diff options
Diffstat (limited to 'modules/mono')
-rw-r--r-- | modules/mono/editor/bindings_generator.cpp | 6 | ||||
-rw-r--r-- | modules/mono/glue/GodotSharp/GodotSharp/Core/Quaternion.cs | 17 |
2 files changed, 20 insertions, 3 deletions
diff --git a/modules/mono/editor/bindings_generator.cpp b/modules/mono/editor/bindings_generator.cpp index 7e944ed4a5..620b031ddb 100644 --- a/modules/mono/editor/bindings_generator.cpp +++ b/modules/mono/editor/bindings_generator.cpp @@ -3058,17 +3058,17 @@ bool BindingsGenerator::_arg_default_value_from_variant(const Variant &p_val, Ar } break; case Variant::AABB: { AABB aabb = p_val.operator ::AABB(); - r_iarg.default_argument = "new AABB(new Vector3" + aabb.position.operator String() + ", new Vector3" + aabb.position.operator String() + ")"; + r_iarg.default_argument = "new AABB(new Vector3" + aabb.position.operator String() + ", new Vector3" + aabb.size.operator String() + ")"; r_iarg.def_param_mode = ArgumentInterface::NULLABLE_VAL; } break; case Variant::RECT2: { Rect2 rect = p_val.operator Rect2(); - r_iarg.default_argument = "new Rect2(new Vector2" + rect.position.operator String() + ", new Vector2" + rect.position.operator String() + ")"; + r_iarg.default_argument = "new Rect2(new Vector2" + rect.position.operator String() + ", new Vector2" + rect.size.operator String() + ")"; r_iarg.def_param_mode = ArgumentInterface::NULLABLE_VAL; } break; case Variant::RECT2I: { Rect2i rect = p_val.operator Rect2i(); - r_iarg.default_argument = "new Rect2i(new Vector2i" + rect.position.operator String() + ", new Vector2i" + rect.position.operator String() + ")"; + r_iarg.default_argument = "new Rect2i(new Vector2i" + rect.position.operator String() + ", new Vector2i" + rect.size.operator String() + ")"; r_iarg.def_param_mode = ArgumentInterface::NULLABLE_VAL; } break; case Variant::COLOR: diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Quaternion.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Quaternion.cs index b087b4c200..817103994a 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Quaternion.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Quaternion.cs @@ -114,6 +114,23 @@ namespace Godot } /// <summary> + /// Returns the angle between this quaternion and `to`. + /// This is the magnitude of the angle you would need to rotate + /// by to get from one to the other. + /// + /// Note: This method has an abnormally high amount + /// of floating-point error, so methods such as + /// <see cref="Mathf.IsZeroApprox"/> will not work reliably. + /// </summary> + /// <param name="to">The other quaternion.</param> + /// <returns>The angle between the quaternions.</returns> + public real_t AngleTo(Quaternion to) + { + real_t dot = Dot(to); + return Mathf.Acos(Mathf.Clamp(dot * dot * 2 - 1, -1, 1)); + } + + /// <summary> /// Performs a cubic spherical interpolation between quaternions `preA`, /// this vector, `b`, and `postB`, by the given amount `t`. /// </summary> |