diff options
Diffstat (limited to 'modules/mono')
-rw-r--r-- | modules/mono/config.py | 2 | ||||
-rw-r--r-- | modules/mono/csharp_script.cpp | 26 | ||||
-rw-r--r-- | modules/mono/csharp_script.h | 1 | ||||
-rw-r--r-- | modules/mono/editor/bindings_generator.cpp | 5 | ||||
-rw-r--r-- | modules/mono/glue/cs_files/StringExtensions.cs | 32 | ||||
-rw-r--r-- | modules/mono/glue/cs_files/Transform.cs | 4 | ||||
-rwxr-xr-x | modules/mono/glue/cs_files/VERSION.txt | 2 | ||||
-rw-r--r-- | modules/mono/mono_gd/gd_mono.cpp | 31 | ||||
-rw-r--r-- | modules/mono/mono_gd/gd_mono_assembly.cpp | 27 |
9 files changed, 91 insertions, 39 deletions
diff --git a/modules/mono/config.py b/modules/mono/config.py index 5591ed25bf..831d849ea6 100644 --- a/modules/mono/config.py +++ b/modules/mono/config.py @@ -161,7 +161,7 @@ def configure(env): mono_lib_path = '' mono_so_name = '' - mono_prefix = subprocess.check_output(["pkg-config", "mono-2", "--variable=prefix"]).strip() + mono_prefix = subprocess.check_output(["pkg-config", "mono-2", "--variable=prefix"]).decode("utf8").strip() tmpenv = Environment() tmpenv.AppendENVPath('PKG_CONFIG_PATH', os.getenv('PKG_CONFIG_PATH')) diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp index 525b918b1f..1d0afa7f2d 100644 --- a/modules/mono/csharp_script.cpp +++ b/modules/mono/csharp_script.cpp @@ -282,6 +282,15 @@ void CSharpLanguage::get_string_delimiters(List<String> *p_delimiters) const { p_delimiters->push_back("@\" \""); // verbatim string literal } +static String get_base_class_name(const String &p_base_class_name, const String p_class_name) { + + String base_class = p_base_class_name; + if (p_class_name == base_class) { + base_class = "Godot." + base_class; + } + return base_class; +} + Ref<Script> CSharpLanguage::get_template(const String &p_class_name, const String &p_base_class_name) const { String script_template = "using " BINDINGS_NAMESPACE ";\n" @@ -308,7 +317,8 @@ Ref<Script> CSharpLanguage::get_template(const String &p_class_name, const Strin "// }\n" "}\n"; - script_template = script_template.replace("%BASE_CLASS_NAME%", p_base_class_name) + String base_class_name = get_base_class_name(p_base_class_name, p_class_name); + script_template = script_template.replace("%BASE_CLASS_NAME%", base_class_name) .replace("%CLASS_NAME%", p_class_name); Ref<CSharpScript> script; @@ -327,12 +337,24 @@ bool CSharpLanguage::is_using_templates() { void CSharpLanguage::make_template(const String &p_class_name, const String &p_base_class_name, Ref<Script> &p_script) { String src = p_script->get_source_code(); - src = src.replace("%BASE%", p_base_class_name) + String base_class_name = get_base_class_name(p_base_class_name, p_class_name); + src = src.replace("%BASE%", base_class_name) .replace("%CLASS%", p_class_name) .replace("%TS%", _get_indentation()); p_script->set_source_code(src); } +String CSharpLanguage::validate_path(const String &p_path) const { + + String class_name = p_path.get_file().get_basename(); + List<String> keywords; + get_reserved_words(&keywords); + if (keywords.find(class_name)) { + return TTR("Class name can't be a reserved keyword"); + } + return ""; +} + Script *CSharpLanguage::create_script() const { return memnew(CSharpScript); diff --git a/modules/mono/csharp_script.h b/modules/mono/csharp_script.h index 1f609627de..8666149111 100644 --- a/modules/mono/csharp_script.h +++ b/modules/mono/csharp_script.h @@ -294,6 +294,7 @@ public: virtual bool is_using_templates(); virtual void make_template(const String &p_class_name, const String &p_base_class_name, Ref<Script> &p_script); /* TODO */ virtual bool validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path, List<String> *r_functions) const { return true; } + virtual String validate_path(const String &p_path) const; virtual Script *create_script() const; virtual bool has_named_classes() const; virtual bool supports_builtin_mode() const; diff --git a/modules/mono/editor/bindings_generator.cpp b/modules/mono/editor/bindings_generator.cpp index 315c1e2f1c..a210b8e480 100644 --- a/modules/mono/editor/bindings_generator.cpp +++ b/modules/mono/editor/bindings_generator.cpp @@ -103,7 +103,7 @@ #define C_METHOD_MANAGED_TO_DICT C_NS_MONOMARSHAL "::mono_object_to_Dictionary" #define C_METHOD_MANAGED_FROM_DICT C_NS_MONOMARSHAL "::Dictionary_to_mono_object" -#define BINDINGS_GENERATOR_VERSION UINT32_C(1) +#define BINDINGS_GENERATOR_VERSION UINT32_C(2) const char *BindingsGenerator::TypeInterface::DEFAULT_VARARG_C_IN = "\t%0 %1_in = %1;\n"; @@ -730,7 +730,8 @@ Error BindingsGenerator::_generate_cs_type(const TypeInterface &itype, const Str } output.push_back(INDENT1 "public "); - output.push_back(itype.is_singleton ? "static class " : "class "); + bool is_abstract = !ClassDB::can_instance(itype.name) && ClassDB::is_class_enabled(itype.name); // can_instance returns true if there's a constructor and the class is not 'disabled' + output.push_back(itype.is_singleton ? "static class " : (is_abstract ? "abstract class " : "class ")); output.push_back(itype.proxy_name); if (itype.is_singleton) { diff --git a/modules/mono/glue/cs_files/StringExtensions.cs b/modules/mono/glue/cs_files/StringExtensions.cs index 5c3ceff97d..cbc337ab19 100644 --- a/modules/mono/glue/cs_files/StringExtensions.cs +++ b/modules/mono/glue/cs_files/StringExtensions.cs @@ -287,7 +287,7 @@ namespace Godot if (sep == -1) return @base; - return @base + rs.substr(0, sep); + return @base + rs.Substr(0, sep); } // <summary> @@ -478,7 +478,7 @@ namespace Godot // </summary> public static bool IsValidIpAddress(this string instance) { - string[] ip = instance.split("."); + string[] ip = instance.Split("."); if (ip.Length != 4) return false; @@ -489,7 +489,7 @@ namespace Godot if (!n.IsValidInteger()) return false; - int val = n.to_int(); + int val = n.ToInt(); if (val < 0 || val > 255) return false; } @@ -571,7 +571,7 @@ namespace Godot // <summary> // Do a simple case insensitive expression match, using ? and * wildcards (see [method expr_match]). // </summary> - public static bool matchn(this string instance, string expr) + public static bool Matchn(this string instance, string expr) { return instance.ExprMatch(expr, false); } @@ -830,7 +830,7 @@ namespace Godot // <summary> // Split the string by a divisor string, return an array of the substrings. Example "One,Two,Three" will return ["One","Two","Three"] if split by ",". // </summary> - public static string[] split(this string instance, string divisor, bool allow_empty = true) + public static string[] Split(this string instance, string divisor, bool allow_empty = true) { return instance.Split(new string[] { divisor }, StringSplitOptions.RemoveEmptyEntries); } @@ -838,7 +838,7 @@ namespace Godot // <summary> // Split the string in floats by using a divisor string, return an array of the substrings. Example "1,2.5,3" will return [1,2.5,3] if split by ",". // </summary> - public static float[] split_floats(this string instance, string divisor, bool allow_empty = true) + public static float[] SplitFloats(this string instance, string divisor, bool allow_empty = true) { List<float> ret = new List<float>(); int from = 0; @@ -872,7 +872,7 @@ namespace Godot // <summary> // Return a copy of the string stripped of any non-printable character at the beginning and the end. The optional arguments are used to toggle stripping on the left and right edges respectively. // </summary> - public static string strip_edges(this string instance, bool left = true, bool right = true) + public static string StripEdges(this string instance, bool left = true, bool right = true) { if (left) { @@ -890,7 +890,7 @@ namespace Godot // <summary> // Return part of the string from the position [code]from[/code], with length [code]len[/code]. // </summary> - public static string substr(this string instance, int from, int len) + public static string Substr(this string instance, int from, int len) { return instance.Substring(from, len); } @@ -898,7 +898,7 @@ namespace Godot // <summary> // Convert the String (which is a character array) to PoolByteArray (which is an array of bytes). The conversion is speeded up in comparison to to_utf8() with the assumption that all the characters the String contains are only ASCII characters. // </summary> - public static byte[] to_ascii(this string instance) + public static byte[] ToAscii(this string instance) { return Encoding.ASCII.GetBytes(instance); } @@ -906,7 +906,7 @@ namespace Godot // <summary> // Convert a string, containing a decimal number, into a [code]float[/code]. // </summary> - public static float to_float(this string instance) + public static float ToFloat(this string instance) { return float.Parse(instance); } @@ -914,7 +914,7 @@ namespace Godot // <summary> // Convert a string, containing an integer number, into an [code]int[/code]. // </summary> - public static int to_int(this string instance) + public static int ToInt(this string instance) { return int.Parse(instance); } @@ -922,7 +922,7 @@ namespace Godot // <summary> // Return the string converted to lowercase. // </summary> - public static string to_lower(this string instance) + public static string ToLower(this string instance) { return instance.ToLower(); } @@ -930,7 +930,7 @@ namespace Godot // <summary> // Return the string converted to uppercase. // </summary> - public static string to_upper(this string instance) + public static string ToUpper(this string instance) { return instance.ToUpper(); } @@ -938,7 +938,7 @@ namespace Godot // <summary> // Convert the String (which is an array of characters) to PoolByteArray (which is an array of bytes). The conversion is a bit slower than to_ascii(), but supports all UTF-8 characters. Therefore, you should prefer this function over to_ascii(). // </summary> - public static byte[] to_utf8(this string instance) + public static byte[] ToUtf8(this string instance) { return Encoding.UTF8.GetBytes(instance); } @@ -946,7 +946,7 @@ namespace Godot // <summary> // Return a copy of the string with special characters escaped using the XML standard. // </summary> - public static string xml_escape(this string instance) + public static string XmlEscape(this string instance) { return SecurityElement.Escape(instance); } @@ -954,7 +954,7 @@ namespace Godot // <summary> // Return a copy of the string with escaped characters replaced by their meanings according to the XML standard. // </summary> - public static string xml_unescape(this string instance) + public static string XmlUnescape(this string instance) { return SecurityElement.FromString(instance).Text; } diff --git a/modules/mono/glue/cs_files/Transform.cs b/modules/mono/glue/cs_files/Transform.cs index 5214100d36..9853721f98 100644 --- a/modules/mono/glue/cs_files/Transform.cs +++ b/modules/mono/glue/cs_files/Transform.cs @@ -24,7 +24,7 @@ namespace Godot public Transform LookingAt(Vector3 target, Vector3 up) { Transform t = this; - t.set_look_at(origin, target, up); + t.SetLookAt(origin, target, up); return t; } @@ -43,7 +43,7 @@ namespace Godot return new Transform(basis.Scaled(scale), origin * scale); } - public void set_look_at(Vector3 eye, Vector3 target, Vector3 up) + public void SetLookAt(Vector3 eye, Vector3 target, Vector3 up) { // Make rotation matrix // Z vector diff --git a/modules/mono/glue/cs_files/VERSION.txt b/modules/mono/glue/cs_files/VERSION.txt index d00491fd7e..0cfbf08886 100755 --- a/modules/mono/glue/cs_files/VERSION.txt +++ b/modules/mono/glue/cs_files/VERSION.txt @@ -1 +1 @@ -1 +2 diff --git a/modules/mono/mono_gd/gd_mono.cpp b/modules/mono/mono_gd/gd_mono.cpp index 1ebef04561..0646580eaa 100644 --- a/modules/mono/mono_gd/gd_mono.cpp +++ b/modules/mono/mono_gd/gd_mono.cpp @@ -74,7 +74,31 @@ void gdmono_MonoPrintCallback(const char *string, mono_bool is_stdout) { GDMono *GDMono::singleton = NULL; +namespace { + +void setup_runtime_main_args() { + CharString execpath = OS::get_singleton()->get_executable_path().utf8(); + + List<String> cmdline_args = OS::get_singleton()->get_cmdline_args(); + + List<CharString> cmdline_args_utf8; + Vector<char *> main_args; + main_args.resize(cmdline_args.size() + 1); + + main_args[0] = execpath.ptrw(); + + int i = 1; + for (List<String>::Element *E = cmdline_args.front(); E; E = E->next()) { + CharString &stored = cmdline_args_utf8.push_back(E->get().utf8())->get(); + main_args[i] = stored.ptrw(); + i++; + } + + mono_runtime_set_main_args(main_args.size(), main_args.ptrw()); +} + #ifdef DEBUG_ENABLED + static bool _wait_for_debugger_msecs(uint32_t p_msecs) { do { @@ -96,9 +120,7 @@ static bool _wait_for_debugger_msecs(uint32_t p_msecs) { return mono_is_debugger_attached(); } -#endif -#ifdef DEBUG_ENABLED void gdmono_debug_init() { mono_debug_init(MONO_DEBUG_FORMAT_MONO); @@ -125,8 +147,11 @@ void gdmono_debug_init() { }; mono_jit_parse_options(2, (char **)options); } + #endif +} // namespace + void GDMono::initialize() { ERR_FAIL_NULL(Engine::get_singleton()); @@ -179,6 +204,8 @@ void GDMono::initialize() { GDMonoUtils::set_main_thread(GDMonoUtils::get_current_thread()); + setup_runtime_main_args(); // Required for System.Environment.GetCommandLineArgs + runtime_initialized = true; OS::get_singleton()->print("Mono: Runtime initialized\n"); diff --git a/modules/mono/mono_gd/gd_mono_assembly.cpp b/modules/mono/mono_gd/gd_mono_assembly.cpp index 2ce1b0a9df..d062d56dcf 100644 --- a/modules/mono/mono_gd/gd_mono_assembly.cpp +++ b/modules/mono/mono_gd/gd_mono_assembly.cpp @@ -85,19 +85,22 @@ MonoAssembly *GDMonoAssembly::_search_hook(MonoAssemblyName *aname, void *user_d path = search_dir.plus_file(name); if (FileAccess::exists(path)) { res = _load_assembly_from(name.get_basename(), path, refonly); - break; + if (res != NULL) + break; } } else { path = search_dir.plus_file(name + ".dll"); if (FileAccess::exists(path)) { res = _load_assembly_from(name, path, refonly); - break; + if (res != NULL) + break; } path = search_dir.plus_file(name + ".exe"); if (FileAccess::exists(path)) { res = _load_assembly_from(name, path, refonly); - break; + if (res != NULL) + break; } } } @@ -123,6 +126,7 @@ MonoAssembly *GDMonoAssembly::_preload_hook(MonoAssemblyName *aname, char **asse const char *rootdir = mono_assembly_getrootdir(); if (rootdir) { search_dirs.push_back(String(rootdir).plus_file("mono").plus_file("4.5")); + search_dirs.push_back(String(rootdir).plus_file("mono").plus_file("4.5").plus_file("Facades")); } if (assemblies_path) { @@ -151,19 +155,15 @@ MonoAssembly *GDMonoAssembly::_preload_hook(MonoAssemblyName *aname, char **asse path = search_dir.plus_file(name); if (FileAccess::exists(path)) { res = _load_assembly_from(name.get_basename(), path, refonly); - break; + if (res != NULL) + break; } } else { path = search_dir.plus_file(name + ".dll"); if (FileAccess::exists(path)) { res = _load_assembly_from(name, path, refonly); - break; - } - - path = search_dir.plus_file(name + ".exe"); - if (FileAccess::exists(path)) { - res = _load_assembly_from(name, path, refonly); - break; + if (res != NULL) + break; } } } @@ -212,14 +212,15 @@ Error GDMonoAssembly::load(bool p_refonly) { String image_filename(path); - MonoImageOpenStatus status; + MonoImageOpenStatus status = MONO_IMAGE_OK; image = mono_image_open_from_data_with_name( (char *)&data[0], data.size(), true, &status, refonly, image_filename.utf8().get_data()); - ERR_FAIL_COND_V(status != MONO_IMAGE_OK || image == NULL, ERR_FILE_CANT_OPEN); + ERR_FAIL_COND_V(status != MONO_IMAGE_OK, ERR_FILE_CANT_OPEN); + ERR_FAIL_NULL_V(image, ERR_FILE_CANT_OPEN); #ifdef DEBUG_ENABLED String pdb_path(path + ".pdb"); |