diff options
Diffstat (limited to 'modules/mono')
-rw-r--r-- | modules/mono/glue/GodotSharp/GodotSharp/Core/Extensions/NodeExtensions.cs | 6 | ||||
-rw-r--r-- | modules/mono/glue/GodotSharp/GodotSharp/Core/Transform2D.cs | 4 |
2 files changed, 6 insertions, 4 deletions
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Extensions/NodeExtensions.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Extensions/NodeExtensions.cs index 658582960f..1dc21b6303 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Extensions/NodeExtensions.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Extensions/NodeExtensions.cs @@ -78,7 +78,8 @@ namespace Godot /// </example> /// <seealso cref="GetNode{T}(NodePath)"/> /// <param name="path">The path to the node to fetch.</param> - /// <typeparam name="T">The type to cast to. Should be a descendant of <see cref="Node"/>.</typeparam>/// ///////// <returns> + /// <typeparam name="T">The type to cast to. Should be a descendant of <see cref="Node"/>.</typeparam> + /// <returns> /// The <see cref="Node"/> at the given <paramref name="path"/>, or <see langword="null"/> if not found. /// </returns> public T GetNodeOrNull<T>(NodePath path) where T : class @@ -97,7 +98,8 @@ namespace Godot /// <exception cref="InvalidCastException"> /// Thrown when the given the fetched node can't be casted to the given type <typeparamref name="T"/>. /// </exception> - /// <typeparam name="T">The type to cast to. Should be a descendant of <see cref="Node"/>.</typeparam>/// ///////// <returns> + /// <typeparam name="T">The type to cast to. Should be a descendant of <see cref="Node"/>.</typeparam> + /// <returns> /// The child <see cref="Node"/> at the given index <paramref name="idx"/>. /// </returns> public T GetChild<T>(int idx) where T : class diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform2D.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform2D.cs index fa215b6df8..c82c5f4588 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform2D.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Transform2D.cs @@ -478,7 +478,7 @@ namespace Godot /// <summary> /// Returns a Vector2 transformed (multiplied) by the inverse transformation matrix. /// </summary> - /// <param name="vector">A vector to inversely transform.</param> + /// <param name="vector">A Vector2 to inversely transform.</param> /// <param name="transform">The transformation to apply.</param> /// <returns>The inversely transformed Vector2.</returns> public static Vector2 operator *(Vector2 vector, Transform2D transform) @@ -522,7 +522,7 @@ namespace Godot /// Returns a copy of the given Vector2[] transformed (multiplied) by transformation matrix. /// </summary> /// <param name="transform">The transformation to apply.</param> - /// <param name="array">a Vector2[] to transform.</param> + /// <param name="array">A Vector2[] to transform.</param> /// <returns>The transformed copy of the Vector2[].</returns> public static Vector2[] operator *(Transform2D transform, Vector2[] array) { |