diff options
Diffstat (limited to 'modules/mono')
| -rw-r--r-- | modules/mono/glue/Managed/Files/GD.cs | 48 | ||||
| -rw-r--r-- | modules/mono/glue/Managed/Files/Quat.cs | 4 | ||||
| -rw-r--r-- | modules/mono/glue/gd_glue.cpp | 33 | ||||
| -rw-r--r-- | modules/mono/glue/gd_glue.h | 16 | ||||
| -rw-r--r-- | modules/mono/godotsharp_dirs.cpp | 25 | ||||
| -rw-r--r-- | modules/mono/godotsharp_dirs.h | 5 | ||||
| -rw-r--r-- | modules/mono/mono_gd/gd_mono.cpp | 28 | ||||
| -rw-r--r-- | modules/mono/utils/mono_reg_utils.cpp | 2 |
8 files changed, 135 insertions, 26 deletions
diff --git a/modules/mono/glue/Managed/Files/GD.cs b/modules/mono/glue/Managed/Files/GD.cs index 75a35a9eea..1cd4384bcc 100644 --- a/modules/mono/glue/Managed/Files/GD.cs +++ b/modules/mono/glue/Managed/Files/GD.cs @@ -50,7 +50,7 @@ namespace Godot return godot_icall_GD_hash(var); } - public static Object InstanceFromId(int instanceId) + public static Object InstanceFromId(ulong instanceId) { return godot_icall_GD_instance_from_id(instanceId); } @@ -110,6 +110,31 @@ namespace Godot godot_icall_GD_printt(what); } + public static double Randf() + { + return godot_icall_GD_randf(); + } + + public static uint Randi() + { + return godot_icall_GD_randi(); + } + + public static void Randomize() + { + godot_icall_GD_randomize(); + } + + public static double rand_range(double from, double to) + { + return godot_icall_GD_rand_range(from, to); + } + + public static uint RandSeed(ulong seed, out ulong newSeed) + { + return godot_icall_GD_rand_seed(seed, out newSeed); + } + public static int[] Range(int length) { var ret = new int[length]; @@ -174,7 +199,7 @@ namespace Godot return ret; } - public static void Seed(int seed) + public static void Seed(ulong seed) { godot_icall_GD_seed(seed); } @@ -214,7 +239,7 @@ namespace Godot internal extern static int godot_icall_GD_hash(object var); [MethodImpl(MethodImplOptions.InternalCall)] - internal extern static Object godot_icall_GD_instance_from_id(int instance_id); + internal extern static Object godot_icall_GD_instance_from_id(ulong instance_id); [MethodImpl(MethodImplOptions.InternalCall)] internal extern static void godot_icall_GD_print(object[] what); @@ -232,7 +257,22 @@ namespace Godot internal extern static void godot_icall_GD_printt(object[] what); [MethodImpl(MethodImplOptions.InternalCall)] - internal extern static void godot_icall_GD_seed(int seed); + internal extern static double godot_icall_GD_randf(); + + [MethodImpl(MethodImplOptions.InternalCall)] + internal extern static uint godot_icall_GD_randi(); + + [MethodImpl(MethodImplOptions.InternalCall)] + internal extern static void godot_icall_GD_randomize(); + + [MethodImpl(MethodImplOptions.InternalCall)] + internal extern static double godot_icall_GD_rand_range(double from, double to); + + [MethodImpl(MethodImplOptions.InternalCall)] + internal extern static uint godot_icall_GD_rand_seed(ulong seed, out ulong newSeed); + + [MethodImpl(MethodImplOptions.InternalCall)] + internal extern static void godot_icall_GD_seed(ulong seed); [MethodImpl(MethodImplOptions.InternalCall)] internal extern static string godot_icall_GD_str(object[] what); diff --git a/modules/mono/glue/Managed/Files/Quat.cs b/modules/mono/glue/Managed/Files/Quat.cs index fd1ac01083..d4dcff583a 100644 --- a/modules/mono/glue/Managed/Files/Quat.cs +++ b/modules/mono/glue/Managed/Files/Quat.cs @@ -347,9 +347,9 @@ namespace Godot public override bool Equals(object obj) { - if (obj is Vector2) + if (obj is Quat) { - return Equals((Vector2)obj); + return Equals((Quat)obj); } return false; diff --git a/modules/mono/glue/gd_glue.cpp b/modules/mono/glue/gd_glue.cpp index e49ed876e7..5edf49d2bf 100644 --- a/modules/mono/glue/gd_glue.cpp +++ b/modules/mono/glue/gd_glue.cpp @@ -52,7 +52,7 @@ MonoObject *godot_icall_GD_bytes2var(MonoArray *p_bytes) { return GDMonoMarshal::variant_to_mono_object(ret); } -MonoObject *godot_icall_GD_convert(MonoObject *p_what, int p_type) { +MonoObject *godot_icall_GD_convert(MonoObject *p_what, int32_t p_type) { Variant what = GDMonoMarshal::mono_object_to_variant(p_what); const Variant *args[1] = { &what }; Variant::CallError ce; @@ -65,7 +65,7 @@ int godot_icall_GD_hash(MonoObject *p_var) { return GDMonoMarshal::mono_object_to_variant(p_var).hash(); } -MonoObject *godot_icall_GD_instance_from_id(int p_instance_id) { +MonoObject *godot_icall_GD_instance_from_id(uint64_t p_instance_id) { return GDMonoUtils::unmanaged_get_managed(ObjectDB::get_instance(p_instance_id)); } @@ -115,7 +115,29 @@ void godot_icall_GD_printt(MonoArray *p_what) { print_line(str); } -void godot_icall_GD_seed(int p_seed) { +double godot_icall_GD_randf() { + return Math::randf(); +} + +uint32_t godot_icall_GD_randi() { + return Math::rand(); +} + +void godot_icall_GD_randomize() { + Math::randomize(); +} + +double godot_icall_GD_rand_range(double from, double to) { + return Math::random(from, to); +} + +uint32_t godot_icall_GD_rand_seed(uint64_t seed, uint64_t *newSeed) { + int ret = Math::rand_from_seed(&seed); + *newSeed = seed; + return ret; +} + +void godot_icall_GD_seed(uint64_t p_seed) { Math::seed(p_seed); } @@ -201,6 +223,11 @@ void godot_register_gd_icalls() { mono_add_internal_call("Godot.GD::godot_icall_GD_printraw", (void *)godot_icall_GD_printraw); mono_add_internal_call("Godot.GD::godot_icall_GD_prints", (void *)godot_icall_GD_prints); mono_add_internal_call("Godot.GD::godot_icall_GD_printt", (void *)godot_icall_GD_printt); + mono_add_internal_call("Godot.GD::godot_icall_GD_randf", (void *)godot_icall_GD_randf); + mono_add_internal_call("Godot.GD::godot_icall_GD_randi", (void *)godot_icall_GD_randi); + mono_add_internal_call("Godot.GD::godot_icall_GD_randomize", (void *)godot_icall_GD_randomize); + mono_add_internal_call("Godot.GD::godot_icall_GD_rand_range", (void *)godot_icall_GD_rand_range); + mono_add_internal_call("Godot.GD::godot_icall_GD_rand_seed", (void *)godot_icall_GD_rand_seed); mono_add_internal_call("Godot.GD::godot_icall_GD_seed", (void *)godot_icall_GD_seed); mono_add_internal_call("Godot.GD::godot_icall_GD_str", (void *)godot_icall_GD_str); mono_add_internal_call("Godot.GD::godot_icall_GD_str2var", (void *)godot_icall_GD_str2var); diff --git a/modules/mono/glue/gd_glue.h b/modules/mono/glue/gd_glue.h index 00611fef12..ba75d85343 100644 --- a/modules/mono/glue/gd_glue.h +++ b/modules/mono/glue/gd_glue.h @@ -37,11 +37,11 @@ MonoObject *godot_icall_GD_bytes2var(MonoArray *p_bytes); -MonoObject *godot_icall_GD_convert(MonoObject *p_what, int p_type); +MonoObject *godot_icall_GD_convert(MonoObject *p_what, int32_t p_type); int godot_icall_GD_hash(MonoObject *p_var); -MonoObject *godot_icall_GD_instance_from_id(int p_instance_id); +MonoObject *godot_icall_GD_instance_from_id(uint64_t p_instance_id); void godot_icall_GD_print(MonoArray *p_what); @@ -53,7 +53,17 @@ void godot_icall_GD_prints(MonoArray *p_what); void godot_icall_GD_printt(MonoArray *p_what); -void godot_icall_GD_seed(int p_seed); +double godot_icall_GD_randf(); + +uint32_t godot_icall_GD_randi(); + +void godot_icall_GD_randomize(); + +double godot_icall_GD_rand_range(double from, double to); + +uint32_t godot_icall_GD_rand_seed(uint64_t seed, uint64_t *newSeed); + +void godot_icall_GD_seed(uint64_t p_seed); MonoString *godot_icall_GD_str(MonoArray *p_what); diff --git a/modules/mono/godotsharp_dirs.cpp b/modules/mono/godotsharp_dirs.cpp index 3943c0c7d7..09a1fc6fbc 100644 --- a/modules/mono/godotsharp_dirs.cpp +++ b/modules/mono/godotsharp_dirs.cpp @@ -99,7 +99,6 @@ public: String sln_filepath; String csproj_filepath; - String data_mono_bin_dir; String data_editor_tools_dir; String data_editor_prebuilt_api_dir; #endif @@ -107,6 +106,10 @@ public: String data_mono_etc_dir; String data_mono_lib_dir; +#ifdef WINDOWS_ENABLED + String data_mono_bin_dir; +#endif + private: _GodotSharpDirs() { res_data_dir = "res://.mono"; @@ -146,10 +149,13 @@ private: data_editor_prebuilt_api_dir = data_dir_root.plus_file("Api"); String data_mono_root_dir = data_dir_root.plus_file("Mono"); - data_mono_bin_dir = data_mono_root_dir.plus_file("bin"); data_mono_etc_dir = data_mono_root_dir.plus_file("etc"); data_mono_lib_dir = data_mono_root_dir.plus_file("lib"); +#ifdef WINDOWS_ENABLED + data_mono_bin_dir = data_mono_root_dir.plus_file("bin"); +#endif + #ifdef OSX_ENABLED if (!DirAccess::exists(data_editor_tools_dir)) { data_editor_tools_dir = exe_dir.plus_file("../Frameworks/GodotSharp/Tools"); @@ -160,7 +166,6 @@ private: } if (!DirAccess::exists(data_mono_root_dir)) { - data_mono_bin_dir = exe_dir.plus_file("../Frameworks/GodotSharp/Mono/bin"); data_mono_etc_dir = exe_dir.plus_file("../Resources/GodotSharp/Mono/etc"); data_mono_lib_dir = exe_dir.plus_file("../Frameworks/GodotSharp/Mono/lib"); } @@ -178,6 +183,10 @@ private: data_mono_etc_dir = data_mono_root_dir.plus_file("etc"); data_mono_lib_dir = data_mono_root_dir.plus_file("lib"); +#ifdef WINDOWS_ENABLED + data_mono_bin_dir = data_mono_root_dir.plus_file("bin"); +#endif + #ifdef OSX_ENABLED if (!DirAccess::exists(data_mono_root_dir)) { data_mono_etc_dir = exe_dir.plus_file("../Resources/GodotSharp/Mono/etc"); @@ -251,10 +260,6 @@ String get_project_csproj_path() { return _GodotSharpDirs::get_singleton().csproj_filepath; } -String get_data_mono_bin_dir() { - return _GodotSharpDirs::get_singleton().data_mono_bin_dir; -} - String get_data_editor_tools_dir() { return _GodotSharpDirs::get_singleton().data_editor_tools_dir; } @@ -272,4 +277,10 @@ String get_data_mono_lib_dir() { return _GodotSharpDirs::get_singleton().data_mono_lib_dir; } +#ifdef WINDOWS_ENABLED +String get_data_mono_bin_dir() { + return _GodotSharpDirs::get_singleton().data_mono_bin_dir; +} +#endif + } // namespace GodotSharpDirs diff --git a/modules/mono/godotsharp_dirs.h b/modules/mono/godotsharp_dirs.h index a038e6486c..556df959e2 100644 --- a/modules/mono/godotsharp_dirs.h +++ b/modules/mono/godotsharp_dirs.h @@ -53,7 +53,6 @@ String get_build_logs_dir(); String get_project_sln_path(); String get_project_csproj_path(); -String get_data_mono_bin_dir(); String get_data_editor_tools_dir(); String get_data_editor_prebuilt_api_dir(); #endif @@ -61,6 +60,10 @@ String get_data_editor_prebuilt_api_dir(); String get_data_mono_etc_dir(); String get_data_mono_lib_dir(); +#ifdef WINDOWS_ENABLED +String get_data_mono_bin_dir(); +#endif + } // namespace GodotSharpDirs #endif // GODOTSHARP_DIRS_H diff --git a/modules/mono/mono_gd/gd_mono.cpp b/modules/mono/mono_gd/gd_mono.cpp index b45046cb6d..bba8b1050f 100644 --- a/modules/mono/mono_gd/gd_mono.cpp +++ b/modules/mono/mono_gd/gd_mono.cpp @@ -157,7 +157,17 @@ void GDMono::add_mono_shared_libs_dir_to_path() { path_value += ';'; String bundled_bin_dir = GodotSharpDirs::get_data_mono_bin_dir(); - path_value += DirAccess::exists(bundled_bin_dir) ? bundled_bin_dir : mono_reg_info.bin_dir; +#ifdef TOOLS_ENABLED + if (DirAccess::exists(bundled_bin_dir)) { + path_value += bundled_bin_dir; + } else { + path_value += mono_reg_info.bin_dir; + } +#else + if (DirAccess::exists(bundled_bin_dir)) + path_value += bundled_bin_dir; +#endif // TOOLS_ENABLED + #else path_value += ':'; @@ -167,10 +177,10 @@ void GDMono::add_mono_shared_libs_dir_to_path() { } else { // TODO: Do we need to add the lib dir when using the system installed Mono on Unix platforms? } -#endif +#endif // WINDOWS_ENABLED OS::get_singleton()->set_environment(path_var, path_value); -#endif +#endif // WINDOWS_ENABLED || UNIX_ENABLED } void GDMono::initialize() { @@ -231,11 +241,21 @@ void GDMono::initialize() { assembly_rootdir = bundled_assembly_rootdir; config_dir = bundled_config_dir; } + +#ifdef WINDOWS_ENABLED + if (assembly_rootdir.empty() || config_dir.empty()) { + // Assertion: if they are not set, then they weren't found in the registry + CRASH_COND(mono_reg_info.assembly_dir.length() > 0 || mono_reg_info.config_dir.length() > 0); + + ERR_PRINT("Cannot find Mono in the registry"); + } +#endif // WINDOWS_ENABLED + #else // These are always the directories in export templates assembly_rootdir = bundled_assembly_rootdir; config_dir = bundled_config_dir; -#endif +#endif // TOOLS_ENABLED // Leak if we call mono_set_dirs more than once mono_set_dirs(assembly_rootdir.length() ? assembly_rootdir.utf8().get_data() : NULL, diff --git a/modules/mono/utils/mono_reg_utils.cpp b/modules/mono/utils/mono_reg_utils.cpp index 76b250e038..0eb4b3b8b3 100644 --- a/modules/mono/utils/mono_reg_utils.cpp +++ b/modules/mono/utils/mono_reg_utils.cpp @@ -158,8 +158,6 @@ MonoRegInfo find_mono() { if (_find_mono_in_reg_old("Software\\Novell\\Mono", info) == ERROR_SUCCESS) return info; - ERR_PRINT("Cannot find mono in the registry"); - return MonoRegInfo(); } |