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-rw-r--r--modules/mono/csharp_script.cpp14
-rw-r--r--modules/mono/csharp_script.h7
-rw-r--r--modules/mono/doc_classes/CSharpScript.xml2
-rw-r--r--modules/mono/doc_classes/GodotSharp.xml2
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Build/BuildOutputView.cs2
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Build/MSBuildPanel.cs2
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Export/AotBuilder.cs1
-rw-r--r--modules/mono/editor/bindings_generator.cpp419
-rw-r--r--modules/mono/editor/bindings_generator.h32
-rw-r--r--modules/mono/editor/code_completion.cpp2
-rw-r--r--modules/mono/editor/editor_internal_calls.cpp1
-rw-r--r--modules/mono/editor_templates/CharacterBody2D/basic_movement.cs14
-rw-r--r--modules/mono/editor_templates/CharacterBody3D/basic_movement.cs18
-rw-r--r--modules/mono/editor_templates/VisualShaderNodeCustom/basic.cs5
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Mathf.cs18
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs47
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs51
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2i.cs9
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs53
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3i.cs10
-rw-r--r--modules/mono/glue/base_object_glue.cpp2
-rw-r--r--modules/mono/godotsharp_dirs.cpp2
-rw-r--r--modules/mono/mono_gd/gd_mono.cpp23
-rw-r--r--modules/mono/mono_gd/support/android_support.cpp89
-rw-r--r--modules/mono/mono_gd/support/ios_support.mm3
-rw-r--r--modules/mono/utils/mono_reg_utils.cpp38
-rw-r--r--modules/mono/utils/path_utils.cpp9
27 files changed, 552 insertions, 323 deletions
diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp
index 26436e3ec0..7ed0422236 100644
--- a/modules/mono/csharp_script.cpp
+++ b/modules/mono/csharp_script.cpp
@@ -527,10 +527,10 @@ String CSharpLanguage::make_function(const String &, const String &, const Packe
String CSharpLanguage::_get_indentation() const {
#ifdef TOOLS_ENABLED
if (Engine::get_singleton()->is_editor_hint()) {
- bool use_space_indentation = EDITOR_DEF("text_editor/behavior/indent/type", 0);
+ bool use_space_indentation = EDITOR_GET("text_editor/behavior/indent/type");
if (use_space_indentation) {
- int indent_size = EDITOR_DEF("text_editor/behavior/indent/size", 4);
+ int indent_size = EDITOR_GET("text_editor/behavior/indent/size");
String space_indent = "";
for (int i = 0; i < indent_size; i++) {
@@ -1893,7 +1893,7 @@ bool CSharpInstance::has_method(const StringName &p_method) const {
return false;
}
-Variant CSharpInstance::call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
+Variant CSharpInstance::callp(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
ERR_FAIL_COND_V(!script.is_valid(), Variant());
GD_MONO_SCOPE_THREAD_ATTACH;
@@ -2908,7 +2908,7 @@ int CSharpScript::_try_get_member_export_hint(IMonoClassMember *p_member, Manage
}
#endif
-Variant CSharpScript::call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
+Variant CSharpScript::callp(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) {
if (unlikely(GDMono::get_singleton() == nullptr)) {
// Probably not the best error but eh.
r_error.error = Callable::CallError::CALL_ERROR_INSTANCE_IS_NULL;
@@ -2936,7 +2936,7 @@ Variant CSharpScript::call(const StringName &p_method, const Variant **p_args, i
}
// No static method found. Try regular instance calls
- return Script::call(p_method, p_args, p_argcount, r_error);
+ return Script::callp(p_method, p_args, p_argcount, r_error);
}
void CSharpScript::_resource_path_changed() {
@@ -3245,6 +3245,8 @@ ScriptInstance *CSharpScript::instance_create(Object *p_this) {
CRASH_COND(!valid);
#endif
+ GD_MONO_SCOPE_THREAD_ATTACH;
+
if (native) {
StringName native_name = NATIVE_GDMONOCLASS_NAME(native);
if (!ClassDB::is_parent_class(p_this->get_class_name(), native_name)) {
@@ -3257,8 +3259,6 @@ ScriptInstance *CSharpScript::instance_create(Object *p_this) {
}
}
- GD_MONO_SCOPE_THREAD_ATTACH;
-
Callable::CallError unchecked_error;
return _create_instance(nullptr, 0, p_this, Object::cast_to<RefCounted>(p_this) != nullptr, unchecked_error);
}
diff --git a/modules/mono/csharp_script.h b/modules/mono/csharp_script.h
index 2de923c125..3b97d2acc4 100644
--- a/modules/mono/csharp_script.h
+++ b/modules/mono/csharp_script.h
@@ -53,8 +53,9 @@ class CSharpLanguage;
#ifdef NO_SAFE_CAST
template <typename TScriptInstance, typename TScriptLanguage>
TScriptInstance *cast_script_instance(ScriptInstance *p_inst) {
- if (!p_inst)
+ if (!p_inst) {
return nullptr;
+ }
return p_inst->get_language() == TScriptLanguage::get_singleton() ? static_cast<TScriptInstance *>(p_inst) : nullptr;
}
#else
@@ -183,7 +184,7 @@ private:
protected:
static void _bind_methods();
- Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) override;
+ Variant callp(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) override;
void _resource_path_changed() override;
bool _get(const StringName &p_name, Variant &r_ret) const;
bool _set(const StringName &p_name, const Variant &p_value);
@@ -294,7 +295,7 @@ public:
void get_method_list(List<MethodInfo> *p_list) const override;
bool has_method(const StringName &p_method) const override;
- Variant call(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) override;
+ Variant callp(const StringName &p_method, const Variant **p_args, int p_argcount, Callable::CallError &r_error) override;
void mono_object_disposed(MonoObject *p_obj);
diff --git a/modules/mono/doc_classes/CSharpScript.xml b/modules/mono/doc_classes/CSharpScript.xml
index 14c62b4bb0..f8293fb107 100644
--- a/modules/mono/doc_classes/CSharpScript.xml
+++ b/modules/mono/doc_classes/CSharpScript.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="CSharpScript" inherits="Script" version="4.0">
+<class name="CSharpScript" inherits="Script" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd">
<brief_description>
A script implemented in the C# programming language (Mono-enabled builds only).
</brief_description>
diff --git a/modules/mono/doc_classes/GodotSharp.xml b/modules/mono/doc_classes/GodotSharp.xml
index a148072245..9de6b48e9e 100644
--- a/modules/mono/doc_classes/GodotSharp.xml
+++ b/modules/mono/doc_classes/GodotSharp.xml
@@ -1,5 +1,5 @@
<?xml version="1.0" encoding="UTF-8" ?>
-<class name="GodotSharp" inherits="Object" version="4.0">
+<class name="GodotSharp" inherits="Object" version="4.0" xmlns:xsi="http://www.w3.org/2001/XMLSchema-instance" xsi:noNamespaceSchemaLocation="../../../doc/class.xsd">
<brief_description>
Bridge between Godot and the Mono runtime (Mono-enabled builds only).
</brief_description>
diff --git a/modules/mono/editor/GodotTools/GodotTools/Build/BuildOutputView.cs b/modules/mono/editor/GodotTools/GodotTools/Build/BuildOutputView.cs
index 56fca6b5cb..bfc807c01a 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Build/BuildOutputView.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Build/BuildOutputView.cs
@@ -350,7 +350,7 @@ namespace GodotTools.Build
if (_issuesListContextMenu.ItemCount > 0)
{
- _issuesListContextMenu.Position = (Vector2i)(_issuesList.RectGlobalPosition + atPosition);
+ _issuesListContextMenu.Position = (Vector2i)(_issuesList.GlobalPosition + atPosition);
_issuesListContextMenu.Popup();
}
}
diff --git a/modules/mono/editor/GodotTools/GodotTools/Build/MSBuildPanel.cs b/modules/mono/editor/GodotTools/GodotTools/Build/MSBuildPanel.cs
index 2dbc78ab77..9e8f7ef1b1 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Build/MSBuildPanel.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Build/MSBuildPanel.cs
@@ -126,7 +126,7 @@ namespace GodotTools.Build
{
base._Ready();
- RectMinSize = new Vector2(0, 228) * EditorScale;
+ MinimumSize = new Vector2(0, 228) * EditorScale;
SizeFlagsVertical = (int)SizeFlags.ExpandFill;
var toolBarHBox = new HBoxContainer { SizeFlagsHorizontal = (int)SizeFlags.ExpandFill };
diff --git a/modules/mono/editor/GodotTools/GodotTools/Export/AotBuilder.cs b/modules/mono/editor/GodotTools/GodotTools/Export/AotBuilder.cs
index 37e6a34977..ed758cc137 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Export/AotBuilder.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Export/AotBuilder.cs
@@ -537,7 +537,6 @@ MONO_AOT_MODE_LAST = 1000,
{
var iosArchs = new[]
{
- "armv7",
"arm64"
};
diff --git a/modules/mono/editor/bindings_generator.cpp b/modules/mono/editor/bindings_generator.cpp
index 1de41821f9..272283432d 100644
--- a/modules/mono/editor/bindings_generator.cpp
+++ b/modules/mono/editor/bindings_generator.cpp
@@ -278,11 +278,12 @@ String BindingsGenerator::bbcode_to_xml(const String &p_bbcode, const TypeInterf
} else if (code_tag) {
xml_output.append("[");
pos = brk_pos + 1;
- } else if (tag.begins_with("method ") || tag.begins_with("member ") || tag.begins_with("signal ") || tag.begins_with("enum ") || tag.begins_with("constant ")) {
- String link_target = tag.substr(tag.find(" ") + 1, tag.length());
- String link_tag = tag.substr(0, tag.find(" "));
+ } else if (tag.begins_with("method ") || tag.begins_with("member ") || tag.begins_with("signal ") || tag.begins_with("enum ") || tag.begins_with("constant ") || tag.begins_with("theme_item ")) {
+ const int tag_end = tag.find(" ");
+ const String link_tag = tag.substr(0, tag_end);
+ const String link_target = tag.substr(tag_end + 1, tag.length()).lstrip(" ");
- Vector<String> link_target_parts = link_target.split(".");
+ const Vector<String> link_target_parts = link_target.split(".");
if (link_target_parts.size() <= 0 || link_target_parts.size() > 2) {
ERR_PRINT("Invalid reference format: '" + tag + "'.");
@@ -310,175 +311,18 @@ String BindingsGenerator::bbcode_to_xml(const String &p_bbcode, const TypeInterf
}
if (link_tag == "method") {
- if (!target_itype || !target_itype->is_object_type) {
- if (OS::get_singleton()->is_stdout_verbose()) {
- if (target_itype) {
- OS::get_singleton()->print("Cannot resolve method reference for non-Godot.Object type in documentation: %s\n", link_target.utf8().get_data());
- } else {
- OS::get_singleton()->print("Cannot resolve type from method reference in documentation: %s\n", link_target.utf8().get_data());
- }
- }
-
- // TODO Map what we can
- xml_output.append("<c>");
- xml_output.append(link_target);
- xml_output.append("</c>");
- } else {
- const MethodInterface *target_imethod = target_itype->find_method_by_name(target_cname);
-
- if (target_imethod) {
- xml_output.append("<see cref=\"" BINDINGS_NAMESPACE ".");
- xml_output.append(target_itype->proxy_name);
- xml_output.append(".");
- xml_output.append(target_imethod->proxy_name);
- xml_output.append("\"/>");
- }
- }
+ _append_xml_method(xml_output, target_itype, target_cname, link_target, link_target_parts);
} else if (link_tag == "member") {
- if (!target_itype || !target_itype->is_object_type) {
- if (OS::get_singleton()->is_stdout_verbose()) {
- if (target_itype) {
- OS::get_singleton()->print("Cannot resolve member reference for non-Godot.Object type in documentation: %s\n", link_target.utf8().get_data());
- } else {
- OS::get_singleton()->print("Cannot resolve type from member reference in documentation: %s\n", link_target.utf8().get_data());
- }
- }
-
- // TODO Map what we can
- xml_output.append("<c>");
- xml_output.append(link_target);
- xml_output.append("</c>");
- } else {
- const PropertyInterface *target_iprop = target_itype->find_property_by_name(target_cname);
-
- if (target_iprop) {
- xml_output.append("<see cref=\"" BINDINGS_NAMESPACE ".");
- xml_output.append(target_itype->proxy_name);
- xml_output.append(".");
- xml_output.append(target_iprop->proxy_name);
- xml_output.append("\"/>");
- }
- }
+ _append_xml_member(xml_output, target_itype, target_cname, link_target, link_target_parts);
} else if (link_tag == "signal") {
- // We do not declare signals in any way in C#, so there is nothing to reference
- xml_output.append("<c>");
- xml_output.append(link_target);
- xml_output.append("</c>");
+ _append_xml_signal(xml_output, target_itype, target_cname, link_target, link_target_parts);
} else if (link_tag == "enum") {
- StringName search_cname = !target_itype ? target_cname : StringName(target_itype->name + "." + (String)target_cname);
-
- const Map<StringName, TypeInterface>::Element *enum_match = enum_types.find(search_cname);
-
- if (!enum_match && search_cname != target_cname) {
- enum_match = enum_types.find(target_cname);
- }
-
- if (enum_match) {
- const TypeInterface &target_enum_itype = enum_match->value();
-
- xml_output.append("<see cref=\"" BINDINGS_NAMESPACE ".");
- xml_output.append(target_enum_itype.proxy_name); // Includes nesting class if any
- xml_output.append("\"/>");
- } else {
- ERR_PRINT("Cannot resolve enum reference in documentation: '" + link_target + "'.");
-
- xml_output.append("<c>");
- xml_output.append(link_target);
- xml_output.append("</c>");
- }
+ _append_xml_enum(xml_output, target_itype, target_cname, link_target, link_target_parts);
} else if (link_tag == "constant") {
- if (!target_itype || !target_itype->is_object_type) {
- if (OS::get_singleton()->is_stdout_verbose()) {
- if (target_itype) {
- OS::get_singleton()->print("Cannot resolve constant reference for non-Godot.Object type in documentation: %s\n", link_target.utf8().get_data());
- } else {
- OS::get_singleton()->print("Cannot resolve type from constant reference in documentation: %s\n", link_target.utf8().get_data());
- }
- }
-
- // TODO Map what we can
- xml_output.append("<c>");
- xml_output.append(link_target);
- xml_output.append("</c>");
- } else if (!target_itype && target_cname == name_cache.type_at_GlobalScope) {
- String target_name = (String)target_cname;
-
- // Try to find as a global constant
- const ConstantInterface *target_iconst = find_constant_by_name(target_name, global_constants);
-
- if (target_iconst) {
- // Found global constant
- xml_output.append("<see cref=\"" BINDINGS_NAMESPACE "." BINDINGS_GLOBAL_SCOPE_CLASS ".");
- xml_output.append(target_iconst->proxy_name);
- xml_output.append("\"/>");
- } else {
- // Try to find as global enum constant
- const EnumInterface *target_ienum = nullptr;
-
- for (const EnumInterface &ienum : global_enums) {
- target_ienum = &ienum;
- target_iconst = find_constant_by_name(target_name, target_ienum->constants);
- if (target_iconst) {
- break;
- }
- }
-
- if (target_iconst) {
- xml_output.append("<see cref=\"" BINDINGS_NAMESPACE ".");
- xml_output.append(target_ienum->cname);
- xml_output.append(".");
- xml_output.append(target_iconst->proxy_name);
- xml_output.append("\"/>");
- } else {
- ERR_PRINT("Cannot resolve global constant reference in documentation: '" + link_target + "'.");
-
- xml_output.append("<c>");
- xml_output.append(link_target);
- xml_output.append("</c>");
- }
- }
- } else {
- String target_name = (String)target_cname;
-
- // Try to find the constant in the current class
- const ConstantInterface *target_iconst = find_constant_by_name(target_name, target_itype->constants);
-
- if (target_iconst) {
- // Found constant in current class
- xml_output.append("<see cref=\"" BINDINGS_NAMESPACE ".");
- xml_output.append(target_itype->proxy_name);
- xml_output.append(".");
- xml_output.append(target_iconst->proxy_name);
- xml_output.append("\"/>");
- } else {
- // Try to find as enum constant in the current class
- const EnumInterface *target_ienum = nullptr;
-
- for (const EnumInterface &ienum : target_itype->enums) {
- target_ienum = &ienum;
- target_iconst = find_constant_by_name(target_name, target_ienum->constants);
- if (target_iconst) {
- break;
- }
- }
-
- if (target_iconst) {
- xml_output.append("<see cref=\"" BINDINGS_NAMESPACE ".");
- xml_output.append(target_itype->proxy_name);
- xml_output.append(".");
- xml_output.append(target_ienum->cname);
- xml_output.append(".");
- xml_output.append(target_iconst->proxy_name);
- xml_output.append("\"/>");
- } else {
- ERR_PRINT("Cannot resolve constant reference in documentation: '" + link_target + "'.");
-
- xml_output.append("<c>");
- xml_output.append(link_target);
- xml_output.append("</c>");
- }
- }
- }
+ _append_xml_constant(xml_output, target_itype, target_cname, link_target, link_target_parts);
+ } else if (link_tag == "theme_item") {
+ // We do not declare theme_items in any way in C#, so there is nothing to reference
+ _append_xml_undeclared(xml_output, link_target);
}
pos = brk_end + 1;
@@ -643,6 +487,240 @@ String BindingsGenerator::bbcode_to_xml(const String &p_bbcode, const TypeInterf
return xml_output.as_string();
}
+void BindingsGenerator::_append_xml_method(StringBuilder &p_xml_output, const TypeInterface *p_target_itype, const StringName &p_target_cname, const String &p_link_target, const Vector<String> &p_link_target_parts) {
+ if (p_link_target_parts[0] == name_cache.type_at_GlobalScope) {
+ if (OS::get_singleton()->is_stdout_verbose()) {
+ OS::get_singleton()->print("Cannot resolve @GlobalScope method reference in documentation: %s\n", p_link_target.utf8().get_data());
+ }
+
+ // TODO Map what we can
+ _append_xml_undeclared(p_xml_output, p_link_target);
+ } else if (!p_target_itype || !p_target_itype->is_object_type) {
+ if (OS::get_singleton()->is_stdout_verbose()) {
+ if (p_target_itype) {
+ OS::get_singleton()->print("Cannot resolve method reference for non-Godot.Object type in documentation: %s\n", p_link_target.utf8().get_data());
+ } else {
+ OS::get_singleton()->print("Cannot resolve type from method reference in documentation: %s\n", p_link_target.utf8().get_data());
+ }
+ }
+
+ // TODO Map what we can
+ _append_xml_undeclared(p_xml_output, p_link_target);
+ } else {
+ if (p_target_cname == "_init") {
+ // The _init method is not declared in C#, reference the constructor instead
+ p_xml_output.append("<see cref=\"" BINDINGS_NAMESPACE ".");
+ p_xml_output.append(p_target_itype->proxy_name);
+ p_xml_output.append(".");
+ p_xml_output.append(p_target_itype->proxy_name);
+ p_xml_output.append("()\"/>");
+ } else {
+ const MethodInterface *target_imethod = p_target_itype->find_method_by_name(p_target_cname);
+
+ if (target_imethod) {
+ p_xml_output.append("<see cref=\"" BINDINGS_NAMESPACE ".");
+ p_xml_output.append(p_target_itype->proxy_name);
+ p_xml_output.append(".");
+ p_xml_output.append(target_imethod->proxy_name);
+ p_xml_output.append("\"/>");
+ } else {
+ ERR_PRINT("Cannot resolve method reference in documentation: '" + p_link_target + "'.");
+ _append_xml_undeclared(p_xml_output, p_link_target);
+ }
+ }
+ }
+}
+
+void BindingsGenerator::_append_xml_member(StringBuilder &p_xml_output, const TypeInterface *p_target_itype, const StringName &p_target_cname, const String &p_link_target, const Vector<String> &p_link_target_parts) {
+ if (p_link_target.find("/") >= 0) {
+ // Properties with '/' (slash) in the name are not declared in C#, so there is nothing to reference.
+ _append_xml_undeclared(p_xml_output, p_link_target);
+ } else if (!p_target_itype || !p_target_itype->is_object_type) {
+ if (OS::get_singleton()->is_stdout_verbose()) {
+ if (p_target_itype) {
+ OS::get_singleton()->print("Cannot resolve member reference for non-Godot.Object type in documentation: %s\n", p_link_target.utf8().get_data());
+ } else {
+ OS::get_singleton()->print("Cannot resolve type from member reference in documentation: %s\n", p_link_target.utf8().get_data());
+ }
+ }
+
+ // TODO Map what we can
+ _append_xml_undeclared(p_xml_output, p_link_target);
+ } else {
+ const TypeInterface *current_itype = p_target_itype;
+ const PropertyInterface *target_iprop = nullptr;
+
+ while (target_iprop == nullptr && current_itype != nullptr) {
+ target_iprop = current_itype->find_property_by_name(p_target_cname);
+ if (target_iprop == nullptr) {
+ current_itype = _get_type_or_null(TypeReference(current_itype->base_name));
+ }
+ }
+
+ if (target_iprop) {
+ p_xml_output.append("<see cref=\"" BINDINGS_NAMESPACE ".");
+ p_xml_output.append(current_itype->proxy_name);
+ p_xml_output.append(".");
+ p_xml_output.append(target_iprop->proxy_name);
+ p_xml_output.append("\"/>");
+ } else {
+ ERR_PRINT("Cannot resolve member reference in documentation: '" + p_link_target + "'.");
+ _append_xml_undeclared(p_xml_output, p_link_target);
+ }
+ }
+}
+
+void BindingsGenerator::_append_xml_signal(StringBuilder &p_xml_output, const TypeInterface *p_target_itype, const StringName &p_target_cname, const String &p_link_target, const Vector<String> &p_link_target_parts) {
+ if (!p_target_itype || !p_target_itype->is_object_type) {
+ if (OS::get_singleton()->is_stdout_verbose()) {
+ if (p_target_itype) {
+ OS::get_singleton()->print("Cannot resolve signal reference for non-Godot.Object type in documentation: %s\n", p_link_target.utf8().get_data());
+ } else {
+ OS::get_singleton()->print("Cannot resolve type from signal reference in documentation: %s\n", p_link_target.utf8().get_data());
+ }
+ }
+
+ // TODO Map what we can
+ _append_xml_undeclared(p_xml_output, p_link_target);
+ } else {
+ const SignalInterface *target_isignal = p_target_itype->find_signal_by_name(p_target_cname);
+
+ if (target_isignal) {
+ p_xml_output.append("<see cref=\"" BINDINGS_NAMESPACE ".");
+ p_xml_output.append(p_target_itype->proxy_name);
+ p_xml_output.append(".");
+ p_xml_output.append(target_isignal->proxy_name);
+ p_xml_output.append("\"/>");
+ } else {
+ ERR_PRINT("Cannot resolve signal reference in documentation: '" + p_link_target + "'.");
+ _append_xml_undeclared(p_xml_output, p_link_target);
+ }
+ }
+}
+
+void BindingsGenerator::_append_xml_enum(StringBuilder &p_xml_output, const TypeInterface *p_target_itype, const StringName &p_target_cname, const String &p_link_target, const Vector<String> &p_link_target_parts) {
+ const StringName search_cname = !p_target_itype ? p_target_cname : StringName(p_target_itype->name + "." + (String)p_target_cname);
+
+ const Map<StringName, TypeInterface>::Element *enum_match = enum_types.find(search_cname);
+
+ if (!enum_match && search_cname != p_target_cname) {
+ enum_match = enum_types.find(p_target_cname);
+ }
+
+ if (enum_match) {
+ const TypeInterface &target_enum_itype = enum_match->value();
+
+ p_xml_output.append("<see cref=\"" BINDINGS_NAMESPACE ".");
+ p_xml_output.append(target_enum_itype.proxy_name); // Includes nesting class if any
+ p_xml_output.append("\"/>");
+ } else {
+ ERR_PRINT("Cannot resolve enum reference in documentation: '" + p_link_target + "'.");
+ _append_xml_undeclared(p_xml_output, p_link_target);
+ }
+}
+
+void BindingsGenerator::_append_xml_constant(StringBuilder &p_xml_output, const TypeInterface *p_target_itype, const StringName &p_target_cname, const String &p_link_target, const Vector<String> &p_link_target_parts) {
+ if (p_link_target_parts[0] == name_cache.type_at_GlobalScope) {
+ _append_xml_constant_in_global_scope(p_xml_output, p_target_cname, p_link_target);
+ } else if (!p_target_itype || !p_target_itype->is_object_type) {
+ // Search in @GlobalScope as a last resort if no class was specified
+ if (p_link_target_parts.size() == 1) {
+ _append_xml_constant_in_global_scope(p_xml_output, p_target_cname, p_link_target);
+ return;
+ }
+
+ if (OS::get_singleton()->is_stdout_verbose()) {
+ if (p_target_itype) {
+ OS::get_singleton()->print("Cannot resolve constant reference for non-Godot.Object type in documentation: %s\n", p_link_target.utf8().get_data());
+ } else {
+ OS::get_singleton()->print("Cannot resolve type from constant reference in documentation: %s\n", p_link_target.utf8().get_data());
+ }
+ }
+
+ // TODO Map what we can
+ _append_xml_undeclared(p_xml_output, p_link_target);
+ } else {
+ // Try to find the constant in the current class
+ const ConstantInterface *target_iconst = find_constant_by_name(p_target_cname, p_target_itype->constants);
+
+ if (target_iconst) {
+ // Found constant in current class
+ p_xml_output.append("<see cref=\"" BINDINGS_NAMESPACE ".");
+ p_xml_output.append(p_target_itype->proxy_name);
+ p_xml_output.append(".");
+ p_xml_output.append(target_iconst->proxy_name);
+ p_xml_output.append("\"/>");
+ } else {
+ // Try to find as enum constant in the current class
+ const EnumInterface *target_ienum = nullptr;
+
+ for (const EnumInterface &ienum : p_target_itype->enums) {
+ target_ienum = &ienum;
+ target_iconst = find_constant_by_name(p_target_cname, target_ienum->constants);
+ if (target_iconst) {
+ break;
+ }
+ }
+
+ if (target_iconst) {
+ p_xml_output.append("<see cref=\"" BINDINGS_NAMESPACE ".");
+ p_xml_output.append(p_target_itype->proxy_name);
+ p_xml_output.append(".");
+ p_xml_output.append(target_ienum->cname);
+ p_xml_output.append(".");
+ p_xml_output.append(target_iconst->proxy_name);
+ p_xml_output.append("\"/>");
+ } else if (p_link_target_parts.size() == 1) {
+ // Also search in @GlobalScope as a last resort if no class was specified
+ _append_xml_constant_in_global_scope(p_xml_output, p_target_cname, p_link_target);
+ } else {
+ ERR_PRINT("Cannot resolve constant reference in documentation: '" + p_link_target + "'.");
+ _append_xml_undeclared(p_xml_output, p_link_target);
+ }
+ }
+ }
+}
+
+void BindingsGenerator::_append_xml_constant_in_global_scope(StringBuilder &p_xml_output, const String &p_target_cname, const String &p_link_target) {
+ // Try to find as a global constant
+ const ConstantInterface *target_iconst = find_constant_by_name(p_target_cname, global_constants);
+
+ if (target_iconst) {
+ // Found global constant
+ p_xml_output.append("<see cref=\"" BINDINGS_NAMESPACE "." BINDINGS_GLOBAL_SCOPE_CLASS ".");
+ p_xml_output.append(target_iconst->proxy_name);
+ p_xml_output.append("\"/>");
+ } else {
+ // Try to find as global enum constant
+ const EnumInterface *target_ienum = nullptr;
+
+ for (const EnumInterface &ienum : global_enums) {
+ target_ienum = &ienum;
+ target_iconst = find_constant_by_name(p_target_cname, target_ienum->constants);
+ if (target_iconst) {
+ break;
+ }
+ }
+
+ if (target_iconst) {
+ p_xml_output.append("<see cref=\"" BINDINGS_NAMESPACE ".");
+ p_xml_output.append(target_ienum->cname);
+ p_xml_output.append(".");
+ p_xml_output.append(target_iconst->proxy_name);
+ p_xml_output.append("\"/>");
+ } else {
+ ERR_PRINT("Cannot resolve global constant reference in documentation: '" + p_link_target + "'.");
+ _append_xml_undeclared(p_xml_output, p_link_target);
+ }
+ }
+}
+
+void BindingsGenerator::_append_xml_undeclared(StringBuilder &p_xml_output, const String &p_link_target) {
+ p_xml_output.append("<c>");
+ p_xml_output.append(p_link_target);
+ p_xml_output.append("</c>");
+}
+
int BindingsGenerator::_determine_enum_prefix(const EnumInterface &p_ienum) {
CRASH_COND(p_ienum.constants.is_empty());
@@ -2122,8 +2200,9 @@ Error BindingsGenerator::generate_glue(const String &p_output_dir) {
}
output.append("#ifdef TOOLS_ENABLED\n");
- for (const InternalCall &internal_call : editor_custom_icalls)
+ for (const InternalCall &internal_call : editor_custom_icalls) {
ADD_INTERNAL_CALL_REGISTRATION(internal_call);
+ }
output.append("#endif // TOOLS_ENABLED\n");
for (const InternalCall &internal_call : method_icalls) {
diff --git a/modules/mono/editor/bindings_generator.h b/modules/mono/editor/bindings_generator.h
index 2e6ce3a952..f601ffde2b 100644
--- a/modules/mono/editor/bindings_generator.h
+++ b/modules/mono/editor/bindings_generator.h
@@ -366,6 +366,16 @@ class BindingsGenerator {
return nullptr;
}
+ const MethodInterface *find_method_by_proxy_name(const String &p_proxy_name) const {
+ for (const MethodInterface &E : methods) {
+ if (E.proxy_name == p_proxy_name) {
+ return &E;
+ }
+ }
+
+ return nullptr;
+ }
+
const PropertyInterface *find_property_by_name(const StringName &p_cname) const {
for (const PropertyInterface &E : properties) {
if (E.cname == p_cname) {
@@ -386,8 +396,18 @@ class BindingsGenerator {
return nullptr;
}
- const MethodInterface *find_method_by_proxy_name(const String &p_proxy_name) const {
- for (const MethodInterface &E : methods) {
+ const SignalInterface *find_signal_by_name(const StringName &p_cname) const {
+ for (const SignalInterface &E : signals_) {
+ if (E.cname == p_cname) {
+ return &E;
+ }
+ }
+
+ return nullptr;
+ }
+
+ const SignalInterface *find_signal_by_proxy_name(const String &p_proxy_name) const {
+ for (const SignalInterface &E : signals_) {
if (E.proxy_name == p_proxy_name) {
return &E;
}
@@ -638,6 +658,14 @@ class BindingsGenerator {
String bbcode_to_xml(const String &p_bbcode, const TypeInterface *p_itype);
+ void _append_xml_method(StringBuilder &p_xml_output, const TypeInterface *p_target_itype, const StringName &p_target_cname, const String &p_link_target, const Vector<String> &p_link_target_parts);
+ void _append_xml_member(StringBuilder &p_xml_output, const TypeInterface *p_target_itype, const StringName &p_target_cname, const String &p_link_target, const Vector<String> &p_link_target_parts);
+ void _append_xml_signal(StringBuilder &p_xml_output, const TypeInterface *p_target_itype, const StringName &p_target_cname, const String &p_link_target, const Vector<String> &p_link_target_parts);
+ void _append_xml_enum(StringBuilder &p_xml_output, const TypeInterface *p_target_itype, const StringName &p_target_cname, const String &p_link_target, const Vector<String> &p_link_target_parts);
+ void _append_xml_constant(StringBuilder &p_xml_output, const TypeInterface *p_target_itype, const StringName &p_target_cname, const String &p_link_target, const Vector<String> &p_link_target_parts);
+ void _append_xml_constant_in_global_scope(StringBuilder &p_xml_output, const String &p_target_cname, const String &p_link_target);
+ void _append_xml_undeclared(StringBuilder &p_xml_output, const String &p_link_target);
+
int _determine_enum_prefix(const EnumInterface &p_ienum);
void _apply_prefix_to_enum_constants(EnumInterface &p_ienum, int p_prefix_length);
diff --git a/modules/mono/editor/code_completion.cpp b/modules/mono/editor/code_completion.cpp
index 095fd831a3..3a41b3f6f5 100644
--- a/modules/mono/editor/code_completion.cpp
+++ b/modules/mono/editor/code_completion.cpp
@@ -120,7 +120,7 @@ PackedStringArray get_code_completion(CompletionKind p_kind, const String &p_scr
} break;
case CompletionKind::NODE_PATHS: {
{
- // AutoLoads
+ // Autoloads.
OrderedHashMap<StringName, ProjectSettings::AutoloadInfo> autoloads = ProjectSettings::get_singleton()->get_autoload_list();
for (OrderedHashMap<StringName, ProjectSettings::AutoloadInfo>::Element E = autoloads.front(); E; E = E.next()) {
diff --git a/modules/mono/editor/editor_internal_calls.cpp b/modules/mono/editor/editor_internal_calls.cpp
index 3c02ea0e8e..f7f710f3f1 100644
--- a/modules/mono/editor/editor_internal_calls.cpp
+++ b/modules/mono/editor/editor_internal_calls.cpp
@@ -34,6 +34,7 @@
#include <unistd.h> // access
#endif
+#include "core/config/project_settings.h"
#include "core/os/os.h"
#include "core/version.h"
#include "editor/debugger/editor_debugger_node.h"
diff --git a/modules/mono/editor_templates/CharacterBody2D/basic_movement.cs b/modules/mono/editor_templates/CharacterBody2D/basic_movement.cs
index 6e9547ce9b..2ca81ab7cd 100644
--- a/modules/mono/editor_templates/CharacterBody2D/basic_movement.cs
+++ b/modules/mono/editor_templates/CharacterBody2D/basic_movement.cs
@@ -6,36 +6,36 @@ using System;
public partial class _CLASS_ : _BASE_
{
public const float Speed = 300.0f;
- public const float JumpForce = -400.0f;
+ public const float JumpVelocity = -400.0f;
// Get the gravity from the project settings to be synced with RigidDynamicBody nodes.
public float gravity = (float)ProjectSettings.GetSetting("physics/2d/default_gravity");
public override void _PhysicsProcess(float delta)
{
- Vector2 motionVelocity = MotionVelocity;
+ Vector2 velocity = Velocity;
// Add the gravity.
if (!IsOnFloor())
- motionVelocity.y += gravity * delta;
+ velocity.y += gravity * delta;
// Handle Jump.
if (Input.IsActionJustPressed("ui_accept") && IsOnFloor())
- motionVelocity.y = JumpForce;
+ velocity.y = JumpVelocity;
// Get the input direction and handle the movement/deceleration.
// As good practice, you should replace UI actions with custom gameplay actions.
Vector2 direction = Input.GetVector("ui_left", "ui_right", "ui_up", "ui_down");
if (direction != Vector2.Zero)
{
- motionVelocity.x = direction.x * Speed;
+ velocity.x = direction.x * Speed;
}
else
{
- motionVelocity.x = Mathf.MoveToward(MotionVelocity.x, 0, Speed);
+ velocity.x = Mathf.MoveToward(Velocity.x, 0, Speed);
}
- MotionVelocity = motionVelocity;
+ Velocity = velocity;
MoveAndSlide();
}
}
diff --git a/modules/mono/editor_templates/CharacterBody3D/basic_movement.cs b/modules/mono/editor_templates/CharacterBody3D/basic_movement.cs
index 13be4bbcb1..a6935fe497 100644
--- a/modules/mono/editor_templates/CharacterBody3D/basic_movement.cs
+++ b/modules/mono/editor_templates/CharacterBody3D/basic_movement.cs
@@ -6,22 +6,22 @@ using System;
public partial class _CLASS_ : _BASE_
{
public const float Speed = 5.0f;
- public const float JumpForce = 4.5f;
+ public const float JumpVelocity = 4.5f;
// Get the gravity from the project settings to be synced with RigidDynamicBody nodes.
public float gravity = (float)ProjectSettings.GetSetting("physics/3d/default_gravity");
public override void _PhysicsProcess(float delta)
{
- Vector3 motionVelocity = MotionVelocity;
+ Vector3 velocity = Velocity;
// Add the gravity.
if (!IsOnFloor())
- motionVelocity.y -= gravity * delta;
+ velocity.y -= gravity * delta;
// Handle Jump.
if (Input.IsActionJustPressed("ui_accept") && IsOnFloor())
- motionVelocity.y = JumpForce;
+ velocity.y = JumpVelocity;
// Get the input direction and handle the movement/deceleration.
// As good practice, you should replace UI actions with custom gameplay actions.
@@ -29,16 +29,16 @@ public partial class _CLASS_ : _BASE_
Vector3 direction = Transform.basis.Xform(new Vector3(inputDir.x, 0, inputDir.y)).Normalized();
if (direction != Vector3.Zero)
{
- motionVelocity.x = direction.x * Speed;
- motionVelocity.z = direction.z * Speed;
+ velocity.x = direction.x * Speed;
+ velocity.z = direction.z * Speed;
}
else
{
- motionVelocity.x = Mathf.MoveToward(MotionVelocity.x, 0, Speed);
- motionVelocity.z = Mathf.MoveToward(MotionVelocity.z, 0, Speed);
+ velocity.x = Mathf.MoveToward(Velocity.x, 0, Speed);
+ velocity.z = Mathf.MoveToward(Velocity.z, 0, Speed);
}
- MotionVelocity = motionVelocity;
+ Velocity = velocity;
MoveAndSlide();
}
}
diff --git a/modules/mono/editor_templates/VisualShaderNodeCustom/basic.cs b/modules/mono/editor_templates/VisualShaderNodeCustom/basic.cs
index 00fdc9968e..a1b93e7daa 100644
--- a/modules/mono/editor_templates/VisualShaderNodeCustom/basic.cs
+++ b/modules/mono/editor_templates/VisualShaderNodeCustom/basic.cs
@@ -55,11 +55,6 @@ public partial class VisualShaderNode_CLASS_ : _BASE_
return 0;
}
- public override string _GetGlobalCode(Shader.Mode mode)
- {
- return "";
- }
-
public override string _GetCode(Godot.Collections.Array inputVars, Godot.Collections.Array outputVars, Shader.Mode mode, VisualShader.Type type)
{
return "";
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Mathf.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Mathf.cs
index bfe9600084..ce213da6a7 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Mathf.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Mathf.cs
@@ -180,6 +180,24 @@ namespace Godot
}
/// <summary>
+ /// Cubic interpolates between two values by a normalized value with pre and post values.
+ /// </summary>
+ /// <param name="from">The start value for interpolation.</param>
+ /// <param name="to">The destination value for interpolation.</param>
+ /// <param name="pre">The value which before "from" value for interpolation.</param>
+ /// <param name="post">The value which after "to" value for interpolation.</param>
+ /// <param name="weight">A value on the range of 0.0 to 1.0, representing the amount of interpolation.</param>
+ /// <returns>The resulting value of the interpolation.</returns>
+ public static real_t CubicInterpolate(real_t from, real_t to, real_t pre, real_t post, real_t weight)
+ {
+ return 0.5f *
+ ((from * 2.0f) +
+ (-pre + to) * weight +
+ (2.0f * pre - 5.0f * from + 4.0f * to - post) * (weight * weight) +
+ (-pre + 3.0f * from - 3.0f * to + post) * (weight * weight * weight));
+ }
+
+ /// <summary>
/// Converts an angle expressed in degrees to radians.
/// </summary>
/// <param name="deg">An angle expressed in degrees.</param>
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs
index eba0ea9a79..a1f058ffe5 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs
@@ -266,7 +266,7 @@ namespace Godot
/// <returns>The capitalized string.</returns>
public static string Capitalize(this string instance)
{
- string aux = instance.Replace("_", " ").ToLower();
+ string aux = instance.CamelcaseToUnderscore(true).Replace("_", " ").Trim();
string cap = string.Empty;
for (int i = 0; i < aux.GetSliceCount(" "); i++)
@@ -284,6 +284,51 @@ namespace Godot
return cap;
}
+ private static string CamelcaseToUnderscore(this string instance, bool lowerCase)
+ {
+ string newString = string.Empty;
+ int startIndex = 0;
+
+ for (int i = 1; i < instance.Length; i++)
+ {
+ bool isUpper = char.IsUpper(instance[i]);
+ bool isNumber = char.IsDigit(instance[i]);
+
+ bool areNext2Lower = false;
+ bool isNextLower = false;
+ bool isNextNumber = false;
+ bool wasPrecedentUpper = char.IsUpper(instance[i - 1]);
+ bool wasPrecedentNumber = char.IsDigit(instance[i - 1]);
+
+ if (i + 2 < instance.Length)
+ {
+ areNext2Lower = char.IsLower(instance[i + 1]) && char.IsLower(instance[i + 2]);
+ }
+
+ if (i + 1 < instance.Length)
+ {
+ isNextLower = char.IsLower(instance[i + 1]);
+ isNextNumber = char.IsDigit(instance[i + 1]);
+ }
+
+ bool condA = isUpper && !wasPrecedentUpper && !wasPrecedentNumber;
+ bool condB = wasPrecedentUpper && isUpper && areNext2Lower;
+ bool condC = isNumber && !wasPrecedentNumber;
+ bool canBreakNumberLetter = isNumber && !wasPrecedentNumber && isNextLower;
+ bool canBreakLetterNumber = !isNumber && wasPrecedentNumber && (isNextLower || isNextNumber);
+
+ bool shouldSplit = condA || condB || condC || canBreakNumberLetter || canBreakLetterNumber;
+ if (shouldSplit)
+ {
+ newString += instance.Substring(startIndex, i - startIndex) + "_";
+ startIndex = i;
+ }
+ }
+
+ newString += instance.Substring(startIndex, instance.Length - startIndex);
+ return lowerCase ? newString.ToLower() : newString;
+ }
+
/// <summary>
/// Performs a case-sensitive comparison to another string, return -1 if less, 0 if equal and +1 if greater.
/// </summary>
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs
index 1f5282e88f..ee218cb1f8 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2.cs
@@ -81,6 +81,15 @@ namespace Godot
}
}
+ /// <summary>
+ /// Helper method for deconstruction into a tuple.
+ /// </summary>
+ public void Deconstruct(out real_t x, out real_t y)
+ {
+ x = this.x;
+ y = this.y;
+ }
+
internal void Normalize()
{
real_t lengthsq = LengthSquared();
@@ -204,20 +213,10 @@ namespace Godot
/// <returns>The interpolated vector.</returns>
public Vector2 CubicInterpolate(Vector2 b, Vector2 preA, Vector2 postB, real_t weight)
{
- Vector2 p0 = preA;
- Vector2 p1 = this;
- Vector2 p2 = b;
- Vector2 p3 = postB;
-
- real_t t = weight;
- real_t t2 = t * t;
- real_t t3 = t2 * t;
-
- return 0.5f * (
- (p1 * 2.0f) +
- ((-p0 + p2) * t) +
- (((2.0f * p0) - (5.0f * p1) + (4 * p2) - p3) * t2) +
- ((-p0 + (3.0f * p1) - (3.0f * p2) + p3) * t3)
+ return new Vector2
+ (
+ Mathf.CubicInterpolate(x, b.x, preA.x, postB.x, weight),
+ Mathf.CubicInterpolate(y, b.y, preA.y, postB.y, weight)
);
}
@@ -512,24 +511,24 @@ namespace Godot
/// Returns the result of the spherical linear interpolation between
/// this vector and <paramref name="to"/> by amount <paramref name="weight"/>.
///
- /// Note: Both vectors must be normalized.
+ /// This method also handles interpolating the lengths if the input vectors have different lengths.
+ /// For the special case of one or both input vectors having zero length, this method behaves like [method lerp].
/// </summary>
- /// <param name="to">The destination vector for interpolation. Must be normalized.</param>
+ /// <param name="to">The destination vector for interpolation.</param>
/// <param name="weight">A value on the range of 0.0 to 1.0, representing the amount of interpolation.</param>
/// <returns>The resulting vector of the interpolation.</returns>
public Vector2 Slerp(Vector2 to, real_t weight)
{
-#if DEBUG
- if (!IsNormalized())
- {
- throw new InvalidOperationException("Vector2.Slerp: From vector is not normalized.");
+ real_t startLengthSquared = LengthSquared();
+ real_t endLengthSquared = to.LengthSquared();
+ if (startLengthSquared == 0.0 || endLengthSquared == 0.0) {
+ // Zero length vectors have no angle, so the best we can do is either lerp or throw an error.
+ return Lerp(to, weight);
}
- if (!to.IsNormalized())
- {
- throw new InvalidOperationException($"Vector2.Slerp: `{nameof(to)}` is not normalized.");
- }
-#endif
- return Rotated(AngleTo(to) * weight);
+ real_t startLength = Mathf.Sqrt(startLengthSquared);
+ real_t resultLength = Mathf.Lerp(startLength, Mathf.Sqrt(endLengthSquared), weight);
+ real_t angle = AngleTo(to);
+ return Rotated(angle * weight) * (resultLength / startLength);
}
/// <summary>
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2i.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2i.cs
index 9b51de5c8c..412a885daa 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2i.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector2i.cs
@@ -82,6 +82,15 @@ namespace Godot
}
/// <summary>
+ /// Helper method for deconstruction into a tuple.
+ /// </summary>
+ public void Deconstruct(out int x, out int y)
+ {
+ x = this.x;
+ y = this.y;
+ }
+
+ /// <summary>
/// Returns a new vector with all components in absolute values (i.e. positive).
/// </summary>
/// <returns>A vector with <see cref="Mathf.Abs(int)"/> called on each component.</returns>
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs
index 433a5d9dc9..45e5287610 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs
@@ -96,6 +96,16 @@ namespace Godot
}
}
+ /// <summary>
+ /// Helper method for deconstruction into a tuple.
+ /// </summary>
+ public void Deconstruct(out real_t x, out real_t y, out real_t z)
+ {
+ x = this.x;
+ y = this.y;
+ z = this.z;
+ }
+
internal void Normalize()
{
real_t lengthsq = LengthSquared();
@@ -195,19 +205,11 @@ namespace Godot
/// <returns>The interpolated vector.</returns>
public Vector3 CubicInterpolate(Vector3 b, Vector3 preA, Vector3 postB, real_t weight)
{
- Vector3 p0 = preA;
- Vector3 p1 = this;
- Vector3 p2 = b;
- Vector3 p3 = postB;
-
- real_t t = weight;
- real_t t2 = t * t;
- real_t t3 = t2 * t;
-
- return 0.5f * (
- (p1 * 2.0f) + ((-p0 + p2) * t) +
- (((2.0f * p0) - (5.0f * p1) + (4f * p2) - p3) * t2) +
- ((-p0 + (3.0f * p1) - (3.0f * p2) + p3) * t3)
+ return new Vector3
+ (
+ Mathf.CubicInterpolate(x, b.x, preA.x, postB.x, weight),
+ Mathf.CubicInterpolate(y, b.y, preA.y, postB.y, weight),
+ Mathf.CubicInterpolate(z, b.z, preA.z, postB.z, weight)
);
}
@@ -549,25 +551,24 @@ namespace Godot
/// Returns the result of the spherical linear interpolation between
/// this vector and <paramref name="to"/> by amount <paramref name="weight"/>.
///
- /// Note: Both vectors must be normalized.
+ /// This method also handles interpolating the lengths if the input vectors have different lengths.
+ /// For the special case of one or both input vectors having zero length, this method behaves like [method lerp].
/// </summary>
- /// <param name="to">The destination vector for interpolation. Must be normalized.</param>
+ /// <param name="to">The destination vector for interpolation.</param>
/// <param name="weight">A value on the range of 0.0 to 1.0, representing the amount of interpolation.</param>
/// <returns>The resulting vector of the interpolation.</returns>
public Vector3 Slerp(Vector3 to, real_t weight)
{
-#if DEBUG
- if (!IsNormalized())
- {
- throw new InvalidOperationException("Vector3.Slerp: From vector is not normalized.");
+ real_t startLengthSquared = LengthSquared();
+ real_t endLengthSquared = to.LengthSquared();
+ if (startLengthSquared == 0.0 || endLengthSquared == 0.0) {
+ // Zero length vectors have no angle, so the best we can do is either lerp or throw an error.
+ return Lerp(to, weight);
}
- if (!to.IsNormalized())
- {
- throw new InvalidOperationException($"Vector3.Slerp: `{nameof(to)}` is not normalized.");
- }
-#endif
- real_t theta = AngleTo(to);
- return Rotated(Cross(to), theta * weight);
+ real_t startLength = Mathf.Sqrt(startLengthSquared);
+ real_t resultLength = Mathf.Lerp(startLength, Mathf.Sqrt(endLengthSquared), weight);
+ real_t angle = AngleTo(to);
+ return Rotated(Cross(to).Normalized(), angle * weight) * (resultLength / startLength);
}
/// <summary>
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3i.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3i.cs
index eb06d2b87e..abfd2ae720 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3i.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3i.cs
@@ -97,6 +97,16 @@ namespace Godot
}
/// <summary>
+ /// Helper method for deconstruction into a tuple.
+ /// </summary>
+ public void Deconstruct(out int x, out int y, out int z)
+ {
+ x = this.x;
+ y = this.y;
+ z = this.z;
+ }
+
+ /// <summary>
/// Returns a new vector with all components in absolute values (i.e. positive).
/// </summary>
/// <returns>A vector with <see cref="Mathf.Abs(int)"/> called on each component.</returns>
diff --git a/modules/mono/glue/base_object_glue.cpp b/modules/mono/glue/base_object_glue.cpp
index 8e7b125ed5..b5f2c98af5 100644
--- a/modules/mono/glue/base_object_glue.cpp
+++ b/modules/mono/glue/base_object_glue.cpp
@@ -199,7 +199,7 @@ MonoBoolean godot_icall_DynamicGodotObject_InvokeMember(Object *p_ptr, MonoStrin
}
Callable::CallError error;
- Variant result = p_ptr->call(StringName(name), args.ptr(), argc, error);
+ Variant result = p_ptr->callp(StringName(name), args.ptr(), argc, error);
*r_result = GDMonoMarshal::variant_to_mono_object(result);
diff --git a/modules/mono/godotsharp_dirs.cpp b/modules/mono/godotsharp_dirs.cpp
index c0cd18e29d..7c2cb2e260 100644
--- a/modules/mono/godotsharp_dirs.cpp
+++ b/modules/mono/godotsharp_dirs.cpp
@@ -36,7 +36,7 @@
#ifdef TOOLS_ENABLED
#include "core/version.h"
-#include "editor/editor_settings.h"
+#include "editor/editor_paths.h"
#endif
#ifdef ANDROID_ENABLED
diff --git a/modules/mono/mono_gd/gd_mono.cpp b/modules/mono/mono_gd/gd_mono.cpp
index 6f542a67e7..4cd4772d2c 100644
--- a/modules/mono/mono_gd/gd_mono.cpp
+++ b/modules/mono/mono_gd/gd_mono.cpp
@@ -52,10 +52,6 @@
#include "gd_mono_marshal.h"
#include "gd_mono_utils.h"
-#ifdef TOOLS_ENABLED
-#include "main/main.h"
-#endif
-
#ifdef ANDROID_ENABLED
#include "android_mono_config.h"
#include "support/android_support.h"
@@ -143,7 +139,7 @@ void gd_mono_debug_init() {
if (Engine::get_singleton()->is_editor_hint() ||
ProjectSettings::get_singleton()->get_resource_path().is_empty() ||
- Main::is_project_manager()) {
+ Engine::get_singleton()->is_project_manager_hint()) {
if (da_args.size() == 0) {
return;
}
@@ -155,8 +151,9 @@ void gd_mono_debug_init() {
.utf8();
}
#else
- if (da_args.length() == 0)
+ if (da_args.length() == 0) {
return; // Exported games don't use the project settings to setup the debugger agent
+ }
#endif
// Debugging enabled
@@ -230,8 +227,9 @@ void GDMono::add_mono_shared_libs_dir_to_path() {
path_value += mono_reg_info.bin_dir;
}
#else
- if (DirAccess::exists(bundled_bin_dir))
+ if (DirAccess::exists(bundled_bin_dir)) {
path_value += bundled_bin_dir;
+ }
#endif // TOOLS_ENABLED
#else
@@ -423,7 +421,7 @@ void GDMono::initialize_load_assemblies() {
bool tool_assemblies_loaded = _load_tools_assemblies();
CRASH_COND_MSG(!tool_assemblies_loaded, "Mono: Failed to load '" TOOLS_ASM_NAME "' assemblies.");
- if (Main::is_project_manager()) {
+ if (Engine::get_singleton()->is_project_manager_hint()) {
return;
}
#endif
@@ -815,7 +813,7 @@ bool GDMono::_load_core_api_assembly(LoadedApiAssembly &r_loaded_api_assembly, c
// For the editor and the editor player we want to load it from a specific path to make sure we can keep it up to date
// If running the project manager, load it from the prebuilt API directory
- String assembly_dir = !Main::is_project_manager()
+ String assembly_dir = !Engine::get_singleton()->is_project_manager_hint()
? GodotSharpDirs::get_res_assemblies_base_dir().plus_file(p_config)
: GodotSharpDirs::get_data_editor_prebuilt_api_dir().plus_file(p_config);
@@ -848,7 +846,7 @@ bool GDMono::_load_editor_api_assembly(LoadedApiAssembly &r_loaded_api_assembly,
// For the editor and the editor player we want to load it from a specific path to make sure we can keep it up to date
// If running the project manager, load it from the prebuilt API directory
- String assembly_dir = !Main::is_project_manager()
+ String assembly_dir = !Engine::get_singleton()->is_project_manager_hint()
? GodotSharpDirs::get_res_assemblies_base_dir().plus_file(p_config)
: GodotSharpDirs::get_data_editor_prebuilt_api_dir().plus_file(p_config);
@@ -932,7 +930,7 @@ void GDMono::_load_api_assemblies() {
// this time update them from the prebuilt assemblies directory before trying to load them again.
// Shouldn't happen. The project manager loads the prebuilt API assemblies
- CRASH_COND_MSG(Main::is_project_manager(), "Failed to load one of the prebuilt API assemblies.");
+ CRASH_COND_MSG(Engine::get_singleton()->is_project_manager_hint(), "Failed to load one of the prebuilt API assemblies.");
// 1. Unload the scripts domain
Error domain_unload_err = _unload_scripts_domain();
@@ -1273,8 +1271,9 @@ GDMono::~GDMono() {
print_verbose("Mono: Finalizing scripts domain...");
- if (mono_domain_get() != root_domain)
+ if (mono_domain_get() != root_domain) {
mono_domain_set(root_domain, true);
+ }
finalizing_scripts_domain = true;
diff --git a/modules/mono/mono_gd/support/android_support.cpp b/modules/mono/mono_gd/support/android_support.cpp
index eb8bbab948..4797d5dae1 100644
--- a/modules/mono/mono_gd/support/android_support.cpp
+++ b/modules/mono/mono_gd/support/android_support.cpp
@@ -134,8 +134,9 @@ String determine_app_native_lib_dir() {
}
String get_app_native_lib_dir() {
- if (app_native_lib_dir_cache.is_empty())
+ if (app_native_lib_dir_cache.is_empty()) {
app_native_lib_dir_cache = determine_app_native_lib_dir();
+ }
return app_native_lib_dir_cache;
}
@@ -144,10 +145,11 @@ int gd_mono_convert_dl_flags(int flags) {
int lflags = flags & MONO_DL_LOCAL ? 0 : RTLD_GLOBAL;
- if (flags & MONO_DL_LAZY)
+ if (flags & MONO_DL_LAZY) {
lflags |= RTLD_LAZY;
- else
+ } else {
lflags |= RTLD_NOW;
+ }
return lflags;
}
@@ -164,8 +166,9 @@ void *godot_dl_handle = nullptr;
void *try_dlopen(const String &p_so_path, int p_flags) {
if (!FileAccess::exists(p_so_path)) {
- if (OS::get_singleton()->is_stdout_verbose())
+ if (OS::get_singleton()->is_stdout_verbose()) {
OS::get_singleton()->print("Cannot find shared library: '%s'\n", p_so_path.utf8().get_data());
+ }
return nullptr;
}
@@ -174,13 +177,15 @@ void *try_dlopen(const String &p_so_path, int p_flags) {
void *handle = dlopen(p_so_path.utf8().get_data(), lflags);
if (!handle) {
- if (OS::get_singleton()->is_stdout_verbose())
+ if (OS::get_singleton()->is_stdout_verbose()) {
OS::get_singleton()->print("Failed to open shared library: '%s'. Error: '%s'\n", p_so_path.utf8().get_data(), dlerror());
+ }
return nullptr;
}
- if (OS::get_singleton()->is_stdout_verbose())
+ if (OS::get_singleton()->is_stdout_verbose()) {
OS::get_singleton()->print("Successfully loaded shared library: '%s'\n", p_so_path.utf8().get_data());
+ }
return handle;
}
@@ -217,20 +222,23 @@ void *gd_mono_android_dlopen(const char *p_name, int p_flags, char **r_err, void
void *gd_mono_android_dlsym(void *p_handle, const char *p_name, char **r_err, void *p_user_data) {
void *sym_addr = dlsym(p_handle, p_name);
- if (sym_addr)
+ if (sym_addr) {
return sym_addr;
+ }
if (p_handle == mono_dl_handle && godot_dl_handle) {
// Looking up for '__Internal' P/Invoke. We want to search in both the Mono and Godot shared libraries.
// This is needed to resolve the monodroid P/Invoke functions that are defined at the bottom of the file.
sym_addr = dlsym(godot_dl_handle, p_name);
- if (sym_addr)
+ if (sym_addr) {
return sym_addr;
+ }
}
- if (r_err)
+ if (r_err) {
*r_err = str_format_new("%s\n", dlerror());
+ }
return nullptr;
}
@@ -239,8 +247,9 @@ void *gd_mono_android_dlclose(void *p_handle, void *p_user_data) {
dlclose(p_handle);
// Not sure if this ever happens. Does Mono close the handle for the main module?
- if (p_handle == mono_dl_handle)
+ if (p_handle == mono_dl_handle) {
mono_dl_handle = nullptr;
+ }
return nullptr;
}
@@ -292,13 +301,15 @@ MonoBoolean _gd_mono_init_cert_store() {
ScopedLocalRef<jobject> certStoreLocal(env, env->CallStaticObjectMethod(keyStoreClass, getInstance, androidCAStoreString.get()));
- if (jni_exception_check(env))
+ if (jni_exception_check(env)) {
return 0;
+ }
env->CallVoidMethod(certStoreLocal, load, nullptr);
- if (jni_exception_check(env))
+ if (jni_exception_check(env)) {
return 0;
+ }
certStore = env->NewGlobalRef(certStoreLocal);
@@ -309,8 +320,9 @@ MonoArray *_gd_mono_android_cert_store_lookup(MonoString *p_alias) {
// The JNI code is the equivalent of:
//
// Certificate certificate = certStore.getCertificate(alias);
- // if (certificate == null)
+ // if (certificate == null) {
// return null;
+ // }
// return certificate.getEncoded();
MonoError mono_error;
@@ -340,8 +352,9 @@ MonoArray *_gd_mono_android_cert_store_lookup(MonoString *p_alias) {
ScopedLocalRef<jobject> certificate(env, env->CallObjectMethod(certStore, getCertificate, js_alias.get()));
- if (!certificate)
+ if (!certificate) {
return nullptr;
+ }
ScopedLocalRef<jbyteArray> encoded(env, (jbyteArray)env->CallObjectMethod(certificate, getEncoded));
jsize encodedLength = env->GetArrayLength(encoded);
@@ -374,11 +387,13 @@ void initialize() {
void cleanup() {
// This is called after shutting down the Mono runtime
- if (mono_dl_handle)
+ if (mono_dl_handle) {
gd_mono_android_dlclose(mono_dl_handle, nullptr);
+ }
- if (godot_dl_handle)
+ if (godot_dl_handle) {
gd_mono_android_dlclose(godot_dl_handle, nullptr);
+ }
JNIEnv *env = get_jni_env();
@@ -431,8 +446,9 @@ GD_PINVOKE_EXPORT mono_bool _monodroid_get_network_interface_up_state(const char
//
// NetworkInterface.getByName(p_ifname).isUp()
- if (!r_is_up || !p_ifname || strlen(p_ifname) == 0)
+ if (!r_is_up || !p_ifname || strlen(p_ifname) == 0) {
return 0;
+ }
*r_is_up = 0;
@@ -450,8 +466,9 @@ GD_PINVOKE_EXPORT mono_bool _monodroid_get_network_interface_up_state(const char
ScopedLocalRef<jstring> js_ifname(env, env->NewStringUTF(p_ifname));
ScopedLocalRef<jobject> networkInterface(env, env->CallStaticObjectMethod(networkInterfaceClass, getByName, js_ifname.get()));
- if (!networkInterface)
+ if (!networkInterface) {
return 0;
+ }
*r_is_up = (mono_bool)env->CallBooleanMethod(networkInterface, isUp);
@@ -463,8 +480,9 @@ GD_PINVOKE_EXPORT mono_bool _monodroid_get_network_interface_supports_multicast(
//
// NetworkInterface.getByName(p_ifname).supportsMulticast()
- if (!r_supports_multicast || !p_ifname || strlen(p_ifname) == 0)
+ if (!r_supports_multicast || !p_ifname || strlen(p_ifname) == 0) {
return 0;
+ }
*r_supports_multicast = 0;
@@ -482,8 +500,9 @@ GD_PINVOKE_EXPORT mono_bool _monodroid_get_network_interface_supports_multicast(
ScopedLocalRef<jstring> js_ifname(env, env->NewStringUTF(p_ifname));
ScopedLocalRef<jobject> networkInterface(env, env->CallStaticObjectMethod(networkInterfaceClass, getByName, js_ifname.get()));
- if (!networkInterface)
+ if (!networkInterface) {
return 0;
+ }
*r_supports_multicast = (mono_bool)env->CallBooleanMethod(networkInterface, supportsMulticast);
@@ -528,8 +547,9 @@ static void interop_get_active_network_dns_servers(char **r_dns_servers, int *dn
ScopedLocalRef<jobject> connectivityManager(env, env->CallObjectMethod(applicationContext, getSystemService, connectivityServiceString.get()));
- if (!connectivityManager)
+ if (!connectivityManager) {
return;
+ }
ScopedLocalRef<jclass> connectivityManagerClass(env, env->FindClass("android/net/ConnectivityManager"));
ERR_FAIL_NULL(connectivityManagerClass);
@@ -539,8 +559,9 @@ static void interop_get_active_network_dns_servers(char **r_dns_servers, int *dn
ScopedLocalRef<jobject> activeNetwork(env, env->CallObjectMethod(connectivityManager, getActiveNetwork));
- if (!activeNetwork)
+ if (!activeNetwork) {
return;
+ }
jmethodID getLinkProperties = env->GetMethodID(connectivityManagerClass,
"getLinkProperties", "(Landroid/net/Network;)Landroid/net/LinkProperties;");
@@ -548,8 +569,9 @@ static void interop_get_active_network_dns_servers(char **r_dns_servers, int *dn
ScopedLocalRef<jobject> linkProperties(env, env->CallObjectMethod(connectivityManager, getLinkProperties, activeNetwork.get()));
- if (!linkProperties)
+ if (!linkProperties) {
return;
+ }
ScopedLocalRef<jclass> linkPropertiesClass(env, env->FindClass("android/net/LinkProperties"));
ERR_FAIL_NULL(linkPropertiesClass);
@@ -559,8 +581,9 @@ static void interop_get_active_network_dns_servers(char **r_dns_servers, int *dn
ScopedLocalRef<jobject> dnsServers(env, env->CallObjectMethod(linkProperties, getDnsServers));
- if (!dnsServers)
+ if (!dnsServers) {
return;
+ }
ScopedLocalRef<jclass> listClass(env, env->FindClass("java/util/List"));
ERR_FAIL_NULL(listClass);
@@ -570,11 +593,13 @@ static void interop_get_active_network_dns_servers(char **r_dns_servers, int *dn
int dnsServersCount = env->CallIntMethod(dnsServers, listSize);
- if (dnsServersCount > dns_servers_len)
+ if (dnsServersCount > dns_servers_len) {
dnsServersCount = dns_servers_len;
+ }
- if (dnsServersCount <= 0)
+ if (dnsServersCount <= 0) {
return;
+ }
jmethodID listGet = env->GetMethodID(listClass, "get", "(I)Ljava/lang/Object;");
ERR_FAIL_NULL(listGet);
@@ -587,8 +612,9 @@ static void interop_get_active_network_dns_servers(char **r_dns_servers, int *dn
for (int i = 0; i < dnsServersCount; i++) {
ScopedLocalRef<jobject> dnsServer(env, env->CallObjectMethod(dnsServers, listGet, (jint)i));
- if (!dnsServer)
+ if (!dnsServer) {
continue;
+ }
ScopedLocalRef<jstring> hostAddress(env, (jstring)env->CallObjectMethod(dnsServer, getHostAddress));
const char *host_address = env->GetStringUTFChars(hostAddress, 0);
@@ -603,8 +629,9 @@ static void interop_get_active_network_dns_servers(char **r_dns_servers, int *dn
}
GD_PINVOKE_EXPORT int32_t _monodroid_get_dns_servers(void **r_dns_servers_array) {
- if (!r_dns_servers_array)
+ if (!r_dns_servers_array) {
return -1;
+ }
*r_dns_servers_array = nullptr;
@@ -661,13 +688,15 @@ GD_PINVOKE_EXPORT const char *_monodroid_timezone_get_default_id() {
ScopedLocalRef<jobject> defaultTimeZone(env, env->CallStaticObjectMethod(timeZoneClass, getDefault));
- if (!defaultTimeZone)
+ if (!defaultTimeZone) {
return nullptr;
+ }
ScopedLocalRef<jstring> defaultTimeZoneID(env, (jstring)env->CallObjectMethod(defaultTimeZone, getID));
- if (!defaultTimeZoneID)
+ if (!defaultTimeZoneID) {
return nullptr;
+ }
const char *default_time_zone_id = env->GetStringUTFChars(defaultTimeZoneID, 0);
diff --git a/modules/mono/mono_gd/support/ios_support.mm b/modules/mono/mono_gd/support/ios_support.mm
index e66b88db32..df97dfba49 100644
--- a/modules/mono/mono_gd/support/ios_support.mm
+++ b/modules/mono/mono_gd/support/ios_support.mm
@@ -94,8 +94,9 @@ GD_PINVOKE_EXPORT const char *xamarin_get_locale_country_code() {
GD_PINVOKE_EXPORT void xamarin_log(const uint16_t *p_unicode_message) {
int length = 0;
const uint16_t *ptr = p_unicode_message;
- while (*ptr++)
+ while (*ptr++) {
length += sizeof(uint16_t);
+ }
NSString *msg = [[NSString alloc] initWithBytes:p_unicode_message length:length encoding:NSUTF16LittleEndianStringEncoding];
os_log_info(OS_LOG_DEFAULT, "%{public}@", msg);
diff --git a/modules/mono/utils/mono_reg_utils.cpp b/modules/mono/utils/mono_reg_utils.cpp
index f388661207..8e37e6943c 100644
--- a/modules/mono/utils/mono_reg_utils.cpp
+++ b/modules/mono/utils/mono_reg_utils.cpp
@@ -60,8 +60,9 @@ REGSAM _get_bitness_sam() {
LONG _RegOpenKey(HKEY hKey, LPCWSTR lpSubKey, PHKEY phkResult) {
LONG res = RegOpenKeyExW(hKey, lpSubKey, 0, KEY_READ, phkResult);
- if (res != ERROR_SUCCESS)
+ if (res != ERROR_SUCCESS) {
res = RegOpenKeyExW(hKey, lpSubKey, 0, KEY_READ | _get_bitness_sam(), phkResult);
+ }
return res;
}
@@ -92,31 +93,37 @@ LONG _find_mono_in_reg(const String &p_subkey, MonoRegInfo &r_info, bool p_old_r
HKEY hKey;
LONG res = _RegOpenKey(HKEY_LOCAL_MACHINE, (LPCWSTR)(p_subkey.utf16().get_data()), &hKey);
- if (res != ERROR_SUCCESS)
+ if (res != ERROR_SUCCESS) {
goto cleanup;
+ }
if (!p_old_reg) {
res = _RegKeyQueryString(hKey, "Version", r_info.version);
- if (res != ERROR_SUCCESS)
+ if (res != ERROR_SUCCESS) {
goto cleanup;
+ }
}
res = _RegKeyQueryString(hKey, "SdkInstallRoot", r_info.install_root_dir);
- if (res != ERROR_SUCCESS)
+ if (res != ERROR_SUCCESS) {
goto cleanup;
+ }
res = _RegKeyQueryString(hKey, "FrameworkAssemblyDirectory", r_info.assembly_dir);
- if (res != ERROR_SUCCESS)
+ if (res != ERROR_SUCCESS) {
goto cleanup;
+ }
res = _RegKeyQueryString(hKey, "MonoConfigDir", r_info.config_dir);
- if (res != ERROR_SUCCESS)
+ if (res != ERROR_SUCCESS) {
goto cleanup;
+ }
- if (r_info.install_root_dir.ends_with("\\"))
+ if (r_info.install_root_dir.ends_with("\\")) {
r_info.bin_dir = r_info.install_root_dir + "bin";
- else
+ } else {
r_info.bin_dir = r_info.install_root_dir + "\\bin";
+ }
cleanup:
RegCloseKey(hKey);
@@ -129,8 +136,9 @@ LONG _find_mono_in_reg_old(const String &p_subkey, MonoRegInfo &r_info) {
HKEY hKey;
LONG res = _RegOpenKey(HKEY_LOCAL_MACHINE, (LPCWSTR)(p_subkey.utf16().get_data()), &hKey);
- if (res != ERROR_SUCCESS)
+ if (res != ERROR_SUCCESS) {
goto cleanup;
+ }
res = _RegKeyQueryString(hKey, "DefaultCLR", default_clr);
@@ -147,11 +155,13 @@ cleanup:
MonoRegInfo find_mono() {
MonoRegInfo info;
- if (_find_mono_in_reg("Software\\Mono", info) == ERROR_SUCCESS)
+ if (_find_mono_in_reg("Software\\Mono", info) == ERROR_SUCCESS) {
return info;
+ }
- if (_find_mono_in_reg_old("Software\\Novell\\Mono", info) == ERROR_SUCCESS)
+ if (_find_mono_in_reg_old("Software\\Novell\\Mono", info) == ERROR_SUCCESS) {
return info;
+ }
return MonoRegInfo();
}
@@ -212,13 +222,15 @@ String find_msbuild_tools_path() {
HKEY hKey;
LONG res = _RegOpenKey(HKEY_LOCAL_MACHINE, L"SOFTWARE\\Microsoft\\MSBuild\\ToolsVersions\\14.0", &hKey);
- if (res != ERROR_SUCCESS)
+ if (res != ERROR_SUCCESS) {
goto cleanup;
+ }
res = _RegKeyQueryString(hKey, "MSBuildToolsPath", msbuild_tools_path);
- if (res != ERROR_SUCCESS)
+ if (res != ERROR_SUCCESS) {
goto cleanup;
+ }
cleanup:
RegCloseKey(hKey);
diff --git a/modules/mono/utils/path_utils.cpp b/modules/mono/utils/path_utils.cpp
index 89851fc4d3..15a0b28181 100644
--- a/modules/mono/utils/path_utils.cpp
+++ b/modules/mono/utils/path_utils.cpp
@@ -57,8 +57,9 @@ String cwd() {
Char16String buffer;
buffer.resize((int)expected_size);
- if (::GetCurrentDirectoryW(expected_size, (wchar_t *)buffer.ptrw()) == 0)
+ if (::GetCurrentDirectoryW(expected_size, (wchar_t *)buffer.ptrw()) == 0) {
return ".";
+ }
String result;
if (result.parse_utf16(buffer.ptr())) {
@@ -95,8 +96,9 @@ String realpath(const String &p_path) {
FILE_SHARE_READ | FILE_SHARE_WRITE | FILE_SHARE_DELETE,
nullptr, OPEN_EXISTING, FILE_ATTRIBUTE_NORMAL, nullptr);
- if (hFile == INVALID_HANDLE_VALUE)
+ if (hFile == INVALID_HANDLE_VALUE) {
return p_path;
+ }
const DWORD expected_size = ::GetFinalPathNameByHandleW(hFile, nullptr, 0, FILE_NAME_NORMALIZED);
@@ -177,8 +179,9 @@ String relative_to_impl(const String &p_path, const String &p_relative_to) {
#ifdef WINDOWS_ENABLED
String get_drive_letter(const String &p_norm_path) {
int idx = p_norm_path.find(":/");
- if (idx != -1 && idx < p_norm_path.find("/"))
+ if (idx != -1 && idx < p_norm_path.find("/")) {
return p_norm_path.substr(0, idx + 1);
+ }
return String();
}
#endif