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-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Color.cs38
1 files changed, 8 insertions, 30 deletions
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Color.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Color.cs
index 238f10aaf1..3700a6194f 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Color.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Color.cs
@@ -827,46 +827,24 @@ namespace Godot
if (color[0] == '#')
{
- color = color.Substring(1, color.Length - 1);
+ color = color.Substring(1);
}
- bool alpha;
-
- switch (color.Length)
+ // Check if the amount of hex digits is valid.
+ int len = color.Length;
+ if (!(len == 3 || len == 4 || len == 6 || len == 8))
{
- case 8:
- alpha = true;
- break;
- case 6:
- alpha = false;
- break;
- default:
- return false;
+ return false;
}
- if (alpha)
- {
- if (ParseCol8(color, 0) < 0)
+ // Check if each hex digit is valid.
+ for (int i = 0; i < len; i++) {
+ if (ParseCol4(color, i) == -1)
{
return false;
}
}
- int from = alpha ? 2 : 0;
-
- if (ParseCol8(color, from + 0) < 0)
- {
- return false;
- }
- if (ParseCol8(color, from + 2) < 0)
- {
- return false;
- }
- if (ParseCol8(color, from + 4) < 0)
- {
- return false;
- }
-
return true;
}