGodotNupkgsVersionsFile)">
+ <PropertyGroup>
+ <GenerateGodotNupkgsVersionsCode><![CDATA[
+namespace $(RootNamespace) {
+ public class GeneratedGodotNupkgsVersions {
+ public const string GodotNETSdk = "$([System.IO.File]::ReadAllText('$(GodotNETSdkPackageVersionFile)').Trim())"%3b
+ }
+}
+]]></GenerateGodotNupkgsVersionsCode>
+ </PropertyGroup>
+ <WriteLinesToFile Lines="$(GenerateGodotNupkgsVersionsCode)"
+ File="$(GeneratedGodotNupkgsVersionsFile)"
+ Overwrite="True" WriteOnlyWhenDifferent="True" />
+ </Target>
+</Project>
diff --git a/modules/mono/editor/GodotTools/GodotTools.Shared/GodotTools.Shared.csproj b/modules/mono/editor/GodotTools/GodotTools.Shared/GodotTools.Shared.csproj
new file mode 100644
index 0000000000..3bc1698c15
--- /dev/null
+++ b/modules/mono/editor/GodotTools/GodotTools.Shared/GodotTools.Shared.csproj
@@ -0,0 +1,6 @@
+<Project Sdk="Microsoft.NET.Sdk">
+ <PropertyGroup>
+ <TargetFramework>netstandard2.0</TargetFramework>
+ </PropertyGroup>
+ <Import Project="GenerateGodotNupkgsVersions.targets" />
+</Project>
diff --git a/modules/mono/editor/GodotTools/GodotTools.sln b/modules/mono/editor/GodotTools/GodotTools.sln
index ba5379e562..d3107a69db 100644
--- a/modules/mono/editor/GodotTools/GodotTools.sln
+++ b/modules/mono/editor/GodotTools/GodotTools.sln
@@ -13,6 +13,8 @@ Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GodotTools.IdeMessaging", "
EndProject
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GodotTools.OpenVisualStudio", "GodotTools.OpenVisualStudio\GodotTools.OpenVisualStudio.csproj", "{EAFFF236-FA96-4A4D-BD23-0E51EF988277}"
EndProject
+Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "GodotTools.Shared", "GodotTools.Shared\GodotTools.Shared.csproj", "{2758FFAF-8237-4CF2-B569-66BF8B3587BB}"
+EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
@@ -43,5 +45,9 @@ Global
{EAFFF236-FA96-4A4D-BD23-0E51EF988277}.Debug|Any CPU.Build.0 = Debug|Any CPU
{EAFFF236-FA96-4A4D-BD23-0E51EF988277}.Release|Any CPU.ActiveCfg = Release|Any CPU
{EAFFF236-FA96-4A4D-BD23-0E51EF988277}.Release|Any CPU.Build.0 = Release|Any CPU
+ {2758FFAF-8237-4CF2-B569-66BF8B3587BB}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
+ {2758FFAF-8237-4CF2-B569-66BF8B3587BB}.Debug|Any CPU.Build.0 = Debug|Any CPU
+ {2758FFAF-8237-4CF2-B569-66BF8B3587BB}.Release|Any CPU.ActiveCfg = Release|Any CPU
+ {2758FFAF-8237-4CF2-B569-66BF8B3587BB}.Release|Any CPU.Build.0 = Release|Any CPU
EndGlobalSection
EndGlobal
diff --git a/modules/mono/editor/GodotTools/GodotTools/Build/BuildManager.cs b/modules/mono/editor/GodotTools/GodotTools/Build/BuildManager.cs
index 9b512d90f5..b96b0c8175 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Build/BuildManager.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Build/BuildManager.cs
@@ -7,7 +7,6 @@ using JetBrains.Annotations;
using static GodotTools.Internals.Globals;
using File = GodotTools.Utils.File;
using OS = GodotTools.Utils.OS;
-using Path = System.IO.Path;
namespace GodotTools.Build
{
@@ -209,6 +208,16 @@ namespace GodotTools.Build
if (!File.Exists(GodotSharpDirs.ProjectSlnPath))
return true; // No solution to build
+ try
+ {
+ // Make sure our packages are added to the fallback folder
+ NuGetUtils.AddBundledPackagesToFallbackFolder(NuGetUtils.GodotFallbackFolderPath);
+ }
+ catch (Exception e)
+ {
+ Godot.GD.PushError("Failed to setup Godot NuGet Offline Packages: " + e.Message);
+ }
+
GenerateEditorScriptMetadata();
if (GodotSharpEditor.Instance.SkipBuildBeforePlaying)
diff --git a/modules/mono/editor/GodotTools/GodotTools/Build/MSBuildPanel.cs b/modules/mono/editor/GodotTools/GodotTools/Build/MSBuildPanel.cs
index c22dce005c..708ec73454 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Build/MSBuildPanel.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Build/MSBuildPanel.cs
@@ -33,6 +33,16 @@ namespace GodotTools.Build
if (!File.Exists(GodotSharpDirs.ProjectSlnPath))
return; // No solution to build
+ try
+ {
+ // Make sure our packages are added to the fallback folder
+ NuGetUtils.AddBundledPackagesToFallbackFolder(NuGetUtils.GodotFallbackFolderPath);
+ }
+ catch (Exception e)
+ {
+ GD.PushError("Failed to setup Godot NuGet Offline Packages: " + e.Message);
+ }
+
BuildManager.GenerateEditorScriptMetadata();
if (!BuildManager.BuildProjectBlocking("Debug"))
@@ -54,6 +64,16 @@ namespace GodotTools.Build
if (!File.Exists(GodotSharpDirs.ProjectSlnPath))
return; // No solution to build
+ try
+ {
+ // Make sure our packages are added to the fallback folder
+ NuGetUtils.AddBundledPackagesToFallbackFolder(NuGetUtils.GodotFallbackFolderPath);
+ }
+ catch (Exception e)
+ {
+ GD.PushError("Failed to setup Godot NuGet Offline Packages: " + e.Message);
+ }
+
BuildManager.GenerateEditorScriptMetadata();
if (!BuildManager.BuildProjectBlocking("Debug", targets: new[] {"Rebuild"}))
diff --git a/modules/mono/editor/GodotTools/GodotTools/Build/NuGetUtils.cs b/modules/mono/editor/GodotTools/GodotTools/Build/NuGetUtils.cs
new file mode 100644
index 0000000000..793ef7fd71
--- /dev/null
+++ b/modules/mono/editor/GodotTools/GodotTools/Build/NuGetUtils.cs
@@ -0,0 +1,296 @@
+using System;
+using System.IO;
+using System.IO.Compression;
+using System.Linq;
+using System.Security.Cryptography;
+using System.Text;
+using System.Xml;
+using Godot;
+using GodotTools.Internals;
+using GodotTools.Shared;
+using Directory = GodotTools.Utils.Directory;
+using Environment = System.Environment;
+using File = GodotTools.Utils.File;
+
+namespace GodotTools.Build
+{
+ public static class NuGetUtils
+ {
+ public const string GodotFallbackFolderName = "Godot Offline Packages";
+
+ public static string GodotFallbackFolderPath
+ => Path.Combine(GodotSharpDirs.MonoUserDir, "GodotNuGetFallbackFolder");
+
+ private static void AddFallbackFolderToNuGetConfig(string nuGetConfigPath, string name, string path)
+ {
+ var xmlDoc = new XmlDocument();
+ xmlDoc.Load(nuGetConfigPath);
+
+ const string nuGetConfigRootName = "configuration";
+
+ var rootNode = xmlDoc.DocumentElement;
+
+ if (rootNode == null)
+ {
+ // No root node, create it
+ rootNode = xmlDoc.CreateElement(nuGetConfigRootName);
+ xmlDoc.AppendChild(rootNode);
+
+ // Since this can be considered pretty much a new NuGet.Config, add the default nuget.org source as well
+ XmlElement nugetOrgSourceEntry = xmlDoc.CreateElement("add");
+ nugetOrgSourceEntry.Attributes.Append(xmlDoc.CreateAttribute("key")).Value = "nuget.org";
+ nugetOrgSourceEntry.Attributes.Append(xmlDoc.CreateAttribute("value")).Value = "https://api.nuget.org/v3/index.json";
+ nugetOrgSourceEntry.Attributes.Append(xmlDoc.CreateAttribute("protocolVersion")).Value = "3";
+ rootNode.AppendChild(xmlDoc.CreateElement("packageSources")).AppendChild(nugetOrgSourceEntry);
+ }
+ else
+ {
+ // Check that the root node is the expected one
+ if (rootNode.Name != nuGetConfigRootName)
+ throw new Exception("Invalid root Xml node for NuGet.Config. " +
+ $"Expected '{nuGetConfigRootName}' got '{rootNode.Name}'.");
+ }
+
+ var fallbackFoldersNode = rootNode["fallbackPackageFolders"] ??
+ rootNode.AppendChild(xmlDoc.CreateElement("fallbackPackageFolders"));
+
+ // Check if it already has our fallback package folder
+ for (var xmlNode = fallbackFoldersNode.FirstChild; xmlNode != null; xmlNode = xmlNode.NextSibling)
+ {
+ if (xmlNode.NodeType != XmlNodeType.Element)
+ continue;
+
+ var xmlElement = (XmlElement)xmlNode;
+ if (xmlElement.Name == "add" &&
+ xmlElement.Attributes["key"]?.Value == name &&
+ xmlElement.Attributes["value"]?.Value == path)
+ {
+ return;
+ }
+ }
+
+ XmlElement newEntry = xmlDoc.CreateElement("add");
+ newEntry.Attributes.Append(xmlDoc.CreateAttribute("key")).Value = name;
+ newEntry.Attributes.Append(xmlDoc.CreateAttribute("value")).Value = path;
+
+ fallbackFoldersNode.AppendChild(newEntry);
+
+ xmlDoc.Save(nuGetConfigPath);
+ }
+
+ /// <summary>
+ /// Returns all the paths where the user NuGet.Config files can be found.
+ /// Does not determine whether the returned files exist or not.
+ /// </summary>
+ private static string[] GetAllUserNuGetConfigFilePaths()
+ {
+ // Where to find 'NuGet/NuGet.Config':
+ //
+ // - Mono/.NETFramework (standalone NuGet):
+ // Uses Environment.SpecialFolder.ApplicationData
+ // - Windows: '%APPDATA%'
+ // - Linux/macOS: '$HOME/.config'
+ // - CoreCLR (dotnet CLI NuGet):
+ // - Windows: '%APPDATA%'
+ // - Linux/macOS: '$DOTNET_CLI_HOME/.nuget' otherwise '$HOME/.nuget'
+
+ string applicationData = Environment.GetFolderPath(Environment.SpecialFolder.ApplicationData);
+
+ if (Utils.OS.IsWindows)
+ {
+ // %APPDATA% for both
+ return new[] {Path.Combine(applicationData, "NuGet", "NuGet.Config")};
+ }
+
+ var paths = new string[2];
+
+ // CoreCLR (dotnet CLI NuGet)
+
+ string dotnetCliHome = Environment.GetEnvironmentVariable("DOTNET_CLI_HOME");
+ if (!string.IsNullOrEmpty(dotnetCliHome))
+ {
+ paths[0] = Path.Combine(dotnetCliHome, ".nuget", "NuGet", "NuGet.Config");
+ }
+ else
+ {
+ string home = Environment.GetEnvironmentVariable("HOME");
+ if (string.IsNullOrEmpty(home))
+ throw new InvalidOperationException("Required environment variable 'HOME' is not set.");
+ paths[0] = Path.Combine(home, ".nuget", "NuGet", "NuGet.Config");
+ }
+
+ // Mono/.NETFramework (standalone NuGet)
+
+ // ApplicationData is $HOME/.config on Linux/macOS
+ paths[1] = Path.Combine(applicationData, "NuGet", "NuGet.Config");
+
+ return paths;
+ }
+
+ // nupkg extraction
+ //
+ // Exclude: (NuGet.Client -> NuGet.Packaging.PackageHelper.ExcludePaths)
+ // package/
+ // _rels/
+ // [Content_Types].xml
+ //
+ // Don't ignore files that begin with a dot (.)
+ //
+ // The nuspec is not lower case inside the nupkg but must be made lower case when extracted.
+
+ /// <summary>
+ /// Adds the specified fallback folder to the user NuGet.Config files,
+ /// for both standalone NuGet (Mono/.NETFramework) and dotnet CLI NuGet.
+ /// </summary>
+ public static void AddFallbackFolderToUserNuGetConfigs(string name, string path)
+ {
+ foreach (string nuGetConfigPath in GetAllUserNuGetConfigFilePaths())
+ {
+ if (!System.IO.File.Exists(nuGetConfigPath))
+ {
+ // It doesn't exist, so we create a default one
+ const string defaultConfig = @"<?xml version=""1.0"" encoding=""utf-8""?>
+<configuration>
+ <packageSources>
+ <add key=""nuget.org"" value=""https://api.nuget.org/v3/index.json"" protocolVersion=""3"" />
+ </packageSources>
+</configuration>
+";
+ System.IO.File.WriteAllText(nuGetConfigPath, defaultConfig, Encoding.UTF8); // UTF-8 with BOM
+ }
+
+ AddFallbackFolderToNuGetConfig(nuGetConfigPath, name, path);
+ }
+ }
+
+ private static void AddPackageToFallbackFolder(string fallbackFolder,
+ string nupkgPath, string packageId, string packageVersion)
+ {
+ // dotnet CLI provides no command for this, but we can do it manually.
+ //
+ // - The expected structure is as follows:
+ // fallback_folder/
+ // <package.name>/<version>/
+ // <package.name>.<version>.nupkg
+ // <package.name>.<version>.nupkg.sha512
+ // <package.name>.nuspec
+ // ... extracted nupkg files (check code for excluded files) ...
+ //
+ // - <package.name> and <version> must be in lower case.
+ // - The sha512 of the nupkg is base64 encoded.
+ // - We can get the nuspec from the nupkg which is a Zip file.
+
+ string packageIdLower = packageId.ToLower();
+ string packageVersionLower = packageVersion.ToLower();
+
+ string destDir = Path.Combine(fallbackFolder, packageIdLower, packageVersionLower);
+ string nupkgDestPath = Path.Combine(destDir, $"{packageIdLower}.{packageVersionLower}.nupkg");
+ string nupkgSha512DestPath = Path.Combine(destDir, $"{packageIdLower}.{packageVersionLower}.nupkg.sha512");
+
+ if (File.Exists(nupkgDestPath) && File.Exists(nupkgSha512DestPath))
+ return; // Already added (for speed we don't check if every file is properly extracted)
+
+ Directory.CreateDirectory(destDir);
+
+ // Generate .nupkg.sha512 file
+
+ using (var alg = SHA512.Create())
+ {
+ alg.ComputeHash(File.ReadAllBytes(nupkgPath));
+ string base64Hash = Convert.ToBase64String(alg.Hash);
+ File.WriteAllText(nupkgSha512DestPath, base64Hash);
+ }
+
+ // Extract nupkg
+ ExtractNupkg(destDir, nupkgPath, packageId, packageVersion);
+
+ // Copy .nupkg
+ File.Copy(nupkgPath, nupkgDestPath);
+ }
+
+ private static readonly string[] NupkgExcludePaths =
+ {
+ "_rels/",
+ "package/",
+ "[Content_Types].xml"
+ };
+
+ private static void ExtractNupkg(string destDir, string nupkgPath, string packageId, string packageVersion)
+ {
+ // NOTE: Must use SimplifyGodotPath to make sure we don't extract files outside the destination directory.
+
+ using (var archive = ZipFile.OpenRead(nupkgPath))
+ {
+ // Extract .nuspec manually as it needs to be in lower case
+
+ var nuspecEntry = archive.GetEntry(packageId + ".nuspec");
+
+ if (nuspecEntry == null)
+ throw new InvalidOperationException($"Failed to extract package {packageId}.{packageVersion}. Could not find the nuspec file.");
+
+ nuspecEntry.ExtractToFile(Path.Combine(destDir, nuspecEntry.Name.ToLower().SimplifyGodotPath()));
+
+ // Extract the other package files
+
+ foreach (var entry in archive.Entries)
+ {
+ // NOTE: SimplifyGodotPath() removes trailing slash and backslash,
+ // so we can't use the result to check if the entry is a directory.
+
+ string entryFullName = entry.FullName.Replace('\\', '/');
+
+ // Check if the file must be ignored
+ if ( // Excluded files.
+ NupkgExcludePaths.Any(e => entryFullName.StartsWith(e, StringComparison.OrdinalIgnoreCase)) ||
+ // Nupkg hash files and nupkg metadata files on all directory.
+ entryFullName.EndsWith(".nupkg.sha512", StringComparison.OrdinalIgnoreCase) ||
+ entryFullName.EndsWith(".nupkg.metadata", StringComparison.OrdinalIgnoreCase) ||
+ // Nuspec at root level. We already extracted it previously but in lower case.
+ entryFullName.IndexOf('/') == -1 && entryFullName.EndsWith(".nuspec"))
+ {
+ continue;
+ }
+
+ string entryFullNameSimplified = entryFullName.SimplifyGodotPath();
+ string destFilePath = Path.Combine(destDir, entryFullNameSimplified);
+ bool isDir = entryFullName.EndsWith("/");
+
+ if (isDir)
+ {
+ Directory.CreateDirectory(destFilePath);
+ }
+ else
+ {
+ Directory.CreateDirectory(Path.GetDirectoryName(destFilePath));
+ entry.ExtractToFile(destFilePath, overwrite: true);
+ }
+ }
+ }
+ }
+
+ /// <summary>
+ /// Copies and extracts all the Godot bundled packages to the Godot NuGet fallback folder.
+ /// Does nothing if the packages were already copied.
+ /// </summary>
+ public static void AddBundledPackagesToFallbackFolder(string fallbackFolder)
+ {
+ GD.Print("Copying Godot Offline Packages...");
+
+ string nupkgsLocation = Path.Combine(GodotSharpDirs.DataEditorToolsDir, "nupkgs");
+
+ void AddPackage(string packageId, string packageVersion)
+ {
+ string nupkgPath = Path.Combine(nupkgsLocation, $"{packageId}.{packageVersion}.nupkg");
+ AddPackageToFallbackFolder(fallbackFolder, nupkgPath, packageId, packageVersion);
+ }
+
+ foreach (var (packageId, packageVersion) in PackagesToAdd)
+ AddPackage(packageId, packageVersion);
+ }
+
+ private static readonly (string packageId, string packageVersion)[] PackagesToAdd =
+ {
+ ("Godot.NET.Sdk", GeneratedGodotNupkgsVersions.GodotNETSdk)
+ };
+ }
+}
diff --git a/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs b/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs
index f5c99e87ef..58561c5097 100644
--- a/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/GodotSharpEditor.cs
@@ -147,6 +147,21 @@ namespace GodotTools
case MenuOptions.AboutCSharp:
_ShowAboutDialog();
break;
+ case MenuOptions.SetupGodotNugetFallbackFolder:
+ {
+ try
+ {
+ string fallbackFolder = NuGetUtils.GodotFallbackFolderPath;
+ NuGetUtils.AddFallbackFolderToUserNuGetConfigs(NuGetUtils.GodotFallbackFolderName, fallbackFolder);
+ NuGetUtils.AddBundledPackagesToFallbackFolder(fallbackFolder);
+ }
+ catch (Exception e)
+ {
+ ShowErrorDialog("Failed to setup Godot NuGet Offline Packages: " + e.Message);
+ }
+
+ break;
+ }
default:
throw new ArgumentOutOfRangeException(nameof(id), id, "Invalid menu option");
}
@@ -183,6 +198,7 @@ namespace GodotTools
{
CreateSln,
AboutCSharp,
+ SetupGodotNugetFallbackFolder,
}
public void ShowErrorDialog(string message, string title = "Error")
@@ -426,6 +442,7 @@ namespace GodotTools
// TODO: Remove or edit this info dialog once Mono support is no longer in alpha
{
menuPopup.AddItem("About C# support".TTR(), (int)MenuOptions.AboutCSharp);
+ menuPopup.AddItem("Setup Godot NuGet Offline Packages".TTR(), (int)MenuOptions.SetupGodotNugetFallbackFolder);
aboutDialog = new AcceptDialog();
editorBaseControl.AddChild(aboutDialog);
aboutDialog.Title = "Important: C# support is not feature-complete";
@@ -535,6 +552,16 @@ namespace GodotTools
exportPlugin.RegisterExportSettings();
exportPluginWeak = WeakRef(exportPlugin);
+ try
+ {
+ // At startup we make sure NuGet.Config files have our Godot NuGet fallback folder included
+ NuGetUtils.AddFallbackFolderToUserNuGetConfigs(NuGetUtils.GodotFallbackFolderName, NuGetUtils.GodotFallbackFolderPath);
+ }
+ catch (Exception e)
+ {
+ GD.PushError("Failed to add Godot NuGet Offline Packages to NuGet.Config: " + e.Message);
+ }
+
BuildManager.Initialize();
RiderPathManager.Initialize();
diff --git a/modules/mono/editor/bindings_generator.cpp b/modules/mono/editor/bindings_generator.cpp
index a17c371117..ff3122a77f 100644
--- a/modules/mono/editor/bindings_generator.cpp
+++ b/modules/mono/editor/bindings_generator.cpp
@@ -32,13 +32,13 @@
#if defined(DEBUG_METHODS_ENABLED) && defined(TOOLS_ENABLED)
-#include "core/engine.h"
-#include "core/global_constants.h"
+#include "core/config/engine.h"
+#include "core/core_constants.h"
#include "core/io/compression.h"
#include "core/os/dir_access.h"
#include "core/os/file_access.h"
#include "core/os/os.h"
-#include "core/ucaps.h"
+#include "core/string/ucaps.h"
#include "../glue/cs_glue_version.gen.h"
#include "../godotsharp_defs.h"
@@ -97,7 +97,7 @@
#define C_METHOD_MANAGED_TO_SIGNAL C_NS_MONOMARSHAL "::signal_info_to_callable"
#define C_METHOD_MANAGED_FROM_SIGNAL C_NS_MONOMARSHAL "::callable_to_signal_info"
-#define BINDINGS_GENERATOR_VERSION UINT32_C(11)
+#define BINDINGS_GENERATOR_VERSION UINT32_C(12)
const char *BindingsGenerator::TypeInterface::DEFAULT_VARARG_C_IN("\t%0 %1_in = %1;\n");
@@ -1368,7 +1368,7 @@ Error BindingsGenerator::_generate_cs_type(const TypeInterface &itype, const Str
output.append(")\n" OPEN_BLOCK_L2 "if (" BINDINGS_PTR_FIELD " == IntPtr.Zero)\n" INDENT4 BINDINGS_PTR_FIELD " = ");
output.append(itype.api_type == ClassDB::API_EDITOR ? BINDINGS_CLASS_NATIVECALLS_EDITOR : BINDINGS_CLASS_NATIVECALLS);
output.append("." + ctor_method);
- output.append("(this);\n" CLOSE_BLOCK_L2);
+ output.append("(this);\n" INDENT3 "_InitializeGodotScriptInstanceInternals();\n" CLOSE_BLOCK_L2);
} else {
// Hide the constructor
output.append(MEMBER_BEGIN "internal ");
@@ -2426,7 +2426,7 @@ bool BindingsGenerator::_arg_default_value_is_assignable_to_type(const Variant &
case Variant::VECTOR2:
case Variant::RECT2:
case Variant::VECTOR3:
- case Variant::_RID:
+ case Variant::RID:
case Variant::ARRAY:
case Variant::DICTIONARY:
case Variant::PACKED_BYTE_ARRAY:
@@ -2979,7 +2979,7 @@ bool BindingsGenerator::_arg_default_value_from_variant(const Variant &p_val, Ar
r_iarg.default_argument = "new %s()";
r_iarg.def_param_mode = ArgumentInterface::NULLABLE_REF;
break;
- case Variant::_RID:
+ case Variant::RID:
ERR_FAIL_COND_V_MSG(r_iarg.type.cname != name_cache.type_RID, false,
"Parameter of type '" + String(r_iarg.type.cname) + "' cannot have a default value of type '" + String(name_cache.type_RID) + "'.");
@@ -3399,7 +3399,7 @@ void BindingsGenerator::_populate_builtin_type_interfaces() {
}
void BindingsGenerator::_populate_global_constants() {
- int global_constants_count = GlobalConstants::get_global_constant_count();
+ int global_constants_count = CoreConstants::get_global_constant_count();
if (global_constants_count > 0) {
Map<String, DocData::ClassDoc>::Element *match = EditorHelp::get_doc_data()->class_list.find("@GlobalScope");
@@ -3409,7 +3409,7 @@ void BindingsGenerator::_populate_global_constants() {
const DocData::ClassDoc &global_scope_doc = match->value();
for (int i = 0; i < global_constants_count; i++) {
- String constant_name = GlobalConstants::get_global_constant_name(i);
+ String constant_name = CoreConstants::get_global_constant_name(i);
const DocData::ConstantDoc *const_doc = nullptr;
for (int j = 0; j < global_scope_doc.constants.size(); j++) {
@@ -3421,8 +3421,8 @@ void BindingsGenerator::_populate_global_constants() {
}
}
- int constant_value = GlobalConstants::get_global_constant_value(i);
- StringName enum_name = GlobalConstants::get_global_constant_enum(i);
+ int constant_value = CoreConstants::get_global_constant_value(i);
+ StringName enum_name = CoreConstants::get_global_constant_enum(i);
ConstantInterface iconstant(constant_name, snake_to_pascal_case(constant_name, true), constant_value);
iconstant.const_doc = const_doc;
diff --git a/modules/mono/editor/bindings_generator.h b/modules/mono/editor/bindings_generator.h
index 90c1c9f3ee..eeab518954 100644
--- a/modules/mono/editor/bindings_generator.h
+++ b/modules/mono/editor/bindings_generator.h
@@ -31,14 +31,14 @@
#ifndef BINDINGS_GENERATOR_H
#define BINDINGS_GENERATOR_H
-#include "core/class_db.h"
-#include "core/string_builder.h"
+#include "core/object/class_db.h"
+#include "core/string/string_builder.h"
#include "editor/doc_data.h"
#include "editor/editor_help.h"
#if defined(DEBUG_METHODS_ENABLED) && defined(TOOLS_ENABLED)
-#include "core/ustring.h"
+#include "core/string/ustring.h"
class BindingsGenerator {
struct ConstantInterface {
diff --git a/modules/mono/editor/code_completion.cpp b/modules/mono/editor/code_completion.cpp
index 942c6d26a6..9defd65190 100644
--- a/modules/mono/editor/code_completion.cpp
+++ b/modules/mono/editor/code_completion.cpp
@@ -30,7 +30,7 @@
#include "code_completion.h"
-#include "core/project_settings.h"
+#include "core/config/project_settings.h"
#include "editor/editor_file_system.h"
#include "editor/editor_settings.h"
#include "scene/gui/control.h"
diff --git a/modules/mono/editor/code_completion.h b/modules/mono/editor/code_completion.h
index 77673b766f..b9d22de0b3 100644
--- a/modules/mono/editor/code_completion.h
+++ b/modules/mono/editor/code_completion.h
@@ -31,8 +31,8 @@
#ifndef CODE_COMPLETION_H
#define CODE_COMPLETION_H
-#include "core/ustring.h"
-#include "core/variant.h"
+#include "core/string/ustring.h"
+#include "core/variant/variant.h"
namespace gdmono {
diff --git a/modules/mono/editor/godotsharp_export.cpp b/modules/mono/editor/godotsharp_export.cpp
index 2edd8c87dc..4fa753ab8b 100644
--- a/modules/mono/editor/godotsharp_export.cpp
+++ b/modules/mono/editor/godotsharp_export.cpp
@@ -32,9 +32,9 @@
#include <mono/metadata/image.h>
+#include "core/config/project_settings.h"
#include "core/io/file_access_pack.h"
#include "core/os/os.h"
-#include "core/project_settings.h"
#include "../mono_gd/gd_mono.h"
#include "../mono_gd/gd_mono_assembly.h"
diff --git a/modules/mono/editor/godotsharp_export.h b/modules/mono/editor/godotsharp_export.h
index 9ab57755de..bd0f86a74b 100644
--- a/modules/mono/editor/godotsharp_export.h
+++ b/modules/mono/editor/godotsharp_export.h
@@ -31,9 +31,9 @@
#ifndef GODOTSHARP_EXPORT_H
#define GODOTSHARP_EXPORT_H
-#include "core/dictionary.h"
-#include "core/error_list.h"
-#include "core/ustring.h"
+#include "core/error/error_list.h"
+#include "core/string/ustring.h"
+#include "core/variant/dictionary.h"
#include "../mono_gd/gd_mono_header.h"
diff --git a/modules/mono/editor/script_class_parser.cpp b/modules/mono/editor/script_class_parser.cpp
index f7d6e7e302..70940c279e 100644
--- a/modules/mono/editor/script_class_parser.cpp
+++ b/modules/mono/editor/script_class_parser.cpp
@@ -30,8 +30,8 @@
#include "script_class_parser.h"
-#include "core/map.h"
#include "core/os/os.h"
+#include "core/templates/map.h"
#include "../utils/string_utils.h"
diff --git a/modules/mono/editor/script_class_parser.h b/modules/mono/editor/script_class_parser.h
index d611e8fb74..3c55fa07a7 100644
--- a/modules/mono/editor/script_class_parser.h
+++ b/modules/mono/editor/script_class_parser.h
@@ -31,9 +31,9 @@
#ifndef SCRIPT_CLASS_PARSER_H
#define SCRIPT_CLASS_PARSER_H
-#include "core/ustring.h"
-#include "core/variant.h"
-#include "core/vector.h"
+#include "core/string/ustring.h"
+#include "core/templates/vector.h"
+#include "core/variant/variant.h"
class ScriptClassParser {
public:
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Array.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Array.cs
index f77d3052f4..ce613f7ef9 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Array.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Array.cs
@@ -81,6 +81,11 @@ namespace Godot.Collections
return godot_icall_Array_Resize(GetPtr(), newSize);
}
+ public void Shuffle()
+ {
+ godot_icall_Array_Shuffle(GetPtr());
+ }
+
public static Array operator +(Array left, Array right)
{
return new Array(godot_icall_Array_Concatenate(left.GetPtr(), right.GetPtr()));
@@ -220,6 +225,9 @@ namespace Godot.Collections
internal extern static Error godot_icall_Array_Resize(IntPtr ptr, int newSize);
[MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static Error godot_icall_Array_Shuffle(IntPtr ptr);
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
internal extern static void godot_icall_Array_Generic_GetElementTypeInfo(Type elemType, out int elemTypeEncoding, out IntPtr elemTypeClass);
[MethodImpl(MethodImplOptions.InternalCall)]
@@ -295,6 +303,11 @@ namespace Godot.Collections
return objectArray.Resize(newSize);
}
+ public void Shuffle()
+ {
+ objectArray.Shuffle();
+ }
+
public static Array<T> operator +(Array<T> left, Array<T> right)
{
return new Array<T>(left.objectArray + right.objectArray);
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Color.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Color.cs
index 3700a6194f..d0add835c0 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Color.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Color.cs
@@ -257,20 +257,6 @@ namespace Godot
}
/// <summary>
- /// Returns the most contrasting color.
- /// </summary>
- /// <returns>The most contrasting color</returns>
- public Color Contrasted()
- {
- return new Color(
- (r + 0.5f) % 1.0f,
- (g + 0.5f) % 1.0f,
- (b + 0.5f) % 1.0f,
- a
- );
- }
-
- /// <summary>
/// Returns a new color resulting from making this color darker
/// by the specified ratio (on the range of 0 to 1).
/// </summary>
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/GD.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/GD.cs
index e050d1fdd1..7f4777777c 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/GD.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/GD.cs
@@ -129,7 +129,12 @@ namespace Godot
public static double RandRange(double from, double to)
{
- return godot_icall_GD_rand_range(from, to);
+ return godot_icall_GD_randf_range(from, to);
+ }
+
+ public static int RandRange(int from, int to)
+ {
+ return godot_icall_GD_randi_range(from, to);
}
public static uint RandSeed(ulong seed, out ulong newSeed)
@@ -238,9 +243,11 @@ namespace Godot
[MethodImpl(MethodImplOptions.InternalCall)]
internal extern static void godot_icall_GD_randomize();
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static double godot_icall_GD_randf_range(double from, double to);
[MethodImpl(MethodImplOptions.InternalCall)]
- internal extern static double godot_icall_GD_rand_range(double from, double to);
+ internal extern static int godot_icall_GD_randi_range(int from, int to);
[MethodImpl(MethodImplOptions.InternalCall)]
internal extern static uint godot_icall_GD_rand_seed(ulong seed, out ulong newSeed);
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Object.base.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Object.base.cs
index 42610c5ef7..48582d5ad8 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Object.base.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Object.base.cs
@@ -15,14 +15,13 @@ namespace Godot
public Object() : this(false)
{
if (ptr == IntPtr.Zero)
- {
ptr = godot_icall_Object_Ctor(this);
- }
- else
- {
- // This is called inside godot_icall_Object_Ctor, so we must call it as well in this case.
- godot_icall_Object_ConnectEventSignals(ptr);
- }
+ _InitializeGodotScriptInstanceInternals();
+ }
+
+ internal void _InitializeGodotScriptInstanceInternals()
+ {
+ godot_icall_Object_ConnectEventSignals(ptr);
}
internal Object(bool memoryOwn)
diff --git a/modules/mono/glue/base_object_glue.cpp b/modules/mono/glue/base_object_glue.cpp
index 439fb1ab0a..544f414cba 100644
--- a/modules/mono/glue/base_object_glue.cpp
+++ b/modules/mono/glue/base_object_glue.cpp
@@ -30,9 +30,9 @@
#ifdef MONO_GLUE_ENABLED
-#include "core/class_db.h"
-#include "core/reference.h"
-#include "core/string_name.h"
+#include "core/object/class_db.h"
+#include "core/object/reference.h"
+#include "core/string/string_name.h"
#include "../csharp_script.h"
#include "../mono_gd/gd_mono_cache.h"
diff --git a/modules/mono/glue/collections_glue.cpp b/modules/mono/glue/collections_glue.cpp
index 3313e8cb77..bb3ea0f730 100644
--- a/modules/mono/glue/collections_glue.cpp
+++ b/modules/mono/glue/collections_glue.cpp
@@ -32,7 +32,7 @@
#include <mono/metadata/exception.h>
-#include "core/array.h"
+#include "core/variant/array.h"
#include "../mono_gd/gd_mono_cache.h"
#include "../mono_gd/gd_mono_class.h"
@@ -162,6 +162,10 @@ Error godot_icall_Array_Resize(Array *ptr, int new_size) {
return ptr->resize(new_size);
}
+void godot_icall_Array_Shuffle(Array *ptr) {
+ ptr->shuffle();
+}
+
void godot_icall_Array_Generic_GetElementTypeInfo(MonoReflectionType *refltype, uint32_t *type_encoding, GDMonoClass **type_class) {
MonoType *elem_type = mono_reflection_type_get_type(refltype);
@@ -322,6 +326,7 @@ void godot_register_collections_icalls() {
mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Remove", (void *)godot_icall_Array_Remove);
mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_RemoveAt", (void *)godot_icall_Array_RemoveAt);
mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Resize", (void *)godot_icall_Array_Resize);
+ mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Shuffle", (void *)godot_icall_Array_Shuffle);
mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_Generic_GetElementTypeInfo", (void *)godot_icall_Array_Generic_GetElementTypeInfo);
mono_add_internal_call("Godot.Collections.Array::godot_icall_Array_ToString", (void *)godot_icall_Array_ToString);
diff --git a/modules/mono/glue/gd_glue.cpp b/modules/mono/glue/gd_glue.cpp
index 5e892b616b..58d8dceb25 100644
--- a/modules/mono/glue/gd_glue.cpp
+++ b/modules/mono/glue/gd_glue.cpp
@@ -30,12 +30,12 @@
#ifdef MONO_GLUE_ENABLED
-#include "core/array.h"
#include "core/io/marshalls.h"
#include "core/os/os.h"
-#include "core/ustring.h"
-#include "core/variant.h"
-#include "core/variant_parser.h"
+#include "core/string/ustring.h"
+#include "core/variant/array.h"
+#include "core/variant/variant.h"
+#include "core/variant/variant_parser.h"
#include "../mono_gd/gd_mono_cache.h"
#include "../mono_gd/gd_mono_marshal.h"
@@ -55,7 +55,8 @@ MonoObject *godot_icall_GD_convert(MonoObject *p_what, int32_t p_type) {
Variant what = GDMonoMarshal::mono_object_to_variant(p_what);
const Variant *args[1] = { &what };
Callable::CallError ce;
- Variant ret = Variant::construct(Variant::Type(p_type), args, 1, ce);
+ Variant ret;
+ Variant::construct(Variant::Type(p_type), ret, args, 1, ce);
ERR_FAIL_COND_V(ce.error != Callable::CallError::CALL_OK, nullptr);
return GDMonoMarshal::variant_to_mono_object(ret);
}
@@ -193,7 +194,11 @@ void godot_icall_GD_randomize() {
Math::randomize();
}
-double godot_icall_GD_rand_range(double from, double to) {
+double godot_icall_GD_randf_range(double from, double to) {
+ return Math::random(from, to);
+}
+
+int32_t godot_icall_GD_randi_range(int32_t from, int32_t to) {
return Math::random(from, to);
}
@@ -298,7 +303,8 @@ void godot_register_gd_icalls() {
mono_add_internal_call("Godot.GD::godot_icall_GD_randf", (void *)godot_icall_GD_randf);
mono_add_internal_call("Godot.GD::godot_icall_GD_randi", (void *)godot_icall_GD_randi);
mono_add_internal_call("Godot.GD::godot_icall_GD_randomize", (void *)godot_icall_GD_randomize);
- mono_add_internal_call("Godot.GD::godot_icall_GD_rand_range", (void *)godot_icall_GD_rand_range);
+ mono_add_internal_call("Godot.GD::godot_icall_GD_randf_range", (void *)godot_icall_GD_randf_range);
+ mono_add_internal_call("Godot.GD::godot_icall_GD_randi_range", (void *)godot_icall_GD_randi_range);
mono_add_internal_call("Godot.GD::godot_icall_GD_rand_seed", (void *)godot_icall_GD_rand_seed);
mono_add_internal_call("Godot.GD::godot_icall_GD_seed", (void *)godot_icall_GD_seed);
mono_add_internal_call("Godot.GD::godot_icall_GD_str", (void *)godot_icall_GD_str);
diff --git a/modules/mono/glue/glue_header.h b/modules/mono/glue/glue_header.h
index dc3bf47838..f4263e286e 100644
--- a/modules/mono/glue/glue_header.h
+++ b/modules/mono/glue/glue_header.h
@@ -58,15 +58,15 @@ void godot_register_glue_header_icalls() {
// Used by the generated glue
-#include "core/array.h"
-#include "core/class_db.h"
-#include "core/dictionary.h"
-#include "core/engine.h"
-#include "core/method_bind.h"
-#include "core/node_path.h"
-#include "core/reference.h"
+#include "core/config/engine.h"
+#include "core/object/class_db.h"
+#include "core/object/method_bind.h"
+#include "core/object/reference.h"
+#include "core/string/node_path.h"
+#include "core/string/ustring.h"
#include "core/typedefs.h"
-#include "core/ustring.h"
+#include "core/variant/array.h"
+#include "core/variant/dictionary.h"
#include "../mono_gd/gd_mono_class.h"
#include "../mono_gd/gd_mono_internals.h"
diff --git a/modules/mono/glue/nodepath_glue.cpp b/modules/mono/glue/nodepath_glue.cpp
index 2aa75dd309..09c6d8f482 100644
--- a/modules/mono/glue/nodepath_glue.cpp
+++ b/modules/mono/glue/nodepath_glue.cpp
@@ -30,8 +30,8 @@
#ifdef MONO_GLUE_ENABLED
-#include "core/node_path.h"
-#include "core/ustring.h"
+#include "core/string/node_path.h"
+#include "core/string/ustring.h"
#include "../mono_gd/gd_mono_marshal.h"
diff --git a/modules/mono/glue/rid_glue.cpp b/modules/mono/glue/rid_glue.cpp
index a7b18c36dd..cb4f26511f 100644
--- a/modules/mono/glue/rid_glue.cpp
+++ b/modules/mono/glue/rid_glue.cpp
@@ -30,9 +30,9 @@
#ifdef MONO_GLUE_ENABLED
-#include "core/class_db.h"
-#include "core/resource.h"
-#include "core/rid.h"
+#include "core/io/resource.h"
+#include "core/object/class_db.h"
+#include "core/templates/rid.h"
#include "../mono_gd/gd_mono_marshal.h"
diff --git a/modules/mono/glue/scene_tree_glue.cpp b/modules/mono/glue/scene_tree_glue.cpp
index b43daccc1b..53d6c1436d 100644
--- a/modules/mono/glue/scene_tree_glue.cpp
+++ b/modules/mono/glue/scene_tree_glue.cpp
@@ -30,9 +30,9 @@
#ifdef MONO_GLUE_ENABLED
-#include "core/array.h"
-#include "core/class_db.h"
-#include "core/string_name.h"
+#include "core/object/class_db.h"
+#include "core/string/string_name.h"
+#include "core/variant/array.h"
#include "scene/main/node.h"
#include "scene/main/scene_tree.h"
diff --git a/modules/mono/glue/string_glue.cpp b/modules/mono/glue/string_glue.cpp
index 595b8d71f1..9271731573 100644
--- a/modules/mono/glue/string_glue.cpp
+++ b/modules/mono/glue/string_glue.cpp
@@ -30,9 +30,9 @@
#ifdef MONO_GLUE_ENABLED
-#include "core/ustring.h"
-#include "core/variant.h"
-#include "core/vector.h"
+#include "core/string/ustring.h"
+#include "core/templates/vector.h"
+#include "core/variant/variant.h"
#include "../mono_gd/gd_mono_marshal.h"
diff --git a/modules/mono/glue/string_name_glue.cpp b/modules/mono/glue/string_name_glue.cpp
index 4b2e88569b..9323e3bbb3 100644
--- a/modules/mono/glue/string_name_glue.cpp
+++ b/modules/mono/glue/string_name_glue.cpp
@@ -30,8 +30,8 @@
#ifdef MONO_GLUE_ENABLED
-#include "core/string_name.h"
-#include "core/ustring.h"
+#include "core/string/string_name.h"
+#include "core/string/ustring.h"
#include "../mono_gd/gd_mono_marshal.h"
diff --git a/modules/mono/godotsharp_dirs.cpp b/modules/mono/godotsharp_dirs.cpp
index df31823deb..4233732bff 100644
--- a/modules/mono/godotsharp_dirs.cpp
+++ b/modules/mono/godotsharp_dirs.cpp
@@ -30,9 +30,9 @@
#include "godotsharp_dirs.h"
+#include "core/config/project_settings.h"
#include "core/os/dir_access.h"
#include "core/os/os.h"
-#include "core/project_settings.h"
#ifdef TOOLS_ENABLED
#include "core/version.h"
diff --git a/modules/mono/godotsharp_dirs.h b/modules/mono/godotsharp_dirs.h
index 2ab4b0e309..6391616419 100644
--- a/modules/mono/godotsharp_dirs.h
+++ b/modules/mono/godotsharp_dirs.h
@@ -31,7 +31,7 @@
#ifndef GODOTSHARP_DIRS_H
#define GODOTSHARP_DIRS_H
-#include "core/ustring.h"
+#include "core/string/ustring.h"
namespace GodotSharpDirs {
diff --git a/modules/mono/icons/CSharpScript.svg b/modules/mono/icons/CSharpScript.svg
index 69664ca553..0b2cc840f8 100644
--- a/modules/mono/icons/CSharpScript.svg
+++ b/modules/mono/icons/CSharpScript.svg
@@ -1,5 +1 @@
-<svg width="16" height="16" version="1.1" viewBox="0 0 16 16" xmlns="http://www.w3.org/2000/svg">
-<g transform="translate(0 -1036.4)">
-<path d="m6 1046.4c-1.6569 0-3 1.3431-3 3s1.3431 3 3 3h1v-2h-1c-0.55228 0-1-0.4478-1-1 0-0.5523 0.44772-1 1-1h1v-2zm1-9-0.56445 2.2578c-0.23643 0.076-0.46689 0.1692-0.68945 0.2793l-1.9883-1.1933-1.4141 1.414 1.1953 1.9942c-0.11191 0.2211-0.20723 0.4502-0.28516 0.6855l-2.2539 0.5625v2h5.2715c-0.17677-0.3037-0.27041-0.6486-0.27148-1 9.6e-6 -1.1046 0.89543-2 2-2s2 0.8954 2 2c-4.817e-4 0.3512-0.093442 0.6961-0.26953 1h5.2695v-2l-2.2578-0.5645c-0.07594-0.2357-0.1693-0.4655-0.2793-0.6875l1.1934-1.9902-1.4141-1.414-1.9941 1.1953c-0.22113-0.1119-0.45028-0.2073-0.68555-0.2852l-0.5625-2.2539zm4 9c-0.71466-1e-4 -1.3751 0.3811-1.7324 1-0.35727 0.6188-0.35727 1.3812 0 2 0.35733 0.6189 1.0178 1.0001 1.7324 1h-2v2h2c0.71466 1e-4 1.3751-0.3811 1.7324-1 0.35727-0.6188 0.35727-1.3812 0-2-0.35733-0.6189-1.0178-1.0001-1.7324-1h2v-2z" fill="#e0e0e0"/>
-</g>
-</svg>
+<svg height="16" viewBox="0 0 16 16" width="16" xmlns="http://www.w3.org/2000/svg"><path d="m6 1046.4c-1.6569 0-3 1.3431-3 3s1.3431 3 3 3h1v-2h-1c-.55228 0-1-.4478-1-1 0-.5523.44772-1 1-1h1v-2zm1-9-.56445 2.2578c-.23643.076-.46689.1692-.68945.2793l-1.9883-1.1933-1.4141 1.414 1.1953 1.9942c-.11191.2211-.20723.4502-.28516.6855l-2.2539.5625v2h5.2715c-.17677-.3037-.27041-.6486-.27148-1 .0000096-1.1046.89543-2 2-2s2 .8954 2 2c-.0004817.3512-.093442.6961-.26953 1h5.2695v-2l-2.2578-.5645c-.07594-.2357-.1693-.4655-.2793-.6875l1.1934-1.9902-1.4141-1.414-1.9941 1.1953c-.22113-.1119-.45028-.2073-.68555-.2852l-.5625-2.2539zm4 9c-.71466-.0001-1.3751.3811-1.7324 1-.35727.6188-.35727 1.3812 0 2 .35733.6189 1.0178 1.0001 1.7324 1h-2v2h2c.71466.0001 1.3751-.3811 1.7324-1 .35727-.6188.35727-1.3812 0-2-.35733-.6189-1.0178-1.0001-1.7324-1h2v-2z" fill="#e0e0e0" transform="translate(0 -1036.4)"/></svg>
diff --git a/modules/mono/managed_callable.h b/modules/mono/managed_callable.h
index 4f71e14a2f..bde1b41781 100644
--- a/modules/mono/managed_callable.h
+++ b/modules/mono/managed_callable.h
@@ -33,9 +33,9 @@
#include <mono/metadata/object.h>
-#include "core/callable.h"
#include "core/os/mutex.h"
-#include "core/self_list.h"
+#include "core/templates/self_list.h"
+#include "core/variant/callable.h"
#include "mono_gc_handle.h"
#include "mono_gd/gd_mono_method.h"
diff --git a/modules/mono/mono_gc_handle.h b/modules/mono/mono_gc_handle.h
index 13cfad4654..5c3a210e97 100644
--- a/modules/mono/mono_gc_handle.h
+++ b/modules/mono/mono_gc_handle.h
@@ -33,7 +33,7 @@
#include <mono/jit/jit.h>
-#include "core/reference.h"
+#include "core/object/reference.h"
namespace gdmono {
diff --git a/modules/mono/mono_gd/android_mono_config.h b/modules/mono/mono_gd/android_mono_config.h
index 93f708bba0..9e304939b2 100644
--- a/modules/mono/mono_gd/android_mono_config.h
+++ b/modules/mono/mono_gd/android_mono_config.h
@@ -33,7 +33,7 @@
#ifdef ANDROID_ENABLED
-#include "core/ustring.h"
+#include "core/string/ustring.h"
// This function is defined in an auto-generated source file
String get_godot_android_mono_config();
diff --git a/modules/mono/mono_gd/gd_mono.cpp b/modules/mono/mono_gd/gd_mono.cpp
index cf5ac33d20..0e335b3349 100644
--- a/modules/mono/mono_gd/gd_mono.cpp
+++ b/modules/mono/mono_gd/gd_mono.cpp
@@ -37,12 +37,12 @@
#include <mono/metadata/mono-gc.h>
#include <mono/metadata/profiler.h>
+#include "core/config/project_settings.h"
#include "core/debugger/engine_debugger.h"
#include "core/os/dir_access.h"
#include "core/os/file_access.h"
#include "core/os/os.h"
#include "core/os/thread.h"
-#include "core/project_settings.h"
#include "../csharp_script.h"
#include "../godotsharp_dirs.h"
diff --git a/modules/mono/mono_gd/gd_mono_assembly.cpp b/modules/mono/mono_gd/gd_mono_assembly.cpp
index 6e351001d4..33628b3ce3 100644
--- a/modules/mono/mono_gd/gd_mono_assembly.cpp
+++ b/modules/mono/mono_gd/gd_mono_assembly.cpp
@@ -33,11 +33,11 @@
#include <mono/metadata/mono-debug.h>
#include <mono/metadata/tokentype.h>
+#include "core/config/project_settings.h"
#include "core/io/file_access_pack.h"
-#include "core/list.h"
#include "core/os/file_access.h"
#include "core/os/os.h"
-#include "core/project_settings.h"
+#include "core/templates/list.h"
#include "../godotsharp_dirs.h"
#include "gd_mono_cache.h"
diff --git a/modules/mono/mono_gd/gd_mono_assembly.h b/modules/mono/mono_gd/gd_mono_assembly.h
index 63899dc9be..fc10480e07 100644
--- a/modules/mono/mono_gd/gd_mono_assembly.h
+++ b/modules/mono/mono_gd/gd_mono_assembly.h
@@ -34,9 +34,9 @@
#include <mono/jit/jit.h>
#include <mono/metadata/assembly.h>
-#include "core/hash_map.h"
-#include "core/map.h"
-#include "core/ustring.h"
+#include "core/string/ustring.h"
+#include "core/templates/hash_map.h"
+#include "core/templates/map.h"
#include "gd_mono_utils.h"
class GDMonoAssembly {
diff --git a/modules/mono/mono_gd/gd_mono_class.h b/modules/mono/mono_gd/gd_mono_class.h
index 44b146b87c..87db2fa033 100644
--- a/modules/mono/mono_gd/gd_mono_class.h
+++ b/modules/mono/mono_gd/gd_mono_class.h
@@ -31,8 +31,8 @@
#ifndef GD_MONO_CLASS_H
#define GD_MONO_CLASS_H
-#include "core/map.h"
-#include "core/ustring.h"
+#include "core/string/ustring.h"
+#include "core/templates/map.h"
#include "gd_mono_field.h"
#include "gd_mono_header.h"
diff --git a/modules/mono/mono_gd/gd_mono_field.cpp b/modules/mono/mono_gd/gd_mono_field.cpp
index 563c45e71f..00a1e1e507 100644
--- a/modules/mono/mono_gd/gd_mono_field.cpp
+++ b/modules/mono/mono_gd/gd_mono_field.cpp
@@ -355,7 +355,7 @@ void GDMonoField::set_value_from_variant(MonoObject *p_object, const Variant &p_
}
if (CACHED_CLASS(RID) == type_class) {
- MonoObject *managed = GDMonoUtils::create_managed_from(p_value.operator RID());
+ MonoObject *managed = GDMonoUtils::create_managed_from(p_value.operator ::RID());
mono_field_set_value(p_object, mono_field, managed);
break;
}
@@ -450,8 +450,8 @@ void GDMonoField::set_value_from_variant(MonoObject *p_object, const Variant &p_
MonoObject *managed = GDMonoUtils::create_managed_from(p_value.operator NodePath());
mono_field_set_value(p_object, mono_field, managed);
} break;
- case Variant::_RID: {
- MonoObject *managed = GDMonoUtils::create_managed_from(p_value.operator RID());
+ case Variant::RID: {
+ MonoObject *managed = GDMonoUtils::create_managed_from(p_value.operator ::RID());
mono_field_set_value(p_object, mono_field, managed);
} break;
case Variant::OBJECT: {
diff --git a/modules/mono/mono_gd/gd_mono_header.h b/modules/mono/mono_gd/gd_mono_header.h
index 0f4f888546..ffb56e7cec 100644
--- a/modules/mono/mono_gd/gd_mono_header.h
+++ b/modules/mono/mono_gd/gd_mono_header.h
@@ -31,7 +31,7 @@
#ifndef GD_MONO_HEADER_H
#define GD_MONO_HEADER_H
-#include "core/int_types.h"
+#include <cstdint>
#ifdef WIN32
#define GD_MONO_STDCALL __stdcall
diff --git a/modules/mono/mono_gd/gd_mono_internals.cpp b/modules/mono/mono_gd/gd_mono_internals.cpp
index fe1c2d28dd..0ed9e441ef 100644
--- a/modules/mono/mono_gd/gd_mono_internals.cpp
+++ b/modules/mono/mono_gd/gd_mono_internals.cpp
@@ -109,8 +109,6 @@ void tie_managed_to_unmanaged(MonoObject *managed, Object *unmanaged) {
CSharpInstance *csharp_instance = CSharpInstance::create_for_managed_type(unmanaged, script.ptr(), gchandle);
unmanaged->set_script_and_instance(script, csharp_instance);
-
- csharp_instance->connect_event_signals();
}
void unhandled_exception(MonoException *p_exc) {
diff --git a/modules/mono/mono_gd/gd_mono_internals.h b/modules/mono/mono_gd/gd_mono_internals.h
index cf7efdecd6..d1d5eca263 100644
--- a/modules/mono/mono_gd/gd_mono_internals.h
+++ b/modules/mono/mono_gd/gd_mono_internals.h
@@ -35,7 +35,7 @@
#include "../utils/macros.h"
-#include "core/class_db.h"
+#include "core/object/class_db.h"
namespace GDMonoInternals {
diff --git a/modules/mono/mono_gd/gd_mono_marshal.cpp b/modules/mono/mono_gd/gd_mono_marshal.cpp
index c460e283ea..9d193ab8ab 100644
--- a/modules/mono/mono_gd/gd_mono_marshal.cpp
+++ b/modules/mono/mono_gd/gd_mono_marshal.cpp
@@ -204,7 +204,7 @@ Variant::Type managed_to_variant_type(const ManagedType &p_type, bool *r_nil_is_
}
if (CACHED_CLASS(RID) == type_class) {
- return Variant::_RID;
+ return Variant::RID;
}
if (CACHED_CLASS(Dictionary) == type_class) {
@@ -580,7 +580,7 @@ MonoObject *variant_to_mono_object(const Variant *p_var, const ManagedType &p_ty
}
if (CACHED_CLASS(RID) == type_class) {
- return GDMonoUtils::create_managed_from(p_var->operator RID());
+ return GDMonoUtils::create_managed_from(p_var->operator ::RID());
}
// Godot.Collections.Dictionary or IDictionary
@@ -673,8 +673,8 @@ MonoObject *variant_to_mono_object(const Variant *p_var, const ManagedType &p_ty
return GDMonoUtils::create_managed_from(p_var->operator StringName());
case Variant::NODE_PATH:
return GDMonoUtils::create_managed_from(p_var->operator NodePath());
- case Variant::_RID:
- return GDMonoUtils::create_managed_from(p_var->operator RID());
+ case Variant::RID:
+ return GDMonoUtils::create_managed_from(p_var->operator ::RID());
case Variant::OBJECT:
return GDMonoUtils::unmanaged_get_managed(p_var->operator Object *());
case Variant::CALLABLE: {
diff --git a/modules/mono/mono_gd/gd_mono_marshal.h b/modules/mono/mono_gd/gd_mono_marshal.h
index a1fd975916..d2c564d67d 100644
--- a/modules/mono/mono_gd/gd_mono_marshal.h
+++ b/modules/mono/mono_gd/gd_mono_marshal.h
@@ -31,7 +31,7 @@
#ifndef GDMONOMARSHAL_H
#define GDMONOMARSHAL_H
-#include "core/variant.h"
+#include "core/variant/variant.h"
#include "../managed_callable.h"
#include "gd_mono.h"
diff --git a/modules/mono/mono_gd/gd_mono_utils.cpp b/modules/mono/mono_gd/gd_mono_utils.cpp
index 3f1155f430..2676165cbc 100644
--- a/modules/mono/mono_gd/gd_mono_utils.cpp
+++ b/modules/mono/mono_gd/gd_mono_utils.cpp
@@ -35,10 +35,10 @@
#include "core/debugger/engine_debugger.h"
#include "core/debugger/script_debugger.h"
+#include "core/object/reference.h"
#include "core/os/dir_access.h"
#include "core/os/mutex.h"
#include "core/os/os.h"
-#include "core/reference.h"
#ifdef TOOLS_ENABLED
#include "editor/debugger/editor_debugger_node.h"
diff --git a/modules/mono/mono_gd/gd_mono_utils.h b/modules/mono/mono_gd/gd_mono_utils.h
index 80569cb1c7..7088385c4f 100644
--- a/modules/mono/mono_gd/gd_mono_utils.h
+++ b/modules/mono/mono_gd/gd_mono_utils.h
@@ -37,8 +37,8 @@
#include "../utils/macros.h"
#include "gd_mono_header.h"
-#include "core/class_db.h"
-#include "core/reference.h"
+#include "core/object/class_db.h"
+#include "core/object/reference.h"
#define UNHANDLED_EXCEPTION(m_exc) \
if (unlikely(m_exc != nullptr)) { \
diff --git a/modules/mono/mono_gd/support/android_support.cpp b/modules/mono/mono_gd/support/android_support.cpp
index 8bcdeec9dd..386e0576b3 100644
--- a/modules/mono/mono_gd/support/android_support.cpp
+++ b/modules/mono/mono_gd/support/android_support.cpp
@@ -44,7 +44,7 @@
#endif
#include "core/os/os.h"
-#include "core/ustring.h"
+#include "core/string/ustring.h"
#include "platform/android/java_godot_wrapper.h"
#include "platform/android/os_android.h"
#include "platform/android/thread_jandroid.h"
diff --git a/modules/mono/mono_gd/support/android_support.h b/modules/mono/mono_gd/support/android_support.h
index dc2e6c95ed..5947395a99 100755
--- a/modules/mono/mono_gd/support/android_support.h
+++ b/modules/mono/mono_gd/support/android_support.h
@@ -33,7 +33,7 @@
#if defined(ANDROID_ENABLED)
-#include "core/ustring.h"
+#include "core/string/ustring.h"
namespace gdmono {
namespace android {
diff --git a/modules/mono/mono_gd/support/ios_support.h b/modules/mono/mono_gd/support/ios_support.h
index e28af120e3..ed251cb23a 100755
--- a/modules/mono/mono_gd/support/ios_support.h
+++ b/modules/mono/mono_gd/support/ios_support.h
@@ -33,7 +33,7 @@
#if defined(IPHONE_ENABLED)
-#include "core/ustring.h"
+#include "core/string/ustring.h"
namespace gdmono {
namespace ios {
diff --git a/modules/mono/register_types.cpp b/modules/mono/register_types.cpp
index 98c3ba1324..f5c1bda18b 100644
--- a/modules/mono/register_types.cpp
+++ b/modules/mono/register_types.cpp
@@ -30,7 +30,7 @@
#include "register_types.h"
-#include "core/engine.h"
+#include "core/config/engine.h"
#include "csharp_script.h"
diff --git a/modules/mono/signal_awaiter_utils.h b/modules/mono/signal_awaiter_utils.h
index c550315a23..18d1e43e14 100644
--- a/modules/mono/signal_awaiter_utils.h
+++ b/modules/mono/signal_awaiter_utils.h
@@ -31,7 +31,7 @@
#ifndef SIGNAL_AWAITER_UTILS_H
#define SIGNAL_AWAITER_UTILS_H
-#include "core/reference.h"
+#include "core/object/reference.h"
#include "csharp_script.h"
#include "mono_gc_handle.h"
diff --git a/modules/mono/utils/mono_reg_utils.h b/modules/mono/utils/mono_reg_utils.h
index 4ef876f2b6..cc3f1cb035 100644
--- a/modules/mono/utils/mono_reg_utils.h
+++ b/modules/mono/utils/mono_reg_utils.h
@@ -33,7 +33,7 @@
#ifdef WINDOWS_ENABLED
-#include "core/ustring.h"
+#include "core/string/ustring.h"
struct MonoRegInfo {
String version;
diff --git a/modules/mono/utils/osx_utils.cpp b/modules/mono/utils/osx_utils.cpp
index e68466b1cf..41be198bcf 100644
--- a/modules/mono/utils/osx_utils.cpp
+++ b/modules/mono/utils/osx_utils.cpp
@@ -32,7 +32,7 @@
#ifdef OSX_ENABLED
-#include "core/print_string.h"
+#include "core/string/print_string.h"
#include <CoreFoundation/CoreFoundation.h>
#include <CoreServices/CoreServices.h>
diff --git a/modules/mono/utils/osx_utils.h b/modules/mono/utils/osx_utils.h
index 55002702f8..92faead0fb 100644
--- a/modules/mono/utils/osx_utils.h
+++ b/modules/mono/utils/osx_utils.h
@@ -28,7 +28,7 @@
/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
/*************************************************************************/
-#include "core/ustring.h"
+#include "core/string/ustring.h"
#ifndef OSX_UTILS_H
#define OSX_UTILS_H
diff --git a/modules/mono/utils/path_utils.cpp b/modules/mono/utils/path_utils.cpp
index 5d1abd0c09..eb0ba8c700 100644
--- a/modules/mono/utils/path_utils.cpp
+++ b/modules/mono/utils/path_utils.cpp
@@ -30,10 +30,10 @@
#include "path_utils.h"
+#include "core/config/project_settings.h"
#include "core/os/dir_access.h"
#include "core/os/file_access.h"
#include "core/os/os.h"
-#include "core/project_settings.h"
#ifdef WINDOWS_ENABLED
#include <windows.h>
diff --git a/modules/mono/utils/path_utils.h b/modules/mono/utils/path_utils.h
index bcd8af8bb9..458d1bb849 100644
--- a/modules/mono/utils/path_utils.h
+++ b/modules/mono/utils/path_utils.h
@@ -31,8 +31,8 @@
#ifndef PATH_UTILS_H
#define PATH_UTILS_H
-#include "core/string_builder.h"
-#include "core/ustring.h"
+#include "core/string/string_builder.h"
+#include "core/string/ustring.h"
namespace path {
diff --git a/modules/mono/utils/string_utils.h b/modules/mono/utils/string_utils.h
index 0318fec592..99f3548f31 100644
--- a/modules/mono/utils/string_utils.h
+++ b/modules/mono/utils/string_utils.h
@@ -31,8 +31,8 @@
#ifndef STRING_FORMAT_H
#define STRING_FORMAT_H
-#include "core/ustring.h"
-#include "core/variant.h"
+#include "core/string/ustring.h"
+#include "core/variant/variant.h"
#include <stdarg.h>