diff options
Diffstat (limited to 'modules/mono')
| -rw-r--r-- | modules/mono/csharp_script.cpp | 2 | ||||
| -rw-r--r-- | modules/mono/csharp_script.h | 2 | ||||
| -rw-r--r-- | modules/mono/editor/GodotTools/GodotTools/Build/MsBuildFinder.cs | 6 | ||||
| -rw-r--r-- | modules/mono/editor/GodotTools/GodotTools/Ides/Rider/RiderPathManager.cs | 2 | ||||
| -rw-r--r-- | modules/mono/editor/bindings_generator.cpp | 26 | ||||
| -rw-r--r-- | modules/mono/glue/GodotSharp/GodotSharp/Core/Color.cs | 101 | ||||
| -rw-r--r-- | modules/mono/glue/GodotSharp/GodotSharp/Core/Extensions/ResourceLoaderExtensions.cs | 2 | ||||
| -rw-r--r-- | modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs | 114 | ||||
| -rw-r--r-- | modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs | 21 | ||||
| -rw-r--r-- | modules/mono/mono_gd/gd_mono_log.cpp | 2 | ||||
| -rw-r--r-- | modules/mono/mono_gd/gd_mono_log.h | 4 | ||||
| -rw-r--r-- | modules/mono/mono_gd/gd_mono_marshal.cpp | 15 | ||||
| -rw-r--r-- | modules/mono/mono_gd/gd_mono_marshal.h | 2 | ||||
| -rw-r--r-- | modules/mono/mono_gd/support/android_support.cpp | 18 |
14 files changed, 225 insertions, 92 deletions
diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp index bd29dc1876..25cc64393a 100644 --- a/modules/mono/csharp_script.cpp +++ b/modules/mono/csharp_script.cpp @@ -3644,7 +3644,7 @@ void CSharpScript::get_members(Set<StringName> *p_members) { /*************** RESOURCE ***************/ -RES ResourceFormatLoaderCSharpScript::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, bool p_no_cache) { +RES ResourceFormatLoaderCSharpScript::load(const String &p_path, const String &p_original_path, Error *r_error, bool p_use_sub_threads, float *r_progress, CacheMode p_cache_mode) { if (r_error) { *r_error = ERR_FILE_CANT_OPEN; } diff --git a/modules/mono/csharp_script.h b/modules/mono/csharp_script.h index 85edd8b9c6..a31135cd32 100644 --- a/modules/mono/csharp_script.h +++ b/modules/mono/csharp_script.h @@ -542,7 +542,7 @@ public: class ResourceFormatLoaderCSharpScript : public ResourceFormatLoader { public: - RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, bool p_no_cache = false) override; + RES load(const String &p_path, const String &p_original_path = "", Error *r_error = nullptr, bool p_use_sub_threads = false, float *r_progress = nullptr, CacheMode p_cache_mode = CACHE_MODE_REUSE) override; void get_recognized_extensions(List<String> *p_extensions) const override; bool handles_type(const String &p_type) const override; String get_resource_type(const String &p_path) const override; diff --git a/modules/mono/editor/GodotTools/GodotTools/Build/MsBuildFinder.cs b/modules/mono/editor/GodotTools/GodotTools/Build/MsBuildFinder.cs index 5ef55fea49..774c49e705 100644 --- a/modules/mono/editor/GodotTools/GodotTools/Build/MsBuildFinder.cs +++ b/modules/mono/editor/GodotTools/GodotTools/Build/MsBuildFinder.cs @@ -86,7 +86,7 @@ namespace GodotTools.Build { case BuildTool.DotnetCli: { - string dotnetCliPath = OS.PathWhich("dotnet"); + string dotnetCliPath = FindBuildEngineOnUnix("dotnet"); if (!string.IsNullOrEmpty(dotnetCliPath)) return (dotnetCliPath, BuildTool.DotnetCli); GD.PushError($"Cannot find executable for '{BuildManager.PropNameDotnetCli}'. Fallback to MSBuild from Mono."); @@ -122,7 +122,11 @@ namespace GodotTools.Build if (OS.IsMacOS) { result.Add("/Library/Frameworks/Mono.framework/Versions/Current/bin/"); + result.Add("/opt/local/bin/"); result.Add("/usr/local/var/homebrew/linked/mono/bin/"); + result.Add("/usr/local/bin/"); + result.Add("/usr/local/bin/dotnet/"); + result.Add("/usr/local/share/dotnet/"); } result.Add("/opt/novell/mono/bin/"); diff --git a/modules/mono/editor/GodotTools/GodotTools/Ides/Rider/RiderPathManager.cs b/modules/mono/editor/GodotTools/GodotTools/Ides/Rider/RiderPathManager.cs index 16f91a0925..ed25cdaa63 100644 --- a/modules/mono/editor/GodotTools/GodotTools/Ides/Rider/RiderPathManager.cs +++ b/modules/mono/editor/GodotTools/GodotTools/Ides/Rider/RiderPathManager.cs @@ -104,7 +104,7 @@ namespace GodotTools.Ides.Rider if (line >= 0) { args.Add("--line"); - args.Add(line.ToString()); + args.Add((line + 1).ToString()); // https://github.com/JetBrains/godot-support/issues/61 } args.Add(scriptPath); try diff --git a/modules/mono/editor/bindings_generator.cpp b/modules/mono/editor/bindings_generator.cpp index 38e403b2e1..ea1a2053df 100644 --- a/modules/mono/editor/bindings_generator.cpp +++ b/modules/mono/editor/bindings_generator.cpp @@ -1479,6 +1479,12 @@ Error BindingsGenerator::_generate_cs_property(const BindingsGenerator::TypeInte ERR_FAIL_COND_V_MSG(prop_itype->is_singleton, ERR_BUG, "Property type is a singleton: '" + p_itype.name + "." + String(p_iprop.cname) + "'."); + if (p_itype.api_type == ClassDB::API_CORE) { + ERR_FAIL_COND_V_MSG(prop_itype->api_type == ClassDB::API_EDITOR, ERR_BUG, + "Property '" + p_itype.name + "." + String(p_iprop.cname) + "' has type '" + prop_itype->name + + "' from the editor API. Core API cannot have dependencies on the editor API."); + } + if (p_iprop.prop_doc && p_iprop.prop_doc->description.size()) { String xml_summary = bbcode_to_xml(fix_doc_description(p_iprop.prop_doc->description), &p_itype); Vector<String> summary_lines = xml_summary.length() ? xml_summary.split("\n") : Vector<String>(); @@ -1575,6 +1581,12 @@ Error BindingsGenerator::_generate_cs_method(const BindingsGenerator::TypeInterf ERR_FAIL_COND_V_MSG(return_type->is_singleton, ERR_BUG, "Method return type is a singleton: '" + p_itype.name + "." + p_imethod.name + "'."); + if (p_itype.api_type == ClassDB::API_CORE) { + ERR_FAIL_COND_V_MSG(return_type->api_type == ClassDB::API_EDITOR, ERR_BUG, + "Method '" + p_itype.name + "." + p_imethod.name + "' has return type '" + return_type->name + + "' from the editor API. Core API cannot have dependencies on the editor API."); + } + String method_bind_field = "__method_bind_" + itos(p_method_bind_count); String arguments_sig; @@ -1593,6 +1605,12 @@ Error BindingsGenerator::_generate_cs_method(const BindingsGenerator::TypeInterf ERR_FAIL_COND_V_MSG(arg_type->is_singleton, ERR_BUG, "Argument type is a singleton: '" + iarg.name + "' of method '" + p_itype.name + "." + p_imethod.name + "'."); + if (p_itype.api_type == ClassDB::API_CORE) { + ERR_FAIL_COND_V_MSG(arg_type->api_type == ClassDB::API_EDITOR, ERR_BUG, + "Argument '" + iarg.name + "' of method '" + p_itype.name + "." + p_imethod.name + "' has type '" + + arg_type->name + "' from the editor API. Core API cannot have dependencies on the editor API."); + } + if (iarg.default_argument.size()) { CRASH_COND_MSG(!_arg_default_value_is_assignable_to_type(iarg.def_param_value, *arg_type), "Invalid default value for parameter '" + iarg.name + "' of method '" + p_itype.name + "." + p_imethod.name + "'."); @@ -1806,7 +1824,13 @@ Error BindingsGenerator::_generate_cs_signal(const BindingsGenerator::TypeInterf const TypeInterface *arg_type = _get_type_or_placeholder(iarg.type); ERR_FAIL_COND_V_MSG(arg_type->is_singleton, ERR_BUG, - "Argument type is a singleton: '" + iarg.name + "' of signal" + p_itype.name + "." + p_isignal.name + "'."); + "Argument type is a singleton: '" + iarg.name + "' of signal '" + p_itype.name + "." + p_isignal.name + "'."); + + if (p_itype.api_type == ClassDB::API_CORE) { + ERR_FAIL_COND_V_MSG(arg_type->api_type == ClassDB::API_EDITOR, ERR_BUG, + "Argument '" + iarg.name + "' of signal '" + p_itype.name + "." + p_isignal.name + "' has type '" + + arg_type->name + "' from the editor API. Core API cannot have dependencies on the editor API."); + } // Add the current arguments to the signature diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Color.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Color.cs index 90141928ca..0c333d06ef 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Color.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Color.cs @@ -104,7 +104,7 @@ namespace Godot /// <summary> /// The HSV hue of this color, on the range 0 to 1. /// </summary> - /// <value>Getting is a long process, refer to the source code for details. Setting uses <see cref="FromHsv"/>.</value> + /// <value>Getting is a long process, refer to the source code for details. Setting uses <see cref="FromHSV"/>.</value> public float h { get @@ -145,14 +145,14 @@ namespace Godot } set { - this = FromHsv(value, s, v, a); + this = FromHSV(value, s, v, a); } } /// <summary> /// The HSV saturation of this color, on the range 0 to 1. /// </summary> - /// <value>Getting is equivalent to the ratio between the min and max RGB value. Setting uses <see cref="FromHsv"/>.</value> + /// <value>Getting is equivalent to the ratio between the min and max RGB value. Setting uses <see cref="FromHSV"/>.</value> public float s { get @@ -166,14 +166,14 @@ namespace Godot } set { - this = FromHsv(h, value, v, a); + this = FromHSV(h, value, v, a); } } /// <summary> /// The HSV value (brightness) of this color, on the range 0 to 1. /// </summary> - /// <value>Getting is equivalent to using `Max()` on the RGB components. Setting uses <see cref="FromHsv"/>.</value> + /// <value>Getting is equivalent to using `Max()` on the RGB components. Setting uses <see cref="FromHSV"/>.</value> public float v { get @@ -182,7 +182,7 @@ namespace Godot } set { - this = FromHsv(h, s, value, a); + this = FromHSV(h, s, value, a); } } @@ -455,7 +455,7 @@ namespace Godot /// </summary> /// <param name="includeAlpha">Whether or not to include alpha. If false, the color is RGB instead of RGBA.</param> /// <returns>A string for the HTML hexadecimal representation of this color.</returns> - public string ToHtml(bool includeAlpha = true) + public string ToHTML(bool includeAlpha = true) { var txt = string.Empty; @@ -532,18 +532,50 @@ namespace Godot } /// <summary> + /// Constructs a color either from an HTML color code or from a + /// standardized color name. Supported + /// color names are the same as the <see cref="Colors"/> constants. + /// </summary> + /// <param name="code">The HTML color code or color name to construct from.</param> + public Color(string code) + { + if (HtmlIsValid(code)) + { + this = FromHTML(code); + } + else + { + this = Named(code); + } + } + + /// <summary> + /// Constructs a color either from an HTML color code or from a + /// standardized color name, with `alpha` on the range of 0 to 1. Supported + /// color names are the same as the <see cref="Colors"/> constants. + /// </summary> + /// <param name="code">The HTML color code or color name to construct from.</param> + /// <param name="alpha">The alpha (transparency) value, typically on the range of 0 to 1.</param> + public Color(string code, float alpha) + { + this = new Color(code); + a = alpha; + } + + /// <summary> /// Constructs a color from the HTML hexadecimal color string in RGBA format. /// </summary> /// <param name="rgba">A string for the HTML hexadecimal representation of this color.</param> - public Color(string rgba) + private static Color FromHTML(string rgba) { + Color c; if (rgba.Length == 0) { - r = 0f; - g = 0f; - b = 0f; - a = 1.0f; - return; + c.r = 0f; + c.g = 0f; + c.b = 0f; + c.a = 1.0f; + return c; } if (rgba[0] == '#') @@ -577,47 +609,48 @@ namespace Godot throw new ArgumentOutOfRangeException("Invalid color code. Length is " + rgba.Length + " but a length of 6 or 8 is expected: " + rgba); } - a = 1.0f; + c.a = 1.0f; if (isShorthand) { - r = ParseCol4(rgba, 0) / 15f; - g = ParseCol4(rgba, 1) / 15f; - b = ParseCol4(rgba, 2) / 15f; + c.r = ParseCol4(rgba, 0) / 15f; + c.g = ParseCol4(rgba, 1) / 15f; + c.b = ParseCol4(rgba, 2) / 15f; if (alpha) { - a = ParseCol4(rgba, 3) / 15f; + c.a = ParseCol4(rgba, 3) / 15f; } } else { - r = ParseCol8(rgba, 0) / 255f; - g = ParseCol8(rgba, 2) / 255f; - b = ParseCol8(rgba, 4) / 255f; + c.r = ParseCol8(rgba, 0) / 255f; + c.g = ParseCol8(rgba, 2) / 255f; + c.b = ParseCol8(rgba, 4) / 255f; if (alpha) { - a = ParseCol8(rgba, 6) / 255f; + c.a = ParseCol8(rgba, 6) / 255f; } } - if (r < 0) + if (c.r < 0) { throw new ArgumentOutOfRangeException("Invalid color code. Red part is not valid hexadecimal: " + rgba); } - if (g < 0) + if (c.g < 0) { throw new ArgumentOutOfRangeException("Invalid color code. Green part is not valid hexadecimal: " + rgba); } - if (b < 0) + if (c.b < 0) { throw new ArgumentOutOfRangeException("Invalid color code. Blue part is not valid hexadecimal: " + rgba); } - if (a < 0) + if (c.a < 0) { throw new ArgumentOutOfRangeException("Invalid color code. Alpha part is not valid hexadecimal: " + rgba); } + return c; } /// <summary> @@ -640,9 +673,8 @@ namespace Godot /// the constants defined in <see cref="Colors"/>. /// </summary> /// <param name="name">The name of the color.</param> - /// <param name="alpha">The alpha (transparency) component represented on the range of 0 to 1. Default: 1.</param> /// <returns>The constructed color.</returns> - public static Color ColorN(string name, float alpha = 1f) + private static Color Named(string name) { name = name.Replace(" ", String.Empty); name = name.Replace("-", String.Empty); @@ -656,9 +688,7 @@ namespace Godot throw new ArgumentOutOfRangeException($"Invalid Color Name: {name}"); } - Color color = Colors.namedColors[name]; - color.a = alpha; - return color; + return Colors.namedColors[name]; } /// <summary> @@ -671,11 +701,11 @@ namespace Godot /// <param name="value">The HSV value (brightness), typically on the range of 0 to 1.</param> /// <param name="alpha">The alpha (transparency) value, typically on the range of 0 to 1.</param> /// <returns>The constructed color.</returns> - public static Color FromHsv(float hue, float saturation, float value, float alpha = 1.0f) + public static Color FromHSV(float hue, float saturation, float value, float alpha = 1.0f) { if (saturation == 0) { - // acp_hromatic (grey) + // Achromatic (grey) return new Color(value, value, value, alpha); } @@ -715,7 +745,7 @@ namespace Godot /// <param name="hue">Output parameter for the HSV hue.</param> /// <param name="saturation">Output parameter for the HSV saturation.</param> /// <param name="value">Output parameter for the HSV value.</param> - public void ToHsv(out float hue, out float saturation, out float value) + public void ToHSV(out float hue, out float saturation, out float value) { float max = (float)Mathf.Max(r, Mathf.Max(g, b)); float min = (float)Mathf.Min(r, Mathf.Min(g, b)); @@ -803,7 +833,8 @@ namespace Godot } // Check if each hex digit is valid. - for (int i = 0; i < len; i++) { + for (int i = 0; i < len; i++) + { if (ParseCol4(color, i) == -1) { return false; diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Extensions/ResourceLoaderExtensions.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Extensions/ResourceLoaderExtensions.cs index 5f64c09a89..74fa05d1fd 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Extensions/ResourceLoaderExtensions.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Extensions/ResourceLoaderExtensions.cs @@ -2,7 +2,7 @@ namespace Godot { public static partial class ResourceLoader { - public static T Load<T>(string path, string typeHint = null, bool noCache = false) where T : class + public static T Load<T>(string path, string typeHint = null, CacheMode noCache = CacheMode.Reuse) where T : class { return (T)(object)Load(path, typeHint, noCache); } diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs index 0700f197ff..98efa89ef0 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/StringExtensions.cs @@ -97,6 +97,36 @@ namespace Godot return b; } + /// <summary> + /// Converts a string containing a binary number into an integer. + /// Binary strings can either be prefixed with `0b` or not, + /// and they can also start with a `-` before the optional prefix. + /// </summary> + /// <param name="instance">The string to convert.</param> + /// <returns>The converted string.</returns> + public static int BinToInt(this string instance) + { + if (instance.Length == 0) + { + return 0; + } + + int sign = 1; + + if (instance[0] == '-') + { + sign = -1; + instance = instance.Substring(1); + } + + if (instance.StartsWith("0b")) + { + instance = instance.Substring(2); + } + + return sign * Convert.ToInt32(instance, 2);; + } + // <summary> // Return the amount of substrings in string. // </summary> @@ -432,24 +462,24 @@ namespace Godot } // <summary> - // Hash the string and return a 32 bits integer. + // Hash the string and return a 32 bits unsigned integer. // </summary> - public static int Hash(this string instance) + public static uint Hash(this string instance) { - int index = 0; - int hashv = 5381; - int c; + uint hash = 5381; - while ((c = instance[index++]) != 0) - hashv = (hashv << 5) + hashv + c; // hash * 33 + c + foreach(uint c in instance) + { + hash = (hash << 5) + hash + c; // hash * 33 + c + } - return hashv; + return hash; } /// <summary> /// Returns a hexadecimal representation of this byte as a string. /// </summary> - /// <param name="bytes">The byte to encode.</param> + /// <param name="b">The byte to encode.</param> /// <returns>The hexadecimal representation of this byte.</returns> internal static string HexEncode(this byte b) { @@ -493,11 +523,20 @@ namespace Godot return ret; } - // <summary> - // Convert a string containing an hexadecimal number into an int. - // </summary> + /// <summary> + /// Converts a string containing a hexadecimal number into an integer. + /// Hexadecimal strings can either be prefixed with `0x` or not, + /// and they can also start with a `-` before the optional prefix. + /// </summary> + /// <param name="instance">The string to convert.</param> + /// <returns>The converted string.</returns> public static int HexToInt(this string instance) { + if (instance.Length == 0) + { + return 0; + } + int sign = 1; if (instance[0] == '-') @@ -506,10 +545,12 @@ namespace Godot instance = instance.Substring(1); } - if (!instance.StartsWith("0x")) - return 0; + if (instance.StartsWith("0x")) + { + instance = instance.Substring(2); + } - return sign * int.Parse(instance.Substring(2), NumberStyles.HexNumber); + return sign * int.Parse(instance, NumberStyles.HexNumber); } // <summary> @@ -892,22 +933,6 @@ namespace Godot } // <summary> - // Decode a percent-encoded string. See [method percent_encode]. - // </summary> - public static string PercentDecode(this string instance) - { - return Uri.UnescapeDataString(instance); - } - - // <summary> - // Percent-encode a string. This is meant to encode parameters in a URL when sending a HTTP GET request and bodies of form-urlencoded POST request. - // </summary> - public static string PercentEncode(this string instance) - { - return Uri.EscapeDataString(instance); - } - - // <summary> // If the string is a path, this concatenates [code]file[/code] at the end of the string as a subpath. E.g. [code]"this/is".plus_file("path") == "this/is/path"[/code]. // </summary> public static string PlusFile(this string instance, string file) @@ -1169,6 +1194,33 @@ namespace Godot return Encoding.UTF8.GetBytes(instance); } + /// <summary> + /// Decodes a string in URL encoded format. This is meant to + /// decode parameters in a URL when receiving an HTTP request. + /// This mostly wraps around `System.Uri.UnescapeDataString()`, + /// but also handles `+`. + /// See <see cref="URIEncode"/> for encoding. + /// </summary> + /// <param name="instance">The string to decode.</param> + /// <returns>The unescaped string.</returns> + public static string URIDecode(this string instance) + { + return Uri.UnescapeDataString(instance.Replace("+", "%20")); + } + + /// <summary> + /// Encodes a string to URL friendly format. This is meant to + /// encode parameters in a URL when sending an HTTP request. + /// This wraps around `System.Uri.EscapeDataString()`. + /// See <see cref="URIDecode"/> for decoding. + /// </summary> + /// <param name="instance">The string to encode.</param> + /// <returns>The escaped string.</returns> + public static string URIEncode(this string instance) + { + return Uri.EscapeDataString(instance); + } + // <summary> // Return a copy of the string with special characters escaped using the XML standard. // </summary> diff --git a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs index 42dbdf25c3..3b895bbbf6 100644 --- a/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs +++ b/modules/mono/glue/GodotSharp/GodotSharp/Core/Vector3.cs @@ -111,10 +111,10 @@ namespace Godot } /// <summary> - /// Returns the minimum angle to the given vector, in radians. + /// Returns the unsigned minimum angle to the given vector, in radians. /// </summary> /// <param name="to">The other vector to compare this vector to.</param> - /// <returns>The angle between the two vectors, in radians.</returns> + /// <returns>The unsigned angle between the two vectors, in radians.</returns> public real_t AngleTo(Vector3 to) { return Mathf.Atan2(Cross(to).Length(), Dot(to)); @@ -469,6 +469,23 @@ namespace Godot } /// <summary> + /// Returns the signed angle to the given vector, in radians. + /// The sign of the angle is positive in a counter-clockwise + /// direction and negative in a clockwise direction when viewed + /// from the side specified by the `axis`. + /// </summary> + /// <param name="to">The other vector to compare this vector to.</param> + /// <param name="axis">The reference axis to use for the angle sign.</param> + /// <returns>The signed angle between the two vectors, in radians.</returns> + public real_t SignedAngleTo(Vector3 to, Vector3 axis) + { + Vector3 crossTo = Cross(to); + real_t unsignedAngle = Mathf.Atan2(crossTo.Length(), Dot(to)); + real_t sign = crossTo.Dot(axis); + return (sign < 0) ? -unsignedAngle : unsignedAngle; + } + + /// <summary> /// Returns the result of the spherical linear interpolation between /// this vector and `to` by amount `weight`. /// diff --git a/modules/mono/mono_gd/gd_mono_log.cpp b/modules/mono/mono_gd/gd_mono_log.cpp index e1d283242c..dafd36c36b 100644 --- a/modules/mono/mono_gd/gd_mono_log.cpp +++ b/modules/mono/mono_gd/gd_mono_log.cpp @@ -189,8 +189,6 @@ void GDMonoLog::initialize() { GDMonoLog::GDMonoLog() { singleton = this; - - log_level_id = -1; } GDMonoLog::~GDMonoLog() { diff --git a/modules/mono/mono_gd/gd_mono_log.h b/modules/mono/mono_gd/gd_mono_log.h index 9a95e3cb0a..f7a53156ab 100644 --- a/modules/mono/mono_gd/gd_mono_log.h +++ b/modules/mono/mono_gd/gd_mono_log.h @@ -46,9 +46,9 @@ class GDMonoLog { #ifdef GD_MONO_LOG_ENABLED - int log_level_id; + int log_level_id = -1; - FileAccess *log_file; + FileAccess *log_file = nullptr; String log_file_path; bool _try_create_logs_dir(const String &p_logs_dir); diff --git a/modules/mono/mono_gd/gd_mono_marshal.cpp b/modules/mono/mono_gd/gd_mono_marshal.cpp index 286858bff1..359f6bba4d 100644 --- a/modules/mono/mono_gd/gd_mono_marshal.cpp +++ b/modules/mono/mono_gd/gd_mono_marshal.cpp @@ -1204,7 +1204,7 @@ Variant mono_object_to_variant_impl(MonoObject *p_obj, const ManagedType &p_type if (GDMonoUtils::Marshal::type_is_system_generic_list(reftype)) { MonoReflectionType *elem_reftype = nullptr; GDMonoUtils::Marshal::array_get_element_type(reftype, &elem_reftype); - return system_generic_list_to_Array(p_obj, p_type.type_class, elem_reftype); + return system_generic_list_to_Array_variant(p_obj, p_type.type_class, elem_reftype); } } break; } @@ -1333,15 +1333,22 @@ MonoObject *Array_to_system_generic_list(const Array &p_array, GDMonoClass *p_cl return mono_object; } -Array system_generic_list_to_Array(MonoObject *p_obj, GDMonoClass *p_class, [[maybe_unused]] MonoReflectionType *p_elem_reftype) { +Variant system_generic_list_to_Array_variant(MonoObject *p_obj, GDMonoClass *p_class, [[maybe_unused]] MonoReflectionType *p_elem_reftype) { GDMonoMethod *to_array = p_class->get_method("ToArray", 0); CRASH_COND(to_array == nullptr); MonoException *exc = nullptr; - MonoArray *mono_array = (MonoArray *)to_array->invoke_raw(p_obj, nullptr, &exc); + MonoObject *array = to_array->invoke_raw(p_obj, nullptr, &exc); UNHANDLED_EXCEPTION(exc); - return mono_array_to_Array(mono_array); + ERR_FAIL_NULL_V(array, Variant()); + + ManagedType type = ManagedType::from_class(mono_object_get_class(array)); + + bool result_is_array = type.type_encoding != MONO_TYPE_SZARRAY && type.type_encoding != MONO_TYPE_ARRAY; + ERR_FAIL_COND_V(result_is_array, Variant()); + + return mono_object_to_variant(array, type); } MonoArray *Array_to_mono_array(const Array &p_array) { diff --git a/modules/mono/mono_gd/gd_mono_marshal.h b/modules/mono/mono_gd/gd_mono_marshal.h index 7d0036a1d8..668809ae5d 100644 --- a/modules/mono/mono_gd/gd_mono_marshal.h +++ b/modules/mono/mono_gd/gd_mono_marshal.h @@ -140,7 +140,7 @@ MonoObject *Dictionary_to_system_generic_dict(const Dictionary &p_dict, GDMonoCl Dictionary system_generic_dict_to_Dictionary(MonoObject *p_obj, GDMonoClass *p_class, MonoReflectionType *p_key_reftype, MonoReflectionType *p_value_reftype); MonoObject *Array_to_system_generic_list(const Array &p_array, GDMonoClass *p_class, MonoReflectionType *p_elem_reftype); -Array system_generic_list_to_Array(MonoObject *p_obj, GDMonoClass *p_class, MonoReflectionType *p_elem_reftype); +Variant system_generic_list_to_Array_variant(MonoObject *p_obj, GDMonoClass *p_class, MonoReflectionType *p_elem_reftype); // Array diff --git a/modules/mono/mono_gd/support/android_support.cpp b/modules/mono/mono_gd/support/android_support.cpp index 59e1385e7e..cba29d63cd 100644 --- a/modules/mono/mono_gd/support/android_support.cpp +++ b/modules/mono/mono_gd/support/android_support.cpp @@ -109,7 +109,7 @@ bool jni_exception_check(JNIEnv *p_env) { String app_native_lib_dir_cache; String determine_app_native_lib_dir() { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); ScopedLocalRef<jclass> activityThreadClass(env, env->FindClass("android/app/ActivityThread")); jmethodID currentActivityThread = env->GetStaticMethodID(activityThreadClass, "currentActivityThread", "()Landroid/app/ActivityThread;"); @@ -253,7 +253,7 @@ int32_t get_build_version_sdk_int() { // android.os.Build.VERSION.SDK_INT if (build_version_sdk_int == 0) { - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); jclass versionClass = env->FindClass("android/os/Build$VERSION"); ERR_FAIL_NULL_V(versionClass, 0); @@ -281,7 +281,7 @@ MonoBoolean _gd_mono_init_cert_store() { // return false; // } - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); ScopedLocalRef<jclass> keyStoreClass(env, env->FindClass("java/security/KeyStore")); @@ -322,7 +322,7 @@ MonoArray *_gd_mono_android_cert_store_lookup(MonoString *p_alias) { return nullptr; } - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); ScopedLocalRef<jstring> js_alias(env, env->NewStringUTF(alias_utf8)); mono_free(alias_utf8); @@ -380,7 +380,7 @@ void cleanup() { if (godot_dl_handle) gd_mono_android_dlclose(godot_dl_handle, nullptr); - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); if (certStore) { env->DeleteGlobalRef(certStore); @@ -437,7 +437,7 @@ GD_PINVOKE_EXPORT mono_bool _monodroid_get_network_interface_up_state(const char *r_is_up = 0; - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); jclass networkInterfaceClass = env->FindClass("java/net/NetworkInterface"); ERR_FAIL_NULL_V(networkInterfaceClass, 0); @@ -469,7 +469,7 @@ GD_PINVOKE_EXPORT mono_bool _monodroid_get_network_interface_supports_multicast( *r_supports_multicast = 0; - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); jclass networkInterfaceClass = env->FindClass("java/net/NetworkInterface"); ERR_FAIL_NULL_V(networkInterfaceClass, 0); @@ -507,7 +507,7 @@ static void interop_get_active_network_dns_servers(char **r_dns_servers, int *dn CRASH_COND(get_build_version_sdk_int() < 23); #endif - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); GodotJavaWrapper *godot_java = ((OS_Android *)OS::get_singleton())->get_godot_java(); jobject activity = godot_java->get_activity(); @@ -648,7 +648,7 @@ GD_PINVOKE_EXPORT const char *_monodroid_timezone_get_default_id() { // // TimeZone.getDefault().getID() - JNIEnv *env = ThreadAndroid::get_env(); + JNIEnv *env = get_jni_env(); ScopedLocalRef<jclass> timeZoneClass(env, env->FindClass("java/util/TimeZone")); ERR_FAIL_NULL_V(timeZoneClass, nullptr); |