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-rw-r--r--modules/mono/editor/script_templates/EditorScenePostImport/basic_import_script.cs18
-rw-r--r--modules/mono/editor/script_templates/EditorScenePostImport/no_comments.cs15
2 files changed, 33 insertions, 0 deletions
diff --git a/modules/mono/editor/script_templates/EditorScenePostImport/basic_import_script.cs b/modules/mono/editor/script_templates/EditorScenePostImport/basic_import_script.cs
new file mode 100644
index 0000000000..0690205d01
--- /dev/null
+++ b/modules/mono/editor/script_templates/EditorScenePostImport/basic_import_script.cs
@@ -0,0 +1,18 @@
+// meta-description: Basic import script template
+
+#if TOOLS
+using _BINDINGS_NAMESPACE_;
+using System;
+
+[Tool]
+public partial class _CLASS_ : _BASE_
+{
+ public override Object _PostImport(Node scene)
+ {
+ // Modify the contents of the scene upon import. For example, setting up LODs:
+// scene.GetNode<MeshInstance3D>("HighPolyMesh").DrawDistanceEnd = 5.0
+// scene.GetNode<MeshInstance3D>("LowPolyMesh").DrawDistanceBegin = 5.0
+ return scene // Return the modified root node when you're done.
+ }
+}
+#endif
diff --git a/modules/mono/editor/script_templates/EditorScenePostImport/no_comments.cs b/modules/mono/editor/script_templates/EditorScenePostImport/no_comments.cs
new file mode 100644
index 0000000000..4e2d9b7088
--- /dev/null
+++ b/modules/mono/editor/script_templates/EditorScenePostImport/no_comments.cs
@@ -0,0 +1,15 @@
+// meta-description: Basic import script template (no comments)
+
+#if TOOLS
+using _BINDINGS_NAMESPACE_;
+using System;
+
+[Tool]
+public partial class _CLASS_ : _BASE_
+{
+ public override Object _PostImport(Node scene)
+ {
+ return scene
+ }
+}
+#endif