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-rw-r--r--modules/mono/SCsub57
-rw-r--r--modules/mono/config.py139
-rw-r--r--modules/mono/csharp_script.cpp231
-rw-r--r--modules/mono/csharp_script.h11
-rw-r--r--modules/mono/editor/GodotSharpTools/Build/BuildSystem.cs119
-rw-r--r--modules/mono/editor/GodotSharpTools/GodotSharpTools.csproj4
-rw-r--r--modules/mono/editor/GodotSharpTools/Project/ProjectGenerator.cs6
-rw-r--r--modules/mono/editor/bindings_generator.cpp47
-rw-r--r--modules/mono/editor/csharp_project.cpp32
-rw-r--r--modules/mono/editor/godotsharp_builds.cpp151
-rw-r--r--modules/mono/editor/godotsharp_builds.h5
-rw-r--r--modules/mono/editor/godotsharp_editor.cpp10
-rw-r--r--modules/mono/editor/mono_bottom_panel.cpp60
-rw-r--r--modules/mono/editor/mono_bottom_panel.h6
-rw-r--r--modules/mono/editor/mono_build_info.cpp62
-rw-r--r--modules/mono/editor/mono_build_info.h24
-rw-r--r--modules/mono/editor/monodevelop_instance.cpp16
-rw-r--r--modules/mono/glue/builtin_types_glue.h30
-rw-r--r--modules/mono/glue/collections_glue.cpp240
-rw-r--r--modules/mono/glue/collections_glue.h100
-rw-r--r--modules/mono/glue/cs_files/Array.cs335
-rw-r--r--modules/mono/glue/cs_files/Basis.cs38
-rw-r--r--modules/mono/glue/cs_files/Color.cs101
-rw-r--r--modules/mono/glue/cs_files/Dictionary.cs401
-rw-r--r--modules/mono/glue/cs_files/GD.cs40
-rw-r--r--modules/mono/glue/cs_files/GodotTaskScheduler.cs2
-rw-r--r--modules/mono/glue/cs_files/MarshalUtils.cs29
-rw-r--r--modules/mono/glue/cs_files/Mathf.cs40
-rw-r--r--modules/mono/glue/cs_files/NodeExtensions.cs45
-rw-r--r--modules/mono/glue/cs_files/Plane.cs82
-rw-r--r--modules/mono/glue/cs_files/RPCAttributes.cs9
-rw-r--r--modules/mono/glue/cs_files/ResourceLoaderExtensions.cs10
-rw-r--r--modules/mono/glue/cs_files/StringExtensions.cs2
-rwxr-xr-xmodules/mono/glue/cs_files/VERSION.txt2
-rw-r--r--modules/mono/glue/cs_files/Vector2.cs8
-rw-r--r--modules/mono/glue/cs_files/Vector3.cs6
-rw-r--r--modules/mono/glue/glue_header.h2
-rw-r--r--modules/mono/mono_gc_handle.cpp7
-rw-r--r--modules/mono/mono_gd/gd_mono.cpp51
-rw-r--r--modules/mono/mono_gd/gd_mono.h2
-rw-r--r--modules/mono/mono_gd/gd_mono_assembly.cpp9
-rw-r--r--modules/mono/mono_gd/gd_mono_class.cpp38
-rw-r--r--modules/mono/mono_gd/gd_mono_class.h10
-rw-r--r--modules/mono/mono_gd/gd_mono_field.cpp45
-rw-r--r--modules/mono/mono_gd/gd_mono_header.h3
-rw-r--r--modules/mono/mono_gd/gd_mono_internals.cpp11
-rw-r--r--modules/mono/mono_gd/gd_mono_internals.h11
-rw-r--r--modules/mono/mono_gd/gd_mono_marshal.cpp209
-rw-r--r--modules/mono/mono_gd/gd_mono_marshal.h5
-rw-r--r--modules/mono/mono_gd/gd_mono_method.cpp24
-rw-r--r--modules/mono/mono_gd/gd_mono_method.h6
-rw-r--r--modules/mono/mono_gd/gd_mono_property.cpp27
-rw-r--r--modules/mono/mono_gd/gd_mono_property.h6
-rw-r--r--modules/mono/mono_gd/gd_mono_utils.cpp255
-rw-r--r--modules/mono/mono_gd/gd_mono_utils.h73
-rw-r--r--modules/mono/mono_reg_utils.py4
-rw-r--r--modules/mono/signal_awaiter_utils.cpp20
-rw-r--r--modules/mono/tls_configure.py36
-rw-r--r--modules/mono/utils/macros.h59
-rw-r--r--modules/mono/utils/thread_local.cpp107
-rw-r--r--modules/mono/utils/thread_local.h172
61 files changed, 3015 insertions, 677 deletions
diff --git a/modules/mono/SCsub b/modules/mono/SCsub
index a1dfcf6377..a2df83925c 100644
--- a/modules/mono/SCsub
+++ b/modules/mono/SCsub
@@ -5,9 +5,11 @@ Import('env_modules')
env_mono = env_modules.Clone()
-from compat import byte_to_str
+# TODO move functions to their own modules
def make_cs_files_header(src, dst):
+ from compat import byte_to_str
+
with open(dst, 'w') as header:
header.write('/* This is an automatically generated file; DO NOT EDIT! OK THX */\n')
header.write('#ifndef _CS_FILES_DATA_H\n')
@@ -59,6 +61,7 @@ env_mono.add_source_files(env.modules_sources, 'utils/*.cpp')
if env['tools']:
env_mono.add_source_files(env.modules_sources, 'editor/*.cpp')
+ # NOTE: It is safe to generate this file here, since this is still execute serially
make_cs_files_header('glue/cs_files', 'glue/cs_compressed.gen.h')
vars = Variables()
@@ -75,6 +78,13 @@ else:
if ARGUMENTS.get('yolo_copy', False):
env_mono.Append(CPPDEFINES=['YOLO_COPY'])
+# Configure TLS checks
+
+import tls_configure
+conf = Configure(env_mono)
+tls_configure.configure(conf)
+env_mono = conf.Finish()
+
# Build GodotSharpTools solution
@@ -88,7 +98,7 @@ def find_msbuild_unix(filename):
hint_dirs = ['/opt/novell/mono/bin']
if sys.platform == 'darwin':
- hint_dirs = ['/Library/Frameworks/Mono.framework/Versions/Current/bin'] + hint_dirs
+ hint_dirs = ['/Library/Frameworks/Mono.framework/Versions/Current/bin', '/usr/local/var/homebrew/linked/mono/bin'] + hint_dirs
for hint_dir in hint_dirs:
hint_path = os.path.join(hint_dir, filename)
@@ -127,15 +137,25 @@ def find_msbuild_windows():
if not mono_root:
raise RuntimeError('Cannot find mono root directory')
+ framework_path = os.path.join(mono_root, 'lib', 'mono', '4.5')
+ mono_bin_dir = os.path.join(mono_root, 'bin')
+ msbuild_mono = os.path.join(mono_bin_dir, 'msbuild.bat')
+
+ if os.path.isfile(msbuild_mono):
+ # The (Csc/Vbc/Fsc)ToolExe environment variables are required when
+ # building with Mono's MSBuild. They must point to the batch files
+ # in Mono's bin directory to make sure they are executed with Mono.
+ mono_msbuild_env = {
+ 'CscToolExe': os.path.join(mono_bin_dir, 'csc.bat'),
+ 'VbcToolExe': os.path.join(mono_bin_dir, 'vbc.bat'),
+ 'FscToolExe': os.path.join(mono_bin_dir, 'fsharpc.bat')
+ }
+ return (msbuild_mono, framework_path, mono_msbuild_env)
+
msbuild_tools_path = monoreg.find_msbuild_tools_path_reg()
if msbuild_tools_path:
- return (os.path.join(msbuild_tools_path, 'MSBuild.exe'), os.path.join(mono_root, 'lib', 'mono', '4.5'))
- else:
- msbuild_mono = os.path.join(mono_root, 'bin', 'msbuild.bat')
-
- if os.path.isfile(msbuild_mono):
- return (msbuild_mono, '')
+ return (os.path.join(msbuild_tools_path, 'MSBuild.exe'), framework_path, {})
return None
@@ -145,14 +165,21 @@ def mono_build_solution(source, target, env):
import mono_reg_utils as monoreg
from shutil import copyfile
- framework_path_override = ''
+ framework_path = ''
+
+ msbuild_env = os.environ.copy()
+
+ # Needed when running from Developer Command Prompt for VS
+ if 'PLATFORM' in msbuild_env:
+ del msbuild_env['PLATFORM']
if os.name == 'nt':
msbuild_info = find_msbuild_windows()
if msbuild_info is None:
raise RuntimeError('Cannot find MSBuild executable')
msbuild_path = msbuild_info[0]
- framework_path_override = msbuild_info[1]
+ framework_path = msbuild_info[1]
+ msbuild_env.update(msbuild_info[2])
else:
msbuild_path = find_msbuild_unix('msbuild')
if msbuild_path is None:
@@ -183,14 +210,8 @@ def mono_build_solution(source, target, env):
'/p:Configuration=' + build_config,
]
- if framework_path_override:
- msbuild_args += ['/p:FrameworkPathOverride=' + framework_path_override]
-
- msbuild_env = os.environ.copy()
-
- # Needed when running from Developer Command Prompt for VS
- if 'PLATFORM' in msbuild_env:
- del msbuild_env['PLATFORM']
+ if framework_path:
+ msbuild_args += ['/p:FrameworkPathOverride=' + framework_path]
try:
subprocess.check_call(msbuild_args, env=msbuild_env)
diff --git a/modules/mono/config.py b/modules/mono/config.py
index 18d9c67795..9a000a2a72 100644
--- a/modules/mono/config.py
+++ b/modules/mono/config.py
@@ -4,23 +4,15 @@ import os
import sys
import subprocess
-from SCons.Script import BoolVariable, Dir, Environment, PathVariable, Variables
+from distutils.version import LooseVersion
+from SCons.Script import BoolVariable, Dir, Environment, File, PathVariable, SCons, Variables
monoreg = imp.load_source('mono_reg_utils', 'modules/mono/mono_reg_utils.py')
-def find_file_in_dir(directory, files, prefix='', extension=''):
- if not extension.startswith('.'):
- extension = '.' + extension
- for curfile in files:
- if os.path.isfile(os.path.join(directory, prefix + curfile + extension)):
- return curfile
- return ''
-
-
-def can_build(platform):
- if platform in ["javascript"]:
+def can_build(env, platform):
+ if platform in ['javascript']:
return False # Not yet supported
return True
@@ -30,6 +22,27 @@ def is_enabled():
return False
+def get_doc_classes():
+ return [
+ '@C#',
+ 'CSharpScript',
+ 'GodotSharp',
+ ]
+
+
+def get_doc_path():
+ return 'doc_classes'
+
+
+def find_file_in_dir(directory, files, prefix='', extension=''):
+ if not extension.startswith('.'):
+ extension = '.' + extension
+ for curfile in files:
+ if os.path.isfile(os.path.join(directory, prefix + curfile + extension)):
+ return curfile
+ return ''
+
+
def copy_file(src_dir, dst_dir, name):
from shutil import copyfile
@@ -42,13 +55,24 @@ def copy_file(src_dir, dst_dir, name):
copyfile(src_path, dst_path)
+def custom_path_is_dir_create(key, val, env):
+ """Validator to check if Path is a directory, creating it if it does not exist.
+ Similar to PathIsDirCreate, except it uses SCons.Script.Dir() and
+ SCons.Script.File() in order to support the '#' top level directory token.
+ """
+ # Dir constructor will throw an error if the path points to a file
+ fsDir = Dir(val)
+ if not fsDir.exists:
+ os.makedirs(fsDir.abspath)
+
+
def configure(env):
env.use_ptrcall = True
- env.add_module_version_string("mono")
+ env.add_module_version_string('mono')
envvars = Variables()
envvars.Add(BoolVariable('mono_static', 'Statically link mono', False))
- envvars.Add(PathVariable('mono_assemblies_output_dir', 'Path to the assemblies output directory', '#bin', PathVariable.PathIsDirCreate))
+ envvars.Add(PathVariable('mono_assemblies_output_dir', 'Path to the assemblies output directory', '#bin', custom_path_is_dir_create))
envvars.Update(env)
bits = env['bits']
@@ -73,6 +97,9 @@ def configure(env):
if not mono_root:
raise RuntimeError('Mono installation directory not found')
+ mono_version = mono_root_try_find_mono_version(mono_root)
+ configure_for_mono_version(env, mono_version)
+
mono_lib_path = os.path.join(mono_root, 'lib')
env.Append(LIBPATH=mono_lib_path)
@@ -80,7 +107,11 @@ def configure(env):
if mono_static:
lib_suffix = Environment()['LIBSUFFIX']
- mono_static_lib_name = 'libmono-static-sgen'
+
+ if env.msvc:
+ mono_static_lib_name = 'libmono-static-sgen'
+ else:
+ mono_static_lib_name = 'libmonosgen-2.0'
if not os.path.isfile(os.path.join(mono_lib_path, mono_static_lib_name + lib_suffix)):
raise RuntimeError('Could not find static mono library in: ' + mono_lib_path)
@@ -93,7 +124,10 @@ def configure(env):
env.Append(LINKFLAGS='LIBCMT' + lib_suffix)
env.Append(LINKFLAGS='Psapi' + lib_suffix)
else:
- env.Append(LIBS=mono_static_lib_name)
+ env.Append(LINKFLAGS=os.path.join(mono_lib_path, mono_static_lib_name + lib_suffix))
+
+ env.Append(LIBS='psapi')
+ env.Append(LIBS='version')
else:
mono_lib_name = find_file_in_dir(mono_lib_path, mono_lib_names, extension='.lib')
@@ -128,7 +162,17 @@ def configure(env):
if os.getenv('MONO64_PREFIX'):
mono_root = os.getenv('MONO64_PREFIX')
+ # We can't use pkg-config to link mono statically,
+ # but we can still use it to find the mono root directory
+ if not mono_root and mono_static:
+ mono_root = pkgconfig_try_find_mono_root(mono_lib_names, sharedlib_ext)
+ if not mono_root:
+ raise RuntimeError('Building with mono_static=yes, but failed to find the mono prefix with pkg-config. Specify one manually')
+
if mono_root:
+ mono_version = mono_root_try_find_mono_version(mono_root)
+ configure_for_mono_version(env, mono_version)
+
mono_lib_path = os.path.join(mono_root, 'lib')
env.Append(LIBPATH=mono_lib_path)
@@ -144,18 +188,18 @@ def configure(env):
if mono_static:
mono_lib_file = os.path.join(mono_lib_path, 'lib' + mono_lib + '.a')
- if sys.platform == "darwin":
+ if sys.platform == 'darwin':
env.Append(LINKFLAGS=['-Wl,-force_load,' + mono_lib_file])
- elif sys.platform == "linux" or sys.platform == "linux2":
+ elif sys.platform == 'linux' or sys.platform == 'linux2':
env.Append(LINKFLAGS=['-Wl,-whole-archive', mono_lib_file, '-Wl,-no-whole-archive'])
else:
raise RuntimeError('mono-static: Not supported on this platform')
else:
env.Append(LIBS=[mono_lib])
- if sys.platform == "darwin":
+ if sys.platform == 'darwin':
env.Append(LIBS=['iconv', 'pthread'])
- elif sys.platform == "linux" or sys.platform == "linux2":
+ elif sys.platform == 'linux' or sys.platform == 'linux2':
env.Append(LIBS=['m', 'rt', 'dl', 'pthread'])
if not mono_static:
@@ -168,14 +212,16 @@ def configure(env):
copy_file(os.path.join(mono_lib_path, 'mono', '4.5'), assemblies_output_dir, 'mscorlib.dll')
else:
- if mono_static:
- raise RuntimeError('mono-static: Not supported with pkg-config. Specify a mono prefix manually')
+ assert not mono_static
+
+ mono_version = pkgconfig_try_find_mono_version()
+ configure_for_mono_version(env, mono_version)
env.ParseConfig('pkg-config monosgen-2 --cflags --libs')
mono_lib_path = ''
mono_so_name = ''
- mono_prefix = subprocess.check_output(["pkg-config", "mono-2", "--variable=prefix"]).decode("utf8").strip()
+ mono_prefix = subprocess.check_output(['pkg-config', 'mono-2', '--variable=prefix']).decode('utf8').strip()
tmpenv = Environment()
tmpenv.AppendENVPath('PKG_CONFIG_PATH', os.getenv('PKG_CONFIG_PATH'))
@@ -197,13 +243,44 @@ def configure(env):
env.Append(LINKFLAGS='-rdynamic')
-def get_doc_classes():
- return [
- "@C#",
- "CSharpScript",
- "GodotSharp",
- ]
+def configure_for_mono_version(env, mono_version):
+ if mono_version is None:
+ raise RuntimeError('Mono JIT compiler version not found')
+ print('Mono JIT compiler version: ' + str(mono_version))
+ if mono_version >= LooseVersion("5.12.0"):
+ env.Append(CPPFLAGS=['-DHAS_PENDING_EXCEPTIONS'])
-def get_doc_path():
- return "doc_classes"
+def pkgconfig_try_find_mono_root(mono_lib_names, sharedlib_ext):
+ tmpenv = Environment()
+ tmpenv.AppendENVPath('PKG_CONFIG_PATH', os.getenv('PKG_CONFIG_PATH'))
+ tmpenv.ParseConfig('pkg-config monosgen-2 --libs-only-L')
+ for hint_dir in tmpenv['LIBPATH']:
+ name_found = find_file_in_dir(hint_dir, mono_lib_names, prefix='lib', extension=sharedlib_ext)
+ if name_found and os.path.isdir(os.path.join(hint_dir, '..', 'include', 'mono-2.0')):
+ return os.path.join(hint_dir, '..')
+ return ''
+
+
+def pkgconfig_try_find_mono_version():
+ lines = subprocess.check_output(['pkg-config', 'monosgen-2', '--modversion']).splitlines()
+ greater_version = None
+ for line in lines:
+ try:
+ version = LooseVersion(line)
+ if greater_version is None or version > greater_version:
+ greater_version = version
+ except ValueError:
+ pass
+ return greater_version
+
+
+def mono_root_try_find_mono_version(mono_root):
+ from compat import decode_utf8
+
+ output = subprocess.check_output([os.path.join(mono_root, 'bin', 'mono'), '--version'])
+ first_line = decode_utf8(output.splitlines()[0])
+ try:
+ return LooseVersion(first_line.split()[len('Mono JIT compiler version'.split())])
+ except (ValueError, IndexError):
+ return None
diff --git a/modules/mono/csharp_script.cpp b/modules/mono/csharp_script.cpp
index 161e62c81f..7d7028a7a6 100644
--- a/modules/mono/csharp_script.cpp
+++ b/modules/mono/csharp_script.cpp
@@ -49,6 +49,8 @@
#include "mono_gd/gd_mono_class.h"
#include "mono_gd/gd_mono_marshal.h"
#include "signal_awaiter_utils.h"
+#include "utils/macros.h"
+#include "utils/thread_local.h"
#define CACHED_STRING_NAME(m_var) (CSharpLanguage::get_singleton()->get_string_names().m_var)
@@ -119,7 +121,7 @@ void CSharpLanguage::init() {
#ifdef TOOLS_ENABLED
EditorNode::add_init_callback(&gdsharp_editor_init_callback);
- GLOBAL_DEF("mono/export/include_scripts_content", true);
+ GLOBAL_DEF("mono/export/include_scripts_content", false);
#endif
}
@@ -296,30 +298,28 @@ Ref<Script> CSharpLanguage::get_template(const String &p_class_name, const Strin
String script_template = "using " BINDINGS_NAMESPACE ";\n"
"using System;\n"
"\n"
- "public class %CLASS_NAME% : %BASE_CLASS_NAME%\n"
+ "public class %CLASS% : %BASE%\n"
"{\n"
- " // Member variables here, example:\n"
+ " // Declare member variables here. Examples:\n"
" // private int a = 2;\n"
- " // private string b = \"textvar\";\n"
+ " // private string b = \"text\";\n"
"\n"
+ " // Called when the node enters the scene tree for the first time.\n"
" public override void _Ready()\n"
" {\n"
- " // Called every time the node is added to the scene.\n"
- " // Initialization here.\n"
" \n"
" }\n"
"\n"
- "// public override void _Process(float delta)\n"
- "// {\n"
- "// // Called every frame. Delta is time since last frame.\n"
- "// // Update game logic here.\n"
- "// \n"
- "// }\n"
+ "// // Called every frame. 'delta' is the elapsed time since the previous frame.\n"
+ "// public override void _Process(float delta)\n"
+ "// {\n"
+ "// \n"
+ "// }\n"
"}\n";
String base_class_name = get_base_class_name(p_base_class_name, p_class_name);
- script_template = script_template.replace("%BASE_CLASS_NAME%", base_class_name)
- .replace("%CLASS_NAME%", p_class_name);
+ script_template = script_template.replace("%BASE%", base_class_name)
+ .replace("%CLASS%", p_class_name);
Ref<CSharpScript> script;
script.instance();
@@ -446,7 +446,7 @@ String CSharpLanguage::make_function(const String &p_class, const String &p_name
s += variant_type_to_managed_name(arg.get_slice(":", 1)) + " " + escape_csharp_keyword(arg.get_slice(":", 0));
}
- s += ")\n{\n // Replace with function body\n}\n";
+ s += ")\n{\n // Replace with function body.\n}\n";
return s;
#else
@@ -476,7 +476,7 @@ String CSharpLanguage::_get_indentation() const {
Vector<ScriptLanguage::StackInfo> CSharpLanguage::debug_get_current_stack_info() {
#ifdef DEBUG_ENABLED
- // Printing an error here will result in endless recursion, so we must be careful
+ _TLS_RECURSION_GUARD_V_(Vector<StackInfo>());
if (!gdmono->is_runtime_initialized() || !GDMono::get_singleton()->get_core_api_assembly() || !GDMonoUtils::mono_cache.corlib_cache_updated)
return Vector<StackInfo>();
@@ -500,15 +500,15 @@ Vector<ScriptLanguage::StackInfo> CSharpLanguage::debug_get_current_stack_info()
#ifdef DEBUG_ENABLED
Vector<ScriptLanguage::StackInfo> CSharpLanguage::stack_trace_get_info(MonoObject *p_stack_trace) {
- // Printing an error here could result in endless recursion, so we must be careful
+ _TLS_RECURSION_GUARD_V_(Vector<StackInfo>());
- MonoObject *exc = NULL;
+ MonoException *exc = NULL;
GDMonoUtils::StackTrace_GetFrames st_get_frames = CACHED_METHOD_THUNK(System_Diagnostics_StackTrace, GetFrames);
- MonoArray *frames = st_get_frames(p_stack_trace, &exc);
+ MonoArray *frames = st_get_frames(p_stack_trace, (MonoObject **)&exc);
if (exc) {
- GDMonoUtils::print_unhandled_exception(exc, true /* fail silently to avoid endless recursion */);
+ GDMonoUtils::debug_print_unhandled_exception(exc);
return Vector<StackInfo>();
}
@@ -523,16 +523,16 @@ Vector<ScriptLanguage::StackInfo> CSharpLanguage::stack_trace_get_info(MonoObjec
si.resize(frame_count);
for (int i = 0; i < frame_count; i++) {
- StackInfo &sif = si[i];
+ StackInfo &sif = si.write[i];
MonoObject *frame = mono_array_get(frames, MonoObject *, i);
MonoString *file_name;
int file_line_num;
MonoString *method_decl;
- get_sf_info(frame, &file_name, &file_line_num, &method_decl, &exc);
+ get_sf_info(frame, &file_name, &file_line_num, &method_decl, (MonoObject **)&exc);
if (exc) {
- GDMonoUtils::print_unhandled_exception(exc, true /* fail silently to avoid endless recursion */);
+ GDMonoUtils::debug_print_unhandled_exception(exc);
return Vector<StackInfo>();
}
@@ -561,12 +561,12 @@ void CSharpLanguage::frame() {
ERR_FAIL_NULL(thunk);
- MonoObject *ex;
- thunk(task_scheduler, &ex);
+ MonoException *exc = NULL;
+ thunk(task_scheduler, (MonoObject **)&exc);
- if (ex) {
- mono_print_unhandled_exception(ex);
- ERR_FAIL();
+ if (exc) {
+ GDMonoUtils::debug_unhandled_exception(exc);
+ _UNREACHABLE_();
}
}
}
@@ -638,33 +638,41 @@ void CSharpLanguage::reload_tool_script(const Ref<Script> &p_script, bool p_soft
#ifdef TOOLS_ENABLED
void CSharpLanguage::reload_assemblies_if_needed(bool p_soft_reload) {
- if (gdmono->is_runtime_initialized()) {
+ if (!gdmono->is_runtime_initialized())
+ return;
- GDMonoAssembly *proj_assembly = gdmono->get_project_assembly();
+ GDMonoAssembly *proj_assembly = gdmono->get_project_assembly();
- String name = ProjectSettings::get_singleton()->get("application/config/name");
- if (name.empty()) {
- name = "UnnamedProject";
- }
+ String name = ProjectSettings::get_singleton()->get("application/config/name");
+ if (name.empty()) {
+ name = "UnnamedProject";
+ }
- if (proj_assembly) {
- String proj_asm_path = proj_assembly->get_path();
+ name += ".dll";
- if (!FileAccess::exists(proj_assembly->get_path())) {
- // Maybe it wasn't loaded from the default path, so check this as well
- proj_asm_path = GodotSharpDirs::get_res_temp_assemblies_dir().plus_file(name);
- if (!FileAccess::exists(proj_asm_path))
- return; // No assembly to load
- }
+ if (proj_assembly) {
+ String proj_asm_path = proj_assembly->get_path();
- if (FileAccess::get_modified_time(proj_asm_path) <= proj_assembly->get_modified_time())
- return; // Already up to date
- } else {
- if (!FileAccess::exists(GodotSharpDirs::get_res_temp_assemblies_dir().plus_file(name)))
+ if (!FileAccess::exists(proj_assembly->get_path())) {
+ // Maybe it wasn't loaded from the default path, so check this as well
+ proj_asm_path = GodotSharpDirs::get_res_temp_assemblies_dir().plus_file(name);
+ if (!FileAccess::exists(proj_asm_path))
return; // No assembly to load
}
+
+ if (FileAccess::get_modified_time(proj_asm_path) <= proj_assembly->get_modified_time())
+ return; // Already up to date
+ } else {
+ if (!FileAccess::exists(GodotSharpDirs::get_res_temp_assemblies_dir().plus_file(name)))
+ return; // No assembly to load
}
+ if (!gdmono->get_core_api_assembly() && gdmono->metadata_is_api_assembly_invalidated(APIAssembly::API_CORE))
+ return; // The core API assembly to load is invalidated
+
+ if (!gdmono->get_editor_api_assembly() && gdmono->metadata_is_api_assembly_invalidated(APIAssembly::API_EDITOR))
+ return; // The editor API assembly to load is invalidated
+
#ifndef NO_THREADS
lock->lock();
#endif
@@ -745,10 +753,9 @@ void CSharpLanguage::reload_assemblies_if_needed(bool p_soft_reload) {
for (Map<Ref<CSharpScript>, Map<ObjectID, List<Pair<StringName, Variant> > > >::Element *E = to_reload.front(); E; E = E->next()) {
Ref<CSharpScript> scr = E->key();
- scr->signals_invalidated = true;
scr->exports_invalidated = true;
+ scr->signals_invalidated = true;
scr->reload(p_soft_reload);
- scr->update_signals();
scr->update_exports();
//restore state if saved
@@ -1078,11 +1085,11 @@ bool CSharpInstance::get(const StringName &p_name, Variant &r_ret) const {
GDMonoProperty *property = top->get_property(p_name);
if (property) {
- MonoObject *exc = NULL;
+ MonoException *exc = NULL;
MonoObject *value = property->get_value(mono_object, &exc);
if (exc) {
r_ret = Variant();
- GDMonoUtils::print_unhandled_exception(exc);
+ GDMonoUtils::set_pending_exception(exc);
} else {
r_ret = GDMonoMarshal::mono_object_to_variant(value);
}
@@ -1310,21 +1317,27 @@ bool CSharpInstance::refcount_decremented() {
return ref_dying;
}
-ScriptInstance::RPCMode CSharpInstance::_member_get_rpc_mode(GDMonoClassMember *p_member) const {
+MultiplayerAPI::RPCMode CSharpInstance::_member_get_rpc_mode(GDMonoClassMember *p_member) const {
if (p_member->has_attribute(CACHED_CLASS(RemoteAttribute)))
- return RPC_MODE_REMOTE;
+ return MultiplayerAPI::RPC_MODE_REMOTE;
if (p_member->has_attribute(CACHED_CLASS(SyncAttribute)))
- return RPC_MODE_SYNC;
+ return MultiplayerAPI::RPC_MODE_SYNC;
if (p_member->has_attribute(CACHED_CLASS(MasterAttribute)))
- return RPC_MODE_MASTER;
+ return MultiplayerAPI::RPC_MODE_MASTER;
if (p_member->has_attribute(CACHED_CLASS(SlaveAttribute)))
- return RPC_MODE_SLAVE;
+ return MultiplayerAPI::RPC_MODE_SLAVE;
+ if (p_member->has_attribute(CACHED_CLASS(RemoteSyncAttribute)))
+ return MultiplayerAPI::RPC_MODE_REMOTESYNC;
+ if (p_member->has_attribute(CACHED_CLASS(MasterSyncAttribute)))
+ return MultiplayerAPI::RPC_MODE_MASTERSYNC;
+ if (p_member->has_attribute(CACHED_CLASS(SlaveSyncAttribute)))
+ return MultiplayerAPI::RPC_MODE_SLAVESYNC;
- return RPC_MODE_DISABLED;
+ return MultiplayerAPI::RPC_MODE_DISABLED;
}
-ScriptInstance::RPCMode CSharpInstance::get_rpc_mode(const StringName &p_method) const {
+MultiplayerAPI::RPCMode CSharpInstance::get_rpc_mode(const StringName &p_method) const {
GDMonoClass *top = script->script_class;
@@ -1337,10 +1350,10 @@ ScriptInstance::RPCMode CSharpInstance::get_rpc_mode(const StringName &p_method)
top = top->get_parent_class();
}
- return RPC_MODE_DISABLED;
+ return MultiplayerAPI::RPC_MODE_DISABLED;
}
-ScriptInstance::RPCMode CSharpInstance::get_rset_mode(const StringName &p_variable) const {
+MultiplayerAPI::RPCMode CSharpInstance::get_rset_mode(const StringName &p_variable) const {
GDMonoClass *top = script->script_class;
@@ -1358,7 +1371,7 @@ ScriptInstance::RPCMode CSharpInstance::get_rset_mode(const StringName &p_variab
top = top->get_parent_class();
}
- return RPC_MODE_DISABLED;
+ return MultiplayerAPI::RPC_MODE_DISABLED;
}
void CSharpInstance::notification(int p_notification) {
@@ -1484,12 +1497,12 @@ bool CSharpScript::_update_exports() {
CACHED_FIELD(GodotObject, ptr)->set_value_raw(tmp_object, tmp_object); // FIXME WTF is this workaround
GDMonoMethod *ctor = script_class->get_method(CACHED_STRING_NAME(dotctor), 0);
- MonoObject *ex = NULL;
- ctor->invoke(tmp_object, NULL, &ex);
+ MonoException *exc = NULL;
+ ctor->invoke(tmp_object, NULL, &exc);
- if (ex) {
+ if (exc) {
ERR_PRINT("Exception thrown from constructor of temporary MonoObject:");
- mono_print_unhandled_exception(ex);
+ GDMonoUtils::debug_print_unhandled_exception(exc);
tmp_object = NULL;
ERR_FAIL_V(false);
}
@@ -1538,11 +1551,11 @@ bool CSharpScript::_update_exports() {
exported_members_cache.push_front(prop_info);
if (tmp_object) {
- MonoObject *exc = NULL;
+ MonoException *exc = NULL;
MonoObject *ret = property->get_value(tmp_object, &exc);
if (exc) {
exported_members_defval_cache[name] = Variant();
- GDMonoUtils::print_unhandled_exception(exc);
+ GDMonoUtils::debug_print_unhandled_exception(exc);
} else {
exported_members_defval_cache[name] = GDMonoMarshal::mono_object_to_variant(ret);
}
@@ -1573,42 +1586,38 @@ bool CSharpScript::_update_exports() {
return false;
}
-bool CSharpScript::_update_signals() {
- if (!valid)
- return false;
-
- bool changed = false;
-
- if (signals_invalidated) {
- signals_invalidated = false;
+void CSharpScript::load_script_signals(GDMonoClass *p_class, GDMonoClass *p_native_class) {
- GDMonoClass *top = script_class;
+ // no need to load the script's signals more than once
+ if (!signals_invalidated) {
+ return;
+ }
- _signals.clear();
- changed = true; // TODO Do a real check for change
+ // make sure this classes signals are empty when loading for the first time
+ _signals.clear();
- while (top && top != native) {
- const Vector<GDMonoClass *> &delegates = top->get_all_delegates();
- for (int i = delegates.size() - 1; i >= 0; --i) {
- Vector<Argument> parameters;
+ GDMonoClass *top = p_class;
+ while (top && top != p_native_class) {
+ const Vector<GDMonoClass *> &delegates = top->get_all_delegates();
+ for (int i = delegates.size() - 1; i >= 0; --i) {
+ Vector<Argument> parameters;
- GDMonoClass *delegate = delegates[i];
+ GDMonoClass *delegate = delegates[i];
- if (_get_signal(top, delegate, parameters)) {
- _signals[delegate->get_name()] = parameters;
- }
+ if (_get_signal(top, delegate, parameters)) {
+ _signals[delegate->get_name()] = parameters;
}
-
- top = top->get_parent_class();
}
+
+ top = top->get_parent_class();
}
- return changed;
+ signals_invalidated = false;
}
bool CSharpScript::_get_signal(GDMonoClass *p_class, GDMonoClass *p_delegate, Vector<Argument> &params) {
if (p_delegate->has_attribute(CACHED_CLASS(SignalAttribute))) {
- MonoType *raw_type = GDMonoClass::get_raw_type(p_delegate);
+ MonoType *raw_type = p_delegate->get_mono_type();
if (mono_type_get_type(raw_type) == MONO_TYPE_CLASS) {
// Arguments are accessibles as arguments of .Invoke method
@@ -1726,6 +1735,12 @@ void CSharpScript::_clear() {
Variant CSharpScript::call(const StringName &p_method, const Variant **p_args, int p_argcount, Variant::CallError &r_error) {
+ if (unlikely(GDMono::get_singleton() == NULL)) {
+ // Probably not the best error but eh.
+ r_error.error = Variant::CallError::CALL_ERROR_INSTANCE_IS_NULL;
+ return Variant();
+ }
+
GDMonoClass *top = script_class;
while (top && top != native) {
@@ -1836,6 +1851,8 @@ Ref<CSharpScript> CSharpScript::create_for_managed_type(GDMonoClass *p_class) {
top = top->get_parent_class();
}
+ script->load_script_signals(script->script_class, script->native);
+
return script;
}
@@ -1906,7 +1923,7 @@ CSharpInstance *CSharpScript::_create_instance(const Variant **p_args, int p_arg
// Construct
GDMonoMethod *ctor = script_class->get_method(CACHED_STRING_NAME(dotctor), p_argcount);
- ctor->invoke(mono_object, p_args, NULL);
+ ctor->invoke(mono_object, p_args);
// Tie managed to unmanaged
instance->gchandle = MonoGCHandle::create_strong(mono_object);
@@ -1954,26 +1971,30 @@ Variant CSharpScript::_new(const Variant **p_args, int p_argcount, Variant::Call
ScriptInstance *CSharpScript::instance_create(Object *p_this) {
- if (!script_class) {
- ERR_EXPLAIN("Cannot find class " + name + " for script " + get_path());
- ERR_FAIL_V(NULL);
- }
-
- ERR_FAIL_COND_V(!valid, NULL);
-
if (!tool && !ScriptServer::is_scripting_enabled()) {
#ifdef TOOLS_ENABLED
PlaceHolderScriptInstance *si = memnew(PlaceHolderScriptInstance(CSharpLanguage::get_singleton(), Ref<Script>(this), p_this));
placeholders.insert(si);
_update_exports();
- _update_signals();
return si;
#else
return NULL;
#endif
}
- update_signals();
+ if (!script_class) {
+ if (GDMono::get_singleton()->get_project_assembly() == NULL) {
+ // The project assembly is not loaded
+ ERR_EXPLAIN("Cannot instance script because the project assembly is not loaded. Script: " + get_path());
+ ERR_FAIL_V(NULL);
+ } else {
+ // The project assembly is loaded, but the class could not found
+ ERR_EXPLAIN("Cannot instance script because the class '" + name + "' could not be found. Script: " + get_path());
+ ERR_FAIL_V(NULL);
+ }
+ }
+
+ ERR_FAIL_COND_V(!valid, NULL);
if (native) {
String native_name = native->get_name();
@@ -2027,6 +2048,9 @@ void CSharpScript::set_source_code(const String &p_code) {
bool CSharpScript::has_method(const StringName &p_method) const {
+ if (!script_class)
+ return false;
+
return script_class->has_fetched_method_unknown_params(p_method);
}
@@ -2095,6 +2119,8 @@ Error CSharpScript::reload(bool p_keep_state) {
top->fetch_methods_with_godot_api_checks(native);
top = top->get_parent_class();
}
+
+ load_script_signals(script_class, native);
}
return OK;
@@ -2154,10 +2180,6 @@ void CSharpScript::get_script_signal_list(List<MethodInfo> *r_signals) const {
}
}
-void CSharpScript::update_signals() {
- _update_signals();
-}
-
Ref<Script> CSharpScript::get_base_script() const {
// TODO search in metadata file once we have it, not important any way?
@@ -2222,9 +2244,10 @@ CSharpScript::CSharpScript() :
#ifdef TOOLS_ENABLED
source_changed_cache = false;
exports_invalidated = true;
- signals_invalidated = true;
#endif
+ signals_invalidated = true;
+
_resource_path_changed();
#ifdef DEBUG_ENABLED
diff --git a/modules/mono/csharp_script.h b/modules/mono/csharp_script.h
index 8666149111..7f9732c297 100644
--- a/modules/mono/csharp_script.h
+++ b/modules/mono/csharp_script.h
@@ -111,7 +111,7 @@ class CSharpScript : public Script {
void _clear();
- bool _update_signals();
+ void load_script_signals(GDMonoClass *p_class, GDMonoClass *p_native_class);
bool _get_signal(GDMonoClass *p_class, GDMonoClass *p_delegate, Vector<Argument> &params);
bool _update_exports();
@@ -149,7 +149,6 @@ public:
virtual bool has_script_signal(const StringName &p_signal) const;
virtual void get_script_signal_list(List<MethodInfo> *r_signals) const;
- virtual void update_signals();
/* TODO */ virtual bool get_property_default_value(const StringName &p_property, Variant &r_value) const;
virtual void get_script_property_list(List<PropertyInfo> *p_list) const;
@@ -192,7 +191,7 @@ class CSharpInstance : public ScriptInstance {
void _call_multilevel(MonoObject *p_mono_object, const StringName &p_method, const Variant **p_args, int p_argcount);
- RPCMode _member_get_rpc_mode(GDMonoClassMember *p_member) const;
+ MultiplayerAPI::RPCMode _member_get_rpc_mode(GDMonoClassMember *p_member) const;
public:
MonoObject *get_mono_object() const;
@@ -213,8 +212,8 @@ public:
virtual void refcount_incremented();
virtual bool refcount_decremented();
- virtual RPCMode get_rpc_mode(const StringName &p_method) const;
- virtual RPCMode get_rset_mode(const StringName &p_variable) const;
+ virtual MultiplayerAPI::RPCMode get_rpc_mode(const StringName &p_method) const;
+ virtual MultiplayerAPI::RPCMode get_rset_mode(const StringName &p_variable) const;
virtual void notification(int p_notification);
void call_notification_no_check(MonoObject *p_mono_object, int p_notification);
@@ -293,7 +292,7 @@ public:
virtual Ref<Script> get_template(const String &p_class_name, const String &p_base_class_name) const;
virtual bool is_using_templates();
virtual void make_template(const String &p_class_name, const String &p_base_class_name, Ref<Script> &p_script);
- /* TODO */ virtual bool validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path, List<String> *r_functions) const { return true; }
+ /* TODO */ virtual bool validate(const String &p_script, int &r_line_error, int &r_col_error, String &r_test_error, const String &p_path, List<String> *r_functions, Set<int> *r_safe_lines = NULL) const { return true; }
virtual String validate_path(const String &p_path) const;
virtual Script *create_script() const;
virtual bool has_named_classes() const;
diff --git a/modules/mono/editor/GodotSharpTools/Build/BuildSystem.cs b/modules/mono/editor/GodotSharpTools/Build/BuildSystem.cs
index 04da0600cc..16beacb45c 100644
--- a/modules/mono/editor/GodotSharpTools/Build/BuildSystem.cs
+++ b/modules/mono/editor/GodotSharpTools/Build/BuildSystem.cs
@@ -16,24 +16,48 @@ namespace GodotSharpTools.Build
private extern static void godot_icall_BuildInstance_ExitCallback(string solution, string config, int exitCode);
[MethodImpl(MethodImplOptions.InternalCall)]
- private extern static void godot_icall_BuildInstance_get_MSBuildInfo(ref string msbuildPath, ref string frameworkPath);
+ private extern static string godot_icall_BuildInstance_get_MSBuildPath();
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ private extern static string godot_icall_BuildInstance_get_FrameworkPath();
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ private extern static string godot_icall_BuildInstance_get_MonoWindowsBinDir();
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ private extern static bool godot_icall_BuildInstance_get_UsingMonoMSBuildOnWindows();
- private struct MSBuildInfo
+ private static string GetMSBuildPath()
{
- public string path;
- public string frameworkPathOverride;
+ string msbuildPath = godot_icall_BuildInstance_get_MSBuildPath();
+
+ if (msbuildPath == null)
+ throw new FileNotFoundException("Cannot find the MSBuild executable.");
+
+ return msbuildPath;
}
- private static MSBuildInfo GetMSBuildInfo()
+ private static string GetFrameworkPath()
{
- MSBuildInfo msbuildInfo = new MSBuildInfo();
+ return godot_icall_BuildInstance_get_FrameworkPath();
+ }
- godot_icall_BuildInstance_get_MSBuildInfo(ref msbuildInfo.path, ref msbuildInfo.frameworkPathOverride);
+ private static string MonoWindowsBinDir
+ {
+ get
+ {
+ string monoWinBinDir = godot_icall_BuildInstance_get_MonoWindowsBinDir();
- if (msbuildInfo.path == null)
- throw new FileNotFoundException("Cannot find the MSBuild executable.");
+ if (monoWinBinDir == null)
+ throw new FileNotFoundException("Cannot find the Windows Mono binaries directory.");
- return msbuildInfo;
+ return monoWinBinDir;
+ }
+ }
+
+ private static bool UsingMonoMSBuildOnWindows
+ {
+ get
+ {
+ return godot_icall_BuildInstance_get_UsingMonoMSBuildOnWindows();
+ }
}
private string solution;
@@ -54,25 +78,38 @@ namespace GodotSharpTools.Build
public bool Build(string loggerAssemblyPath, string loggerOutputDir, string[] customProperties = null)
{
- MSBuildInfo msbuildInfo = GetMSBuildInfo();
+ bool debugMSBuild = IsDebugMSBuildRequested();
List<string> customPropertiesList = new List<string>();
if (customProperties != null)
customPropertiesList.AddRange(customProperties);
- if (msbuildInfo.frameworkPathOverride != null)
- customPropertiesList.Add("FrameworkPathOverride=" + msbuildInfo.frameworkPathOverride);
+ string frameworkPath = GetFrameworkPath();
+
+ if (!string.IsNullOrEmpty(frameworkPath))
+ customPropertiesList.Add("FrameworkPathOverride=" + frameworkPath);
string compilerArgs = BuildArguments(loggerAssemblyPath, loggerOutputDir, customPropertiesList);
- ProcessStartInfo startInfo = new ProcessStartInfo(msbuildInfo.path, compilerArgs);
+ ProcessStartInfo startInfo = new ProcessStartInfo(GetMSBuildPath(), compilerArgs);
+
+ bool redirectOutput = !debugMSBuild;
- // No console output, thanks
- startInfo.RedirectStandardOutput = true;
- startInfo.RedirectStandardError = true;
+ startInfo.RedirectStandardOutput = redirectOutput;
+ startInfo.RedirectStandardError = redirectOutput;
startInfo.UseShellExecute = false;
+ if (UsingMonoMSBuildOnWindows)
+ {
+ // These environment variables are required for Mono's MSBuild to find the compilers.
+ // We use the batch files in Mono's bin directory to make sure the compilers are executed with mono.
+ string monoWinBinDir = MonoWindowsBinDir;
+ startInfo.EnvironmentVariables.Add("CscToolExe", Path.Combine(monoWinBinDir, "csc.bat"));
+ startInfo.EnvironmentVariables.Add("VbcToolExe", Path.Combine(monoWinBinDir, "vbc.bat"));
+ startInfo.EnvironmentVariables.Add("FscToolExe", Path.Combine(monoWinBinDir, "fsharpc.bat"));
+ }
+
// Needed when running from Developer Command Prompt for VS
RemovePlatformVariable(startInfo.EnvironmentVariables);
@@ -82,8 +119,11 @@ namespace GodotSharpTools.Build
process.Start();
- process.BeginOutputReadLine();
- process.BeginErrorReadLine();
+ if (redirectOutput)
+ {
+ process.BeginOutputReadLine();
+ process.BeginErrorReadLine();
+ }
process.WaitForExit();
@@ -95,28 +135,41 @@ namespace GodotSharpTools.Build
public bool BuildAsync(string loggerAssemblyPath, string loggerOutputDir, string[] customProperties = null)
{
+ bool debugMSBuild = IsDebugMSBuildRequested();
+
if (process != null)
throw new InvalidOperationException("Already in use");
- MSBuildInfo msbuildInfo = GetMSBuildInfo();
-
List<string> customPropertiesList = new List<string>();
if (customProperties != null)
customPropertiesList.AddRange(customProperties);
- if (msbuildInfo.frameworkPathOverride.Length > 0)
- customPropertiesList.Add("FrameworkPathOverride=" + msbuildInfo.frameworkPathOverride);
+ string frameworkPath = GetFrameworkPath();
+
+ if (!string.IsNullOrEmpty(frameworkPath))
+ customPropertiesList.Add("FrameworkPathOverride=" + frameworkPath);
string compilerArgs = BuildArguments(loggerAssemblyPath, loggerOutputDir, customPropertiesList);
- ProcessStartInfo startInfo = new ProcessStartInfo(msbuildInfo.path, compilerArgs);
+ ProcessStartInfo startInfo = new ProcessStartInfo(GetMSBuildPath(), compilerArgs);
- // No console output, thanks
- startInfo.RedirectStandardOutput = true;
- startInfo.RedirectStandardError = true;
+ bool redirectOutput = !debugMSBuild;
+
+ startInfo.RedirectStandardOutput = redirectOutput;
+ startInfo.RedirectStandardError = redirectOutput;
startInfo.UseShellExecute = false;
+ if (UsingMonoMSBuildOnWindows)
+ {
+ // These environment variables are required for Mono's MSBuild to find the compilers.
+ // We use the batch files in Mono's bin directory to make sure the compilers are executed with mono.
+ string monoWinBinDir = MonoWindowsBinDir;
+ startInfo.EnvironmentVariables.Add("CscToolExe", Path.Combine(monoWinBinDir, "csc.bat"));
+ startInfo.EnvironmentVariables.Add("VbcToolExe", Path.Combine(monoWinBinDir, "vbc.bat"));
+ startInfo.EnvironmentVariables.Add("FscToolExe", Path.Combine(monoWinBinDir, "fsharpc.bat"));
+ }
+
// Needed when running from Developer Command Prompt for VS
RemovePlatformVariable(startInfo.EnvironmentVariables);
@@ -127,8 +180,11 @@ namespace GodotSharpTools.Build
process.Start();
- process.BeginOutputReadLine();
- process.BeginErrorReadLine();
+ if (redirectOutput)
+ {
+ process.BeginOutputReadLine();
+ process.BeginErrorReadLine();
+ }
return true;
}
@@ -176,6 +232,11 @@ namespace GodotSharpTools.Build
Dispose();
}
+ private static bool IsDebugMSBuildRequested()
+ {
+ return Environment.GetEnvironmentVariable("GODOT_DEBUG_MSBUILD")?.Trim() == "1";
+ }
+
public void Dispose()
{
if (process != null)
diff --git a/modules/mono/editor/GodotSharpTools/GodotSharpTools.csproj b/modules/mono/editor/GodotSharpTools/GodotSharpTools.csproj
index 981083a3c2..1c8714e31d 100644
--- a/modules/mono/editor/GodotSharpTools/GodotSharpTools.csproj
+++ b/modules/mono/editor/GodotSharpTools/GodotSharpTools.csproj
@@ -11,7 +11,7 @@
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ">
<DebugSymbols>true</DebugSymbols>
- <DebugType>full</DebugType>
+ <DebugType>portable</DebugType>
<Optimize>false</Optimize>
<OutputPath>bin\Debug</OutputPath>
<DefineConstants>DEBUG;</DefineConstants>
@@ -20,7 +20,7 @@
<ConsolePause>false</ConsolePause>
</PropertyGroup>
<PropertyGroup Condition=" '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ">
- <DebugType>full</DebugType>
+ <DebugType>portable</DebugType>
<Optimize>true</Optimize>
<OutputPath>bin\Release</OutputPath>
<ErrorReport>prompt</ErrorReport>
diff --git a/modules/mono/editor/GodotSharpTools/Project/ProjectGenerator.cs b/modules/mono/editor/GodotSharpTools/Project/ProjectGenerator.cs
index 6bf54a0156..1d863e6f61 100644
--- a/modules/mono/editor/GodotSharpTools/Project/ProjectGenerator.cs
+++ b/modules/mono/editor/GodotSharpTools/Project/ProjectGenerator.cs
@@ -70,7 +70,7 @@ namespace GodotSharpTools.Project
var toolsGroup = root.AddPropertyGroup();
toolsGroup.Condition = " '$(Configuration)|$(Platform)' == 'Tools|AnyCPU' ";
toolsGroup.AddProperty("DebugSymbols", "true");
- toolsGroup.AddProperty("DebugType", "full");
+ toolsGroup.AddProperty("DebugType", "portable");
toolsGroup.AddProperty("Optimize", "false");
toolsGroup.AddProperty("DefineConstants", "DEBUG;TOOLS;");
toolsGroup.AddProperty("ErrorReport", "prompt");
@@ -148,7 +148,7 @@ namespace GodotSharpTools.Project
var debugGroup = root.AddPropertyGroup();
debugGroup.Condition = " '$(Configuration)|$(Platform)' == 'Debug|AnyCPU' ";
debugGroup.AddProperty("DebugSymbols", "true");
- debugGroup.AddProperty("DebugType", "full");
+ debugGroup.AddProperty("DebugType", "portable");
debugGroup.AddProperty("Optimize", "false");
debugGroup.AddProperty("DefineConstants", "DEBUG;");
debugGroup.AddProperty("ErrorReport", "prompt");
@@ -157,7 +157,7 @@ namespace GodotSharpTools.Project
var releaseGroup = root.AddPropertyGroup();
releaseGroup.Condition = " '$(Configuration)|$(Platform)' == 'Release|AnyCPU' ";
- releaseGroup.AddProperty("DebugType", "full");
+ releaseGroup.AddProperty("DebugType", "portable");
releaseGroup.AddProperty("Optimize", "true");
releaseGroup.AddProperty("ErrorReport", "prompt");
releaseGroup.AddProperty("WarningLevel", "4");
diff --git a/modules/mono/editor/bindings_generator.cpp b/modules/mono/editor/bindings_generator.cpp
index 4c598d4f37..76907451e7 100644
--- a/modules/mono/editor/bindings_generator.cpp
+++ b/modules/mono/editor/bindings_generator.cpp
@@ -100,8 +100,6 @@
#define C_METHOD_MONOSTR_FROM_GODOT C_NS_MONOMARSHAL "::mono_string_from_godot"
#define C_METHOD_MONOARRAY_TO(m_type) C_NS_MONOMARSHAL "::mono_array_to_" #m_type
#define C_METHOD_MONOARRAY_FROM(m_type) C_NS_MONOMARSHAL "::" #m_type "_to_mono_array"
-#define C_METHOD_MANAGED_TO_DICT C_NS_MONOMARSHAL "::mono_object_to_Dictionary"
-#define C_METHOD_MANAGED_FROM_DICT C_NS_MONOMARSHAL "::Dictionary_to_mono_object"
#define BINDINGS_GENERATOR_VERSION UINT32_C(2)
@@ -731,7 +729,7 @@ Error BindingsGenerator::_generate_cs_type(const TypeInterface &itype, const Str
output.push_back(INDENT1 "public ");
bool is_abstract = itype.is_object_type && !ClassDB::can_instance(itype.name) && ClassDB::is_class_enabled(itype.name); // can_instance returns true if there's a constructor and the class is not 'disabled'
- output.push_back(itype.is_singleton ? "static class " : (is_abstract ? "abstract class " : "class "));
+ output.push_back(itype.is_singleton ? "static partial class " : (is_abstract ? "abstract partial class " : "partial class "));
output.push_back(itype.proxy_name);
if (itype.is_singleton) {
@@ -1338,7 +1336,6 @@ Error BindingsGenerator::_generate_cs_method(const BindingsGenerator::TypeInterf
} else if (return_type->cs_out.empty()) {
p_output.push_back("return " + im_call + ";\n");
} else {
- p_output.push_back(INDENT3);
p_output.push_back(sformat(return_type->cs_out, im_call, return_type->cs_type, return_type->im_type_out));
p_output.push_back("\n");
}
@@ -1653,7 +1650,7 @@ Error BindingsGenerator::_generate_glue_method(const BindingsGenerator::TypeInte
"\t\tvarargs.set(i, GDMonoMarshal::mono_object_to_variant(elem));\n"
"\t\t" C_LOCAL_PTRCALL_ARGS ".set(");
p_output.push_back(real_argc_str);
- p_output.push_back(" + i, &varargs[i]);\n\t" CLOSE_BLOCK);
+ p_output.push_back(" + i, &varargs.write[i]);\n\t" CLOSE_BLOCK);
} else {
p_output.push_back(c_in_statements);
p_output.push_back("\tconst void* " C_LOCAL_PTRCALL_ARGS "[");
@@ -1768,6 +1765,13 @@ void BindingsGenerator::_populate_object_type_interfaces() {
continue;
}
+ if (!ClassDB::is_class_enabled(type_cname)) {
+ if (verbose_output)
+ WARN_PRINTS("Ignoring type " + type_cname.operator String() + " because it's not enabled");
+ class_list.pop_front();
+ continue;
+ }
+
ClassDB::ClassInfo *class_info = ClassDB::classes.getptr(type_cname);
TypeInterface itype = TypeInterface::create_object_type(type_cname, api_type);
@@ -2337,7 +2341,6 @@ void BindingsGenerator::_populate_builtin_type_interfaces() {
#define INSERT_ARRAY(m_type, m_proxy_t) INSERT_ARRAY_FULL(m_type, m_type, m_proxy_t)
- INSERT_ARRAY(Array, object);
INSERT_ARRAY(PoolIntArray, int);
INSERT_ARRAY_FULL(PoolByteArray, PoolByteArray, byte);
@@ -2355,20 +2358,36 @@ void BindingsGenerator::_populate_builtin_type_interfaces() {
#undef INSERT_ARRAY
+ // Array
+ itype = TypeInterface();
+ itype.name = "Array";
+ itype.cname = itype.name;
+ itype.proxy_name = "Array";
+ itype.c_out = "\treturn memnew(Array(%1));\n";
+ itype.c_type = itype.name;
+ itype.c_type_in = itype.c_type + "*";
+ itype.c_type_out = itype.c_type + "*";
+ itype.cs_type = itype.proxy_name;
+ itype.cs_in = "%0." CS_SMETHOD_GETINSTANCE "()";
+ itype.cs_out = "return new Array(%0);";
+ itype.im_type_in = "IntPtr";
+ itype.im_type_out = "IntPtr";
+ builtin_types.insert(itype.cname, itype);
+
// Dictionary
itype = TypeInterface();
itype.name = "Dictionary";
itype.cname = itype.name;
- itype.proxy_name = "Dictionary<object, object>";
- itype.c_in = "\t%0 %1_in = " C_METHOD_MANAGED_TO_DICT "(%1);\n";
- itype.c_out = "\treturn " C_METHOD_MANAGED_FROM_DICT "(%1);\n";
- itype.c_arg_in = "&%s_in";
+ itype.proxy_name = "Dictionary";
+ itype.c_out = "\treturn memnew(Dictionary(%1));\n";
itype.c_type = itype.name;
- itype.c_type_in = "MonoObject*";
- itype.c_type_out = "MonoObject*";
+ itype.c_type_in = itype.c_type + "*";
+ itype.c_type_out = itype.c_type + "*";
itype.cs_type = itype.proxy_name;
- itype.im_type_in = itype.proxy_name;
- itype.im_type_out = itype.proxy_name;
+ itype.cs_in = "%0." CS_SMETHOD_GETINSTANCE "()";
+ itype.cs_out = "return new Dictionary(%0);";
+ itype.im_type_in = "IntPtr";
+ itype.im_type_out = "IntPtr";
builtin_types.insert(itype.cname, itype);
// void (fictitious type to represent the return type of methods that do not return anything)
diff --git a/modules/mono/editor/csharp_project.cpp b/modules/mono/editor/csharp_project.cpp
index e4269b0aec..bc95607743 100644
--- a/modules/mono/editor/csharp_project.cpp
+++ b/modules/mono/editor/csharp_project.cpp
@@ -47,11 +47,11 @@ String generate_core_api_project(const String &p_dir, const Vector<String> &p_fi
Variant dir = p_dir;
Variant compile_items = p_files;
const Variant *args[2] = { &dir, &compile_items };
- MonoObject *ex = NULL;
- MonoObject *ret = klass->get_method("GenCoreApiProject", 2)->invoke(NULL, args, &ex);
+ MonoException *exc = NULL;
+ MonoObject *ret = klass->get_method("GenCoreApiProject", 2)->invoke(NULL, args, &exc);
- if (ex) {
- mono_print_unhandled_exception(ex);
+ if (exc) {
+ GDMonoUtils::debug_unhandled_exception(exc);
ERR_FAIL_V(String());
}
@@ -68,11 +68,11 @@ String generate_editor_api_project(const String &p_dir, const String &p_core_dll
Variant core_dll_path = p_core_dll_path;
Variant compile_items = p_files;
const Variant *args[3] = { &dir, &core_dll_path, &compile_items };
- MonoObject *ex = NULL;
- MonoObject *ret = klass->get_method("GenEditorApiProject", 3)->invoke(NULL, args, &ex);
+ MonoException *exc = NULL;
+ MonoObject *ret = klass->get_method("GenEditorApiProject", 3)->invoke(NULL, args, &exc);
- if (ex) {
- mono_print_unhandled_exception(ex);
+ if (exc) {
+ GDMonoUtils::debug_unhandled_exception(exc);
ERR_FAIL_V(String());
}
@@ -89,11 +89,11 @@ String generate_game_project(const String &p_dir, const String &p_name, const Ve
Variant name = p_name;
Variant compile_items = p_files;
const Variant *args[3] = { &dir, &name, &compile_items };
- MonoObject *ex = NULL;
- MonoObject *ret = klass->get_method("GenGameProject", 3)->invoke(NULL, args, &ex);
+ MonoException *exc = NULL;
+ MonoObject *ret = klass->get_method("GenGameProject", 3)->invoke(NULL, args, &exc);
- if (ex) {
- mono_print_unhandled_exception(ex);
+ if (exc) {
+ GDMonoUtils::debug_unhandled_exception(exc);
ERR_FAIL_V(String());
}
@@ -110,11 +110,11 @@ void add_item(const String &p_project_path, const String &p_item_type, const Str
Variant item_type = p_item_type;
Variant include = p_include;
const Variant *args[3] = { &project_path, &item_type, &include };
- MonoObject *ex = NULL;
- klass->get_method("AddItemToProjectChecked", 3)->invoke(NULL, args, &ex);
+ MonoException *exc = NULL;
+ klass->get_method("AddItemToProjectChecked", 3)->invoke(NULL, args, &exc);
- if (ex) {
- mono_print_unhandled_exception(ex);
+ if (exc) {
+ GDMonoUtils::debug_unhandled_exception(exc);
ERR_FAIL();
}
}
diff --git a/modules/mono/editor/godotsharp_builds.cpp b/modules/mono/editor/godotsharp_builds.cpp
index 2f2b5768db..b3b259e851 100644
--- a/modules/mono/editor/godotsharp_builds.cpp
+++ b/modules/mono/editor/godotsharp_builds.cpp
@@ -39,6 +39,10 @@
#include "bindings_generator.h"
#include "godotsharp_editor.h"
+#define PROP_NAME_MSBUILD_MONO "MSBuild (Mono)"
+#define PROP_NAME_MSBUILD_VS "MSBuild (VS Build Tools)"
+#define PROP_NAME_XBUILD "xbuild (Deprecated)"
+
void godot_icall_BuildInstance_ExitCallback(MonoString *p_solution, MonoString *p_config, int p_exit_code) {
String solution = GDMonoMarshal::mono_string_to_godot(p_solution);
@@ -60,6 +64,7 @@ String _find_build_engine_on_unix(const String &p_name) {
const char *locations[] = {
#ifdef OSX_ENABLED
"/Library/Frameworks/Mono.framework/Versions/Current/bin/",
+ "/usr/local/var/homebrew/linked/mono/bin/",
#endif
"/opt/novell/mono/bin/"
};
@@ -76,46 +81,42 @@ String _find_build_engine_on_unix(const String &p_name) {
}
#endif
-void godot_icall_BuildInstance_get_MSBuildInfo(MonoString **r_msbuild_path, MonoString **r_framework_path) {
+MonoString *godot_icall_BuildInstance_get_MSBuildPath() {
GodotSharpBuilds::BuildTool build_tool = GodotSharpBuilds::BuildTool(int(EditorSettings::get_singleton()->get("mono/builds/build_tool")));
#if defined(WINDOWS_ENABLED)
switch (build_tool) {
- case GodotSharpBuilds::MSBUILD: {
+ case GodotSharpBuilds::MSBUILD_VS: {
static String msbuild_tools_path = MonoRegUtils::find_msbuild_tools_path();
if (msbuild_tools_path.length()) {
if (!msbuild_tools_path.ends_with("\\"))
msbuild_tools_path += "\\";
- // FrameworkPathOverride
- const MonoRegInfo &mono_reg_info = GDMono::get_singleton()->get_mono_reg_info();
- if (mono_reg_info.assembly_dir.length()) {
- *r_msbuild_path = GDMonoMarshal::mono_string_from_godot(msbuild_tools_path + "MSBuild.exe");
-
- String framework_path = path_join(mono_reg_info.assembly_dir, "mono", "4.5");
- *r_framework_path = GDMonoMarshal::mono_string_from_godot(framework_path);
- } else {
- ERR_PRINT("Cannot find Mono's assemblies directory in the registry");
- }
-
- return;
+ return GDMonoMarshal::mono_string_from_godot(msbuild_tools_path + "MSBuild.exe");
}
if (OS::get_singleton()->is_stdout_verbose())
- OS::get_singleton()->print("Cannot find System's MSBuild. Trying with Mono's...\n");
- } // fall through
+ OS::get_singleton()->print("Cannot find executable for '" PROP_NAME_MSBUILD_VS "'. Trying with '" PROP_NAME_MSBUILD_MONO "'...\n");
+ } // FALL THROUGH
case GodotSharpBuilds::MSBUILD_MONO: {
String msbuild_path = GDMono::get_singleton()->get_mono_reg_info().bin_dir.plus_file("msbuild.bat");
if (!FileAccess::exists(msbuild_path)) {
- WARN_PRINTS("Cannot find msbuild ('mono/builds/build_tool'). Tried with path: " + msbuild_path);
+ WARN_PRINTS("Cannot find executable for '" PROP_NAME_MSBUILD_MONO "'. Tried with path: " + msbuild_path);
}
- *r_msbuild_path = GDMonoMarshal::mono_string_from_godot(msbuild_path);
+ return GDMonoMarshal::mono_string_from_godot(msbuild_path);
+ } break;
+ case GodotSharpBuilds::XBUILD: {
+ String xbuild_path = GDMono::get_singleton()->get_mono_reg_info().bin_dir.plus_file("xbuild.bat");
- return;
+ if (!FileAccess::exists(xbuild_path)) {
+ WARN_PRINTS("Cannot find executable for '" PROP_NAME_XBUILD "'. Tried with path: " + xbuild_path);
+ }
+
+ return GDMonoMarshal::mono_string_from_godot(xbuild_path);
} break;
default:
ERR_EXPLAIN("You don't deserve to live");
@@ -125,31 +126,74 @@ void godot_icall_BuildInstance_get_MSBuildInfo(MonoString **r_msbuild_path, Mono
static String msbuild_path = _find_build_engine_on_unix("msbuild");
static String xbuild_path = _find_build_engine_on_unix("xbuild");
- if (build_tool != GodotSharpBuilds::XBUILD) {
- if (msbuild_path.empty()) {
- WARN_PRINT("Cannot find msbuild ('mono/builds/build_tool').");
- return;
+ if (build_tool == GodotSharpBuilds::XBUILD) {
+ if (xbuild_path.empty()) {
+ WARN_PRINT("Cannot find binary for '" PROP_NAME_XBUILD "'");
+ return NULL;
}
} else {
- if (xbuild_path.empty()) {
- WARN_PRINT("Cannot find xbuild ('mono/builds/build_tool').");
- return;
+ if (msbuild_path.empty()) {
+ WARN_PRINT("Cannot find binary for '" PROP_NAME_MSBUILD_MONO "'");
+ return NULL;
}
}
- *r_msbuild_path = GDMonoMarshal::mono_string_from_godot(build_tool != GodotSharpBuilds::XBUILD ? msbuild_path : xbuild_path);
+ return GDMonoMarshal::mono_string_from_godot(build_tool != GodotSharpBuilds::XBUILD ? msbuild_path : xbuild_path);
+#else
+ (void)build_tool; // UNUSED
+
+ ERR_EXPLAIN("Not implemented on this platform");
+ ERR_FAIL_V(NULL);
+#endif
+}
+
+MonoString *godot_icall_BuildInstance_get_FrameworkPath() {
+
+#if defined(WINDOWS_ENABLED)
+ const MonoRegInfo &mono_reg_info = GDMono::get_singleton()->get_mono_reg_info();
+ if (mono_reg_info.assembly_dir.length()) {
+ String framework_path = path_join(mono_reg_info.assembly_dir, "mono", "4.5");
+ return GDMonoMarshal::mono_string_from_godot(framework_path);
+ }
+
+ ERR_EXPLAIN("Cannot find Mono's assemblies directory in the registry");
+ ERR_FAIL_V(NULL);
+#else
+ return NULL;
+#endif
+}
+
+MonoString *godot_icall_BuildInstance_get_MonoWindowsBinDir() {
+
+#if defined(WINDOWS_ENABLED)
+ const MonoRegInfo &mono_reg_info = GDMono::get_singleton()->get_mono_reg_info();
+ if (mono_reg_info.bin_dir.length()) {
+ return GDMonoMarshal::mono_string_from_godot(mono_reg_info.bin_dir);
+ }
+
+ ERR_EXPLAIN("Cannot find Mono's binaries directory in the registry");
+ ERR_FAIL_V(NULL);
+#else
+ return NULL;
+#endif
+}
- return;
+MonoBoolean godot_icall_BuildInstance_get_UsingMonoMSBuildOnWindows() {
+
+#if defined(WINDOWS_ENABLED)
+ return GodotSharpBuilds::BuildTool(int(EditorSettings::get_singleton()->get("mono/builds/build_tool"))) == GodotSharpBuilds::MSBUILD_MONO;
#else
- ERR_PRINT("Not implemented on this platform");
- return;
+ return false;
#endif
}
void GodotSharpBuilds::_register_internal_calls() {
mono_add_internal_call("GodotSharpTools.Build.BuildSystem::godot_icall_BuildInstance_ExitCallback", (void *)godot_icall_BuildInstance_ExitCallback);
- mono_add_internal_call("GodotSharpTools.Build.BuildInstance::godot_icall_BuildInstance_get_MSBuildInfo", (void *)godot_icall_BuildInstance_get_MSBuildInfo);
+ mono_add_internal_call("GodotSharpTools.Build.BuildInstance::godot_icall_BuildInstance_get_MSBuildPath", (void *)godot_icall_BuildInstance_get_MSBuildPath);
+ mono_add_internal_call("GodotSharpTools.Build.BuildInstance::godot_icall_BuildInstance_get_FrameworkPath", (void *)godot_icall_BuildInstance_get_FrameworkPath);
+ mono_add_internal_call("GodotSharpTools.Build.BuildInstance::godot_icall_BuildInstance_get_MonoWindowsBinDir", (void *)godot_icall_BuildInstance_get_MonoWindowsBinDir);
+ mono_add_internal_call("GodotSharpTools.Build.BuildInstance::godot_icall_BuildInstance_get_UsingMonoMSBuildOnWindows", (void *)godot_icall_BuildInstance_get_UsingMonoMSBuildOnWindows);
}
void GodotSharpBuilds::show_build_error_dialog(const String &p_message) {
@@ -386,20 +430,14 @@ GodotSharpBuilds::GodotSharpBuilds() {
// Build tool settings
EditorSettings *ed_settings = EditorSettings::get_singleton();
-#ifdef WINDOWS_ENABLED
- // TODO: Default to MSBUILD_MONO if its csc.exe issue is fixed in the installed mono version
- EDITOR_DEF("mono/builds/build_tool", MSBUILD);
-#else
EDITOR_DEF("mono/builds/build_tool", MSBUILD_MONO);
-#endif
ed_settings->add_property_hint(PropertyInfo(Variant::INT, "mono/builds/build_tool", PROPERTY_HINT_ENUM,
+ PROP_NAME_MSBUILD_MONO
#ifdef WINDOWS_ENABLED
- "MSBuild (Mono),MSBuild (System)"
-#else
- "MSBuild (Mono),xbuild (Deprecated)"
+ "," PROP_NAME_MSBUILD_VS
#endif
- ));
+ "," PROP_NAME_XBUILD));
}
GodotSharpBuilds::~GodotSharpBuilds() {
@@ -424,12 +462,12 @@ void GodotSharpBuilds::BuildProcess::start(bool p_blocking) {
exit_code = -1;
- String logs_dir = GodotSharpDirs::get_build_logs_dir().plus_file(build_info.solution.md5_text() + "_" + build_info.configuration);
+ String log_dirpath = build_info.get_log_dirpath();
if (build_tab) {
build_tab->on_build_start();
} else {
- build_tab = memnew(MonoBuildTab(build_info, logs_dir));
+ build_tab = memnew(MonoBuildTab(build_info, log_dirpath));
MonoBottomPanel::get_singleton()->add_build_tab(build_tab);
}
@@ -451,12 +489,12 @@ void GodotSharpBuilds::BuildProcess::start(bool p_blocking) {
// Remove old issues file
String issues_file = "msbuild_issues.csv";
- DirAccessRef d = DirAccess::create_for_path(logs_dir);
+ DirAccessRef d = DirAccess::create_for_path(log_dirpath);
if (d->file_exists(issues_file)) {
Error err = d->remove(issues_file);
if (err != OK) {
exited = true;
- String file_path = ProjectSettings::get_singleton()->localize_path(logs_dir).plus_file(issues_file);
+ String file_path = ProjectSettings::get_singleton()->localize_path(log_dirpath).plus_file(issues_file);
String message = "Cannot remove issues file: " + file_path;
build_tab->on_build_exec_failed(message);
ERR_EXPLAIN(message);
@@ -475,14 +513,14 @@ void GodotSharpBuilds::BuildProcess::start(bool p_blocking) {
const Variant *ctor_args[2] = { &solution, &config };
- MonoObject *ex = NULL;
+ MonoException *exc = NULL;
GDMonoMethod *ctor = klass->get_method(".ctor", 2);
- ctor->invoke(mono_object, ctor_args, &ex);
+ ctor->invoke(mono_object, ctor_args, &exc);
- if (ex) {
+ if (exc) {
exited = true;
- GDMonoUtils::print_unhandled_exception(ex);
- String message = "The build constructor threw an exception.\n" + GDMonoUtils::get_exception_name_and_message(ex);
+ GDMonoUtils::debug_unhandled_exception(exc);
+ String message = "The build constructor threw an exception.\n" + GDMonoUtils::get_exception_name_and_message(exc);
build_tab->on_build_exec_failed(message);
ERR_EXPLAIN(message);
ERR_FAIL();
@@ -490,20 +528,21 @@ void GodotSharpBuilds::BuildProcess::start(bool p_blocking) {
// Call Build
- Variant logger_assembly = OS::get_singleton()->get_executable_path().get_base_dir().plus_file(EDITOR_TOOLS_ASSEMBLY_NAME) + ".dll";
- Variant logger_output_dir = logs_dir;
+ String logger_assembly_path = GDMono::get_singleton()->get_editor_tools_assembly()->get_path();
+ Variant logger_assembly = ProjectSettings::get_singleton()->globalize_path(logger_assembly_path);
+ Variant logger_output_dir = log_dirpath;
Variant custom_props = build_info.custom_props;
const Variant *args[3] = { &logger_assembly, &logger_output_dir, &custom_props };
- ex = NULL;
+ exc = NULL;
GDMonoMethod *build_method = klass->get_method(p_blocking ? "Build" : "BuildAsync", 3);
- build_method->invoke(mono_object, args, &ex);
+ build_method->invoke(mono_object, args, &exc);
- if (ex) {
+ if (exc) {
exited = true;
- GDMonoUtils::print_unhandled_exception(ex);
- String message = "The build method threw an exception.\n" + GDMonoUtils::get_exception_name_and_message(ex);
+ GDMonoUtils::debug_unhandled_exception(exc);
+ String message = "The build method threw an exception.\n" + GDMonoUtils::get_exception_name_and_message(exc);
build_tab->on_build_exec_failed(message);
ERR_EXPLAIN(message);
ERR_FAIL();
diff --git a/modules/mono/editor/godotsharp_builds.h b/modules/mono/editor/godotsharp_builds.h
index 27b771e324..4afc284d45 100644
--- a/modules/mono/editor/godotsharp_builds.h
+++ b/modules/mono/editor/godotsharp_builds.h
@@ -68,10 +68,9 @@ public:
enum BuildTool {
MSBUILD_MONO,
#ifdef WINDOWS_ENABLED
- MSBUILD
-#else
- XBUILD // Deprecated
+ MSBUILD_VS,
#endif
+ XBUILD // Deprecated
};
_FORCE_INLINE_ static GodotSharpBuilds *get_singleton() { return singleton; }
diff --git a/modules/mono/editor/godotsharp_editor.cpp b/modules/mono/editor/godotsharp_editor.cpp
index 998da8bda3..faeb58e5a7 100644
--- a/modules/mono/editor/godotsharp_editor.cpp
+++ b/modules/mono/editor/godotsharp_editor.cpp
@@ -278,13 +278,11 @@ GodotSharpEditor::GodotSharpEditor(EditorNode *p_editor) {
about_label->set_autowrap(true);
String about_text =
String("C# support in Godot Engine is a brand new feature and a work in progress.\n") +
- "It is at the alpha stage and thus not suitable for use in production.\n\n" +
- "As of Godot 3.0, C# support is not feature-complete and may crash in some situations. " +
- "Bugs and usability issues will be addressed gradually over 3.0.x and 3.x releases, " +
+ "It is currently in an alpha stage and is not suitable for use in production.\n\n" +
+ "As of Godot 3.1, C# support is not feature-complete and may crash in some situations. " +
+ "Bugs and usability issues will be addressed gradually over future 3.x releases, " +
"including compatibility breaking changes as new features are implemented for a better overall C# experience.\n\n" +
- "The main missing feature is the ability to export games using C# assemblies - you will therefore be able to develop and run games in the editor, " +
- "but not to share them as standalone binaries yet. This feature is of course high on the priority list and should be available as soon as possible.\n\n" +
- "If you experience issues with this Mono build, please report them on Godot's issue tracker with details about your system, Mono version, IDE, etc.:\n\n" +
+ "If you experience issues with this Mono build, please report them on Godot's issue tracker with details about your system, Mono version, IDE, etc:\n\n" +
" https://github.com/godotengine/godot/issues\n\n" +
"Your critical feedback at this stage will play a great role in shaping the C# support in future releases, so thank you!";
about_label->set_text(about_text);
diff --git a/modules/mono/editor/mono_bottom_panel.cpp b/modules/mono/editor/mono_bottom_panel.cpp
index 1b5a303835..9317550d28 100644
--- a/modules/mono/editor/mono_bottom_panel.cpp
+++ b/modules/mono/editor/mono_bottom_panel.cpp
@@ -73,7 +73,7 @@ void MonoBottomPanel::_update_build_tabs_list() {
if (no_current_tab || current_tab == i) {
build_tabs_list->select(i);
- _build_tab_item_selected(i);
+ _build_tabs_item_selected(i);
}
}
}
@@ -105,21 +105,27 @@ void MonoBottomPanel::show_build_tab() {
ERR_PRINT("Builds tab not found");
}
-void MonoBottomPanel::_build_tab_item_selected(int p_idx) {
+void MonoBottomPanel::_build_tabs_item_selected(int p_idx) {
ERR_FAIL_INDEX(p_idx, build_tabs->get_tab_count());
+
build_tabs->set_current_tab(p_idx);
+ if (!build_tabs->is_visible())
+ build_tabs->set_visible(true);
+
+ warnings_btn->set_visible(true);
+ errors_btn->set_visible(true);
+ view_log_btn->set_visible(true);
}
-void MonoBottomPanel::_build_tab_changed(int p_idx) {
+void MonoBottomPanel::_build_tabs_nothing_selected() {
- if (p_idx < 0 || p_idx >= build_tabs->get_tab_count()) {
- warnings_btn->set_visible(false);
- errors_btn->set_visible(false);
- } else {
- warnings_btn->set_visible(true);
- errors_btn->set_visible(true);
- }
+ if (build_tabs->get_tab_count() != 0) // just in case
+ build_tabs->set_visible(false);
+
+ warnings_btn->set_visible(false);
+ errors_btn->set_visible(false);
+ view_log_btn->set_visible(false);
}
void MonoBottomPanel::_warnings_toggled(bool p_pressed) {
@@ -148,6 +154,22 @@ void MonoBottomPanel::_build_project_pressed() {
CSharpLanguage::get_singleton()->reload_assemblies_if_needed(true);
}
+void MonoBottomPanel::_view_log_pressed() {
+
+ if (build_tabs_list->is_anything_selected()) {
+ Vector<int> selected_items = build_tabs_list->get_selected_items();
+ CRASH_COND(selected_items.size() != 1);
+ int selected_item = selected_items[0];
+
+ MonoBuildTab *build_tab = Object::cast_to<MonoBuildTab>(build_tabs->get_tab_control(selected_item));
+ ERR_FAIL_NULL(build_tab);
+
+ String log_dirpath = build_tab->get_build_info().get_log_dirpath();
+
+ OS::get_singleton()->shell_open(log_dirpath.plus_file("msbuild_log.txt"));
+ }
+}
+
void MonoBottomPanel::_notification(int p_what) {
switch (p_what) {
@@ -163,10 +185,11 @@ void MonoBottomPanel::_notification(int p_what) {
void MonoBottomPanel::_bind_methods() {
ClassDB::bind_method(D_METHOD("_build_project_pressed"), &MonoBottomPanel::_build_project_pressed);
+ ClassDB::bind_method(D_METHOD("_view_log_pressed"), &MonoBottomPanel::_view_log_pressed);
ClassDB::bind_method(D_METHOD("_warnings_toggled", "pressed"), &MonoBottomPanel::_warnings_toggled);
ClassDB::bind_method(D_METHOD("_errors_toggled", "pressed"), &MonoBottomPanel::_errors_toggled);
- ClassDB::bind_method(D_METHOD("_build_tab_item_selected", "idx"), &MonoBottomPanel::_build_tab_item_selected);
- ClassDB::bind_method(D_METHOD("_build_tab_changed", "idx"), &MonoBottomPanel::_build_tab_changed);
+ ClassDB::bind_method(D_METHOD("_build_tabs_item_selected", "idx"), &MonoBottomPanel::_build_tabs_item_selected);
+ ClassDB::bind_method(D_METHOD("_build_tabs_nothing_selected"), &MonoBottomPanel::_build_tabs_nothing_selected);
}
MonoBottomPanel::MonoBottomPanel(EditorNode *p_editor) {
@@ -223,6 +246,15 @@ MonoBottomPanel::MonoBottomPanel(EditorNode *p_editor) {
errors_btn->connect("toggled", this, "_errors_toggled");
toolbar_hbc->add_child(errors_btn);
+ toolbar_hbc->add_spacer();
+
+ view_log_btn = memnew(Button);
+ view_log_btn->set_text(TTR("View log"));
+ view_log_btn->set_focus_mode(FOCUS_NONE);
+ view_log_btn->set_visible(false);
+ view_log_btn->connect("pressed", this, "_view_log_pressed");
+ toolbar_hbc->add_child(view_log_btn);
+
HSplitContainer *hsc = memnew(HSplitContainer);
hsc->set_h_size_flags(SIZE_EXPAND_FILL);
hsc->set_v_size_flags(SIZE_EXPAND_FILL);
@@ -230,14 +262,14 @@ MonoBottomPanel::MonoBottomPanel(EditorNode *p_editor) {
build_tabs_list = memnew(ItemList);
build_tabs_list->set_h_size_flags(SIZE_EXPAND_FILL);
- build_tabs_list->connect("item_selected", this, "_build_tab_item_selected");
+ build_tabs_list->connect("item_selected", this, "_build_tabs_item_selected");
+ build_tabs_list->connect("nothing_selected", this, "_build_tabs_nothing_selected");
hsc->add_child(build_tabs_list);
build_tabs = memnew(TabContainer);
build_tabs->set_tab_align(TabContainer::ALIGN_LEFT);
build_tabs->set_h_size_flags(SIZE_EXPAND_FILL);
build_tabs->set_tabs_visible(false);
- build_tabs->connect("tab_changed", this, "_build_tab_changed");
hsc->add_child(build_tabs);
}
}
diff --git a/modules/mono/editor/mono_bottom_panel.h b/modules/mono/editor/mono_bottom_panel.h
index a44d3a9af8..03240e9a13 100644
--- a/modules/mono/editor/mono_bottom_panel.h
+++ b/modules/mono/editor/mono_bottom_panel.h
@@ -53,16 +53,18 @@ class MonoBottomPanel : public VBoxContainer {
Button *warnings_btn;
Button *errors_btn;
+ Button *view_log_btn;
void _update_build_tabs_list();
- void _build_tab_item_selected(int p_idx);
- void _build_tab_changed(int p_idx);
+ void _build_tabs_item_selected(int p_idx);
+ void _build_tabs_nothing_selected();
void _warnings_toggled(bool p_pressed);
void _errors_toggled(bool p_pressed);
void _build_project_pressed();
+ void _view_log_pressed();
static MonoBottomPanel *singleton;
diff --git a/modules/mono/editor/mono_build_info.cpp b/modules/mono/editor/mono_build_info.cpp
new file mode 100644
index 0000000000..e4af2aac4f
--- /dev/null
+++ b/modules/mono/editor/mono_build_info.cpp
@@ -0,0 +1,62 @@
+/*************************************************************************/
+/* mono_build_info.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "mono_build_info.h"
+
+#include "../godotsharp_dirs.h"
+#include "../mono_gd/gd_mono_utils.h"
+
+uint32_t MonoBuildInfo::Hasher::hash(const MonoBuildInfo &p_key) {
+
+ uint32_t hash = 0;
+
+ GDMonoUtils::hash_combine(hash, p_key.solution.hash());
+ GDMonoUtils::hash_combine(hash, p_key.configuration.hash());
+
+ return hash;
+}
+
+bool MonoBuildInfo::operator==(const MonoBuildInfo &p_b) const {
+
+ return p_b.solution == solution && p_b.configuration == configuration;
+}
+
+String MonoBuildInfo::get_log_dirpath() {
+
+ return GodotSharpDirs::get_build_logs_dir().plus_file(solution.md5_text() + "_" + configuration);
+}
+
+MonoBuildInfo::MonoBuildInfo() {}
+
+MonoBuildInfo::MonoBuildInfo(const String &p_solution, const String &p_config) {
+
+ solution = p_solution;
+ configuration = p_config;
+}
diff --git a/modules/mono/editor/mono_build_info.h b/modules/mono/editor/mono_build_info.h
index 4806764a61..64ba0f4037 100644
--- a/modules/mono/editor/mono_build_info.h
+++ b/modules/mono/editor/mono_build_info.h
@@ -31,35 +31,25 @@
#ifndef MONO_BUILD_INFO_H
#define MONO_BUILD_INFO_H
-#include "../mono_gd/gd_mono_utils.h"
+#include "core/ustring.h"
+#include "core/vector.h"
struct MonoBuildInfo {
struct Hasher {
- static _FORCE_INLINE_ uint32_t hash(const MonoBuildInfo &p_key) {
- uint32_t hash = 0;
-
- GDMonoUtils::hash_combine(hash, p_key.solution.hash());
- GDMonoUtils::hash_combine(hash, p_key.configuration.hash());
-
- return hash;
- }
+ static uint32_t hash(const MonoBuildInfo &p_key);
};
String solution;
String configuration;
Vector<String> custom_props;
- MonoBuildInfo() {}
+ bool operator==(const MonoBuildInfo &p_b) const;
- MonoBuildInfo(const String &p_solution, const String &p_config) {
- solution = p_solution;
- configuration = p_config;
- }
+ String get_log_dirpath();
- bool operator==(const MonoBuildInfo &p_b) const {
- return p_b.solution == solution && p_b.configuration == configuration;
- }
+ MonoBuildInfo();
+ MonoBuildInfo(const String &p_solution, const String &p_config);
};
#endif // MONO_BUILD_INFO_H
diff --git a/modules/mono/editor/monodevelop_instance.cpp b/modules/mono/editor/monodevelop_instance.cpp
index 48a285561d..9f05711fd6 100644
--- a/modules/mono/editor/monodevelop_instance.cpp
+++ b/modules/mono/editor/monodevelop_instance.cpp
@@ -40,14 +40,14 @@ void MonoDevelopInstance::execute(const Vector<String> &p_files) {
ERR_FAIL_NULL(execute_method);
ERR_FAIL_COND(gc_handle.is_null());
- MonoObject *ex = NULL;
+ MonoException *exc = NULL;
Variant files = p_files;
const Variant *args[1] = { &files };
- execute_method->invoke(gc_handle->get_target(), args, &ex);
+ execute_method->invoke(gc_handle->get_target(), args, &exc);
- if (ex) {
- mono_print_unhandled_exception(ex);
+ if (exc) {
+ GDMonoUtils::debug_unhandled_exception(exc);
ERR_FAIL();
}
}
@@ -68,14 +68,14 @@ MonoDevelopInstance::MonoDevelopInstance(const String &p_solution) {
MonoObject *obj = mono_object_new(TOOLS_DOMAIN, klass->get_mono_ptr());
GDMonoMethod *ctor = klass->get_method(".ctor", 1);
- MonoObject *ex = NULL;
+ MonoException *exc = NULL;
Variant solution = p_solution;
const Variant *args[1] = { &solution };
- ctor->invoke(obj, args, &ex);
+ ctor->invoke(obj, args, &exc);
- if (ex) {
- mono_print_unhandled_exception(ex);
+ if (exc) {
+ GDMonoUtils::debug_unhandled_exception(exc);
ERR_FAIL();
}
diff --git a/modules/mono/glue/builtin_types_glue.h b/modules/mono/glue/builtin_types_glue.h
index 460de84b65..ef9f152682 100644
--- a/modules/mono/glue/builtin_types_glue.h
+++ b/modules/mono/glue/builtin_types_glue.h
@@ -1,3 +1,33 @@
+/*************************************************************************/
+/* builtin_types_glue.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
#ifndef BUILTIN_TYPES_GLUE_H
#define BUILTIN_TYPES_GLUE_H
diff --git a/modules/mono/glue/collections_glue.cpp b/modules/mono/glue/collections_glue.cpp
new file mode 100644
index 0000000000..0551c1991a
--- /dev/null
+++ b/modules/mono/glue/collections_glue.cpp
@@ -0,0 +1,240 @@
+/*************************************************************************/
+/* collections_glue.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "collections_glue.h"
+
+#include <mono/metadata/exception.h>
+
+#include "../mono_gd/gd_mono_class.h"
+
+Array *godot_icall_Array_Ctor() {
+ return memnew(Array);
+}
+
+void godot_icall_Array_Dtor(Array *ptr) {
+ memdelete(ptr);
+}
+
+MonoObject *godot_icall_Array_At(Array *ptr, int index) {
+ if (index < 0 || index > ptr->size()) {
+ GDMonoUtils::set_pending_exception(mono_get_exception_index_out_of_range());
+ return NULL;
+ }
+ return GDMonoMarshal::variant_to_mono_object(ptr->operator[](index));
+}
+
+void godot_icall_Array_SetAt(Array *ptr, int index, MonoObject *value) {
+ if (index < 0 || index > ptr->size()) {
+ GDMonoUtils::set_pending_exception(mono_get_exception_index_out_of_range());
+ return;
+ }
+ ptr->operator[](index) = GDMonoMarshal::mono_object_to_variant(value);
+}
+
+int godot_icall_Array_Count(Array *ptr) {
+ return ptr->size();
+}
+
+void godot_icall_Array_Add(Array *ptr, MonoObject *item) {
+ ptr->append(GDMonoMarshal::mono_object_to_variant(item));
+}
+
+void godot_icall_Array_Clear(Array *ptr) {
+ ptr->clear();
+}
+
+bool godot_icall_Array_Contains(Array *ptr, MonoObject *item) {
+ return ptr->find(GDMonoMarshal::mono_object_to_variant(item)) != -1;
+}
+
+void godot_icall_Array_CopyTo(Array *ptr, MonoArray *array, int array_index) {
+ int count = ptr->size();
+
+ if (mono_array_length(array) < (array_index + count)) {
+ MonoException *exc = mono_get_exception_argument("", "Destination array was not long enough. Check destIndex and length, and the array's lower bounds.");
+ GDMonoUtils::set_pending_exception(exc);
+ return;
+ }
+
+ for (int i = 0; i < count; i++) {
+ MonoObject *boxed = GDMonoMarshal::variant_to_mono_object(ptr->operator[](i));
+ mono_array_setref(array, array_index, boxed);
+ array_index++;
+ }
+}
+
+int godot_icall_Array_IndexOf(Array *ptr, MonoObject *item) {
+ return ptr->find(GDMonoMarshal::mono_object_to_variant(item));
+}
+
+void godot_icall_Array_Insert(Array *ptr, int index, MonoObject *item) {
+ if (index < 0 || index > ptr->size()) {
+ GDMonoUtils::set_pending_exception(mono_get_exception_index_out_of_range());
+ return;
+ }
+ ptr->insert(index, GDMonoMarshal::mono_object_to_variant(item));
+}
+
+bool godot_icall_Array_Remove(Array *ptr, MonoObject *item) {
+ int idx = ptr->find(GDMonoMarshal::mono_object_to_variant(item));
+ if (idx >= 0) {
+ ptr->remove(idx);
+ return true;
+ }
+ return false;
+}
+
+void godot_icall_Array_RemoveAt(Array *ptr, int index) {
+ if (index < 0 || index > ptr->size()) {
+ GDMonoUtils::set_pending_exception(mono_get_exception_index_out_of_range());
+ return;
+ }
+ ptr->remove(index);
+}
+
+Dictionary *godot_icall_Dictionary_Ctor() {
+ return memnew(Dictionary);
+}
+
+void godot_icall_Dictionary_Dtor(Dictionary *ptr) {
+ memdelete(ptr);
+}
+
+MonoObject *godot_icall_Dictionary_GetValue(Dictionary *ptr, MonoObject *key) {
+ Variant *ret = ptr->getptr(GDMonoMarshal::mono_object_to_variant(key));
+ if (ret == NULL) {
+ MonoObject *exc = mono_object_new(mono_domain_get(), CACHED_CLASS(KeyNotFoundException)->get_mono_ptr());
+#ifdef DEBUG_ENABLED
+ CRASH_COND(!exc);
+#endif
+ GDMonoUtils::runtime_object_init(exc);
+ GDMonoUtils::set_pending_exception((MonoException *)exc);
+ return NULL;
+ }
+ return GDMonoMarshal::variant_to_mono_object(ret);
+}
+
+void godot_icall_Dictionary_SetValue(Dictionary *ptr, MonoObject *key, MonoObject *value) {
+ ptr->operator[](GDMonoMarshal::mono_object_to_variant(key)) = GDMonoMarshal::mono_object_to_variant(value);
+}
+
+Array *godot_icall_Dictionary_Keys(Dictionary *ptr) {
+ return memnew(Array(ptr->keys()));
+}
+
+Array *godot_icall_Dictionary_Values(Dictionary *ptr) {
+ return memnew(Array(ptr->values()));
+}
+
+int godot_icall_Dictionary_Count(Dictionary *ptr) {
+ return ptr->size();
+}
+
+void godot_icall_Dictionary_Add(Dictionary *ptr, MonoObject *key, MonoObject *value) {
+ Variant varKey = GDMonoMarshal::mono_object_to_variant(key);
+ Variant *ret = ptr->getptr(varKey);
+ if (ret != NULL) {
+ GDMonoUtils::set_pending_exception(mono_get_exception_argument("key", "An element with the same key already exists"));
+ return;
+ }
+ ptr->operator[](varKey) = GDMonoMarshal::mono_object_to_variant(value);
+}
+
+void godot_icall_Dictionary_Clear(Dictionary *ptr) {
+ ptr->clear();
+}
+
+bool godot_icall_Dictionary_Contains(Dictionary *ptr, MonoObject *key, MonoObject *value) {
+ // no dupes
+ Variant *ret = ptr->getptr(GDMonoMarshal::mono_object_to_variant(key));
+ return ret != NULL && *ret == GDMonoMarshal::mono_object_to_variant(value);
+}
+
+bool godot_icall_Dictionary_ContainsKey(Dictionary *ptr, MonoObject *key) {
+ return ptr->has(GDMonoMarshal::mono_object_to_variant(key));
+}
+
+bool godot_icall_Dictionary_RemoveKey(Dictionary *ptr, MonoObject *key) {
+ return ptr->erase_checked(GDMonoMarshal::mono_object_to_variant(key));
+}
+
+bool godot_icall_Dictionary_Remove(Dictionary *ptr, MonoObject *key, MonoObject *value) {
+ Variant varKey = GDMonoMarshal::mono_object_to_variant(key);
+
+ // no dupes
+ Variant *ret = ptr->getptr(varKey);
+ if (ret != NULL && *ret == GDMonoMarshal::mono_object_to_variant(value)) {
+ ptr->erase_checked(varKey);
+ return true;
+ }
+
+ return false;
+}
+
+bool godot_icall_Dictionary_TryGetValue(Dictionary *ptr, MonoObject *key, MonoObject **value) {
+ Variant *ret = ptr->getptr(GDMonoMarshal::mono_object_to_variant(key));
+ if (ret == NULL) {
+ *value = NULL;
+ return false;
+ }
+ *value = GDMonoMarshal::variant_to_mono_object(ret);
+ return true;
+}
+
+void godot_register_collections_icalls() {
+ mono_add_internal_call("Godot.Array::godot_icall_Array_Ctor", (void *)godot_icall_Array_Ctor);
+ mono_add_internal_call("Godot.Array::godot_icall_Array_Dtor", (void *)godot_icall_Array_Dtor);
+ mono_add_internal_call("Godot.Array::godot_icall_Array_At", (void *)godot_icall_Array_At);
+ mono_add_internal_call("Godot.Array::godot_icall_Array_SetAt", (void *)godot_icall_Array_SetAt);
+ mono_add_internal_call("Godot.Array::godot_icall_Array_Count", (void *)godot_icall_Array_Count);
+ mono_add_internal_call("Godot.Array::godot_icall_Array_Add", (void *)godot_icall_Array_Add);
+ mono_add_internal_call("Godot.Array::godot_icall_Array_Clear", (void *)godot_icall_Array_Clear);
+ mono_add_internal_call("Godot.Array::godot_icall_Array_Contains", (void *)godot_icall_Array_Contains);
+ mono_add_internal_call("Godot.Array::godot_icall_Array_CopyTo", (void *)godot_icall_Array_CopyTo);
+ mono_add_internal_call("Godot.Array::godot_icall_Array_IndexOf", (void *)godot_icall_Array_IndexOf);
+ mono_add_internal_call("Godot.Array::godot_icall_Array_Insert", (void *)godot_icall_Array_Insert);
+ mono_add_internal_call("Godot.Array::godot_icall_Array_Remove", (void *)godot_icall_Array_Remove);
+ mono_add_internal_call("Godot.Array::godot_icall_Array_RemoveAt", (void *)godot_icall_Array_RemoveAt);
+
+ mono_add_internal_call("Godot.Dictionary::godot_icall_Dictionary_Ctor", (void *)godot_icall_Dictionary_Ctor);
+ mono_add_internal_call("Godot.Dictionary::godot_icall_Dictionary_Dtor", (void *)godot_icall_Dictionary_Dtor);
+ mono_add_internal_call("Godot.Dictionary::godot_icall_Dictionary_GetValue", (void *)godot_icall_Dictionary_GetValue);
+ mono_add_internal_call("Godot.Dictionary::godot_icall_Dictionary_SetValue", (void *)godot_icall_Dictionary_SetValue);
+ mono_add_internal_call("Godot.Dictionary::godot_icall_Dictionary_Keys", (void *)godot_icall_Dictionary_Keys);
+ mono_add_internal_call("Godot.Dictionary::godot_icall_Dictionary_Values", (void *)godot_icall_Dictionary_Values);
+ mono_add_internal_call("Godot.Dictionary::godot_icall_Dictionary_Count", (void *)godot_icall_Dictionary_Count);
+ mono_add_internal_call("Godot.Dictionary::godot_icall_Dictionary_Add", (void *)godot_icall_Dictionary_Add);
+ mono_add_internal_call("Godot.Dictionary::godot_icall_Dictionary_Clear", (void *)godot_icall_Dictionary_Clear);
+ mono_add_internal_call("Godot.Dictionary::godot_icall_Dictionary_Contains", (void *)godot_icall_Dictionary_Contains);
+ mono_add_internal_call("Godot.Dictionary::godot_icall_Dictionary_ContainsKey", (void *)godot_icall_Dictionary_ContainsKey);
+ mono_add_internal_call("Godot.Dictionary::godot_icall_Dictionary_RemoveKey", (void *)godot_icall_Dictionary_RemoveKey);
+ mono_add_internal_call("Godot.Dictionary::godot_icall_Dictionary_Remove", (void *)godot_icall_Dictionary_Remove);
+ mono_add_internal_call("Godot.Dictionary::godot_icall_Dictionary_TryGetValue", (void *)godot_icall_Dictionary_TryGetValue);
+}
diff --git a/modules/mono/glue/collections_glue.h b/modules/mono/glue/collections_glue.h
new file mode 100644
index 0000000000..eb5ecfb725
--- /dev/null
+++ b/modules/mono/glue/collections_glue.h
@@ -0,0 +1,100 @@
+/*************************************************************************/
+/* collections_glue.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef COLLECTIONS_GLUE_H
+#define COLLECTIONS_GLUE_H
+
+#include "core/array.h"
+
+#include "../mono_gd/gd_mono_marshal.h"
+
+// Array
+
+Array *godot_icall_Array_Ctor();
+
+void godot_icall_Array_Dtor(Array *ptr);
+
+MonoObject *godot_icall_Array_At(Array *ptr, int index);
+
+void godot_icall_Array_SetAt(Array *ptr, int index, MonoObject *value);
+
+int godot_icall_Array_Count(Array *ptr);
+
+void godot_icall_Array_Add(Array *ptr, MonoObject *item);
+
+void godot_icall_Array_Clear(Array *ptr);
+
+bool godot_icall_Array_Contains(Array *ptr, MonoObject *item);
+
+void godot_icall_Array_CopyTo(Array *ptr, MonoArray *array, int array_index);
+
+int godot_icall_Array_IndexOf(Array *ptr, MonoObject *item);
+
+void godot_icall_Array_Insert(Array *ptr, int index, MonoObject *item);
+
+bool godot_icall_Array_Remove(Array *ptr, MonoObject *item);
+
+void godot_icall_Array_RemoveAt(Array *ptr, int index);
+
+// Dictionary
+
+Dictionary *godot_icall_Dictionary_Ctor();
+
+void godot_icall_Dictionary_Dtor(Dictionary *ptr);
+
+MonoObject *godot_icall_Dictionary_GetValue(Dictionary *ptr, MonoObject *key);
+
+void godot_icall_Dictionary_SetValue(Dictionary *ptr, MonoObject *key, MonoObject *value);
+
+Array *godot_icall_Dictionary_Keys(Dictionary *ptr);
+
+Array *godot_icall_Dictionary_Values(Dictionary *ptr);
+
+int godot_icall_Dictionary_Count(Dictionary *ptr);
+
+void godot_icall_Dictionary_Add(Dictionary *ptr, MonoObject *key, MonoObject *value);
+
+void godot_icall_Dictionary_Clear(Dictionary *ptr);
+
+bool godot_icall_Dictionary_Contains(Dictionary *ptr, MonoObject *key, MonoObject *value);
+
+bool godot_icall_Dictionary_ContainsKey(Dictionary *ptr, MonoObject *key);
+
+bool godot_icall_Dictionary_RemoveKey(Dictionary *ptr, MonoObject *key);
+
+bool godot_icall_Dictionary_Remove(Dictionary *ptr, MonoObject *key, MonoObject *value);
+
+bool godot_icall_Dictionary_TryGetValue(Dictionary *ptr, MonoObject *key, MonoObject **value);
+
+// Register internal calls
+
+void godot_register_collections_icalls();
+
+#endif // COLLECTIONS_GLUE_H
diff --git a/modules/mono/glue/cs_files/Array.cs b/modules/mono/glue/cs_files/Array.cs
new file mode 100644
index 0000000000..51f57daef4
--- /dev/null
+++ b/modules/mono/glue/cs_files/Array.cs
@@ -0,0 +1,335 @@
+using System;
+using System.Collections.Generic;
+using System.Collections;
+using System.Runtime.CompilerServices;
+using System.Runtime.InteropServices;
+
+namespace Godot
+{
+ class ArraySafeHandle : SafeHandle
+ {
+ public ArraySafeHandle(IntPtr handle) : base(IntPtr.Zero, true)
+ {
+ this.handle = handle;
+ }
+
+ public override bool IsInvalid
+ {
+ get
+ {
+ return handle == IntPtr.Zero;
+ }
+ }
+
+ protected override bool ReleaseHandle()
+ {
+ Array.godot_icall_Array_Dtor(handle);
+ return true;
+ }
+ }
+
+ public class Array : IList<object>, ICollection<object>, IEnumerable<object>, IDisposable
+ {
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static IntPtr godot_icall_Array_Ctor();
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static void godot_icall_Array_Dtor(IntPtr ptr);
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static object godot_icall_Array_At(IntPtr ptr, int index);
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static void godot_icall_Array_SetAt(IntPtr ptr, int index, object value);
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static int godot_icall_Array_Count(IntPtr ptr);
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static void godot_icall_Array_Add(IntPtr ptr, object item);
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static void godot_icall_Array_Clear(IntPtr ptr);
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static bool godot_icall_Array_Contains(IntPtr ptr, object item);
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static void godot_icall_Array_CopyTo(IntPtr ptr, object[] array, int arrayIndex);
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static int godot_icall_Array_IndexOf(IntPtr ptr, object item);
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static void godot_icall_Array_Insert(IntPtr ptr, int index, object item);
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static bool godot_icall_Array_Remove(IntPtr ptr, object item);
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static void godot_icall_Array_RemoveAt(IntPtr ptr, int index);
+
+ ArraySafeHandle safeHandle;
+ bool disposed = false;
+
+ public Array()
+ {
+ safeHandle = new ArraySafeHandle(godot_icall_Array_Ctor());
+ }
+
+ internal Array(ArraySafeHandle handle)
+ {
+ safeHandle = handle;
+ }
+
+ internal Array(IntPtr handle)
+ {
+ safeHandle = new ArraySafeHandle(handle);
+ }
+
+ internal IntPtr GetPtr()
+ {
+ return safeHandle.DangerousGetHandle();
+ }
+
+ public void Dispose()
+ {
+ Dispose(true);
+ }
+
+ protected virtual void Dispose(bool disposing)
+ {
+ if (disposed)
+ return;
+
+ if (safeHandle != null)
+ {
+ safeHandle.Dispose();
+ safeHandle = null;
+ }
+
+ disposed = true;
+ }
+
+ public object this[int index]
+ {
+ get
+ {
+ return godot_icall_Array_At(GetPtr(), index);
+ }
+ set
+ {
+ godot_icall_Array_SetAt(GetPtr(), index, value);
+ }
+ }
+
+ public int Count
+ {
+ get
+ {
+ return godot_icall_Array_Count(GetPtr());
+ }
+ }
+
+ public bool IsReadOnly
+ {
+ get
+ {
+ return false;
+ }
+ }
+
+ public void Add(object item)
+ {
+ godot_icall_Array_Add(GetPtr(), item);
+ }
+
+ public void Clear()
+ {
+ godot_icall_Array_Clear(GetPtr());
+ }
+
+ public bool Contains(object item)
+ {
+ return godot_icall_Array_Contains(GetPtr(), item);
+ }
+
+ public void CopyTo(object[] array, int arrayIndex)
+ {
+ if (array == null)
+ throw new ArgumentNullException(nameof(array), "Value cannot be null.");
+
+ if (arrayIndex < 0)
+ throw new ArgumentOutOfRangeException(nameof(arrayIndex), "Number was less than the array's lower bound in the first dimension.");
+
+ // Internal call may throw ArgumentException
+ godot_icall_Array_CopyTo(GetPtr(), array, arrayIndex);
+ }
+
+ public IEnumerator<object> GetEnumerator()
+ {
+ int count = Count;
+
+ for (int i = 0; i < count; i++)
+ {
+ yield return godot_icall_Array_At(GetPtr(), i);
+ }
+ }
+
+ public int IndexOf(object item)
+ {
+ return godot_icall_Array_IndexOf(GetPtr(), item);
+ }
+
+ public void Insert(int index, object item)
+ {
+ godot_icall_Array_Insert(GetPtr(), index, item);
+ }
+
+ public bool Remove(object item)
+ {
+ return godot_icall_Array_Remove(GetPtr(), item);
+ }
+
+ public void RemoveAt(int index)
+ {
+ godot_icall_Array_RemoveAt(GetPtr(), index);
+ }
+
+ IEnumerator IEnumerable.GetEnumerator()
+ {
+ return GetEnumerator();
+ }
+ }
+
+ public class Array<T> : IList<T>, ICollection<T>, IEnumerable<T>
+ {
+ Array objectArray;
+
+ public Array()
+ {
+ objectArray = new Array();
+ }
+
+ public Array(Array array)
+ {
+ objectArray = array;
+ }
+
+ internal Array(IntPtr handle)
+ {
+ objectArray = new Array(handle);
+ }
+
+ internal Array(ArraySafeHandle handle)
+ {
+ objectArray = new Array(handle);
+ }
+
+ public static explicit operator Array(Array<T> from)
+ {
+ return from.objectArray;
+ }
+
+ public T this[int index]
+ {
+ get
+ {
+ return (T)objectArray[index];
+ }
+ set
+ {
+ objectArray[index] = value;
+ }
+ }
+
+ public int Count
+ {
+ get
+ {
+ return objectArray.Count;
+ }
+ }
+
+ public bool IsReadOnly
+ {
+ get
+ {
+ return objectArray.IsReadOnly;
+ }
+ }
+
+ public void Add(T item)
+ {
+ objectArray.Add(item);
+ }
+
+ public void Clear()
+ {
+ objectArray.Clear();
+ }
+
+ public bool Contains(T item)
+ {
+ return objectArray.Contains(item);
+ }
+
+ public void CopyTo(T[] array, int arrayIndex)
+ {
+ if (array == null)
+ throw new ArgumentNullException(nameof(array), "Value cannot be null.");
+
+ if (arrayIndex < 0)
+ throw new ArgumentOutOfRangeException(nameof(arrayIndex), "Number was less than the array's lower bound in the first dimension.");
+
+ // TODO This may be quite slow because every element access is an internal call.
+ // It could be moved entirely to an internal call if we find out how to do the cast there.
+
+ int count = objectArray.Count;
+
+ if (array.Length < (arrayIndex + count))
+ throw new ArgumentException("Destination array was not long enough. Check destIndex and length, and the array's lower bounds.");
+
+ for (int i = 0; i < count; i++)
+ {
+ array[arrayIndex] = (T)objectArray[i];
+ arrayIndex++;
+ }
+ }
+
+ public IEnumerator<T> GetEnumerator()
+ {
+ int count = objectArray.Count;
+
+ for (int i = 0; i < count; i++)
+ {
+ yield return (T)objectArray[i];
+ }
+ }
+
+ public int IndexOf(T item)
+ {
+ return objectArray.IndexOf(item);
+ }
+
+ public void Insert(int index, T item)
+ {
+ objectArray.Insert(index, item);
+ }
+
+ public bool Remove(T item)
+ {
+ return objectArray.Remove(item);
+ }
+
+ public void RemoveAt(int index)
+ {
+ objectArray.RemoveAt(index);
+ }
+
+ IEnumerator IEnumerable.GetEnumerator()
+ {
+ return GetEnumerator();
+ }
+ }
+}
diff --git a/modules/mono/glue/cs_files/Basis.cs b/modules/mono/glue/cs_files/Basis.cs
index 929b13d70c..c280d32c61 100644
--- a/modules/mono/glue/cs_files/Basis.cs
+++ b/modules/mono/glue/cs_files/Basis.cs
@@ -343,17 +343,17 @@ namespace Godot
{
var tr = this;
- real_t temp = this[0, 1];
- this[0, 1] = this[1, 0];
- this[1, 0] = temp;
+ real_t temp = tr[0, 1];
+ tr[0, 1] = tr[1, 0];
+ tr[1, 0] = temp;
- temp = this[0, 2];
- this[0, 2] = this[2, 0];
- this[2, 0] = temp;
+ temp = tr[0, 2];
+ tr[0, 2] = tr[2, 0];
+ tr[2, 0] = temp;
- temp = this[1, 2];
- this[1, 2] = this[2, 1];
- this[2, 1] = temp;
+ temp = tr[1, 2];
+ tr[1, 2] = tr[2, 1];
+ tr[2, 1] = temp;
return tr;
}
@@ -446,6 +446,26 @@ namespace Godot
_z = new Vector3(xz - wy, yz + wx, 1.0f - (xx + yy));
}
+ public Basis(Vector3 euler)
+ {
+ real_t c;
+ real_t s;
+
+ c = Mathf.Cos(euler.x);
+ s = Mathf.Sin(euler.x);
+ var xmat = new Basis(1, 0, 0, 0, c, -s, 0, s, c);
+
+ c = Mathf.Cos(euler.y);
+ s = Mathf.Sin(euler.y);
+ var ymat = new Basis(c, 0, s, 0, 1, 0, -s, 0, c);
+
+ c = Mathf.Cos(euler.z);
+ s = Mathf.Sin(euler.z);
+ var zmat = new Basis(c, -s, 0, s, c, 0, 0, 0, 1);
+
+ this = ymat * xmat * zmat;
+ }
+
public Basis(Vector3 axis, real_t phi)
{
var axis_sq = new Vector3(axis.x * axis.x, axis.y * axis.y, axis.z * axis.z);
diff --git a/modules/mono/glue/cs_files/Color.cs b/modules/mono/glue/cs_files/Color.cs
index af94bb616e..1195071bd3 100644
--- a/modules/mono/glue/cs_files/Color.cs
+++ b/modules/mono/glue/cs_files/Color.cs
@@ -249,6 +249,15 @@ namespace Godot
);
}
+ public Color Darkened(float amount)
+ {
+ Color res = this;
+ res.r = res.r * (1.0f - amount);
+ res.g = res.g * (1.0f - amount);
+ res.b = res.b * (1.0f - amount);
+ return res;
+ }
+
public float Gray()
{
return (r + g + b) / 3.0f;
@@ -263,6 +272,15 @@ namespace Godot
);
}
+ public Color Lightened(float amount)
+ {
+ Color res = this;
+ res.r = res.r + (1.0f - res.r) * amount;
+ res.g = res.g + (1.0f - res.g) * amount;
+ res.b = res.b + (1.0f - res.b) * amount;
+ return res;
+ }
+
public Color LinearInterpolate(Color c, float t)
{
var res = this;
@@ -275,28 +293,80 @@ namespace Godot
return res;
}
- public int To32()
+ public int ToAbgr32()
{
- int c = (byte)(a * 255);
+ int c = (byte)Math.Round(a * 255);
c <<= 8;
- c |= (byte)(r * 255);
+ c |= (byte)Math.Round(b * 255);
c <<= 8;
- c |= (byte)(g * 255);
+ c |= (byte)Math.Round(g * 255);
c <<= 8;
- c |= (byte)(b * 255);
+ c |= (byte)Math.Round(r * 255);
+
+ return c;
+ }
+
+ public long ToAbgr64()
+ {
+ long c = (ushort)Math.Round(a * 65535);
+ c <<= 16;
+ c |= (ushort)Math.Round(b * 65535);
+ c <<= 16;
+ c |= (ushort)Math.Round(g * 65535);
+ c <<= 16;
+ c |= (ushort)Math.Round(r * 65535);
return c;
}
public int ToArgb32()
{
- int c = (byte)(a * 255);
+ int c = (byte)Math.Round(a * 255);
+ c <<= 8;
+ c |= (byte)Math.Round(r * 255);
+ c <<= 8;
+ c |= (byte)Math.Round(g * 255);
+ c <<= 8;
+ c |= (byte)Math.Round(b * 255);
+
+ return c;
+ }
+
+ public long ToArgb64()
+ {
+ long c = (ushort)Math.Round(a * 65535);
+ c <<= 16;
+ c |= (ushort)Math.Round(r * 65535);
+ c <<= 16;
+ c |= (ushort)Math.Round(g * 65535);
+ c <<= 16;
+ c |= (ushort)Math.Round(b * 65535);
+
+ return c;
+ }
+
+ public int ToRgba32()
+ {
+ int c = (byte)Math.Round(r * 255);
c <<= 8;
- c |= (byte)(r * 255);
+ c |= (byte)Math.Round(g * 255);
c <<= 8;
- c |= (byte)(g * 255);
+ c |= (byte)Math.Round(b * 255);
c <<= 8;
- c |= (byte)(b * 255);
+ c |= (byte)Math.Round(a * 255);
+
+ return c;
+ }
+
+ public long ToRgba64()
+ {
+ long c = (ushort)Math.Round(r * 65535);
+ c <<= 16;
+ c |= (ushort)Math.Round(g * 65535);
+ c <<= 16;
+ c |= (ushort)Math.Round(b * 65535);
+ c <<= 16;
+ c |= (ushort)Math.Round(a * 65535);
return c;
}
@@ -335,6 +405,17 @@ namespace Godot
r = (rgba & 0xFF) / 255.0f;
}
+ public Color(long rgba)
+ {
+ a = (rgba & 0xFFFF) / 65535.0f;
+ rgba >>= 16;
+ b = (rgba & 0xFFFF) / 65535.0f;
+ rgba >>= 16;
+ g = (rgba & 0xFFFF) / 65535.0f;
+ rgba >>= 16;
+ r = (rgba & 0xFFFF) / 65535.0f;
+ }
+
private static int _parse_col(string str, int ofs)
{
int ig = 0;
@@ -374,7 +455,7 @@ namespace Godot
private String _to_hex(float val)
{
- var v = (int) Mathf.Clamp(val * 255.0f, 0, 255);
+ int v = Mathf.RoundToInt(Mathf.Clamp(val * 255, 0, 255));
var ret = string.Empty;
diff --git a/modules/mono/glue/cs_files/Dictionary.cs b/modules/mono/glue/cs_files/Dictionary.cs
new file mode 100644
index 0000000000..57a1960ad9
--- /dev/null
+++ b/modules/mono/glue/cs_files/Dictionary.cs
@@ -0,0 +1,401 @@
+using System;
+using System.Collections.Generic;
+using System.Collections;
+using System.Runtime.CompilerServices;
+using System.Runtime.InteropServices;
+
+namespace Godot
+{
+ class DictionarySafeHandle : SafeHandle
+ {
+ public DictionarySafeHandle(IntPtr handle) : base(IntPtr.Zero, true)
+ {
+ this.handle = handle;
+ }
+
+ public override bool IsInvalid
+ {
+ get
+ {
+ return handle == IntPtr.Zero;
+ }
+ }
+
+ protected override bool ReleaseHandle()
+ {
+ Dictionary.godot_icall_Dictionary_Dtor(handle);
+ return true;
+ }
+ }
+
+ public class Dictionary :
+ IDictionary<object, object>,
+ ICollection<KeyValuePair<object, object>>,
+ IEnumerable<KeyValuePair<object, object>>,
+ IDisposable
+ {
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static IntPtr godot_icall_Dictionary_Ctor();
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static void godot_icall_Dictionary_Dtor(IntPtr ptr);
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static object godot_icall_Dictionary_GetValue(IntPtr ptr, object key);
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static void godot_icall_Dictionary_SetValue(IntPtr ptr, object key, object value);
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static IntPtr godot_icall_Dictionary_Keys(IntPtr ptr);
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static IntPtr godot_icall_Dictionary_Values(IntPtr ptr);
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static int godot_icall_Dictionary_Count(IntPtr ptr);
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static void godot_icall_Dictionary_Add(IntPtr ptr, object key, object value);
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static void godot_icall_Dictionary_Clear(IntPtr ptr);
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static bool godot_icall_Dictionary_Contains(IntPtr ptr, object key, object value);
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static bool godot_icall_Dictionary_ContainsKey(IntPtr ptr, object key);
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static bool godot_icall_Dictionary_RemoveKey(IntPtr ptr, object key);
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static bool godot_icall_Dictionary_Remove(IntPtr ptr, object key, object value);
+
+ [MethodImpl(MethodImplOptions.InternalCall)]
+ internal extern static bool godot_icall_Dictionary_TryGetValue(IntPtr ptr, object key, out object value);
+
+ DictionarySafeHandle safeHandle;
+ bool disposed = false;
+
+ public Dictionary()
+ {
+ safeHandle = new DictionarySafeHandle(godot_icall_Dictionary_Ctor());
+ }
+
+ internal Dictionary(DictionarySafeHandle handle)
+ {
+ safeHandle = handle;
+ }
+
+ internal Dictionary(IntPtr handle)
+ {
+ safeHandle = new DictionarySafeHandle(handle);
+ }
+
+ internal IntPtr GetPtr()
+ {
+ return safeHandle.DangerousGetHandle();
+ }
+
+ public void Dispose()
+ {
+ Dispose(true);
+ }
+
+ protected virtual void Dispose(bool disposing)
+ {
+ if (disposed)
+ return;
+
+ if (safeHandle != null)
+ {
+ safeHandle.Dispose();
+ safeHandle = null;
+ }
+
+ disposed = true;
+ }
+
+ public object this[object key]
+ {
+ get
+ {
+ return godot_icall_Dictionary_GetValue(GetPtr(), key);
+ }
+ set
+ {
+ godot_icall_Dictionary_SetValue(GetPtr(), key, value);
+ }
+ }
+
+ public ICollection<object> Keys
+ {
+ get
+ {
+ IntPtr handle = godot_icall_Dictionary_Keys(GetPtr());
+ return new Array(new ArraySafeHandle(handle));
+ }
+ }
+
+ public ICollection<object> Values
+ {
+ get
+ {
+ IntPtr handle = godot_icall_Dictionary_Values(GetPtr());
+ return new Array(new ArraySafeHandle(handle));
+ }
+ }
+
+ public int Count
+ {
+ get
+ {
+ return godot_icall_Dictionary_Count(GetPtr());
+ }
+ }
+
+ public bool IsReadOnly
+ {
+ get
+ {
+ return false;
+ }
+ }
+
+ public void Add(object key, object value)
+ {
+ godot_icall_Dictionary_Add(GetPtr(), key, value);
+ }
+
+ public void Add(KeyValuePair<object, object> item)
+ {
+ Add(item.Key, item.Value);
+ }
+
+ public void Clear()
+ {
+ godot_icall_Dictionary_Clear(GetPtr());
+ }
+
+ public bool Contains(KeyValuePair<object, object> item)
+ {
+ return godot_icall_Dictionary_Contains(GetPtr(), item.Key, item.Value);
+ }
+
+ public bool ContainsKey(object key)
+ {
+ return godot_icall_Dictionary_ContainsKey(GetPtr(), key);
+ }
+
+ public void CopyTo(KeyValuePair<object, object>[] array, int arrayIndex)
+ {
+ // TODO 3 internal calls, can reduce to 1
+ Array keys = (Array)Keys;
+ Array values = (Array)Values;
+ int count = Count;
+
+ for (int i = 0; i < count; i++)
+ {
+ // TODO 2 internal calls, can reduce to 1
+ array[arrayIndex] = new KeyValuePair<object, object>(keys[i], values[i]);
+ arrayIndex++;
+ }
+ }
+
+ public IEnumerator<KeyValuePair<object, object>> GetEnumerator()
+ {
+ // TODO 3 internal calls, can reduce to 1
+ Array keys = (Array)Keys;
+ Array values = (Array)Values;
+ int count = Count;
+
+ for (int i = 0; i < count; i++)
+ {
+ // TODO 2 internal calls, can reduce to 1
+ yield return new KeyValuePair<object, object>(keys[i], values[i]);
+ }
+ }
+
+ public bool Remove(object key)
+ {
+ return godot_icall_Dictionary_RemoveKey(GetPtr(), key);
+ }
+
+ public bool Remove(KeyValuePair<object, object> item)
+ {
+ return godot_icall_Dictionary_Remove(GetPtr(), item.Key, item.Value);
+ }
+
+ public bool TryGetValue(object key, out object value)
+ {
+ object retValue;
+ bool found = godot_icall_Dictionary_TryGetValue(GetPtr(), key, out retValue);
+ value = found ? retValue : default(object);
+ return found;
+ }
+
+ IEnumerator IEnumerable.GetEnumerator()
+ {
+ return GetEnumerator();
+ }
+ }
+
+
+ public class Dictionary<TKey, TValue> :
+ IDictionary<TKey, TValue>,
+ ICollection<KeyValuePair<TKey, TValue>>,
+ IEnumerable<KeyValuePair<TKey, TValue>>
+ {
+ Dictionary objectDict;
+
+ public Dictionary()
+ {
+ objectDict = new Dictionary();
+ }
+
+ public Dictionary(Dictionary dictionary)
+ {
+ objectDict = dictionary;
+ }
+
+ internal Dictionary(IntPtr handle)
+ {
+ objectDict = new Dictionary(handle);
+ }
+
+ internal Dictionary(DictionarySafeHandle handle)
+ {
+ objectDict = new Dictionary(handle);
+ }
+
+ public static explicit operator Dictionary(Dictionary<TKey, TValue> from)
+ {
+ return from.objectDict;
+ }
+
+ public TValue this[TKey key]
+ {
+ get
+ {
+ return (TValue)objectDict[key];
+ }
+ set
+ {
+ objectDict[key] = value;
+ }
+ }
+
+ public ICollection<TKey> Keys
+ {
+ get
+ {
+ IntPtr handle = Dictionary.godot_icall_Dictionary_Keys(objectDict.GetPtr());
+ return new Array<TKey>(new ArraySafeHandle(handle));
+ }
+ }
+
+ public ICollection<TValue> Values
+ {
+ get
+ {
+ IntPtr handle = Dictionary.godot_icall_Dictionary_Values(objectDict.GetPtr());
+ return new Array<TValue>(new ArraySafeHandle(handle));
+ }
+ }
+
+ public int Count
+ {
+ get
+ {
+ return objectDict.Count;
+ }
+ }
+
+ public bool IsReadOnly
+ {
+ get
+ {
+ return objectDict.IsReadOnly;
+ }
+ }
+
+ public void Add(TKey key, TValue value)
+ {
+ objectDict.Add(key, value);
+ }
+
+ public void Add(KeyValuePair<TKey, TValue> item)
+ {
+ objectDict.Add(item.Key, item.Value);
+ }
+
+ public void Clear()
+ {
+ objectDict.Clear();
+ }
+
+ public bool Contains(KeyValuePair<TKey, TValue> item)
+ {
+ return objectDict.Contains(new KeyValuePair<object, object>(item.Key, item.Value));
+ }
+
+ public bool ContainsKey(TKey key)
+ {
+ return objectDict.ContainsKey(key);
+ }
+
+ public void CopyTo(KeyValuePair<TKey, TValue>[] array, int arrayIndex)
+ {
+ // TODO 3 internal calls, can reduce to 1
+ Array<TKey> keys = (Array<TKey>)Keys;
+ Array<TValue> values = (Array<TValue>)Values;
+ int count = Count;
+
+ for (int i = 0; i < count; i++)
+ {
+ // TODO 2 internal calls, can reduce to 1
+ array[arrayIndex] = new KeyValuePair<TKey, TValue>(keys[i], values[i]);
+ arrayIndex++;
+ }
+ }
+
+ public IEnumerator<KeyValuePair<TKey, TValue>> GetEnumerator()
+ {
+ // TODO 3 internal calls, can reduce to 1
+ Array<TKey> keys = (Array<TKey>)Keys;
+ Array<TValue> values = (Array<TValue>)Values;
+ int count = Count;
+
+ for (int i = 0; i < count; i++)
+ {
+ // TODO 2 internal calls, can reduce to 1
+ yield return new KeyValuePair<TKey, TValue>(keys[i], values[i]);
+ }
+ }
+
+ public bool Remove(TKey key)
+ {
+ return objectDict.Remove(key);
+ }
+
+ public bool Remove(KeyValuePair<TKey, TValue> item)
+ {
+ return objectDict.Remove(new KeyValuePair<object, object>(item.Key, item.Value));
+ }
+
+ public bool TryGetValue(TKey key, out TValue value)
+ {
+ object retValue;
+ bool found = objectDict.TryGetValue(key, out retValue);
+ value = found ? (TValue)retValue : default(TValue);
+ return found;
+ }
+
+ IEnumerator IEnumerable.GetEnumerator()
+ {
+ return GetEnumerator();
+ }
+ }
+}
diff --git a/modules/mono/glue/cs_files/GD.cs b/modules/mono/glue/cs_files/GD.cs
index ec1534cb9a..43de9156f2 100644
--- a/modules/mono/glue/cs_files/GD.cs
+++ b/modules/mono/glue/cs_files/GD.cs
@@ -1,4 +1,9 @@
using System;
+#if REAL_T_IS_DOUBLE
+using real_t = System.Double;
+#else
+using real_t = System.Single;
+#endif
// TODO: Add comments describing what this class does. It is not obvious.
@@ -16,22 +21,22 @@ namespace Godot
return NativeCalls.godot_icall_Godot_convert(what, type);
}
- public static float Db2Linear(float db)
+ public static real_t Db2Linear(real_t db)
{
- return (float)Math.Exp(db * 0.11512925464970228420089957273422);
+ return (real_t)Math.Exp(db * 0.11512925464970228420089957273422);
}
- public static float Dectime(float value, float amount, float step)
+ public static real_t DecTime(real_t value, real_t amount, real_t step)
{
- float sgn = value < 0 ? -1.0f : 1.0f;
- float val = Mathf.Abs(value);
+ real_t sgn = Mathf.Sign(value);
+ real_t val = Mathf.Abs(value);
val -= amount * step;
- if (val < 0.0f)
- val = 0.0f;
+ if (val < 0)
+ val = 0;
return val * sgn;
}
- public static FuncRef Funcref(Object instance, string funcname)
+ public static FuncRef FuncRef(Object instance, string funcname)
{
var ret = new FuncRef();
ret.SetInstance(instance);
@@ -49,9 +54,9 @@ namespace Godot
return NativeCalls.godot_icall_Godot_instance_from_id(instanceId);
}
- public static double Linear2Db(double linear)
+ public static real_t Linear2Db(real_t linear)
{
- return Math.Log(linear) * 8.6858896380650365530225783783321;
+ return (real_t)(Math.Log(linear) * 8.6858896380650365530225783783321);
}
public static Resource Load(string path)
@@ -59,6 +64,11 @@ namespace Godot
return ResourceLoader.Load(path);
}
+ public static T Load<T>(string path) where T : Godot.Resource
+ {
+ return (T) ResourceLoader.Load(path);
+ }
+
public static void Print(params object[] what)
{
NativeCalls.godot_icall_Godot_print(what);
@@ -69,22 +79,22 @@ namespace Godot
Print(System.Environment.StackTrace);
}
- public static void Printerr(params object[] what)
+ public static void PrintErr(params object[] what)
{
NativeCalls.godot_icall_Godot_printerr(what);
}
- public static void Printraw(params object[] what)
+ public static void PrintRaw(params object[] what)
{
NativeCalls.godot_icall_Godot_printraw(what);
}
- public static void Prints(params object[] what)
+ public static void PrintS(params object[] what)
{
NativeCalls.godot_icall_Godot_prints(what);
}
- public static void Printt(params object[] what)
+ public static void PrintT(params object[] what)
{
NativeCalls.godot_icall_Godot_printt(what);
}
@@ -183,7 +193,7 @@ namespace Godot
return NativeCalls.godot_icall_Godot_var2str(var);
}
- public static WeakRef Weakref(Object obj)
+ public static WeakRef WeakRef(Object obj)
{
return NativeCalls.godot_icall_Godot_weakref(Object.GetPtr(obj));
}
diff --git a/modules/mono/glue/cs_files/GodotTaskScheduler.cs b/modules/mono/glue/cs_files/GodotTaskScheduler.cs
index 6bf25a89d2..3d23ec10f1 100644
--- a/modules/mono/glue/cs_files/GodotTaskScheduler.cs
+++ b/modules/mono/glue/cs_files/GodotTaskScheduler.cs
@@ -14,6 +14,7 @@ namespace Godot
public GodotTaskScheduler()
{
Context = new GodotSynchronizationContext();
+ SynchronizationContext.SetSynchronizationContext(Context);
}
protected sealed override void QueueTask(Task task)
@@ -57,7 +58,6 @@ namespace Godot
public void Activate()
{
- SynchronizationContext.SetSynchronizationContext(Context);
ExecuteQueuedTasks();
Context.ExecutePendingContinuations();
}
diff --git a/modules/mono/glue/cs_files/MarshalUtils.cs b/modules/mono/glue/cs_files/MarshalUtils.cs
index ff4477cc6c..6ad4b3dcb2 100644
--- a/modules/mono/glue/cs_files/MarshalUtils.cs
+++ b/modules/mono/glue/cs_files/MarshalUtils.cs
@@ -1,36 +1,17 @@
using System;
-using System.Collections.Generic;
namespace Godot
{
- internal static class MarshalUtils
+ static class MarshalUtils
{
- private static Dictionary<object, object> ArraysToDictionary(object[] keys, object[] values)
+ static bool IsArrayGenericType(Type type)
{
- var ret = new Dictionary<object, object>();
-
- for (int i = 0; i < keys.Length; i++)
- {
- ret.Add(keys[i], values[i]);
- }
-
- return ret;
- }
-
- private static void DictionaryToArrays(Dictionary<object, object> from, out object[] keysTo, out object[] valuesTo)
- {
- var keys = from.Keys;
- keysTo = new object[keys.Count];
- keys.CopyTo(keysTo, 0);
-
- var values = from.Values;
- valuesTo = new object[values.Count];
- values.CopyTo(valuesTo, 0);
+ return type.GetGenericTypeDefinition() == typeof(Array<>);
}
- private static Type GetDictionaryType()
+ static bool IsDictionaryGenericType(Type type)
{
- return typeof(Dictionary<object, object>);
+ return type.GetGenericTypeDefinition() == typeof(Dictionary<, >);
}
}
}
diff --git a/modules/mono/glue/cs_files/Mathf.cs b/modules/mono/glue/cs_files/Mathf.cs
index 0d20a12563..a89dfe5f27 100644
--- a/modules/mono/glue/cs_files/Mathf.cs
+++ b/modules/mono/glue/cs_files/Mathf.cs
@@ -138,19 +138,9 @@ namespace Godot
return (real_t)Math.Floor(s);
}
- public static real_t Fposmod(real_t x, real_t y)
- {
- if (x >= 0f)
- {
- return x % y;
- }
-
- return y - -x % y;
- }
-
public static real_t InverseLerp(real_t from, real_t to, real_t weight)
{
- return (Clamp(weight, 0f, 1f) - from) / (to - from);
+ return (weight - from) / (to - from);
}
public static bool IsInf(real_t s)
@@ -165,7 +155,7 @@ namespace Godot
public static real_t Lerp(real_t from, real_t to, real_t weight)
{
- return from + (to - from) * Clamp(weight, 0f, 1f);
+ return from + (to - from) * weight;
}
public static real_t Log(real_t s)
@@ -210,6 +200,32 @@ namespace Godot
return new Vector2(r * Cos(th), r * Sin(th));
}
+ /// <summary>
+ /// Performs a canonical Modulus operation, where the output is on the range [0, b).
+ /// </summary>
+ public static real_t PosMod(real_t a, real_t b)
+ {
+ real_t c = a % b;
+ if ((c < 0 && b > 0) || (c > 0 && b < 0))
+ {
+ c += b;
+ }
+ return c;
+ }
+
+ /// <summary>
+ /// Performs a canonical Modulus operation, where the output is on the range [0, b).
+ /// </summary>
+ public static int PosMod(int a, int b)
+ {
+ int c = a % b;
+ if ((c < 0 && b > 0) || (c > 0 && b < 0))
+ {
+ c += b;
+ }
+ return c;
+ }
+
public static real_t Pow(real_t x, real_t y)
{
return (real_t)Math.Pow(x, y);
diff --git a/modules/mono/glue/cs_files/NodeExtensions.cs b/modules/mono/glue/cs_files/NodeExtensions.cs
new file mode 100644
index 0000000000..71534d7782
--- /dev/null
+++ b/modules/mono/glue/cs_files/NodeExtensions.cs
@@ -0,0 +1,45 @@
+namespace Godot
+{
+ public partial class Node
+ {
+ public T GetNode<T>(NodePath path) where T : Godot.Node
+ {
+ return (T)GetNode(path);
+ }
+
+ public T GetNodeOrNull<T>(NodePath path) where T : Godot.Node
+ {
+ return GetNode(path) as T;
+ }
+
+ public T GetChild<T>(int idx) where T : Godot.Node
+ {
+ return (T)GetChild(idx);
+ }
+
+ public T GetChildOrNull<T>(int idx) where T : Godot.Node
+ {
+ return GetChild(idx) as T;
+ }
+
+ public T GetOwner<T>() where T : Godot.Node
+ {
+ return (T)GetOwner();
+ }
+
+ public T GetOwnerOrNull<T>() where T : Godot.Node
+ {
+ return GetOwner() as T;
+ }
+
+ public T GetParent<T>() where T : Godot.Node
+ {
+ return (T)GetParent();
+ }
+
+ public T GetParentOrNull<T>() where T : Godot.Node
+ {
+ return GetParent() as T;
+ }
+ }
+}
diff --git a/modules/mono/glue/cs_files/Plane.cs b/modules/mono/glue/cs_files/Plane.cs
index 8b92522029..1020f06bf5 100644
--- a/modules/mono/glue/cs_files/Plane.cs
+++ b/modules/mono/glue/cs_files/Plane.cs
@@ -9,17 +9,23 @@ namespace Godot
{
public struct Plane : IEquatable<Plane>
{
- Vector3 normal;
+ private Vector3 _normal;
+
+ public Vector3 Normal
+ {
+ get { return _normal; }
+ set { _normal = value; }
+ }
public real_t x
{
get
{
- return normal.x;
+ return _normal.x;
}
set
{
- normal.x = value;
+ _normal.x = value;
}
}
@@ -27,11 +33,11 @@ namespace Godot
{
get
{
- return normal.y;
+ return _normal.y;
}
set
{
- normal.y = value;
+ _normal.y = value;
}
}
@@ -39,62 +45,62 @@ namespace Godot
{
get
{
- return normal.z;
+ return _normal.z;
}
set
{
- normal.z = value;
+ _normal.z = value;
}
}
- real_t d;
+ public real_t D { get; set; }
public Vector3 Center
{
get
{
- return normal * d;
+ return _normal * D;
}
}
public real_t DistanceTo(Vector3 point)
{
- return normal.Dot(point) - d;
+ return _normal.Dot(point) - D;
}
public Vector3 GetAnyPoint()
{
- return normal * d;
+ return _normal * D;
}
public bool HasPoint(Vector3 point, real_t epsilon = Mathf.Epsilon)
{
- real_t dist = normal.Dot(point) - d;
+ real_t dist = _normal.Dot(point) - D;
return Mathf.Abs(dist) <= epsilon;
}
public Vector3 Intersect3(Plane b, Plane c)
{
- real_t denom = normal.Cross(b.normal).Dot(c.normal);
+ real_t denom = _normal.Cross(b._normal).Dot(c._normal);
if (Mathf.Abs(denom) <= Mathf.Epsilon)
return new Vector3();
- Vector3 result = b.normal.Cross(c.normal) * d +
- c.normal.Cross(normal) * b.d +
- normal.Cross(b.normal) * c.d;
+ Vector3 result = b._normal.Cross(c._normal) * D +
+ c._normal.Cross(_normal) * b.D +
+ _normal.Cross(b._normal) * c.D;
return result / denom;
}
public Vector3 IntersectRay(Vector3 from, Vector3 dir)
{
- real_t den = normal.Dot(dir);
+ real_t den = _normal.Dot(dir);
if (Mathf.Abs(den) <= Mathf.Epsilon)
return new Vector3();
- real_t dist = (normal.Dot(from) - d) / den;
+ real_t dist = (_normal.Dot(from) - D) / den;
// This is a ray, before the emitting pos (from) does not exist
if (dist > Mathf.Epsilon)
@@ -106,12 +112,12 @@ namespace Godot
public Vector3 IntersectSegment(Vector3 begin, Vector3 end)
{
Vector3 segment = begin - end;
- real_t den = normal.Dot(segment);
+ real_t den = _normal.Dot(segment);
if (Mathf.Abs(den) <= Mathf.Epsilon)
return new Vector3();
- real_t dist = (normal.Dot(begin) - d) / den;
+ real_t dist = (_normal.Dot(begin) - D) / den;
if (dist < -Mathf.Epsilon || dist > 1.0f + Mathf.Epsilon)
return new Vector3();
@@ -121,46 +127,46 @@ namespace Godot
public bool IsPointOver(Vector3 point)
{
- return normal.Dot(point) > d;
+ return _normal.Dot(point) > D;
}
public Plane Normalized()
{
- real_t len = normal.Length();
+ real_t len = _normal.Length();
if (len == 0)
return new Plane(0, 0, 0, 0);
- return new Plane(normal / len, d / len);
+ return new Plane(_normal / len, D / len);
}
public Vector3 Project(Vector3 point)
{
- return point - normal * DistanceTo(point);
+ return point - _normal * DistanceTo(point);
}
// Constructors
public Plane(real_t a, real_t b, real_t c, real_t d)
{
- normal = new Vector3(a, b, c);
- this.d = d;
+ _normal = new Vector3(a, b, c);
+ this.D = d;
}
public Plane(Vector3 normal, real_t d)
{
- this.normal = normal;
- this.d = d;
+ this._normal = normal;
+ this.D = d;
}
public Plane(Vector3 v1, Vector3 v2, Vector3 v3)
{
- normal = (v1 - v3).Cross(v1 - v2);
- normal.Normalize();
- d = normal.Dot(v1);
+ _normal = (v1 - v3).Cross(v1 - v2);
+ _normal.Normalize();
+ D = _normal.Dot(v1);
}
public static Plane operator -(Plane plane)
{
- return new Plane(-plane.normal, -plane.d);
+ return new Plane(-plane._normal, -plane.D);
}
public static bool operator ==(Plane left, Plane right)
@@ -185,20 +191,20 @@ namespace Godot
public bool Equals(Plane other)
{
- return normal == other.normal && d == other.d;
+ return _normal == other._normal && D == other.D;
}
public override int GetHashCode()
{
- return normal.GetHashCode() ^ d.GetHashCode();
+ return _normal.GetHashCode() ^ D.GetHashCode();
}
public override string ToString()
{
return String.Format("({0}, {1})", new object[]
{
- normal.ToString(),
- d.ToString()
+ _normal.ToString(),
+ D.ToString()
});
}
@@ -206,8 +212,8 @@ namespace Godot
{
return String.Format("({0}, {1})", new object[]
{
- normal.ToString(format),
- d.ToString(format)
+ _normal.ToString(format),
+ D.ToString(format)
});
}
}
diff --git a/modules/mono/glue/cs_files/RPCAttributes.cs b/modules/mono/glue/cs_files/RPCAttributes.cs
index 08841ffd76..6bf9560bfa 100644
--- a/modules/mono/glue/cs_files/RPCAttributes.cs
+++ b/modules/mono/glue/cs_files/RPCAttributes.cs
@@ -13,4 +13,13 @@ namespace Godot
[AttributeUsage(AttributeTargets.Method | AttributeTargets.Field)]
public class SlaveAttribute : Attribute {}
+
+ [AttributeUsage(AttributeTargets.Method | AttributeTargets.Field)]
+ public class RemoteSyncAttribute : Attribute {}
+
+ [AttributeUsage(AttributeTargets.Method | AttributeTargets.Field)]
+ public class MasterSyncAttribute : Attribute {}
+
+ [AttributeUsage(AttributeTargets.Method | AttributeTargets.Field)]
+ public class SlaveSyncAttribute : Attribute {}
}
diff --git a/modules/mono/glue/cs_files/ResourceLoaderExtensions.cs b/modules/mono/glue/cs_files/ResourceLoaderExtensions.cs
new file mode 100644
index 0000000000..ceecc589e6
--- /dev/null
+++ b/modules/mono/glue/cs_files/ResourceLoaderExtensions.cs
@@ -0,0 +1,10 @@
+namespace Godot
+{
+ public static partial class ResourceLoader
+ {
+ public static T Load<T>(string path) where T : Godot.Resource
+ {
+ return (T) Load(path);
+ }
+ }
+}
diff --git a/modules/mono/glue/cs_files/StringExtensions.cs b/modules/mono/glue/cs_files/StringExtensions.cs
index 21090fb68d..eaeed7b37b 100644
--- a/modules/mono/glue/cs_files/StringExtensions.cs
+++ b/modules/mono/glue/cs_files/StringExtensions.cs
@@ -225,7 +225,7 @@ namespace Godot
if (pos < 0)
return instance;
- return instance.Substring(pos + 1, instance.Length);
+ return instance.Substring(pos + 1);
}
// <summary>
diff --git a/modules/mono/glue/cs_files/VERSION.txt b/modules/mono/glue/cs_files/VERSION.txt
index 0cfbf08886..7f8f011eb7 100755
--- a/modules/mono/glue/cs_files/VERSION.txt
+++ b/modules/mono/glue/cs_files/VERSION.txt
@@ -1 +1 @@
-2
+7
diff --git a/modules/mono/glue/cs_files/Vector2.cs b/modules/mono/glue/cs_files/Vector2.cs
index 9bc40cf8df..c274364895 100644
--- a/modules/mono/glue/cs_files/Vector2.cs
+++ b/modules/mono/glue/cs_files/Vector2.cs
@@ -62,7 +62,7 @@ namespace Godot
}
}
- private real_t Cross(Vector2 b)
+ public real_t Cross(Vector2 b)
{
return x * b.y - y * b.x;
}
@@ -210,6 +210,12 @@ namespace Godot
x = v.x;
y = v.y;
}
+
+ public Vector2 Slerp(Vector2 b, real_t t)
+ {
+ real_t theta = AngleTo(b);
+ return Rotated(theta * t);
+ }
public Vector2 Slide(Vector2 n)
{
diff --git a/modules/mono/glue/cs_files/Vector3.cs b/modules/mono/glue/cs_files/Vector3.cs
index 57e4494f7e..085a4f0043 100644
--- a/modules/mono/glue/cs_files/Vector3.cs
+++ b/modules/mono/glue/cs_files/Vector3.cs
@@ -242,6 +242,12 @@ namespace Godot
z = v.z;
}
+ public Vector3 Slerp(Vector3 b, real_t t)
+ {
+ real_t theta = AngleTo(b);
+ return Rotated(Cross(b), theta * t);
+ }
+
public Vector3 Slide(Vector3 n)
{
return this - n * Dot(n);
diff --git a/modules/mono/glue/glue_header.h b/modules/mono/glue/glue_header.h
index cedc8e9992..6a6f3062b4 100644
--- a/modules/mono/glue/glue_header.h
+++ b/modules/mono/glue/glue_header.h
@@ -29,6 +29,7 @@
/*************************************************************************/
#include "builtin_types_glue.h"
+#include "collections_glue.h"
#include "../csharp_script.h"
#include "../mono_gd/gd_mono_class.h"
@@ -308,4 +309,5 @@ MonoObject *godot_icall_Godot_weakref(Object *p_obj) {
void godot_register_header_icalls() {
godot_register_builtin_type_icalls();
+ godot_register_collections_icalls();
}
diff --git a/modules/mono/mono_gc_handle.cpp b/modules/mono/mono_gc_handle.cpp
index 4e82bcd03e..12109045e0 100644
--- a/modules/mono/mono_gc_handle.cpp
+++ b/modules/mono/mono_gc_handle.cpp
@@ -34,15 +34,12 @@
uint32_t MonoGCHandle::make_strong_handle(MonoObject *p_object) {
- return mono_gchandle_new(
- p_object,
- false /* do not pin the object */
- );
+ return mono_gchandle_new(p_object, /* pinned: */ false);
}
uint32_t MonoGCHandle::make_weak_handle(MonoObject *p_object) {
- return mono_gchandle_new_weakref(p_object, false);
+ return mono_gchandle_new_weakref(p_object, /* track_resurrection: */ false);
}
Ref<MonoGCHandle> MonoGCHandle::create_strong(MonoObject *p_object) {
diff --git a/modules/mono/mono_gd/gd_mono.cpp b/modules/mono/mono_gd/gd_mono.cpp
index 0646580eaa..f564b93f8f 100644
--- a/modules/mono/mono_gd/gd_mono.cpp
+++ b/modules/mono/mono_gd/gd_mono.cpp
@@ -53,14 +53,6 @@
#include "main/main.h"
#endif
-void gdmono_unhandled_exception_hook(MonoObject *exc, void *user_data) {
-
- (void)user_data; // UNUSED
-
- GDMonoUtils::print_unhandled_exception(exc);
- abort();
-}
-
#ifdef MONO_PRINT_HANDLER_ENABLED
void gdmono_MonoPrintCallback(const char *string, mono_bool is_stdout) {
@@ -85,12 +77,12 @@ void setup_runtime_main_args() {
Vector<char *> main_args;
main_args.resize(cmdline_args.size() + 1);
- main_args[0] = execpath.ptrw();
+ main_args.write[0] = execpath.ptrw();
int i = 1;
for (List<String>::Element *E = cmdline_args.front(); E; E = E->next()) {
CharString &stored = cmdline_args_utf8.push_back(E->get().utf8())->get();
- main_args[i] = stored.ptrw();
+ main_args.write[i] = stored.ptrw();
i++;
}
@@ -197,6 +189,8 @@ void GDMono::initialize() {
mono_config_parse(NULL);
+ mono_install_unhandled_exception_hook(&unhandled_exception_hook, NULL);
+
root_domain = mono_jit_init_version("GodotEngine.RootDomain", "v4.0.30319");
ERR_EXPLAIN("Mono: Failed to initialize runtime");
@@ -279,8 +273,6 @@ void GDMono::initialize() {
OS::get_singleton()->print("Mono: Glue disabled, ignoring script assemblies\n");
#endif
- mono_install_unhandled_exception_hook(gdmono_unhandled_exception_hook, NULL);
-
OS::get_singleton()->print("Mono: INITIALIZED\n");
}
@@ -652,12 +644,12 @@ Error GDMono::_unload_scripts_domain() {
_GodotSharp::get_singleton()->_dispose_callback();
- MonoObject *ex = NULL;
- mono_domain_try_unload(domain, &ex);
+ MonoException *exc = NULL;
+ mono_domain_try_unload(domain, (MonoObject **)&exc);
- if (ex) {
- ERR_PRINT("Exception thrown when unloading scripts domain:");
- mono_print_unhandled_exception(ex);
+ if (exc) {
+ ERR_PRINT("Exception thrown when unloading scripts domain");
+ GDMonoUtils::debug_unhandled_exception(exc);
return FAILED;
}
@@ -763,12 +755,12 @@ Error GDMono::finalize_and_unload_domain(MonoDomain *p_domain) {
_domain_assemblies_cleanup(mono_domain_get_id(p_domain));
- MonoObject *ex = NULL;
- mono_domain_try_unload(p_domain, &ex);
+ MonoException *exc = NULL;
+ mono_domain_try_unload(p_domain, (MonoObject **)&exc);
- if (ex) {
- ERR_PRINTS("Exception thrown when unloading domain `" + domain_name + "`:");
- mono_print_unhandled_exception(ex);
+ if (exc) {
+ ERR_PRINTS("Exception thrown when unloading domain `" + domain_name + "`");
+ GDMonoUtils::debug_unhandled_exception(exc);
return FAILED;
}
@@ -811,6 +803,21 @@ void GDMono::_domain_assemblies_cleanup(uint32_t p_domain_id) {
assemblies.erase(p_domain_id);
}
+void GDMono::unhandled_exception_hook(MonoObject *p_exc, void *) {
+
+ // This method will be called by the runtime when a thrown exception is not handled.
+ // It won't be called when we manually treat a thrown exception as unhandled.
+ // We assume the exception was already printed before calling this hook.
+
+#ifdef DEBUG_ENABLED
+ GDMonoUtils::debug_send_unhandled_exception_error((MonoException *)p_exc);
+ if (ScriptDebugger::get_singleton())
+ ScriptDebugger::get_singleton()->idle_poll();
+#endif
+ abort();
+ _UNREACHABLE_();
+}
+
GDMono::GDMono() {
singleton = this;
diff --git a/modules/mono/mono_gd/gd_mono.h b/modules/mono/mono_gd/gd_mono.h
index 5e01152870..e0ec6ced5e 100644
--- a/modules/mono/mono_gd/gd_mono.h
+++ b/modules/mono/mono_gd/gd_mono.h
@@ -164,6 +164,8 @@ public:
static GDMono *get_singleton() { return singleton; }
+ static void unhandled_exception_hook(MonoObject *p_exc, void *p_user_data);
+
// Do not use these, unless you know what you're doing
void add_assembly(uint32_t p_domain_id, GDMonoAssembly *p_assembly);
GDMonoAssembly **get_loaded_assembly(const String &p_name);
diff --git a/modules/mono/mono_gd/gd_mono_assembly.cpp b/modules/mono/mono_gd/gd_mono_assembly.cpp
index d062d56dcf..9d3bee2176 100644
--- a/modules/mono/mono_gd/gd_mono_assembly.cpp
+++ b/modules/mono/mono_gd/gd_mono_assembly.cpp
@@ -33,9 +33,10 @@
#include <mono/metadata/mono-debug.h>
#include <mono/metadata/tokentype.h>
-#include "list.h"
-#include "os/file_access.h"
-#include "os/os.h"
+#include "core/list.h"
+#include "core/os/file_access.h"
+#include "core/os/os.h"
+#include "core/project_settings.h"
#include "../godotsharp_dirs.h"
#include "gd_mono_class.h"
@@ -210,7 +211,7 @@ Error GDMonoAssembly::load(bool p_refonly) {
Vector<uint8_t> data = FileAccess::get_file_as_array(path);
ERR_FAIL_COND_V(data.empty(), ERR_FILE_CANT_READ);
- String image_filename(path);
+ String image_filename = ProjectSettings::get_singleton()->globalize_path(path);
MonoImageOpenStatus status = MONO_IMAGE_OK;
diff --git a/modules/mono/mono_gd/gd_mono_class.cpp b/modules/mono/mono_gd/gd_mono_class.cpp
index 66339d7ae6..4e515cde28 100644
--- a/modules/mono/mono_gd/gd_mono_class.cpp
+++ b/modules/mono/mono_gd/gd_mono_class.cpp
@@ -33,23 +33,35 @@
#include <mono/metadata/attrdefs.h>
#include "gd_mono_assembly.h"
+#include "gd_mono_marshal.h"
-MonoType *GDMonoClass::get_raw_type(GDMonoClass *p_class) {
+String GDMonoClass::get_full_name(MonoClass *p_mono_class) {
+ // mono_type_get_full_name is not exposed to embedders, but this seems to do the job
+ MonoReflectionType *type_obj = mono_type_get_object(mono_domain_get(), get_mono_type(p_mono_class));
- return mono_class_get_type(p_class->get_mono_ptr());
-}
+ MonoException *exc = NULL;
+ MonoString *str = GDMonoUtils::object_to_string((MonoObject *)type_obj, &exc);
+ UNLIKELY_UNHANDLED_EXCEPTION(exc);
-bool GDMonoClass::is_assignable_from(GDMonoClass *p_from) const {
+ return GDMonoMarshal::mono_string_to_godot(str);
+}
- return mono_class_is_assignable_from(mono_class, p_from->mono_class);
+MonoType *GDMonoClass::get_mono_type(MonoClass *p_mono_class) {
+ return mono_class_get_type(p_mono_class);
}
String GDMonoClass::get_full_name() const {
+ return get_full_name(mono_class);
+}
- String res = namespace_name;
- if (res.length())
- res += ".";
- return res + class_name;
+MonoType *GDMonoClass::get_mono_type() {
+ // Care, you cannot compare MonoType pointers
+ return get_mono_type(mono_class);
+}
+
+bool GDMonoClass::is_assignable_from(GDMonoClass *p_from) const {
+
+ return mono_class_is_assignable_from(mono_class, p_from->mono_class);
}
GDMonoClass *GDMonoClass::get_parent_class() {
@@ -308,6 +320,12 @@ GDMonoMethod *GDMonoClass::get_method_with_desc(const String &p_description, boo
return get_method(method);
}
+void *GDMonoClass::get_method_thunk(const StringName &p_name, int p_params_count) {
+
+ GDMonoMethod *method = get_method(p_name, p_params_count);
+ return method ? method->get_thunk() : NULL;
+}
+
GDMonoField *GDMonoClass::get_field(const StringName &p_name) {
Map<StringName, GDMonoField *>::Element *result = fields.find(p_name);
@@ -483,7 +501,7 @@ GDMonoClass::~GDMonoClass() {
}
}
- deleted_methods[offset] = method;
+ deleted_methods.write[offset] = method;
++offset;
memdelete(method);
diff --git a/modules/mono/mono_gd/gd_mono_class.h b/modules/mono/mono_gd/gd_mono_class.h
index 417c138594..f4e386549a 100644
--- a/modules/mono/mono_gd/gd_mono_class.h
+++ b/modules/mono/mono_gd/gd_mono_class.h
@@ -98,7 +98,11 @@ class GDMonoClass {
GDMonoClass(const StringName &p_namespace, const StringName &p_name, MonoClass *p_class, GDMonoAssembly *p_assembly);
public:
- static MonoType *get_raw_type(GDMonoClass *p_class);
+ static String get_full_name(MonoClass *p_mono_class);
+ static MonoType *get_mono_type(MonoClass *p_mono_class);
+
+ String get_full_name() const;
+ MonoType *get_mono_type();
bool is_assignable_from(GDMonoClass *p_from) const;
@@ -108,8 +112,6 @@ public:
_FORCE_INLINE_ MonoClass *get_mono_ptr() const { return mono_class; }
_FORCE_INLINE_ const GDMonoAssembly *get_assembly() const { return assembly; }
- String get_full_name() const;
-
GDMonoClass *get_parent_class();
#ifdef TOOLS_ENABLED
@@ -131,6 +133,8 @@ public:
GDMonoMethod *get_method(MonoMethod *p_raw_method, const StringName &p_name, int p_params_count);
GDMonoMethod *get_method_with_desc(const String &p_description, bool p_include_namespace);
+ void *get_method_thunk(const StringName &p_name, int p_params_count = 0);
+
GDMonoField *get_field(const StringName &p_name);
const Vector<GDMonoField *> &get_all_fields();
diff --git a/modules/mono/mono_gd/gd_mono_field.cpp b/modules/mono/mono_gd/gd_mono_field.cpp
index 3b91777ed4..d3a673dc1b 100644
--- a/modules/mono/mono_gd/gd_mono_field.cpp
+++ b/modules/mono/mono_gd/gd_mono_field.cpp
@@ -148,7 +148,7 @@ void GDMonoField::set_value_from_variant(MonoObject *p_object, const Variant &p_
case MONO_TYPE_ARRAY:
case MONO_TYPE_SZARRAY: {
- MonoArrayType *array_type = mono_type_get_array_type(GDMonoClass::get_raw_type(type.type_class));
+ MonoArrayType *array_type = mono_type_get_array_type(type.type_class->get_mono_type());
if (array_type->eklass == CACHED_CLASS_RAW(MonoObject))
SET_FROM_ARRAY_AND_BREAK(Array);
@@ -200,6 +200,18 @@ void GDMonoField::set_value_from_variant(MonoObject *p_object, const Variant &p_
break;
}
+ if (CACHED_CLASS(Dictionary) == type_class) {
+ MonoObject *managed = GDMonoUtils::create_managed_from(p_value.operator Dictionary(), CACHED_CLASS(Dictionary));
+ mono_field_set_value(p_object, mono_field, managed);
+ break;
+ }
+
+ if (CACHED_CLASS(Array) == type_class) {
+ MonoObject *managed = GDMonoUtils::create_managed_from(p_value.operator Array(), CACHED_CLASS(Array));
+ mono_field_set_value(p_object, mono_field, managed);
+ break;
+ }
+
ERR_EXPLAIN(String() + "Attempted to set the value of a field of unmarshallable type: " + type_class->get_name());
ERR_FAIL();
} break;
@@ -248,10 +260,13 @@ void GDMonoField::set_value_from_variant(MonoObject *p_object, const Variant &p_
break;
}
case Variant::DICTIONARY: {
- MonoObject *managed = GDMonoMarshal::Dictionary_to_mono_object(p_value.operator Dictionary());
+ MonoObject *managed = GDMonoUtils::create_managed_from(p_value.operator Dictionary(), CACHED_CLASS(Dictionary));
+ mono_field_set_value(p_object, mono_field, managed);
+ } break;
+ case Variant::ARRAY: {
+ MonoObject *managed = GDMonoUtils::create_managed_from(p_value.operator Array(), CACHED_CLASS(Array));
mono_field_set_value(p_object, mono_field, managed);
} break;
- case Variant::ARRAY: SET_FROM_ARRAY_AND_BREAK(Array);
case Variant::POOL_BYTE_ARRAY: SET_FROM_ARRAY_AND_BREAK(PoolByteArray);
case Variant::POOL_INT_ARRAY: SET_FROM_ARRAY_AND_BREAK(PoolIntArray);
case Variant::POOL_REAL_ARRAY: SET_FROM_ARRAY_AND_BREAK(PoolRealArray);
@@ -265,8 +280,28 @@ void GDMonoField::set_value_from_variant(MonoObject *p_object, const Variant &p_
} break;
case MONO_TYPE_GENERICINST: {
- if (CACHED_RAW_MONO_CLASS(Dictionary) == type.type_class->get_mono_ptr()) {
- MonoObject *managed = GDMonoMarshal::Dictionary_to_mono_object(p_value.operator Dictionary());
+ MonoReflectionType *reftype = mono_type_get_object(SCRIPTS_DOMAIN, type.type_class->get_mono_type());
+
+ MonoException *exc = NULL;
+
+ GDMonoUtils::IsDictionaryGenericType type_is_dict = CACHED_METHOD_THUNK(MarshalUtils, IsDictionaryGenericType);
+ MonoBoolean is_dict = type_is_dict((MonoObject *)reftype, (MonoObject **)&exc);
+ UNLIKELY_UNHANDLED_EXCEPTION(exc);
+
+ if (is_dict) {
+ MonoObject *managed = GDMonoUtils::create_managed_from(p_value.operator Dictionary(), type.type_class);
+ mono_field_set_value(p_object, mono_field, managed);
+ break;
+ }
+
+ exc = NULL;
+
+ GDMonoUtils::IsArrayGenericType type_is_array = CACHED_METHOD_THUNK(MarshalUtils, IsArrayGenericType);
+ MonoBoolean is_array = type_is_array((MonoObject *)reftype, (MonoObject **)&exc);
+ UNLIKELY_UNHANDLED_EXCEPTION(exc);
+
+ if (is_array) {
+ MonoObject *managed = GDMonoUtils::create_managed_from(p_value.operator Array(), type.type_class);
mono_field_set_value(p_object, mono_field, managed);
break;
}
diff --git a/modules/mono/mono_gd/gd_mono_header.h b/modules/mono/mono_gd/gd_mono_header.h
index 2b5110f0b9..72a5439044 100644
--- a/modules/mono/mono_gd/gd_mono_header.h
+++ b/modules/mono/mono_gd/gd_mono_header.h
@@ -45,7 +45,8 @@ struct ManagedType {
GDMonoClass *type_class;
ManagedType() {
- type_class = 0;
+ type_encoding = 0;
+ type_class = NULL;
}
};
diff --git a/modules/mono/mono_gd/gd_mono_internals.cpp b/modules/mono/mono_gd/gd_mono_internals.cpp
index a1a79f957f..505c030ca1 100644
--- a/modules/mono/mono_gd/gd_mono_internals.cpp
+++ b/modules/mono/mono_gd/gd_mono_internals.cpp
@@ -32,8 +32,12 @@
#include "../csharp_script.h"
#include "../mono_gc_handle.h"
+#include "../utils/macros.h"
+#include "../utils/thread_local.h"
#include "gd_mono_utils.h"
+#include <mono/metadata/exception.h>
+
namespace GDMonoInternals {
void tie_managed_to_unmanaged(MonoObject *managed, Object *unmanaged) {
@@ -64,4 +68,11 @@ void tie_managed_to_unmanaged(MonoObject *managed, Object *unmanaged) {
return;
}
+
+void unhandled_exception(MonoException *p_exc) {
+ mono_unhandled_exception((MonoObject *)p_exc); // prints the exception as well
+ abort();
+ _UNREACHABLE_();
+}
+
} // namespace GDMonoInternals
diff --git a/modules/mono/mono_gd/gd_mono_internals.h b/modules/mono/mono_gd/gd_mono_internals.h
index abec65e7d4..50cadcedf6 100644
--- a/modules/mono/mono_gd/gd_mono_internals.h
+++ b/modules/mono/mono_gd/gd_mono_internals.h
@@ -33,11 +33,20 @@
#include <mono/jit/jit.h>
+#include "../utils/macros.h"
+
#include "core/object.h"
namespace GDMonoInternals {
void tie_managed_to_unmanaged(MonoObject *managed, Object *unmanaged);
-}
+
+/**
+ * Do not call this function directly.
+ * Use GDMonoUtils::debug_unhandled_exception(MonoException *) instead.
+ */
+_NO_RETURN_ void unhandled_exception(MonoException *p_exc);
+
+} // namespace GDMonoInternals
#endif // GD_MONO_INTERNALS_H
diff --git a/modules/mono/mono_gd/gd_mono_marshal.cpp b/modules/mono/mono_gd/gd_mono_marshal.cpp
index aa1a8e39c7..de91e71bab 100644
--- a/modules/mono/mono_gd/gd_mono_marshal.cpp
+++ b/modules/mono/mono_gd/gd_mono_marshal.cpp
@@ -120,7 +120,7 @@ Variant::Type managed_to_variant_type(const ManagedType &p_type) {
case MONO_TYPE_ARRAY:
case MONO_TYPE_SZARRAY: {
- MonoArrayType *array_type = mono_type_get_array_type(GDMonoClass::get_raw_type(p_type.type_class));
+ MonoArrayType *array_type = mono_type_get_array_type(p_type.type_class->get_mono_type());
if (array_type->eklass == CACHED_CLASS_RAW(MonoObject))
return Variant::ARRAY;
@@ -162,12 +162,36 @@ Variant::Type managed_to_variant_type(const ManagedType &p_type) {
if (CACHED_CLASS(RID) == type_class) {
return Variant::_RID;
}
+
+ if (CACHED_CLASS(Dictionary) == type_class) {
+ return Variant::DICTIONARY;
+ }
+
+ if (CACHED_CLASS(Array) == type_class) {
+ return Variant::ARRAY;
+ }
} break;
case MONO_TYPE_GENERICINST: {
- if (CACHED_RAW_MONO_CLASS(Dictionary) == p_type.type_class->get_mono_ptr()) {
+ MonoReflectionType *reftype = mono_type_get_object(SCRIPTS_DOMAIN, p_type.type_class->get_mono_type());
+
+ MonoException *exc = NULL;
+ GDMonoUtils::IsDictionaryGenericType type_is_dict = CACHED_METHOD_THUNK(MarshalUtils, IsDictionaryGenericType);
+ MonoBoolean is_dict = type_is_dict((MonoObject *)reftype, (MonoObject **)&exc);
+ UNLIKELY_UNHANDLED_EXCEPTION(exc);
+
+ if (is_dict) {
return Variant::DICTIONARY;
}
+
+ exc = NULL;
+ GDMonoUtils::IsArrayGenericType type_is_array = CACHED_METHOD_THUNK(MarshalUtils, IsArrayGenericType);
+ MonoBoolean is_array = type_is_array((MonoObject *)reftype, (MonoObject **)&exc);
+ UNLIKELY_UNHANDLED_EXCEPTION(exc);
+
+ if (is_array) {
+ return Variant::ARRAY;
+ }
} break;
default: {
@@ -216,6 +240,7 @@ MonoObject *variant_to_mono_object(const Variant *p_var) {
ManagedType type;
type.type_encoding = MONO_TYPE_OBJECT;
+ // type.type_class is not needed when we specify the MONO_TYPE_OBJECT encoding
return variant_to_mono_object(p_var, type);
}
@@ -315,7 +340,7 @@ MonoObject *variant_to_mono_object(const Variant *p_var, const ManagedType &p_ty
case MONO_TYPE_ARRAY:
case MONO_TYPE_SZARRAY: {
- MonoArrayType *array_type = mono_type_get_array_type(GDMonoClass::get_raw_type(p_type.type_class));
+ MonoArrayType *array_type = mono_type_get_array_type(p_type.type_class->get_mono_type());
if (array_type->eklass == CACHED_CLASS_RAW(MonoObject))
return (MonoObject *)Array_to_mono_array(p_var->operator Array());
@@ -360,6 +385,14 @@ MonoObject *variant_to_mono_object(const Variant *p_var, const ManagedType &p_ty
if (CACHED_CLASS(RID) == type_class) {
return GDMonoUtils::create_managed_from(p_var->operator RID());
}
+
+ if (CACHED_CLASS(Dictionary) == type_class) {
+ return GDMonoUtils::create_managed_from(p_var->operator Dictionary(), CACHED_CLASS(Dictionary));
+ }
+
+ if (CACHED_CLASS(Array) == type_class) {
+ return GDMonoUtils::create_managed_from(p_var->operator Array(), CACHED_CLASS(Array));
+ }
} break;
case MONO_TYPE_OBJECT: {
// Variant
@@ -411,9 +444,9 @@ MonoObject *variant_to_mono_object(const Variant *p_var, const ManagedType &p_ty
return GDMonoUtils::unmanaged_get_managed(p_var->operator Object *());
}
case Variant::DICTIONARY:
- return Dictionary_to_mono_object(p_var->operator Dictionary());
+ return GDMonoUtils::create_managed_from(p_var->operator Dictionary(), CACHED_CLASS(Dictionary));
case Variant::ARRAY:
- return (MonoObject *)Array_to_mono_array(p_var->operator Array());
+ return GDMonoUtils::create_managed_from(p_var->operator Array(), CACHED_CLASS(Array));
case Variant::POOL_BYTE_ARRAY:
return (MonoObject *)PoolByteArray_to_mono_array(p_var->operator PoolByteArray());
case Variant::POOL_INT_ARRAY:
@@ -433,8 +466,24 @@ MonoObject *variant_to_mono_object(const Variant *p_var, const ManagedType &p_ty
}
break;
case MONO_TYPE_GENERICINST: {
- if (CACHED_RAW_MONO_CLASS(Dictionary) == p_type.type_class->get_mono_ptr()) {
- return Dictionary_to_mono_object(p_var->operator Dictionary());
+ MonoReflectionType *reftype = mono_type_get_object(SCRIPTS_DOMAIN, p_type.type_class->get_mono_type());
+
+ MonoException *exc = NULL;
+ GDMonoUtils::IsDictionaryGenericType type_is_dict = CACHED_METHOD_THUNK(MarshalUtils, IsDictionaryGenericType);
+ MonoBoolean is_dict = type_is_dict((MonoObject *)reftype, (MonoObject **)&exc);
+ UNLIKELY_UNHANDLED_EXCEPTION(exc);
+
+ if (is_dict) {
+ return GDMonoUtils::create_managed_from(p_var->operator Dictionary(), p_type.type_class);
+ }
+
+ exc = NULL;
+ GDMonoUtils::IsArrayGenericType type_is_array = CACHED_METHOD_THUNK(MarshalUtils, IsArrayGenericType);
+ MonoBoolean is_array = type_is_array((MonoObject *)reftype, (MonoObject **)&exc);
+ UNLIKELY_UNHANDLED_EXCEPTION(exc);
+
+ if (is_array) {
+ return GDMonoUtils::create_managed_from(p_var->operator Array(), p_type.type_class);
}
} break;
} break;
@@ -452,7 +501,7 @@ Variant mono_object_to_variant(MonoObject *p_obj) {
GDMonoClass *tclass = GDMono::get_singleton()->get_class(mono_object_get_class(p_obj));
ERR_FAIL_COND_V(!tclass, Variant());
- MonoType *raw_type = tclass->get_raw_type(tclass);
+ MonoType *raw_type = tclass->get_mono_type();
ManagedType type;
@@ -531,7 +580,7 @@ Variant mono_object_to_variant(MonoObject *p_obj) {
case MONO_TYPE_ARRAY:
case MONO_TYPE_SZARRAY: {
- MonoArrayType *array_type = mono_type_get_array_type(GDMonoClass::get_raw_type(type.type_class));
+ MonoArrayType *array_type = mono_type_get_array_type(type.type_class->get_mono_type());
if (array_type->eklass == CACHED_CLASS_RAW(MonoObject))
return mono_array_to_Array((MonoArray *)p_obj);
@@ -579,11 +628,51 @@ Variant mono_object_to_variant(MonoObject *p_obj) {
RID *ptr = unbox<RID *>(CACHED_FIELD(RID, ptr)->get_value(p_obj));
return ptr ? Variant(*ptr) : Variant();
}
+
+ if (CACHED_CLASS(Array) == type_class) {
+ MonoException *exc = NULL;
+ GDMonoUtils::Array_GetPtr get_ptr = CACHED_METHOD_THUNK(Array, GetPtr);
+ Array *ptr = get_ptr(p_obj, (MonoObject **)&exc);
+ UNLIKELY_UNHANDLED_EXCEPTION(exc);
+ return ptr ? Variant(*ptr) : Variant();
+ }
+
+ if (CACHED_CLASS(Dictionary) == type_class) {
+ MonoException *exc = NULL;
+ GDMonoUtils::Dictionary_GetPtr get_ptr = CACHED_METHOD_THUNK(Dictionary, GetPtr);
+ Dictionary *ptr = get_ptr(p_obj, (MonoObject **)&exc);
+ UNLIKELY_UNHANDLED_EXCEPTION(exc);
+ return ptr ? Variant(*ptr) : Variant();
+ }
} break;
case MONO_TYPE_GENERICINST: {
- if (CACHED_RAW_MONO_CLASS(Dictionary) == type.type_class->get_mono_ptr()) {
- return mono_object_to_Dictionary(p_obj);
+ MonoReflectionType *reftype = mono_type_get_object(SCRIPTS_DOMAIN, type.type_class->get_mono_type());
+
+ MonoException *exc = NULL;
+
+ GDMonoUtils::IsDictionaryGenericType type_is_dict = CACHED_METHOD_THUNK(MarshalUtils, IsDictionaryGenericType);
+ MonoBoolean is_dict = type_is_dict((MonoObject *)reftype, (MonoObject **)&exc);
+ UNLIKELY_UNHANDLED_EXCEPTION(exc);
+
+ if (is_dict) {
+ MonoException *exc = NULL;
+ MonoObject *ret = type.type_class->get_method("GetPtr")->invoke(p_obj, &exc);
+ UNLIKELY_UNHANDLED_EXCEPTION(exc);
+ return *unbox<Dictionary *>(ret);
+ }
+
+ exc = NULL;
+
+ GDMonoUtils::IsArrayGenericType type_is_array = CACHED_METHOD_THUNK(MarshalUtils, IsArrayGenericType);
+ MonoBoolean is_array = type_is_array((MonoObject *)reftype, (MonoObject **)&exc);
+ UNLIKELY_UNHANDLED_EXCEPTION(exc);
+
+ if (is_array) {
+ MonoException *exc = NULL;
+ MonoObject *ret = type.type_class->get_method("GetPtr")->invoke(p_obj, &exc);
+ UNLIKELY_UNHANDLED_EXCEPTION(exc);
+ return *unbox<Array *>(ret);
}
} break;
}
@@ -606,11 +695,14 @@ MonoArray *Array_to_mono_array(const Array &p_array) {
Array mono_array_to_Array(MonoArray *p_array) {
Array ret;
+ if (!p_array)
+ return ret;
int length = mono_array_length(p_array);
+ ret.resize(length);
for (int i = 0; i < length; i++) {
MonoObject *elem = mono_array_get(p_array, MonoObject *, i);
- ret.push_back(mono_object_to_variant(elem));
+ ret[i] = mono_object_to_variant(elem);
}
return ret;
@@ -630,11 +722,13 @@ MonoArray *PoolIntArray_to_mono_array(const PoolIntArray &p_array) {
PoolIntArray mono_array_to_PoolIntArray(MonoArray *p_array) {
PoolIntArray ret;
+ if (!p_array)
+ return ret;
int length = mono_array_length(p_array);
-
+ ret.resize(length);
for (int i = 0; i < length; i++) {
int32_t elem = mono_array_get(p_array, int32_t, i);
- ret.push_back(elem);
+ ret.set(i, elem);
}
return ret;
@@ -652,11 +746,14 @@ MonoArray *PoolByteArray_to_mono_array(const PoolByteArray &p_array) {
PoolByteArray mono_array_to_PoolByteArray(MonoArray *p_array) {
PoolByteArray ret;
+ if (!p_array)
+ return ret;
int length = mono_array_length(p_array);
+ ret.resize(length);
for (int i = 0; i < length; i++) {
uint8_t elem = mono_array_get(p_array, uint8_t, i);
- ret.push_back(elem);
+ ret.set(i, elem);
}
return ret;
@@ -674,11 +771,14 @@ MonoArray *PoolRealArray_to_mono_array(const PoolRealArray &p_array) {
PoolRealArray mono_array_to_PoolRealArray(MonoArray *p_array) {
PoolRealArray ret;
+ if (!p_array)
+ return ret;
int length = mono_array_length(p_array);
+ ret.resize(length);
for (int i = 0; i < length; i++) {
real_t elem = mono_array_get(p_array, real_t, i);
- ret.push_back(elem);
+ ret.set(i, elem);
}
return ret;
@@ -697,11 +797,14 @@ MonoArray *PoolStringArray_to_mono_array(const PoolStringArray &p_array) {
PoolStringArray mono_array_to_PoolStringArray(MonoArray *p_array) {
PoolStringArray ret;
+ if (!p_array)
+ return ret;
int length = mono_array_length(p_array);
+ ret.resize(length);
for (int i = 0; i < length; i++) {
MonoString *elem = mono_array_get(p_array, MonoString *, i);
- ret.push_back(mono_string_to_godot(elem));
+ ret.set(i, mono_string_to_godot(elem));
}
return ret;
@@ -728,12 +831,15 @@ MonoArray *PoolColorArray_to_mono_array(const PoolColorArray &p_array) {
PoolColorArray mono_array_to_PoolColorArray(MonoArray *p_array) {
PoolColorArray ret;
+ if (!p_array)
+ return ret;
int length = mono_array_length(p_array);
+ ret.resize(length);
for (int i = 0; i < length; i++) {
real_t *raw_elem = (real_t *)mono_array_addr_with_size(p_array, sizeof(real_t) * 4, i);
MARSHALLED_IN(Color, raw_elem, elem);
- ret.push_back(elem);
+ ret.set(i, elem);
}
return ret;
@@ -758,12 +864,15 @@ MonoArray *PoolVector2Array_to_mono_array(const PoolVector2Array &p_array) {
PoolVector2Array mono_array_to_PoolVector2Array(MonoArray *p_array) {
PoolVector2Array ret;
+ if (!p_array)
+ return ret;
int length = mono_array_length(p_array);
+ ret.resize(length);
for (int i = 0; i < length; i++) {
real_t *raw_elem = (real_t *)mono_array_addr_with_size(p_array, sizeof(real_t) * 2, i);
MARSHALLED_IN(Vector2, raw_elem, elem);
- ret.push_back(elem);
+ ret.set(i, elem);
}
return ret;
@@ -789,69 +898,17 @@ MonoArray *PoolVector3Array_to_mono_array(const PoolVector3Array &p_array) {
PoolVector3Array mono_array_to_PoolVector3Array(MonoArray *p_array) {
PoolVector3Array ret;
+ if (!p_array)
+ return ret;
int length = mono_array_length(p_array);
+ ret.resize(length);
for (int i = 0; i < length; i++) {
real_t *raw_elem = (real_t *)mono_array_addr_with_size(p_array, sizeof(real_t) * 3, i);
MARSHALLED_IN(Vector3, raw_elem, elem);
- ret.push_back(elem);
- }
-
- return ret;
-}
-
-MonoObject *Dictionary_to_mono_object(const Dictionary &p_dict) {
- MonoArray *keys = mono_array_new(mono_domain_get(), CACHED_CLASS_RAW(MonoObject), p_dict.size());
- MonoArray *values = mono_array_new(mono_domain_get(), CACHED_CLASS_RAW(MonoObject), p_dict.size());
-
- int i = 0;
- const Variant *dkey = NULL;
- while ((dkey = p_dict.next(dkey))) {
- mono_array_set(keys, MonoObject *, i, variant_to_mono_object(dkey));
- mono_array_set(values, MonoObject *, i, variant_to_mono_object(p_dict[*dkey]));
- i++;
- }
-
- GDMonoUtils::MarshalUtils_ArraysToDict arrays_to_dict = CACHED_METHOD_THUNK(MarshalUtils, ArraysToDictionary);
-
- MonoObject *ex = NULL;
- MonoObject *ret = arrays_to_dict(keys, values, &ex);
-
- if (ex) {
- mono_print_unhandled_exception(ex);
- ERR_FAIL_V(NULL);
+ ret.set(i, elem);
}
return ret;
}
-
-Dictionary mono_object_to_Dictionary(MonoObject *p_dict) {
- Dictionary ret;
-
- GDMonoUtils::MarshalUtils_DictToArrays dict_to_arrays = CACHED_METHOD_THUNK(MarshalUtils, DictionaryToArrays);
-
- MonoArray *keys = NULL;
- MonoArray *values = NULL;
- MonoObject *ex = NULL;
- dict_to_arrays(p_dict, &keys, &values, &ex);
-
- if (ex) {
- mono_print_unhandled_exception(ex);
- ERR_FAIL_V(Dictionary());
- }
-
- int length = mono_array_length(keys);
-
- for (int i = 0; i < length; i++) {
- MonoObject *key_obj = mono_array_get(keys, MonoObject *, i);
- MonoObject *value_obj = mono_array_get(values, MonoObject *, i);
-
- Variant key = key_obj ? mono_object_to_variant(key_obj) : Variant();
- Variant value = value_obj ? mono_object_to_variant(value_obj) : Variant();
-
- ret[key] = value;
- }
-
- return ret;
-}
-}
+} // namespace GDMonoMarshal
diff --git a/modules/mono/mono_gd/gd_mono_marshal.h b/modules/mono/mono_gd/gd_mono_marshal.h
index 6572408ab5..464f584a0a 100644
--- a/modules/mono/mono_gd/gd_mono_marshal.h
+++ b/modules/mono/mono_gd/gd_mono_marshal.h
@@ -143,11 +143,6 @@ PoolVector2Array mono_array_to_PoolVector2Array(MonoArray *p_array);
MonoArray *PoolVector3Array_to_mono_array(const PoolVector3Array &p_array);
PoolVector3Array mono_array_to_PoolVector3Array(MonoArray *p_array);
-// Dictionary
-
-MonoObject *Dictionary_to_mono_object(const Dictionary &p_dict);
-Dictionary mono_object_to_Dictionary(MonoObject *p_dict);
-
#ifdef YOLO_COPY
#define MARSHALLED_OUT(m_t, m_in, m_out) m_t *m_out = (m_t *)&m_in;
#define MARSHALLED_IN(m_t, m_in, m_out) m_t m_out = *reinterpret_cast<m_t *>(m_in);
diff --git a/modules/mono/mono_gd/gd_mono_method.cpp b/modules/mono/mono_gd/gd_mono_method.cpp
index ad52904945..630bda8b4e 100644
--- a/modules/mono/mono_gd/gd_mono_method.cpp
+++ b/modules/mono/mono_gd/gd_mono_method.cpp
@@ -95,7 +95,7 @@ void *GDMonoMethod::get_thunk() {
return mono_method_get_unmanaged_thunk(mono_method);
}
-MonoObject *GDMonoMethod::invoke(MonoObject *p_object, const Variant **p_params, MonoObject **r_exc) {
+MonoObject *GDMonoMethod::invoke(MonoObject *p_object, const Variant **p_params, MonoException **r_exc) {
if (get_return_type().type_encoding != MONO_TYPE_VOID || get_parameters_count() > 0) {
MonoArray *params = mono_array_new(mono_domain_get(), CACHED_CLASS_RAW(MonoObject), get_parameters_count());
@@ -104,28 +104,28 @@ MonoObject *GDMonoMethod::invoke(MonoObject *p_object, const Variant **p_params,
mono_array_set(params, MonoObject *, i, boxed_param);
}
- MonoObject *exc = NULL;
- MonoObject *ret = mono_runtime_invoke_array(mono_method, p_object, params, &exc);
+ MonoException *exc = NULL;
+ MonoObject *ret = GDMonoUtils::runtime_invoke_array(mono_method, p_object, params, &exc);
if (exc) {
ret = NULL;
if (r_exc) {
*r_exc = exc;
} else {
- GDMonoUtils::print_unhandled_exception(exc);
+ GDMonoUtils::set_pending_exception(exc);
}
}
return ret;
} else {
- MonoObject *exc = NULL;
- mono_runtime_invoke(mono_method, p_object, NULL, &exc);
+ MonoException *exc = NULL;
+ GDMonoUtils::runtime_invoke(mono_method, p_object, NULL, &exc);
if (exc) {
if (r_exc) {
*r_exc = exc;
} else {
- GDMonoUtils::print_unhandled_exception(exc);
+ GDMonoUtils::set_pending_exception(exc);
}
}
@@ -133,21 +133,21 @@ MonoObject *GDMonoMethod::invoke(MonoObject *p_object, const Variant **p_params,
}
}
-MonoObject *GDMonoMethod::invoke(MonoObject *p_object, MonoObject **r_exc) {
+MonoObject *GDMonoMethod::invoke(MonoObject *p_object, MonoException **r_exc) {
ERR_FAIL_COND_V(get_parameters_count() > 0, NULL);
return invoke_raw(p_object, NULL, r_exc);
}
-MonoObject *GDMonoMethod::invoke_raw(MonoObject *p_object, void **p_params, MonoObject **r_exc) {
- MonoObject *exc = NULL;
- MonoObject *ret = mono_runtime_invoke(mono_method, p_object, p_params, &exc);
+MonoObject *GDMonoMethod::invoke_raw(MonoObject *p_object, void **p_params, MonoException **r_exc) {
+ MonoException *exc = NULL;
+ MonoObject *ret = GDMonoUtils::runtime_invoke(mono_method, p_object, p_params, &exc);
if (exc) {
ret = NULL;
if (r_exc) {
*r_exc = exc;
} else {
- GDMonoUtils::print_unhandled_exception(exc);
+ GDMonoUtils::set_pending_exception(exc);
}
}
diff --git a/modules/mono/mono_gd/gd_mono_method.h b/modules/mono/mono_gd/gd_mono_method.h
index a173af83f4..444ec2a67d 100644
--- a/modules/mono/mono_gd/gd_mono_method.h
+++ b/modules/mono/mono_gd/gd_mono_method.h
@@ -71,9 +71,9 @@ public:
void *get_thunk();
- MonoObject *invoke(MonoObject *p_object, const Variant **p_params, MonoObject **r_exc = NULL);
- MonoObject *invoke(MonoObject *p_object, MonoObject **r_exc = NULL);
- MonoObject *invoke_raw(MonoObject *p_object, void **p_params, MonoObject **r_exc = NULL);
+ MonoObject *invoke(MonoObject *p_object, const Variant **p_params, MonoException **r_exc = NULL);
+ MonoObject *invoke(MonoObject *p_object, MonoException **r_exc = NULL);
+ MonoObject *invoke_raw(MonoObject *p_object, void **p_params, MonoException **r_exc = NULL);
String get_full_name(bool p_signature = false) const;
String get_full_name_no_class() const;
diff --git a/modules/mono/mono_gd/gd_mono_property.cpp b/modules/mono/mono_gd/gd_mono_property.cpp
index 0fe527b199..ce66e0c8db 100644
--- a/modules/mono/mono_gd/gd_mono_property.cpp
+++ b/modules/mono/mono_gd/gd_mono_property.cpp
@@ -138,47 +138,44 @@ bool GDMonoProperty::has_setter() {
return mono_property_get_set_method(mono_property) != NULL;
}
-void GDMonoProperty::set_value(MonoObject *p_object, MonoObject *p_value, MonoObject **r_exc) {
+void GDMonoProperty::set_value(MonoObject *p_object, MonoObject *p_value, MonoException **r_exc) {
MonoMethod *prop_method = mono_property_get_set_method(mono_property);
-
MonoArray *params = mono_array_new(mono_domain_get(), CACHED_CLASS_RAW(MonoObject), 1);
mono_array_set(params, MonoObject *, 0, p_value);
-
- MonoObject *exc = NULL;
- mono_runtime_invoke_array(prop_method, p_object, params, &exc);
-
+ MonoException *exc = NULL;
+ GDMonoUtils::runtime_invoke_array(prop_method, p_object, params, &exc);
if (exc) {
if (r_exc) {
*r_exc = exc;
} else {
- GDMonoUtils::print_unhandled_exception(exc);
+ GDMonoUtils::set_pending_exception(exc);
}
}
}
-void GDMonoProperty::set_value(MonoObject *p_object, void **p_params, MonoObject **r_exc) {
- MonoObject *exc = NULL;
- mono_property_set_value(mono_property, p_object, p_params, &exc);
+void GDMonoProperty::set_value(MonoObject *p_object, void **p_params, MonoException **r_exc) {
+ MonoException *exc = NULL;
+ GDMonoUtils::property_set_value(mono_property, p_object, p_params, &exc);
if (exc) {
if (r_exc) {
*r_exc = exc;
} else {
- GDMonoUtils::print_unhandled_exception(exc);
+ GDMonoUtils::set_pending_exception(exc);
}
}
}
-MonoObject *GDMonoProperty::get_value(MonoObject *p_object, MonoObject **r_exc) {
- MonoObject *exc = NULL;
- MonoObject *ret = mono_property_get_value(mono_property, p_object, NULL, &exc);
+MonoObject *GDMonoProperty::get_value(MonoObject *p_object, MonoException **r_exc) {
+ MonoException *exc = NULL;
+ MonoObject *ret = GDMonoUtils::property_get_value(mono_property, p_object, NULL, &exc);
if (exc) {
ret = NULL;
if (r_exc) {
*r_exc = exc;
} else {
- GDMonoUtils::print_unhandled_exception(exc);
+ GDMonoUtils::set_pending_exception(exc);
}
}
diff --git a/modules/mono/mono_gd/gd_mono_property.h b/modules/mono/mono_gd/gd_mono_property.h
index 2a0065e850..b3f1e2114a 100644
--- a/modules/mono/mono_gd/gd_mono_property.h
+++ b/modules/mono/mono_gd/gd_mono_property.h
@@ -62,9 +62,9 @@ public:
_FORCE_INLINE_ ManagedType get_type() const { return type; }
- void set_value(MonoObject *p_object, MonoObject *p_value, MonoObject **r_exc = NULL);
- void set_value(MonoObject *p_object, void **p_params, MonoObject **r_exc = NULL);
- MonoObject *get_value(MonoObject *p_object, MonoObject **r_exc = NULL);
+ void set_value(MonoObject *p_object, MonoObject *p_value, MonoException **r_exc = NULL);
+ void set_value(MonoObject *p_object, void **p_params, MonoException **r_exc = NULL);
+ MonoObject *get_value(MonoObject *p_object, MonoException **r_exc = NULL);
bool get_bool_value(MonoObject *p_object);
int get_int_value(MonoObject *p_object);
diff --git a/modules/mono/mono_gd/gd_mono_utils.cpp b/modules/mono/mono_gd/gd_mono_utils.cpp
index db136a1313..911d629956 100644
--- a/modules/mono/mono_gd/gd_mono_utils.cpp
+++ b/modules/mono/mono_gd/gd_mono_utils.cpp
@@ -30,12 +30,15 @@
#include "gd_mono_utils.h"
+#include <mono/metadata/exception.h>
+
#include "os/dir_access.h"
#include "os/os.h"
#include "project_settings.h"
#include "reference.h"
#include "../csharp_script.h"
+#include "../utils/macros.h"
#include "gd_mono.h"
#include "gd_mono_class.h"
#include "gd_mono_marshal.h"
@@ -84,6 +87,8 @@ void MonoCache::clear_members() {
method_System_Diagnostics_StackTrace_ctor_Exception_bool = NULL;
#endif
+ class_KeyNotFoundException = NULL;
+
rawclass_Dictionary = NULL;
class_Vector2 = NULL;
@@ -104,6 +109,8 @@ void MonoCache::clear_members() {
class_Control = NULL;
class_Spatial = NULL;
class_WeakRef = NULL;
+ class_Array = NULL;
+ class_Dictionary = NULL;
class_MarshalUtils = NULL;
#ifdef DEBUG_ENABLED
@@ -120,6 +127,9 @@ void MonoCache::clear_members() {
class_SyncAttribute = NULL;
class_MasterAttribute = NULL;
class_SlaveAttribute = NULL;
+ class_RemoteSyncAttribute = NULL;
+ class_MasterSyncAttribute = NULL;
+ class_SlaveSyncAttribute = NULL;
class_GodotMethodAttribute = NULL;
field_GodotMethodAttribute_methodName = NULL;
@@ -128,8 +138,10 @@ void MonoCache::clear_members() {
field_Image_ptr = NULL;
field_RID_ptr = NULL;
- methodthunk_MarshalUtils_DictionaryToArrays = NULL;
- methodthunk_MarshalUtils_ArraysToDictionary = NULL;
+ methodthunk_Array_GetPtr = NULL;
+ methodthunk_Dictionary_GetPtr = NULL;
+ methodthunk_MarshalUtils_IsArrayGenericType = NULL;
+ methodthunk_MarshalUtils_IsDictionaryGenericType = NULL;
methodthunk_SignalAwaiter_SignalCallback = NULL;
methodthunk_SignalAwaiter_FailureCallback = NULL;
methodthunk_GodotTaskScheduler_Activate = NULL;
@@ -164,11 +176,13 @@ void update_corlib_cache() {
#ifdef DEBUG_ENABLED
CACHE_CLASS_AND_CHECK(System_Diagnostics_StackTrace, GDMono::get_singleton()->get_corlib_assembly()->get_class("System.Diagnostics", "StackTrace"));
- CACHE_METHOD_THUNK_AND_CHECK(System_Diagnostics_StackTrace, GetFrames, (StackTrace_GetFrames)CACHED_CLASS(System_Diagnostics_StackTrace)->get_method("GetFrames")->get_thunk());
+ CACHE_METHOD_THUNK_AND_CHECK(System_Diagnostics_StackTrace, GetFrames, (StackTrace_GetFrames)CACHED_CLASS(System_Diagnostics_StackTrace)->get_method_thunk("GetFrames"));
CACHE_METHOD_AND_CHECK(System_Diagnostics_StackTrace, ctor_bool, CACHED_CLASS(System_Diagnostics_StackTrace)->get_method_with_desc("System.Diagnostics.StackTrace:.ctor(bool)", true));
CACHE_METHOD_AND_CHECK(System_Diagnostics_StackTrace, ctor_Exception_bool, CACHED_CLASS(System_Diagnostics_StackTrace)->get_method_with_desc("System.Diagnostics.StackTrace:.ctor(System.Exception,bool)", true));
#endif
+ CACHE_CLASS_AND_CHECK(KeyNotFoundException, GDMono::get_singleton()->get_corlib_assembly()->get_class("System.Collections.Generic", "KeyNotFoundException"));
+
mono_cache.corlib_cache_updated = true;
}
@@ -192,6 +206,8 @@ void update_godot_api_cache() {
CACHE_CLASS_AND_CHECK(Control, GODOT_API_CLASS(Control));
CACHE_CLASS_AND_CHECK(Spatial, GODOT_API_CLASS(Spatial));
CACHE_CLASS_AND_CHECK(WeakRef, GODOT_API_CLASS(WeakRef));
+ CACHE_CLASS_AND_CHECK(Array, GODOT_API_CLASS(Array));
+ CACHE_CLASS_AND_CHECK(Dictionary, GODOT_API_CLASS(Dictionary));
CACHE_CLASS_AND_CHECK(MarshalUtils, GODOT_API_CLASS(MarshalUtils));
#ifdef DEBUG_ENABLED
@@ -208,6 +224,9 @@ void update_godot_api_cache() {
CACHE_CLASS_AND_CHECK(SyncAttribute, GODOT_API_CLASS(SyncAttribute));
CACHE_CLASS_AND_CHECK(MasterAttribute, GODOT_API_CLASS(MasterAttribute));
CACHE_CLASS_AND_CHECK(SlaveAttribute, GODOT_API_CLASS(SlaveAttribute));
+ CACHE_CLASS_AND_CHECK(RemoteSyncAttribute, GODOT_API_CLASS(RemoteSyncAttribute));
+ CACHE_CLASS_AND_CHECK(MasterSyncAttribute, GODOT_API_CLASS(MasterSyncAttribute));
+ CACHE_CLASS_AND_CHECK(SlaveSyncAttribute, GODOT_API_CLASS(SlaveSyncAttribute));
CACHE_CLASS_AND_CHECK(GodotMethodAttribute, GODOT_API_CLASS(GodotMethodAttribute));
CACHE_FIELD_AND_CHECK(GodotMethodAttribute, methodName, CACHED_CLASS(GodotMethodAttribute)->get_field("methodName"));
@@ -215,34 +234,21 @@ void update_godot_api_cache() {
CACHE_FIELD_AND_CHECK(NodePath, ptr, CACHED_CLASS(NodePath)->get_field(BINDINGS_PTR_FIELD));
CACHE_FIELD_AND_CHECK(RID, ptr, CACHED_CLASS(RID)->get_field(BINDINGS_PTR_FIELD));
- CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, DictionaryToArrays, (MarshalUtils_DictToArrays)CACHED_CLASS(MarshalUtils)->get_method("DictionaryToArrays", 3)->get_thunk());
- CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, ArraysToDictionary, (MarshalUtils_ArraysToDict)CACHED_CLASS(MarshalUtils)->get_method("ArraysToDictionary", 2)->get_thunk());
- CACHE_METHOD_THUNK_AND_CHECK(SignalAwaiter, SignalCallback, (SignalAwaiter_SignalCallback)GODOT_API_CLASS(SignalAwaiter)->get_method("SignalCallback", 1)->get_thunk());
- CACHE_METHOD_THUNK_AND_CHECK(SignalAwaiter, FailureCallback, (SignalAwaiter_FailureCallback)GODOT_API_CLASS(SignalAwaiter)->get_method("FailureCallback", 0)->get_thunk());
- CACHE_METHOD_THUNK_AND_CHECK(GodotTaskScheduler, Activate, (GodotTaskScheduler_Activate)GODOT_API_CLASS(GodotTaskScheduler)->get_method("Activate", 0)->get_thunk());
+ CACHE_METHOD_THUNK_AND_CHECK(Array, GetPtr, (Array_GetPtr)GODOT_API_CLASS(Array)->get_method_thunk("GetPtr", 0));
+ CACHE_METHOD_THUNK_AND_CHECK(Dictionary, GetPtr, (Dictionary_GetPtr)GODOT_API_CLASS(Dictionary)->get_method_thunk("GetPtr", 0));
+ CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, IsArrayGenericType, (IsArrayGenericType)GODOT_API_CLASS(MarshalUtils)->get_method_thunk("IsArrayGenericType", 1));
+ CACHE_METHOD_THUNK_AND_CHECK(MarshalUtils, IsDictionaryGenericType, (IsDictionaryGenericType)GODOT_API_CLASS(MarshalUtils)->get_method_thunk("IsDictionaryGenericType", 1));
+ CACHE_METHOD_THUNK_AND_CHECK(SignalAwaiter, SignalCallback, (SignalAwaiter_SignalCallback)GODOT_API_CLASS(SignalAwaiter)->get_method_thunk("SignalCallback", 1));
+ CACHE_METHOD_THUNK_AND_CHECK(SignalAwaiter, FailureCallback, (SignalAwaiter_FailureCallback)GODOT_API_CLASS(SignalAwaiter)->get_method_thunk("FailureCallback", 0));
+ CACHE_METHOD_THUNK_AND_CHECK(GodotTaskScheduler, Activate, (GodotTaskScheduler_Activate)GODOT_API_CLASS(GodotTaskScheduler)->get_method_thunk("Activate", 0));
#ifdef DEBUG_ENABLED
- CACHE_METHOD_THUNK_AND_CHECK(DebuggingUtils, GetStackFrameInfo, (DebugUtils_StackFrameInfo)GODOT_API_CLASS(DebuggingUtils)->get_method("GetStackFrameInfo", 4)->get_thunk());
+ CACHE_METHOD_THUNK_AND_CHECK(DebuggingUtils, GetStackFrameInfo, (DebugUtils_StackFrameInfo)GODOT_API_CLASS(DebuggingUtils)->get_method_thunk("GetStackFrameInfo", 4));
#endif
- {
- /*
- * TODO Right now we only support Dictionary<object, object>.
- * It would be great if we could support other key/value types
- * without forcing the user to copy the entries.
- */
- GDMonoMethod *method_get_dict_type = CACHED_CLASS(MarshalUtils)->get_method("GetDictionaryType", 0);
- ERR_FAIL_NULL(method_get_dict_type);
- MonoReflectionType *dict_refl_type = (MonoReflectionType *)method_get_dict_type->invoke(NULL);
- ERR_FAIL_NULL(dict_refl_type);
- MonoType *dict_type = mono_reflection_type_get_type(dict_refl_type);
- ERR_FAIL_NULL(dict_type);
-
- CACHE_RAW_MONO_CLASS_AND_CHECK(Dictionary, mono_class_from_mono_type(dict_type));
- }
-
+ // TODO Move to CSharpLanguage::init()
MonoObject *task_scheduler = mono_object_new(SCRIPTS_DOMAIN, GODOT_API_CLASS(GodotTaskScheduler)->get_mono_ptr());
- mono_runtime_object_init(task_scheduler);
+ GDMonoUtils::runtime_object_init(task_scheduler);
mono_cache.task_scheduler_handle = MonoGCHandle::create_strong(task_scheduler);
mono_cache.godot_api_cache_updated = true;
@@ -295,6 +301,12 @@ MonoThread *get_current_thread() {
return mono_thread_current();
}
+void runtime_object_init(MonoObject *p_this_obj) {
+ GD_MONO_BEGIN_RUNTIME_INVOKE;
+ mono_runtime_object_init(p_this_obj);
+ GD_MONO_END_RUNTIME_INVOKE;
+}
+
GDMonoClass *get_object_class(MonoObject *p_object) {
return GDMono::get_singleton()->get_class(mono_object_get_class(p_object));
}
@@ -349,7 +361,7 @@ MonoObject *create_managed_for_godot_object(GDMonoClass *p_class, const StringNa
CACHED_FIELD(GodotObject, ptr)->set_value_raw(mono_object, p_object);
// Construct
- mono_runtime_object_init(mono_object);
+ GDMonoUtils::runtime_object_init(mono_object);
return mono_object;
}
@@ -359,7 +371,7 @@ MonoObject *create_managed_from(const NodePath &p_from) {
ERR_FAIL_NULL_V(mono_object, NULL);
// Construct
- mono_runtime_object_init(mono_object);
+ GDMonoUtils::runtime_object_init(mono_object);
CACHED_FIELD(NodePath, ptr)->set_value_raw(mono_object, memnew(NodePath(p_from)));
@@ -371,13 +383,73 @@ MonoObject *create_managed_from(const RID &p_from) {
ERR_FAIL_NULL_V(mono_object, NULL);
// Construct
- mono_runtime_object_init(mono_object);
+ GDMonoUtils::runtime_object_init(mono_object);
CACHED_FIELD(RID, ptr)->set_value_raw(mono_object, memnew(RID(p_from)));
return mono_object;
}
+MonoObject *create_managed_from(const Array &p_from, GDMonoClass *p_class) {
+ MonoObject *mono_object = mono_object_new(SCRIPTS_DOMAIN, p_class->get_mono_ptr());
+ ERR_FAIL_NULL_V(mono_object, NULL);
+
+ // Search constructor that takes a pointer as parameter
+ MonoMethod *m;
+ void *iter = NULL;
+ while ((m = mono_class_get_methods(p_class->get_mono_ptr(), &iter))) {
+ if (strcmp(mono_method_get_name(m), ".ctor") == 0) {
+ MonoMethodSignature *sig = mono_method_signature(m);
+ void *front = NULL;
+ if (mono_signature_get_param_count(sig) == 1 &&
+ mono_class_from_mono_type(mono_signature_get_params(sig, &front)) == CACHED_CLASS(IntPtr)->get_mono_ptr()) {
+ break;
+ }
+ }
+ }
+
+ CRASH_COND(m == NULL);
+
+ Array *new_array = memnew(Array(p_from));
+ void *args[1] = { &new_array };
+
+ MonoException *exc = NULL;
+ GDMonoUtils::runtime_invoke(m, mono_object, args, &exc);
+ UNLIKELY_UNHANDLED_EXCEPTION(exc);
+
+ return mono_object;
+}
+
+MonoObject *create_managed_from(const Dictionary &p_from, GDMonoClass *p_class) {
+ MonoObject *mono_object = mono_object_new(SCRIPTS_DOMAIN, p_class->get_mono_ptr());
+ ERR_FAIL_NULL_V(mono_object, NULL);
+
+ // Search constructor that takes a pointer as parameter
+ MonoMethod *m;
+ void *iter = NULL;
+ while ((m = mono_class_get_methods(p_class->get_mono_ptr(), &iter))) {
+ if (strcmp(mono_method_get_name(m), ".ctor") == 0) {
+ MonoMethodSignature *sig = mono_method_signature(m);
+ void *front = NULL;
+ if (mono_signature_get_param_count(sig) == 1 &&
+ mono_class_from_mono_type(mono_signature_get_params(sig, &front)) == CACHED_CLASS(IntPtr)->get_mono_ptr()) {
+ break;
+ }
+ }
+ }
+
+ CRASH_COND(m == NULL);
+
+ Dictionary *new_dict = memnew(Dictionary(p_from));
+ void *args[1] = { &new_dict };
+
+ MonoException *exc = NULL;
+ GDMonoUtils::runtime_invoke(m, mono_object, args, &exc);
+ UNLIKELY_UNHANDLED_EXCEPTION(exc);
+
+ return mono_object;
+}
+
MonoDomain *create_domain(const String &p_friendly_name) {
MonoDomain *domain = mono_domain_create_appdomain((char *)p_friendly_name.utf8().get_data(), NULL);
@@ -391,10 +463,10 @@ MonoDomain *create_domain(const String &p_friendly_name) {
return domain;
}
-String get_exception_name_and_message(MonoObject *p_ex) {
+String get_exception_name_and_message(MonoException *p_exc) {
String res;
- MonoClass *klass = mono_object_get_class(p_ex);
+ MonoClass *klass = mono_object_get_class((MonoObject *)p_exc);
MonoType *type = mono_class_get_type(klass);
char *full_name = mono_type_full_name(type);
@@ -404,29 +476,39 @@ String get_exception_name_and_message(MonoObject *p_ex) {
res += ": ";
MonoProperty *prop = mono_class_get_property_from_name(klass, "Message");
- MonoString *msg = (MonoString *)mono_property_get_value(prop, p_ex, NULL, NULL);
+ MonoString *msg = (MonoString *)property_get_value(prop, (MonoObject *)p_exc, NULL, NULL);
res += GDMonoMarshal::mono_string_to_godot(msg);
return res;
}
-void print_unhandled_exception(MonoObject *p_exc) {
- print_unhandled_exception(p_exc, false);
+void set_exception_message(MonoException *p_exc, String message) {
+ MonoClass *klass = mono_object_get_class((MonoObject *)p_exc);
+ MonoProperty *prop = mono_class_get_property_from_name(klass, "Message");
+ MonoString *msg = GDMonoMarshal::mono_string_from_godot(message);
+ void *params[1] = { msg };
+ property_set_value(prop, (MonoObject *)p_exc, params, NULL);
+}
+
+void debug_print_unhandled_exception(MonoException *p_exc) {
+ print_unhandled_exception(p_exc);
+ debug_send_unhandled_exception_error(p_exc);
}
-void print_unhandled_exception(MonoObject *p_exc, bool p_recursion_caution) {
- mono_print_unhandled_exception(p_exc);
+void debug_send_unhandled_exception_error(MonoException *p_exc) {
#ifdef DEBUG_ENABLED
if (!ScriptDebugger::get_singleton())
return;
+ _TLS_RECURSION_GUARD_;
+
ScriptLanguage::StackInfo separator;
- separator.file = "";
+ separator.file = String();
separator.func = "--- " + RTR("End of inner exception stack trace") + " ---";
separator.line = 0;
Vector<ScriptLanguage::StackInfo> si;
- String exc_msg = "";
+ String exc_msg;
while (p_exc != NULL) {
GDMonoClass *st_klass = CACHED_CLASS(System_Diagnostics_StackTrace);
@@ -435,24 +517,16 @@ void print_unhandled_exception(MonoObject *p_exc, bool p_recursion_caution) {
MonoBoolean need_file_info = true;
void *ctor_args[2] = { p_exc, &need_file_info };
- MonoObject *unexpected_exc = NULL;
+ MonoException *unexpected_exc = NULL;
CACHED_METHOD(System_Diagnostics_StackTrace, ctor_Exception_bool)->invoke_raw(stack_trace, ctor_args, &unexpected_exc);
- if (unexpected_exc != NULL) {
- mono_print_unhandled_exception(unexpected_exc);
-
- if (p_recursion_caution) {
- // Called from CSharpLanguage::get_current_stack_info,
- // so printing an error here could result in endless recursion
- OS::get_singleton()->printerr("Mono: Method GDMonoUtils::print_unhandled_exception failed");
- return;
- } else {
- ERR_FAIL();
- }
+ if (unexpected_exc) {
+ GDMonoInternals::unhandled_exception(unexpected_exc);
+ _UNREACHABLE_();
}
Vector<ScriptLanguage::StackInfo> _si;
- if (stack_trace != NULL && !p_recursion_caution) {
+ if (stack_trace != NULL) {
_si = CSharpLanguage::get_singleton()->stack_trace_get_info(stack_trace);
for (int i = _si.size() - 1; i >= 0; i--)
si.insert(0, _si[i]);
@@ -460,10 +534,15 @@ void print_unhandled_exception(MonoObject *p_exc, bool p_recursion_caution) {
exc_msg += (exc_msg.length() > 0 ? " ---> " : "") + GDMonoUtils::get_exception_name_and_message(p_exc);
- GDMonoProperty *p_prop = GDMono::get_singleton()->get_class(mono_object_get_class(p_exc))->get_property("InnerException");
- p_exc = p_prop != NULL ? p_prop->get_value(p_exc) : NULL;
- if (p_exc != NULL)
+ GDMonoClass *exc_class = GDMono::get_singleton()->get_class(mono_get_exception_class());
+ GDMonoProperty *inner_exc_prop = exc_class->get_property("InnerException");
+ CRASH_COND(inner_exc_prop == NULL);
+
+ MonoObject *inner_exc = inner_exc_prop->get_value((MonoObject *)p_exc);
+ if (inner_exc != NULL)
si.insert(0, separator);
+
+ p_exc = (MonoException *)inner_exc;
}
String file = si.size() ? si[0].file : __FILE__;
@@ -475,4 +554,72 @@ void print_unhandled_exception(MonoObject *p_exc, bool p_recursion_caution) {
#endif
}
+void debug_unhandled_exception(MonoException *p_exc) {
+#ifdef DEBUG_ENABLED
+ GDMonoUtils::debug_send_unhandled_exception_error(p_exc);
+ if (ScriptDebugger::get_singleton())
+ ScriptDebugger::get_singleton()->idle_poll();
+#endif
+ GDMonoInternals::unhandled_exception(p_exc); // prints the exception as well
+ _UNREACHABLE_();
+}
+
+void print_unhandled_exception(MonoException *p_exc) {
+ mono_print_unhandled_exception((MonoObject *)p_exc);
+}
+
+void set_pending_exception(MonoException *p_exc) {
+#ifdef HAS_PENDING_EXCEPTIONS
+ if (get_runtime_invoke_count() == 0) {
+ debug_unhandled_exception(p_exc);
+ _UNREACHABLE_();
+ }
+
+ if (!mono_runtime_set_pending_exception(p_exc, false)) {
+ ERR_PRINTS("Exception thrown from managed code, but it could not be set as pending:");
+ GDMonoUtils::debug_print_unhandled_exception(p_exc);
+ }
+#else
+ debug_unhandled_exception(p_exc);
+ _UNREACHABLE_();
+#endif
+}
+
+_THREAD_LOCAL_(int)
+current_invoke_count = 0;
+
+MonoObject *runtime_invoke(MonoMethod *p_method, void *p_obj, void **p_params, MonoException **p_exc) {
+ GD_MONO_BEGIN_RUNTIME_INVOKE;
+ MonoObject *ret = mono_runtime_invoke(p_method, p_obj, p_params, (MonoObject **)&p_exc);
+ GD_MONO_END_RUNTIME_INVOKE;
+ return ret;
+}
+
+MonoObject *runtime_invoke_array(MonoMethod *p_method, void *p_obj, MonoArray *p_params, MonoException **p_exc) {
+ GD_MONO_BEGIN_RUNTIME_INVOKE;
+ MonoObject *ret = mono_runtime_invoke_array(p_method, p_obj, p_params, (MonoObject **)&p_exc);
+ GD_MONO_END_RUNTIME_INVOKE;
+ return ret;
+}
+
+MonoString *object_to_string(MonoObject *p_obj, MonoException **p_exc) {
+ GD_MONO_BEGIN_RUNTIME_INVOKE;
+ MonoString *ret = mono_object_to_string(p_obj, (MonoObject **)p_exc);
+ GD_MONO_END_RUNTIME_INVOKE;
+ return ret;
+}
+
+void property_set_value(MonoProperty *p_prop, void *p_obj, void **p_params, MonoException **p_exc) {
+ GD_MONO_BEGIN_RUNTIME_INVOKE;
+ mono_property_set_value(p_prop, p_obj, p_params, (MonoObject **)p_exc);
+ GD_MONO_END_RUNTIME_INVOKE;
+}
+
+MonoObject *property_get_value(MonoProperty *p_prop, void *p_obj, void **p_params, MonoException **p_exc) {
+ GD_MONO_BEGIN_RUNTIME_INVOKE;
+ MonoObject *ret = mono_property_get_value(p_prop, p_obj, p_params, (MonoObject **)p_exc);
+ GD_MONO_END_RUNTIME_INVOKE;
+ return ret;
+}
+
} // namespace GDMonoUtils
diff --git a/modules/mono/mono_gd/gd_mono_utils.h b/modules/mono/mono_gd/gd_mono_utils.h
index 1a34180d15..bf8860c85a 100644
--- a/modules/mono/mono_gd/gd_mono_utils.h
+++ b/modules/mono/mono_gd/gd_mono_utils.h
@@ -34,19 +34,31 @@
#include <mono/metadata/threads.h>
#include "../mono_gc_handle.h"
+#include "../utils/macros.h"
+#include "../utils/thread_local.h"
#include "gd_mono_header.h"
#include "object.h"
#include "reference.h"
+#define UNLIKELY_UNHANDLED_EXCEPTION(m_exc) \
+ if (unlikely(m_exc != NULL)) { \
+ GDMonoUtils::debug_unhandled_exception(m_exc); \
+ _UNREACHABLE_(); \
+ }
+
namespace GDMonoUtils {
-typedef MonoObject *(*MarshalUtils_DictToArrays)(MonoObject *, MonoArray **, MonoArray **, MonoObject **);
-typedef MonoObject *(*MarshalUtils_ArraysToDict)(MonoArray *, MonoArray *, MonoObject **);
+typedef Array *(*Array_GetPtr)(MonoObject *, MonoObject **);
+typedef Dictionary *(*Dictionary_GetPtr)(MonoObject *, MonoObject **);
typedef MonoObject *(*SignalAwaiter_SignalCallback)(MonoObject *, MonoArray *, MonoObject **);
typedef MonoObject *(*SignalAwaiter_FailureCallback)(MonoObject *, MonoObject **);
typedef MonoObject *(*GodotTaskScheduler_Activate)(MonoObject *, MonoObject **);
typedef MonoArray *(*StackTrace_GetFrames)(MonoObject *, MonoObject **);
+typedef MonoBoolean (*IsArrayGenericType)(MonoObject *, MonoObject **);
+typedef MonoBoolean (*IsDictionaryGenericType)(MonoObject *, MonoObject **);
+typedef MonoBoolean (*IsArrayGenericType)(MonoObject *, MonoObject **);
+typedef MonoBoolean (*IsDictionaryGenericType)(MonoObject *, MonoObject **);
typedef void (*DebugUtils_StackFrameInfo)(MonoObject *, MonoString **, int *, MonoString **, MonoObject **);
struct MonoCache {
@@ -77,6 +89,8 @@ struct MonoCache {
GDMonoMethod *method_System_Diagnostics_StackTrace_ctor_Exception_bool;
#endif
+ GDMonoClass *class_KeyNotFoundException;
+
MonoClass *rawclass_Dictionary;
// -----------------------------------------------
@@ -98,6 +112,8 @@ struct MonoCache {
GDMonoClass *class_Control;
GDMonoClass *class_Spatial;
GDMonoClass *class_WeakRef;
+ GDMonoClass *class_Array;
+ GDMonoClass *class_Dictionary;
GDMonoClass *class_MarshalUtils;
#ifdef DEBUG_ENABLED
@@ -112,6 +128,9 @@ struct MonoCache {
GDMonoClass *class_ToolAttribute;
GDMonoClass *class_RemoteAttribute;
GDMonoClass *class_SyncAttribute;
+ GDMonoClass *class_RemoteSyncAttribute;
+ GDMonoClass *class_MasterSyncAttribute;
+ GDMonoClass *class_SlaveSyncAttribute;
GDMonoClass *class_MasterAttribute;
GDMonoClass *class_SlaveAttribute;
GDMonoClass *class_GodotMethodAttribute;
@@ -122,8 +141,10 @@ struct MonoCache {
GDMonoField *field_Image_ptr;
GDMonoField *field_RID_ptr;
- MarshalUtils_DictToArrays methodthunk_MarshalUtils_DictionaryToArrays;
- MarshalUtils_ArraysToDict methodthunk_MarshalUtils_ArraysToDictionary;
+ Array_GetPtr methodthunk_Array_GetPtr;
+ Dictionary_GetPtr methodthunk_Dictionary_GetPtr;
+ IsArrayGenericType methodthunk_MarshalUtils_IsArrayGenericType;
+ IsDictionaryGenericType methodthunk_MarshalUtils_IsDictionaryGenericType;
SignalAwaiter_SignalCallback methodthunk_SignalAwaiter_SignalCallback;
SignalAwaiter_FailureCallback methodthunk_SignalAwaiter_FailureCallback;
GodotTaskScheduler_Activate methodthunk_GodotTaskScheduler_Activate;
@@ -170,6 +191,8 @@ _FORCE_INLINE_ bool is_main_thread() {
return mono_domain_get() != NULL && mono_thread_get_main() == mono_thread_current();
}
+void runtime_object_init(MonoObject *p_this_obj);
+
GDMonoClass *get_object_class(MonoObject *p_object);
GDMonoClass *type_get_proxy_class(const StringName &p_type);
GDMonoClass *get_class_native_base(GDMonoClass *p_class);
@@ -178,13 +201,42 @@ MonoObject *create_managed_for_godot_object(GDMonoClass *p_class, const StringNa
MonoObject *create_managed_from(const NodePath &p_from);
MonoObject *create_managed_from(const RID &p_from);
+MonoObject *create_managed_from(const Array &p_from, GDMonoClass *p_class);
+MonoObject *create_managed_from(const Dictionary &p_from, GDMonoClass *p_class);
MonoDomain *create_domain(const String &p_friendly_name);
-String get_exception_name_and_message(MonoObject *p_ex);
+String get_exception_name_and_message(MonoException *p_exc);
+void set_exception_message(MonoException *p_exc, String message);
+
+void debug_print_unhandled_exception(MonoException *p_exc);
+void debug_send_unhandled_exception_error(MonoException *p_exc);
+_NO_RETURN_ void debug_unhandled_exception(MonoException *p_exc);
+void print_unhandled_exception(MonoException *p_exc);
+
+/**
+ * Sets the exception as pending. The exception will be thrown when returning to managed code.
+ * If no managed method is being invoked by the runtime, the exception will be treated as
+ * an unhandled exception and the method will not return.
+ */
+void set_pending_exception(MonoException *p_exc);
+
+extern _THREAD_LOCAL_(int) current_invoke_count;
+
+_FORCE_INLINE_ int get_runtime_invoke_count() {
+ return current_invoke_count;
+}
+_FORCE_INLINE_ int &get_runtime_invoke_count_ref() {
+ return current_invoke_count;
+}
+
+MonoObject *runtime_invoke(MonoMethod *p_method, void *p_obj, void **p_params, MonoException **p_exc);
+MonoObject *runtime_invoke_array(MonoMethod *p_method, void *p_obj, MonoArray *p_params, MonoException **p_exc);
+
+MonoString *object_to_string(MonoObject *p_obj, MonoException **p_exc);
-void print_unhandled_exception(MonoObject *p_exc);
-void print_unhandled_exception(MonoObject *p_exc, bool p_recursion_caution);
+void property_set_value(MonoProperty *p_prop, void *p_obj, void **p_params, MonoException **p_exc);
+MonoObject *property_get_value(MonoProperty *p_prop, void *p_obj, void **p_params, MonoException **p_exc);
} // namespace GDMonoUtils
@@ -203,4 +255,11 @@ void print_unhandled_exception(MonoObject *p_exc, bool p_recursion_caution);
#define REAL_T_MONOCLASS CACHED_CLASS_RAW(float)
#endif
+#define GD_MONO_BEGIN_RUNTIME_INVOKE \
+ int &_runtime_invoke_count_ref = GDMonoUtils::get_runtime_invoke_count_ref(); \
+ _runtime_invoke_count_ref += 1;
+
+#define GD_MONO_END_RUNTIME_INVOKE \
+ _runtime_invoke_count_ref -= 1;
+
#endif // GD_MONOUTILS_H
diff --git a/modules/mono/mono_reg_utils.py b/modules/mono/mono_reg_utils.py
index 9c188d07a7..c8ebb54ded 100644
--- a/modules/mono/mono_reg_utils.py
+++ b/modules/mono/mono_reg_utils.py
@@ -60,10 +60,10 @@ def _find_mono_in_reg_old(subkey, bits):
def find_mono_root_dir(bits):
root_dir = _find_mono_in_reg(r'SOFTWARE\Mono', bits)
if root_dir is not None:
- return root_dir
+ return str(root_dir)
root_dir = _find_mono_in_reg_old(r'SOFTWARE\Novell\Mono', bits)
if root_dir is not None:
- return root_dir
+ return str(root_dir)
return ''
diff --git a/modules/mono/signal_awaiter_utils.cpp b/modules/mono/signal_awaiter_utils.cpp
index b9d8520ac9..54720652fa 100644
--- a/modules/mono/signal_awaiter_utils.cpp
+++ b/modules/mono/signal_awaiter_utils.cpp
@@ -101,11 +101,13 @@ Variant SignalAwaiterHandle::_signal_callback(const Variant **p_args, int p_argc
GDMonoUtils::SignalAwaiter_SignalCallback thunk = CACHED_METHOD_THUNK(SignalAwaiter, SignalCallback);
- MonoObject *ex = NULL;
- thunk(get_target(), signal_args, &ex);
+ MonoException *exc = NULL;
+ GD_MONO_BEGIN_RUNTIME_INVOKE;
+ thunk(get_target(), signal_args, (MonoObject **)&exc);
+ GD_MONO_END_RUNTIME_INVOKE;
- if (ex) {
- mono_print_unhandled_exception(ex);
+ if (exc) {
+ GDMonoUtils::set_pending_exception(exc);
ERR_FAIL_V(Variant());
}
@@ -133,11 +135,13 @@ SignalAwaiterHandle::~SignalAwaiterHandle() {
MonoObject *awaiter = get_target();
if (awaiter) {
- MonoObject *ex = NULL;
- thunk(awaiter, &ex);
+ MonoException *exc = NULL;
+ GD_MONO_BEGIN_RUNTIME_INVOKE;
+ thunk(awaiter, (MonoObject **)&exc);
+ GD_MONO_END_RUNTIME_INVOKE;
- if (ex) {
- mono_print_unhandled_exception(ex);
+ if (exc) {
+ GDMonoUtils::set_pending_exception(exc);
ERR_FAIL_V();
}
}
diff --git a/modules/mono/tls_configure.py b/modules/mono/tls_configure.py
new file mode 100644
index 0000000000..622280b00b
--- /dev/null
+++ b/modules/mono/tls_configure.py
@@ -0,0 +1,36 @@
+from __future__ import print_function
+
+def supported(result):
+ return 'supported' if result else 'not supported'
+
+
+def check_cxx11_thread_local(conf):
+ print('Checking for `thread_local` support...', end=" ")
+ result = conf.TryCompile('thread_local int foo = 0; int main() { return foo; }', '.cpp')
+ print(supported(result))
+ return bool(result)
+
+
+def check_declspec_thread(conf):
+ print('Checking for `__declspec(thread)` support...', end=" ")
+ result = conf.TryCompile('__declspec(thread) int foo = 0; int main() { return foo; }', '.cpp')
+ print(supported(result))
+ return bool(result)
+
+
+def check_gcc___thread(conf):
+ print('Checking for `__thread` support...', end=" ")
+ result = conf.TryCompile('__thread int foo = 0; int main() { return foo; }', '.cpp')
+ print(supported(result))
+ return bool(result)
+
+
+def configure(conf):
+ if check_cxx11_thread_local(conf):
+ conf.env.Append(CPPDEFINES=['HAVE_CXX11_THREAD_LOCAL'])
+ else:
+ if conf.env.msvc:
+ if check_declspec_thread(conf):
+ conf.env.Append(CPPDEFINES=['HAVE_DECLSPEC_THREAD'])
+ elif check_gcc___thread(conf):
+ conf.env.Append(CPPDEFINES=['HAVE_GCC___THREAD'])
diff --git a/modules/mono/utils/macros.h b/modules/mono/utils/macros.h
new file mode 100644
index 0000000000..337a86870e
--- /dev/null
+++ b/modules/mono/utils/macros.h
@@ -0,0 +1,59 @@
+/*************************************************************************/
+/* util_macros.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef UTIL_MACROS_H
+#define UTIL_MACROS_H
+
+// noreturn
+
+#undef _NO_RETURN_
+
+#ifdef __GNUC__
+#define _NO_RETURN_ __attribute__((noreturn))
+#elif _MSC_VER
+#define _NO_RETURN_ __declspec(noreturn)
+#else
+#error Platform or compiler not supported
+#endif
+
+// unreachable
+
+#if defined(_MSC_VER)
+#define _UNREACHABLE_() __assume(0)
+#elif defined(__GNUC__) && (__GNUC__ * 100 + __GNUC_MINOR__) >= 405
+#define _UNREACHABLE_() __builtin_unreachable()
+#else
+#define _UNREACHABLE_() \
+ CRASH_NOW(); \
+ do { \
+ } while (true);
+#endif
+
+#endif // UTIL_MACROS_H
diff --git a/modules/mono/utils/thread_local.cpp b/modules/mono/utils/thread_local.cpp
new file mode 100644
index 0000000000..ae9f130518
--- /dev/null
+++ b/modules/mono/utils/thread_local.cpp
@@ -0,0 +1,107 @@
+/*************************************************************************/
+/* thread_local.cpp */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#include "thread_local.h"
+
+#ifdef WINDOWS_ENABLED
+#include <windows.h>
+#else
+#include <pthread.h>
+#endif
+
+#include "core/os/memory.h"
+#include "core/print_string.h"
+
+struct ThreadLocalStorage::Impl {
+
+#ifdef WINDOWS_ENABLED
+ DWORD dwFlsIndex;
+#else
+ pthread_key_t key;
+#endif
+
+ void *get_value() const {
+#ifdef WINDOWS_ENABLED
+ return FlsGetValue(dwFlsIndex);
+#else
+ return pthread_getspecific(key);
+#endif
+ }
+
+ void set_value(void *p_value) const {
+#ifdef WINDOWS_ENABLED
+ FlsSetValue(dwFlsIndex, p_value);
+#else
+ pthread_setspecific(key, p_value);
+#endif
+ }
+
+#ifdef WINDOWS_ENABLED
+#define _CALLBACK_FUNC_ __stdcall
+#else
+#define _CALLBACK_FUNC_
+#endif
+
+ Impl(void (_CALLBACK_FUNC_ *p_destr_callback_func)(void *)) {
+#ifdef WINDOWS_ENABLED
+ dwFlsIndex = FlsAlloc(p_destr_callback_func);
+ ERR_FAIL_COND(dwFlsIndex == FLS_OUT_OF_INDEXES);
+#else
+ pthread_key_create(&key, p_destr_callback_func);
+#endif
+ }
+
+ ~Impl() {
+#ifdef WINDOWS_ENABLED
+ FlsFree(dwFlsIndex);
+#else
+ pthread_key_delete(key);
+#endif
+ }
+};
+
+void *ThreadLocalStorage::get_value() const {
+ return pimpl->get_value();
+}
+
+void ThreadLocalStorage::set_value(void *p_value) const {
+ pimpl->set_value(p_value);
+}
+
+void ThreadLocalStorage::alloc(void (_CALLBACK_FUNC_ *p_destr_callback)(void *)) {
+ pimpl = memnew(ThreadLocalStorage::Impl(p_destr_callback));
+}
+
+#undef _CALLBACK_FUNC_
+
+void ThreadLocalStorage::free() {
+ memdelete(pimpl);
+ pimpl = NULL;
+}
diff --git a/modules/mono/utils/thread_local.h b/modules/mono/utils/thread_local.h
new file mode 100644
index 0000000000..783e40dc01
--- /dev/null
+++ b/modules/mono/utils/thread_local.h
@@ -0,0 +1,172 @@
+/*************************************************************************/
+/* thread_local.h */
+/*************************************************************************/
+/* This file is part of: */
+/* GODOT ENGINE */
+/* https://godotengine.org */
+/*************************************************************************/
+/* Copyright (c) 2007-2018 Juan Linietsky, Ariel Manzur. */
+/* Copyright (c) 2014-2018 Godot Engine contributors (cf. AUTHORS.md) */
+/* */
+/* Permission is hereby granted, free of charge, to any person obtaining */
+/* a copy of this software and associated documentation files (the */
+/* "Software"), to deal in the Software without restriction, including */
+/* without limitation the rights to use, copy, modify, merge, publish, */
+/* distribute, sublicense, and/or sell copies of the Software, and to */
+/* permit persons to whom the Software is furnished to do so, subject to */
+/* the following conditions: */
+/* */
+/* The above copyright notice and this permission notice shall be */
+/* included in all copies or substantial portions of the Software. */
+/* */
+/* THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, */
+/* EXPRESS OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF */
+/* MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT.*/
+/* IN NO EVENT SHALL THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY */
+/* CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, */
+/* TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE */
+/* SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. */
+/*************************************************************************/
+
+#ifndef THREAD_LOCAL_H
+#define THREAD_LOCAL_H
+
+#ifdef HAVE_CXX11_THREAD_LOCAL
+#define _THREAD_LOCAL_(m_t) thread_local m_t
+#else
+
+#if !defined(__GNUC__) && !defined(_MSC_VER)
+#error Platform or compiler not supported
+#endif
+
+#ifdef __GNUC__
+
+#ifdef HAVE_GCC___THREAD
+#define _THREAD_LOCAL_(m_t) __thread m_t
+#else
+#define USE_CUSTOM_THREAD_LOCAL
+#endif
+
+#elif _MSC_VER
+
+#ifdef HAVE_DECLSPEC_THREAD
+#define _THREAD_LOCAL_(m_t) __declspec(thread) m_t
+#else
+#define USE_CUSTOM_THREAD_LOCAL
+#endif
+
+#endif // __GNUC__ _MSC_VER
+
+#endif // HAVE_CXX11_THREAD_LOCAL
+
+#ifdef USE_CUSTOM_THREAD_LOCAL
+#define _THREAD_LOCAL_(m_t) ThreadLocal<m_t>
+#endif
+
+#include "core/typedefs.h"
+
+#ifdef WINDOWS_ENABLED
+#define _CALLBACK_FUNC_ __stdcall
+#else
+#define _CALLBACK_FUNC_
+#endif
+
+struct ThreadLocalStorage {
+
+ void *get_value() const;
+ void set_value(void *p_value) const;
+
+ void alloc(void (_CALLBACK_FUNC_ *p_dest_callback)(void *));
+ void free();
+
+private:
+ struct Impl;
+ Impl *pimpl;
+};
+
+template <typename T>
+class ThreadLocal {
+
+ ThreadLocalStorage storage;
+
+ T init_val;
+
+ static void _CALLBACK_FUNC_ destr_callback(void *tls_data) {
+ memdelete(static_cast<T *>(tls_data));
+ }
+
+
+ T *_tls_get_value() const {
+ void *tls_data = storage.get_value();
+
+ if (tls_data)
+ return static_cast<T *>(tls_data);
+
+ T *data = memnew(T(init_val));
+
+ storage.set_value(data);
+
+ return data;
+ }
+
+public:
+ ThreadLocal() :
+ ThreadLocal(T()) {}
+
+ ThreadLocal(const T &p_init_val) :
+ init_val(p_init_val) {
+ storage.alloc(&destr_callback);
+ }
+
+ ThreadLocal(const ThreadLocal &other) :
+ ThreadLocal(*other._tls_get_value()) {}
+
+ ~ThreadLocal() {
+ storage.free();
+ }
+
+ _FORCE_INLINE_ T *operator&() const {
+ return _tls_get_value();
+ }
+
+ _FORCE_INLINE_ operator T &() const {
+ return *_tls_get_value();
+ }
+
+ _FORCE_INLINE_ ThreadLocal &operator=(const T &val) {
+ T *ptr = _tls_get_value();
+ *ptr = val;
+ return *this;
+ }
+};
+
+struct FlagScopeGuard {
+
+ FlagScopeGuard(bool &p_flag) :
+ flag(p_flag) {
+ flag = !flag;
+ }
+
+ ~FlagScopeGuard() {
+ flag = !flag;
+ }
+
+private:
+ bool &flag;
+};
+
+#undef _CALLBACK_FUNC_
+
+#define _TLS_RECURSION_GUARD_V_(m_ret) \
+ static _THREAD_LOCAL_(bool) _recursion_flag_ = false; \
+ if (_recursion_flag_) \
+ return m_ret; \
+ FlagScopeGuard _recursion_guard_(_recursion_flag_);
+
+#define _TLS_RECURSION_GUARD_ \
+ static _THREAD_LOCAL_(bool) _recursion_flag_ = false; \
+ if (_recursion_flag_) \
+ return; \
+ FlagScopeGuard _recursion_guard_(_recursion_flag_);
+
+#endif // THREAD_LOCAL_H