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-rw-r--r--modules/mono/csharp_script.cpp2
-rw-r--r--modules/mono/csharp_script.h2
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Build/MsBuildFinder.cs6
-rw-r--r--modules/mono/editor/GodotTools/GodotTools/Ides/Rider/RiderPathManager.cs2
-rw-r--r--modules/mono/editor/bindings_generator.cpp26
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Color.cs101
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Extensions/ResourceLoaderExtensions.cs2
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs114
-rw-r--r--modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs21
-rw-r--r--modules/mono/mono_gd/gd_mono_log.cpp2
-rw-r--r--modules/mono/mono_gd/gd_mono_log.h4
-rw-r--r--modules/mono/mono_gd/gd_mono_marshal.cpp15
-rw-r--r--modules/mono/mono_gd/gd_mono_marshal.h2
-rw-r--r--modules/mono/mono_gd/support/android_support.cpp18
14 files changed, 225 insertions, 92 deletions
diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp
index bd29dc1876..25cc64393a 100644
--- a/modules/mono/csharp_script.cpp
+++ b/modules/mono/csharp_script.cpp
@@ -3644,7 +3644,7 @@ void CSharpScript::get_members(Set<StringName> *p_members) {
/*************** RESOURCE ***************/
-RES ResourceFormatLoaderCSharpScript::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, bool p_no_cache) {
+RES ResourceFormatLoaderCSharpScript::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) {
if (r_error) {
*r_error = ERR_FILE_CANT_OPEN;
}
diff --git a/modules/mono/csharp_script.h b/modules/mono/csharp_script.h
index 85edd8b9c6..a31135cd32 100644
--- a/modules/mono/csharp_script.h
+++ b/modules/mono/csharp_script.h
@@ -542,7 +542,7 @@ public:
class ResourceFormatLoaderCSharpScript : public ResourceFormatLoader {
public:
- RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, bool p_no_cache = false) override;
+ RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE) override;
void get_recognized_extensions(List<String> *p_extensions) const override;
bool handles_type(const String &p_type) const override;
String get_resource_type(const String &p_path) const override;
diff --git a/modules/mono/editor/GodotTools/GodotTools/Build/MsBuildFinder.cs b/modules/mono/editor/GodotTools/GodotTools/Build/MsBuildFinder.cs
index 5ef55fea49..774c49e705 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Build/MsBuildFinder.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Build/MsBuildFinder.cs
@@ -86,7 +86,7 @@ namespace GodotTools.Build
{
case BuildTool.DotnetCli:
{
- string dotnetCliPath = OS.PathWhich("dotnet");
+ string dotnetCliPath = FindBuildEngineOnUnix("dotnet");
if (!string.IsNullOrEmpty(dotnetCliPath))
return (dotnetCliPath, BuildTool.DotnetCli);
GD.PushError($"Cannot find executable for '{BuildManager.PropNameDotnetCli}'. Fallback to MSBuild from Mono.");
@@ -122,7 +122,11 @@ namespace GodotTools.Build
if (OS.IsMacOS)
{
result.Add("/Library/Frameworks/Mono.framework/Versions/Current/bin/");
+ result.Add("/opt/local/bin/");
result.Add("/usr/local/var/homebrew/linked/mono/bin/");
+ result.Add("/usr/local/bin/");
+ result.Add("/usr/local/bin/dotnet/");
+ result.Add("/usr/local/share/dotnet/");
}
result.Add("/opt/novell/mono/bin/");
diff --git a/modules/mono/editor/GodotTools/GodotTools/Ides/Rider/RiderPathManager.cs b/modules/mono/editor/GodotTools/GodotTools/Ides/Rider/RiderPathManager.cs
index 16f91a0925..ed25cdaa63 100644
--- a/modules/mono/editor/GodotTools/GodotTools/Ides/Rider/RiderPathManager.cs
+++ b/modules/mono/editor/GodotTools/GodotTools/Ides/Rider/RiderPathManager.cs
@@ -104,7 +104,7 @@ namespace GodotTools.Ides.Rider
if (line >= 0)
{
args.Add("--line");
- args.Add(line.ToString());
+ args.Add((line + 1).ToString()); // https://github.com/JetBrains/godot-support/issues/61
}
args.Add(scriptPath);
try
diff --git a/modules/mono/editor/bindings_generator.cpp b/modules/mono/editor/bindings_generator.cpp
index 38e403b2e1..ea1a2053df 100644
--- a/modules/mono/editor/bindings_generator.cpp
+++ b/modules/mono/editor/bindings_generator.cpp
@@ -1479,6 +1479,12 @@ Error BindingsGenerator::_generate_cs_property(const BindingsGenerator::TypeInte
ERR_FAIL_COND_V_MSG(prop_itype->is_singleton, ERR_BUG,
"Property type is a singleton: '" + p_itype.name + "." + String(p_iprop.cname) + "'.");
+ if (p_itype.api_type == ClassDB::API_CORE) {
+ ERR_FAIL_COND_V_MSG(prop_itype->api_type == ClassDB::API_EDITOR, ERR_BUG,
+ "Property '" + p_itype.name + "." + String(p_iprop.cname) + "' has type '" + prop_itype->name +
+ "' from the editor API. Core API cannot have dependencies on the editor API.");
+ }
+
if (p_iprop.prop_doc && p_iprop.prop_doc->description.size()) {
String xml_summary = bbcode_to_xml(fix_doc_description(p_iprop.prop_doc->description), &p_itype);
Vector<String> summary_lines = xml_summary.length() ? xml_summary.split("\n") : Vector<String>();
@@ -1575,6 +1581,12 @@ Error BindingsGenerator::_generate_cs_method(const BindingsGenerator::TypeInterf
ERR_FAIL_COND_V_MSG(return_type->is_singleton, ERR_BUG,
"Method return type is a singleton: '" + p_itype.name + "." + p_imethod.name + "'.");
+ if (p_itype.api_type == ClassDB::API_CORE) {
+ ERR_FAIL_COND_V_MSG(return_type->api_type == ClassDB::API_EDITOR, ERR_BUG,
+ "Method '" + p_itype.name + "." + p_imethod.name + "' has return type '" + return_type->name +
+ "' from the editor API. Core API cannot have dependencies on the editor API.");
+ }
+
String method_bind_field = "__method_bind_" + itos(p_method_bind_count);
String arguments_sig;
@@ -1593,6 +1605,12 @@ Error BindingsGenerator::_generate_cs_method(const BindingsGenerator::TypeInterf
ERR_FAIL_COND_V_MSG(arg_type->is_singleton, ERR_BUG,
"Argument type is a singleton: '" + iarg.name + "' of method '" + p_itype.name + "." + p_imethod.name + "'.");
+ if (p_itype.api_type == ClassDB::API_CORE) {
+ ERR_FAIL_COND_V_MSG(arg_type->api_type == ClassDB::API_EDITOR, ERR_BUG,
+ "Argument '" + iarg.name + "' of method '" + p_itype.name + "." + p_imethod.name + "' has type '" +
+ arg_type->name + "' from the editor API. Core API cannot have dependencies on the editor API.");
+ }
+
if (iarg.default_argument.size()) {
CRASH_COND_MSG(!_arg_default_value_is_assignable_to_type(iarg.def_param_value, *arg_type),
"Invalid default value for parameter '" + iarg.name + "' of method '" + p_itype.name + "." + p_imethod.name + "'.");
@@ -1806,7 +1824,13 @@ Error BindingsGenerator::_generate_cs_signal(const BindingsGenerator::TypeInterf
const TypeInterface *arg_type = _get_type_or_placeholder(iarg.type);
ERR_FAIL_COND_V_MSG(arg_type->is_singleton, ERR_BUG,
- "Argument type is a singleton: '" + iarg.name + "' of signal" + p_itype.name + "." + p_isignal.name + "'.");
+ "Argument type is a singleton: '" + iarg.name + "' of signal '" + p_itype.name + "." + p_isignal.name + "'.");
+
+ if (p_itype.api_type == ClassDB::API_CORE) {
+ ERR_FAIL_COND_V_MSG(arg_type->api_type == ClassDB::API_EDITOR, ERR_BUG,
+ "Argument '" + iarg.name + "' of signal '" + p_itype.name + "." + p_isignal.name + "' has type '" +
+ arg_type->name + "' from the editor API. Core API cannot have dependencies on the editor API.");
+ }
// Add the current arguments to the signature
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Color.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Color.cs
index 90141928ca..0c333d06ef 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Color.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Color.cs
@@ -104,7 +104,7 @@ namespace Godot
/// <summary>
/// The HSV hue of this color, on the range 0 to 1.
/// </summary>
- /// <value>Getting is a long process, refer to the source code for details. Setting uses <see cref="FromHsv"/>.</value>
+ /// <value>Getting is a long process, refer to the source code for details. Setting uses <see cref="FromHSV"/>.</value>
public float h
{
get
@@ -145,14 +145,14 @@ namespace Godot
}
set
{
- this = FromHsv(value, s, v, a);
+ this = FromHSV(value, s, v, a);
}
}
/// <summary>
/// The HSV saturation of this color, on the range 0 to 1.
/// </summary>
- /// <value>Getting is equivalent to the ratio between the min and max RGB value. Setting uses <see cref="FromHsv"/>.</value>
+ /// <value>Getting is equivalent to the ratio between the min and max RGB value. Setting uses <see cref="FromHSV"/>.</value>
public float s
{
get
@@ -166,14 +166,14 @@ namespace Godot
}
set
{
- this = FromHsv(h, value, v, a);
+ this = FromHSV(h, value, v, a);
}
}
/// <summary>
/// The HSV value (brightness) of this color, on the range 0 to 1.
/// </summary>
- /// <value>Getting is equivalent to using `Max()` on the RGB components. Setting uses <see cref="FromHsv"/>.</value>
+ /// <value>Getting is equivalent to using `Max()` on the RGB components. Setting uses <see cref="FromHSV"/>.</value>
public float v
{
get
@@ -182,7 +182,7 @@ namespace Godot
}
set
{
- this = FromHsv(h, s, value, a);
+ this = FromHSV(h, s, value, a);
}
}
@@ -455,7 +455,7 @@ namespace Godot
/// </summary>
/// <param name="includeAlpha">Whether or not to include alpha. If false, the color is RGB instead of RGBA.</param>
/// <returns>A string for the HTML hexadecimal representation of this color.</returns>
- public string ToHtml(bool includeAlpha = true)
+ public string ToHTML(bool includeAlpha = true)
{
var txt = string.Empty;
@@ -532,18 +532,50 @@ namespace Godot
}
/// <summary>
+ /// Constructs a color either from an HTML color code or from a
+ /// standardized color name. Supported
+ /// color names are the same as the <see cref="Colors"/> constants.
+ /// </summary>
+ /// <param name="code">The HTML color code or color name to construct from.</param>
+ public Color(string code)
+ {
+ if (HtmlIsValid(code))
+ {
+ this = FromHTML(code);
+ }
+ else
+ {
+ this = Named(code);
+ }
+ }
+
+ /// <summary>
+ /// Constructs a color either from an HTML color code or from a
+ /// standardized color name, with `alpha` on the range of 0 to 1. Supported
+ /// color names are the same as the <see cref="Colors"/> constants.
+ /// </summary>
+ /// <param name="code">The HTML color code or color name to construct from.</param>
+ /// <param name="alpha">The alpha (transparency) value, typically on the range of 0 to 1.</param>
+ public Color(string code, float alpha)
+ {
+ this = new Color(code);
+ a = alpha;
+ }
+
+ /// <summary>
/// Constructs a color from the HTML hexadecimal color string in RGBA format.
/// </summary>
/// <param name="rgba">A string for the HTML hexadecimal representation of this color.</param>
- public Color(string rgba)
+ private static Color FromHTML(string rgba)
{
+ Color c;
if (rgba.Length == 0)
{
- r = 0f;
- g = 0f;
- b = 0f;
- a = 1.0f;
- return;
+ c.r = 0f;
+ c.g = 0f;
+ c.b = 0f;
+ c.a = 1.0f;
+ return c;
}
if (rgba[0] == '#')
@@ -577,47 +609,48 @@ namespace Godot
throw new ArgumentOutOfRangeException("Invalid color code. Length is " + rgba.Length + " but a length of 6 or 8 is expected: " + rgba);
}
- a = 1.0f;
+ c.a = 1.0f;
if (isShorthand)
{
- r = ParseCol4(rgba, 0) / 15f;
- g = ParseCol4(rgba, 1) / 15f;
- b = ParseCol4(rgba, 2) / 15f;
+ c.r = ParseCol4(rgba, 0) / 15f;
+ c.g = ParseCol4(rgba, 1) / 15f;
+ c.b = ParseCol4(rgba, 2) / 15f;
if (alpha)
{
- a = ParseCol4(rgba, 3) / 15f;
+ c.a = ParseCol4(rgba, 3) / 15f;
}
}
else
{
- r = ParseCol8(rgba, 0) / 255f;
- g = ParseCol8(rgba, 2) / 255f;
- b = ParseCol8(rgba, 4) / 255f;
+ c.r = ParseCol8(rgba, 0) / 255f;
+ c.g = ParseCol8(rgba, 2) / 255f;
+ c.b = ParseCol8(rgba, 4) / 255f;
if (alpha)
{
- a = ParseCol8(rgba, 6) / 255f;
+ c.a = ParseCol8(rgba, 6) / 255f;
}
}
- if (r < 0)
+ if (c.r < 0)
{
throw new ArgumentOutOfRangeException("Invalid color code. Red part is not valid hexadecimal: " + rgba);
}
- if (g < 0)
+ if (c.g < 0)
{
throw new ArgumentOutOfRangeException("Invalid color code. Green part is not valid hexadecimal: " + rgba);
}
- if (b < 0)
+ if (c.b < 0)
{
throw new ArgumentOutOfRangeException("Invalid color code. Blue part is not valid hexadecimal: " + rgba);
}
- if (a < 0)
+ if (c.a < 0)
{
throw new ArgumentOutOfRangeException("Invalid color code. Alpha part is not valid hexadecimal: " + rgba);
}
+ return c;
}
/// <summary>
@@ -640,9 +673,8 @@ namespace Godot
/// the constants defined in <see cref="Colors"/>.
/// </summary>
/// <param name="name">The name of the color.</param>
- /// <param name="alpha">The alpha (transparency) component represented on the range of 0 to 1. Default: 1.</param>
/// <returns>The constructed color.</returns>
- public static Color ColorN(string name, float alpha = 1f)
+ private static Color Named(string name)
{
name = name.Replace(" ", String.Empty);
name = name.Replace("-", String.Empty);
@@ -656,9 +688,7 @@ namespace Godot
throw new ArgumentOutOfRangeException($"Invalid Color Name: {name}");
}
- Color color = Colors.namedColors[name];
- color.a = alpha;
- return color;
+ return Colors.namedColors[name];
}
/// <summary>
@@ -671,11 +701,11 @@ namespace Godot
/// <param name="value">The HSV value (brightness), typically on the range of 0 to 1.</param>
/// <param name="alpha">The alpha (transparency) value, typically on the range of 0 to 1.</param>
/// <returns>The constructed color.</returns>
- public static Color FromHsv(float hue, float saturation, float value, float alpha = 1.0f)
+ public static Color FromHSV(float hue, float saturation, float value, float alpha = 1.0f)
{
if (saturation == 0)
{
- // acp_hromatic (grey)
+ // Achromatic (grey)
return new Color(value, value, value, alpha);
}
@@ -715,7 +745,7 @@ namespace Godot
/// <param name="hue">Output parameter for the HSV hue.</param>
/// <param name="saturation">Output parameter for the HSV saturation.</param>
/// <param name="value">Output parameter for the HSV value.</param>
- public void ToHsv(out float hue, out float saturation, out float value)
+ public void ToHSV(out float hue, out float saturation, out float value)
{
float max = (float)Mathf.Max(r, Mathf.Max(g, b));
float min = (float)Mathf.Min(r, Mathf.Min(g, b));
@@ -803,7 +833,8 @@ namespace Godot
}
// Check if each hex digit is valid.
- for (int i = 0; i < len; i++) {
+ for (int i = 0; i < len; i++)
+ {
if (ParseCol4(color, i) == -1)
{
return false;
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Extensions/ResourceLoaderExtensions.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Extensions/ResourceLoaderExtensions.cs
index 5f64c09a89..74fa05d1fd 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Extensions/ResourceLoaderExtensions.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Extensions/ResourceLoaderExtensions.cs
@@ -2,7 +2,7 @@ namespace Godot
{
public static partial class ResourceLoader
{
- public static T Load<T>(string path, string typeHint = null, bool noCache = false) where T : class
+ public static T Load<T>(string path, string typeHint = null, CacheMode noCache = CacheMode.Reuse) where T : class
{
return (T)(object)Load(path, typeHint, noCache);
}
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs
index 0700f197ff..98efa89ef0 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs
@@ -97,6 +97,36 @@ namespace Godot
return b;
}
+ /// <summary>
+ /// Converts a string containing a binary number into an integer.
+ /// Binary strings can either be prefixed with `0b` or not,
+ /// and they can also start with a `-` before the optional prefix.
+ /// </summary>
+ /// <param name="instance">The string to convert.</param>
+ /// <returns>The converted string.</returns>
+ public static int BinToInt(this string instance)
+ {
+ if (instance.Length == 0)
+ {
+ return 0;
+ }
+
+ int sign = 1;
+
+ if (instance[0] == '-')
+ {
+ sign = -1;
+ instance = instance.Substring(1);
+ }
+
+ if (instance.StartsWith("0b"))
+ {
+ instance = instance.Substring(2);
+ }
+
+ return sign * Convert.ToInt32(instance, 2);;
+ }
+
// <summary>
// Return the amount of substrings in string.
// </summary>
@@ -432,24 +462,24 @@ namespace Godot
}
// <summary>
- // Hash the string and return a 32 bits integer.
+ // Hash the string and return a 32 bits unsigned integer.
// </summary>
- public static int Hash(this string instance)
+ public static uint Hash(this string instance)
{
- int index = 0;
- int hashv = 5381;
- int c;
+ uint hash = 5381;
- while ((c = instance[index++]) != 0)
- hashv = (hashv << 5) + hashv + c; // hash * 33 + c
+ foreach(uint c in instance)
+ {
+ hash = (hash << 5) + hash + c; // hash * 33 + c
+ }
- return hashv;
+ return hash;
}
/// <summary>
/// Returns a hexadecimal representation of this byte as a string.
/// </summary>
- /// <param name="bytes">The byte to encode.</param>
+ /// <param name="b">The byte to encode.</param>
/// <returns>The hexadecimal representation of this byte.</returns>
internal static string HexEncode(this byte b)
{
@@ -493,11 +523,20 @@ namespace Godot
return ret;
}
- // <summary>
- // Convert a string containing an hexadecimal number into an int.
- // </summary>
+ /// <summary>
+ /// Converts a string containing a hexadecimal number into an integer.
+ /// Hexadecimal strings can either be prefixed with `0x` or not,
+ /// and they can also start with a `-` before the optional prefix.
+ /// </summary>
+ /// <param name="instance">The string to convert.</param>
+ /// <returns>The converted string.</returns>
public static int HexToInt(this string instance)
{
+ if (instance.Length == 0)
+ {
+ return 0;
+ }
+
int sign = 1;
if (instance[0] == '-')
@@ -506,10 +545,12 @@ namespace Godot
instance = instance.Substring(1);
}
- if (!instance.StartsWith("0x"))
- return 0;
+ if (instance.StartsWith("0x"))
+ {
+ instance = instance.Substring(2);
+ }
- return sign * int.Parse(instance.Substring(2), NumberStyles.HexNumber);
+ return sign * int.Parse(instance, NumberStyles.HexNumber);
}
// <summary>
@@ -892,22 +933,6 @@ namespace Godot
}
// <summary>
- // Decode a percent-encoded string. See [method percent_encode].
- // </summary>
- public static string PercentDecode(this string instance)
- {
- return Uri.UnescapeDataString(instance);
- }
-
- // <summary>
- // Percent-encode a string. This is meant to encode parameters in a URL when sending a HTTP GET request and bodies of form-urlencoded POST request.
- // </summary>
- public static string PercentEncode(this string instance)
- {
- return Uri.EscapeDataString(instance);
- }
-
- // <summary>
// If the string is a path, this concatenates [code]file[/code] at the end of the string as a subpath. E.g. [code]"this/is".plus_file("path") == "this/is/path"[/code].
// </summary>
public static string PlusFile(this string instance, string file)
@@ -1169,6 +1194,33 @@ namespace Godot
return Encoding.UTF8.GetBytes(instance);
}
+ /// <summary>
+ /// Decodes a string in URL encoded format. This is meant to
+ /// decode parameters in a URL when receiving an HTTP request.
+ /// This mostly wraps around `System.Uri.UnescapeDataString()`,
+ /// but also handles `+`.
+ /// See <see cref="URIEncode"/> for encoding.
+ /// </summary>
+ /// <param name="instance">The string to decode.</param>
+ /// <returns>The unescaped string.</returns>
+ public static string URIDecode(this string instance)
+ {
+ return Uri.UnescapeDataString(instance.Replace("+", "%20"));
+ }
+
+ /// <summary>
+ /// Encodes a string to URL friendly format. This is meant to
+ /// encode parameters in a URL when sending an HTTP request.
+ /// This wraps around `System.Uri.EscapeDataString()`.
+ /// See <see cref="URIDecode"/> for decoding.
+ /// </summary>
+ /// <param name="instance">The string to encode.</param>
+ /// <returns>The escaped string.</returns>
+ public static string URIEncode(this string instance)
+ {
+ return Uri.EscapeDataString(instance);
+ }
+
// <summary>
// Return a copy of the string with special characters escaped using the XML standard.
// </summary>
diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs
index 42dbdf25c3..3b895bbbf6 100644
--- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs
+++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs
@@ -111,10 +111,10 @@ namespace Godot
}
/// <summary>
- /// Returns the minimum angle to the given vector, in radians.
+ /// Returns the unsigned minimum angle to the given vector, in radians.
/// </summary>
/// <param name="to">The other vector to compare this vector to.</param>
- /// <returns>The angle between the two vectors, in radians.</returns>
+ /// <returns>The unsigned angle between the two vectors, in radians.</returns>
public real_t AngleTo(Vector3 to)
{
return Mathf.Atan2(Cross(to).Length(), Dot(to));
@@ -469,6 +469,23 @@ namespace Godot
}
/// <summary>
+ /// Returns the signed angle to the given vector, in radians.
+ /// The sign of the angle is positive in a counter-clockwise
+ /// direction and negative in a clockwise direction when viewed
+ /// from the side specified by the `axis`.
+ /// </summary>
+ /// <param name="to">The other vector to compare this vector to.</param>
+ /// <param name="axis">The reference axis to use for the angle sign.</param>
+ /// <returns>The signed angle between the two vectors, in radians.</returns>
+ public real_t SignedAngleTo(Vector3 to, Vector3 axis)
+ {
+ Vector3 crossTo = Cross(to);
+ real_t unsignedAngle = Mathf.Atan2(crossTo.Length(), Dot(to));
+ real_t sign = crossTo.Dot(axis);
+ return (sign < 0) ? -unsignedAngle : unsignedAngle;
+ }
+
+ /// <summary>
/// Returns the result of the spherical linear interpolation between
/// this vector and `to` by amount `weight`.
///
diff --git a/modules/mono/mono_gd/gd_mono_log.cpp b/modules/mono/mono_gd/gd_mono_log.cpp
index e1d283242c..dafd36c36b 100644
--- a/modules/mono/mono_gd/gd_mono_log.cpp
+++ b/modules/mono/mono_gd/gd_mono_log.cpp
@@ -189,8 +189,6 @@ void GDMonoLog::initialize() {
GDMonoLog::GDMonoLog() {
singleton = this;
-
- log_level_id = -1;
}
GDMonoLog::~GDMonoLog() {
diff --git a/modules/mono/mono_gd/gd_mono_log.h b/modules/mono/mono_gd/gd_mono_log.h
index 9a95e3cb0a..f7a53156ab 100644
--- a/modules/mono/mono_gd/gd_mono_log.h
+++ b/modules/mono/mono_gd/gd_mono_log.h
@@ -46,9 +46,9 @@
class GDMonoLog {
#ifdef GD_MONO_LOG_ENABLED
- int log_level_id;
+ int log_level_id = -1;
- FileAccess *log_file;
+ FileAccess *log_file = nullptr;
String log_file_path;
bool _try_create_logs_dir(const String &p_logs_dir);
diff --git a/modules/mono/mono_gd/gd_mono_marshal.cpp b/modules/mono/mono_gd/gd_mono_marshal.cpp
index 286858bff1..359f6bba4d 100644
--- a/modules/mono/mono_gd/gd_mono_marshal.cpp
+++ b/modules/mono/mono_gd/gd_mono_marshal.cpp
@@ -1204,7 +1204,7 @@ Variant mono_object_to_variant_impl(MonoObject *p_obj, const ManagedType &p_type
if (GDMonoUtils::Marshal::type_is_system_generic_list(reftype)) {
MonoReflectionType *elem_reftype = nullptr;
GDMonoUtils::Marshal::array_get_element_type(reftype, &elem_reftype);
- return system_generic_list_to_Array(p_obj, p_type.type_class, elem_reftype);
+ return system_generic_list_to_Array_variant(p_obj, p_type.type_class, elem_reftype);
}
} break;
}
@@ -1333,15 +1333,22 @@ MonoObject *Array_to_system_generic_list(const Array &p_array, GDMonoClass *p_cl
return mono_object;
}
-Array system_generic_list_to_Array(MonoObject *p_obj, GDMonoClass *p_class, [[maybe_unused]] MonoReflectionType *p_elem_reftype) {
+Variant system_generic_list_to_Array_variant(MonoObject *p_obj, GDMonoClass *p_class, [[maybe_unused]] MonoReflectionType *p_elem_reftype) {
GDMonoMethod *to_array = p_class->get_method("ToArray", 0);
CRASH_COND(to_array == nullptr);
MonoException *exc = nullptr;
- MonoArray *mono_array = (MonoArray *)to_array->invoke_raw(p_obj, nullptr, &exc);
+ MonoObject *array = to_array->invoke_raw(p_obj, nullptr, &exc);
UNHANDLED_EXCEPTION(exc);
- return mono_array_to_Array(mono_array);
+ ERR_FAIL_NULL_V(array, Variant());
+
+ ManagedType type = ManagedType::from_class(mono_object_get_class(array));
+
+ bool result_is_array = type.type_encoding != MONO_TYPE_SZARRAY && type.type_encoding != MONO_TYPE_ARRAY;
+ ERR_FAIL_COND_V(result_is_array, Variant());
+
+ return mono_object_to_variant(array, type);
}
MonoArray *Array_to_mono_array(const Array &p_array) {
diff --git a/modules/mono/mono_gd/gd_mono_marshal.h b/modules/mono/mono_gd/gd_mono_marshal.h
index 7d0036a1d8..668809ae5d 100644
--- a/modules/mono/mono_gd/gd_mono_marshal.h
+++ b/modules/mono/mono_gd/gd_mono_marshal.h
@@ -140,7 +140,7 @@ MonoObject *Dictionary_to_system_generic_dict(const Dictionary &p_dict, GDMonoCl
Dictionary system_generic_dict_to_Dictionary(MonoObject *p_obj, GDMonoClass *p_class, MonoReflectionType *p_key_reftype, MonoReflectionType *p_value_reftype);
MonoObject *Array_to_system_generic_list(const Array &p_array, GDMonoClass *p_class, MonoReflectionType *p_elem_reftype);
-Array system_generic_list_to_Array(MonoObject *p_obj, GDMonoClass *p_class, MonoReflectionType *p_elem_reftype);
+Variant system_generic_list_to_Array_variant(MonoObject *p_obj, GDMonoClass *p_class, MonoReflectionType *p_elem_reftype);
// Array
diff --git a/modules/mono/mono_gd/support/android_support.cpp b/modules/mono/mono_gd/support/android_support.cpp
index 59e1385e7e..cba29d63cd 100644
--- a/modules/mono/mono_gd/support/android_support.cpp
+++ b/modules/mono/mono_gd/support/android_support.cpp
@@ -109,7 +109,7 @@ bool jni_exception_check(JNIEnv *p_env) {
String app_native_lib_dir_cache;
String determine_app_native_lib_dir() {
- JNIEnv *env = ThreadAndroid::get_env();
+ JNIEnv *env = get_jni_env();
ScopedLocalRef<jclass> activityThreadClass(env, env->FindClass("android/app/ActivityThread"));
jmethodID currentActivityThread = env->GetStaticMethodID(activityThreadClass, "currentActivityThread", "()Landroid/app/ActivityThread;");
@@ -253,7 +253,7 @@ int32_t get_build_version_sdk_int() {
// android.os.Build.VERSION.SDK_INT
if (build_version_sdk_int == 0) {
- JNIEnv *env = ThreadAndroid::get_env();
+ JNIEnv *env = get_jni_env();
jclass versionClass = env->FindClass("android/os/Build$VERSION");
ERR_FAIL_NULL_V(versionClass, 0);
@@ -281,7 +281,7 @@ MonoBoolean _gd_mono_init_cert_store() {
// return false;
// }
- JNIEnv *env = ThreadAndroid::get_env();
+ JNIEnv *env = get_jni_env();
ScopedLocalRef<jclass> keyStoreClass(env, env->FindClass("java/security/KeyStore"));
@@ -322,7 +322,7 @@ MonoArray *_gd_mono_android_cert_store_lookup(MonoString *p_alias) {
return nullptr;
}
- JNIEnv *env = ThreadAndroid::get_env();
+ JNIEnv *env = get_jni_env();
ScopedLocalRef<jstring> js_alias(env, env->NewStringUTF(alias_utf8));
mono_free(alias_utf8);
@@ -380,7 +380,7 @@ void cleanup() {
if (godot_dl_handle)
gd_mono_android_dlclose(godot_dl_handle, nullptr);
- JNIEnv *env = ThreadAndroid::get_env();
+ JNIEnv *env = get_jni_env();
if (certStore) {
env->DeleteGlobalRef(certStore);
@@ -437,7 +437,7 @@ GD_PINVOKE_EXPORT mono_bool _monodroid_get_network_interface_up_state(const char
*r_is_up = 0;
- JNIEnv *env = ThreadAndroid::get_env();
+ JNIEnv *env = get_jni_env();
jclass networkInterfaceClass = env->FindClass("java/net/NetworkInterface");
ERR_FAIL_NULL_V(networkInterfaceClass, 0);
@@ -469,7 +469,7 @@ GD_PINVOKE_EXPORT mono_bool _monodroid_get_network_interface_supports_multicast(
*r_supports_multicast = 0;
- JNIEnv *env = ThreadAndroid::get_env();
+ JNIEnv *env = get_jni_env();
jclass networkInterfaceClass = env->FindClass("java/net/NetworkInterface");
ERR_FAIL_NULL_V(networkInterfaceClass, 0);
@@ -507,7 +507,7 @@ static void interop_get_active_network_dns_servers(char **r_dns_servers, int *dn
CRASH_COND(get_build_version_sdk_int() < 23);
#endif
- JNIEnv *env = ThreadAndroid::get_env();
+ JNIEnv *env = get_jni_env();
GodotJavaWrapper *godot_java = ((OS_Android *)OS::get_singleton())->get_godot_java();
jobject activity = godot_java->get_activity();
@@ -648,7 +648,7 @@ GD_PINVOKE_EXPORT const char *_monodroid_timezone_get_default_id() {
//
// TimeZone.getDefault().getID()
- JNIEnv *env = ThreadAndroid::get_env();
+ JNIEnv *env = get_jni_env();
ScopedLocalRef<jclass> timeZoneClass(env, env->FindClass("java/util/TimeZone"));
ERR_FAIL_NULL_V(timeZoneClass, nullptr);